It was weird how PB turned into Craig but Sean Bean just turned into "some guy" who is the villain. It was fun to use the Wii mote as a mobile phone that rings in your hand and you literally have to hold it up to your ear to listen too.
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# ? Jan 30, 2021 02:01 |
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# ? May 15, 2024 12:34 |
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I had no idea it wasn't a normal remake so it wasn't fine.
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# ? Jan 30, 2021 02:21 |
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verbal enema posted:the mst3k movie came out in 1996 what The Normal View bit still cracks me up; https://www.youtube.com/watch?v=uV53mhpc1Ww
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# ? Jan 30, 2021 08:10 |
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Al Cu Ad Solte posted:https://store.steampowered.com/app/824600/HROT/ this felt and looked incredibly crappy. the demo completely turned me off.
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# ? Jan 30, 2021 15:40 |
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Squeezy Farm posted:this felt and looked incredibly crappy. the demo completely turned me off. it is brown, but in a charming way
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# ? Jan 30, 2021 15:46 |
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I probably won't pick it up until it's about ready for regular release, but the demo was fun enough that unless the developer turns out to be a milkshake duck, I'll buy it. The only issue I had with the demo is that the trickling of ammo/weapons was uneven until about the time I broke into the church/catacombs. If I hadn't found the, uh, rocket launcher secret? it would have been a lot rougher in that pre-church stretch.
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# ? Jan 30, 2021 19:03 |
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my only negative is that i want the guns to feel more crunchy, but that's something that can definitely be changed in early access. they feel solid, otherwise. the game is fun as hell.
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# ? Jan 30, 2021 19:24 |
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https://twitter.com/TafferKing451/status/1355605964532011010?s=20 https://twitter.com/TreyPowell1964/status/1355598410397741059?s=20
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# ? Jan 30, 2021 21:06 |
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Sobatchja Morda posted:Now, if you want a Bond game that has been totally forgotten but tried to be a sequel to Goldeneye in every meaningful way, you're in luck. Check out The World Is Not Enough for N64 and PSX. It has been completely forgotten, probably because it really didn't reach the heights of Goldeneye and was released during the same time as when Rare presented Perfect Dark as the REAL sequel. Still a fun curio, though. I'm going to be pedantic as gently caress for a moment - the n64 and psx versions of TWINE are totally different. The PSX version was done by the same team that did the half-decent Tomorrow Never Dies on the PSX. The N64 meanwhile, is a loving gem and was designed by Eurocom. The tteam that would eventually go on to do Nightfire (and a bunch of cool other poo poo) and the surprisingly fun Goldeneye remake with Daniel Craig. the N64 version had the option to add in multiplayer bots, and gave absolutely no fucks about balance. There was a grenade that took out a literal block (think Shadow Warrior's nukes) and the levels were clearly designed by the "gently caress it, whatever works" philosophy. Indulge me for a moment... Agent Under Fire - Designed by EA's internal team, and running on Quake 3's engine (why?!) this is a serviceable FPS. Not anywhere near good as, say, NOLF, but a fine team if you're a Bond fan. Nightfire - As others mentioned, is an excellent FPS. It sadly received a totally different version of the PC thanks to our friends at Gearbox (gently caress them, as always). Everything or Nothing -Pushing the series to a third person perspective finally gave them some room to avoid Goldeneye comparisons. This is almost a predecessor to Call of Duty's "All set pieces, all the time" oddly enough. They also shelled out money for a cast that could've easily passed for a proper Bond film - Shannon Elizabeth, Heidi Klum, and Willem loving Dafoe. They also got the dude who co-wrote most of the Brosan era Bond films, it's like a whacked out sequel to Die Another Day but somehow good. Goldeneye Rogue Agent - a standard shooter with a dude who has a... Goldeneye. It's absolutely terrible, but amazingly shameless. From Russia With Love - a sloppily thrown together title using Everything or Nothing's engine. For whatever reason, they decided to remake From Russia With Love (the one Bond film that plays more like a spy flick than an action love letter) instead of, say, Thunderball. They did secure Sean Connery to do the voice, which a) is goddamn great and b) super distracting, because Connery is wheezing his lines like the 90 year old man he was. Quantum of Solace - Treyarch made this around when they did Call of Duty 3 (a turd of a title) and it kinda shows. It's Bond does bad CoD, and that's about it. Goldeneye 007 - Eurocom returned to the series with a personal favorite. This is a surreal mash up of a) the original film b) set pieces from the original video game c) a "modern" game with moldy CoD set pieces buttressed by tight stealthy gunplay and d) an attempt to re-tell Goldeneye but WITH Daniel Craig as the lead and modernized settings. Blood Stone - Remember the team that did Project Gotham Racing? Well, now no one does because Activision shuttered their doors after the underrated Blur and this totally fine, totally unremarkable adventure. When its good, its very good, playing like an action focused Splinter Cell conviction. When its bad, which is often, it shows every stretch mark that undoubtedly came from a rushed development schedule.
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# ? Jan 30, 2021 22:23 |
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You forgot 007 Legends!
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# ? Jan 30, 2021 22:30 |
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Narcissus1916 posted:
It also has a nonsensical cliffhanger ending that will never be resolved for the aforementioned reasons.
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# ? Jan 30, 2021 22:45 |
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The Bizarre Creations shutdown still makes my blood boil.
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# ? Jan 30, 2021 22:49 |
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The PC version of Nightfire is so loving bad it doesn't have any hit indicators for when you're being shot, you just lose bars of your health. It's also got some extremely obnoxious headbob.
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# ? Jan 31, 2021 00:12 |
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kirbysuperstar posted:You forgot 007 Legends! Didn't that have a tie-in level to the movie coming out around the same time (Skyfall? I've managed to miss all the Craig films), but they didn't want to spoil anything so they released the last level of the game as DLC, then Activision lost the license so now you can't play the final level (not a bonus level, one that actually ties into the story) any more unless you buy the WiiU version, which was a later port so came out after the movie and had the DLC added into the base game?
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# ? Jan 31, 2021 00:14 |
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Narcissus1916 posted:I'm going to be pedantic as gently caress for a moment - the n64 and psx versions of TWINE are totally different. The PSX version was done by the same team that did the half-decent Tomorrow Never Dies on the PSX. The N64 meanwhile, is a loving gem and was designed by Eurocom. The tteam that would eventually go on to do Nightfire (and a bunch of cool other poo poo) and the surprisingly fun Goldeneye remake with Daniel Craig. That was a great write up. Also, holy poo poo, there are so many Bond games I had no idea existed!
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# ? Jan 31, 2021 00:53 |
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I remember renting TWINE for N64 as a kid and having a blast until my mom got very upset about the violence of my sister and I running around shooting each other in the head and insisted it was going back to the store immediately, you are not renting that again.
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# ? Jan 31, 2021 00:56 |
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Narcissus1916 posted:Agent Under Fire - Designed by EA's internal team, and running on Quake 3's engine (why?!) this is a serviceable FPS. Not anywhere near good as, say, NOLF, but a fine team if you're a Bond fan. https://www.youtube.com/watch?v=DNk7ldmCKO0 Narcissus1916 posted:Quantum of Solace - Treyarch made this around when they did Call of Duty 3 (a turd of a title) and it kinda shows. It's Bond does bad CoD, and that's about it. https://www.youtube.com/watch?v=44j6s_FjNJE Castor Poe posted:That was a great write up. Also, holy poo poo, there are so many Bond games I had no idea existed! Assepoester fucked around with this message at 02:14 on Jan 31, 2021 |
# ? Jan 31, 2021 02:10 |
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My favorite one after Goldeneye. It’s pretty much Bond’s Awakening.
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# ? Jan 31, 2021 02:17 |
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catlord posted:Didn't that have a tie-in level to the movie coming out around the same time (Skyfall? I've managed to miss all the Craig films), but they didn't want to spoil anything so they released the last level of the game as DLC, then Activision lost the license so now you can't play the final level (not a bonus level, one that actually ties into the story) any more unless you buy the WiiU version, which was a later port so came out after the movie and had the DLC added into the base game? It's extra bad because it takes a scene from pretty early in the movie and makes it a boss fight and removes all the context surrounding it.
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# ? Jan 31, 2021 02:19 |
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SeANMcBAY posted:My favorite one after Goldeneye. It’s pretty much Bond’s Awakening. First thing that popped into my head when 007 games came up.
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# ? Jan 31, 2021 02:27 |
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That reminds me, has anyone played Daikatana GBC? I know it’s like Zelda too.
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# ? Jan 31, 2021 02:36 |
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SeANMcBAY posted:That reminds me, has anyone played Daikatana GBC? I know it’s like Zelda too. It's neat. A lot better than uhh..Perfect Dark GBC.
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# ? Jan 31, 2021 03:14 |
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kirbysuperstar posted:It's neat. A lot better than uhh..Perfect Dark GBC. Perfect Dark GBC has a tutorial up there with Driver for being brutally, and unforgivingly more difficult than anything else in the game. It also doesnt teach you 2/3rds of the games mechanics so lol figure em out in live fire exercises.
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# ? Jan 31, 2021 03:16 |
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HROT really nails a certain kind of spooky vibe without getting dumb about it. it's definitely like soviet half-life mixed with quake, and the atmosphere rules. mowing down hordes of guys in gasmasks and grotesque floating heads while crunching down on bags of semi-skimmed milk and cans full of blood and fat for nourishment. make sure to kiss the portrait of gustáv husák for good luck.
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# ? Jan 31, 2021 03:58 |
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WTF
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# ? Jan 31, 2021 04:11 |
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https://www.youtube.com/watch?v=cOuIrSQhHpY
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# ? Jan 31, 2021 04:21 |
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Narcissus1916 posted:I'm going to be pedantic as gently caress for a moment - the n64 and psx versions of TWINE are totally different. The PSX version was done by the same team that did the half-decent Tomorrow Never Dies on the PSX. The N64 meanwhile, is a loving gem and was designed by Eurocom. The tteam that would eventually go on to do Nightfire (and a bunch of cool other poo poo) and the surprisingly fun Goldeneye remake with Daniel Craig. I didn't realize Agent Under Fire was the Quake 3 engine but thinking about it... yeah holy poo poo. Also I forgot Blood Stone even existed before this post. Never played it, but I get the impression not many people did. Also is it worth trying the PC version of Nightfire? Kind of intrigued by it since it's apparently different in a bunch of ways and apparently a goldsrc game but I don't think I've ever heard anything positive about it.
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# ? Jan 31, 2021 04:22 |
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Johnny Joestar posted:my only negative is that i want the guns to feel more crunchy, but that's something that can definitely be changed in early access. they feel solid, otherwise. the game is fun as hell. I remember this from the demo. The gun sounds are very not good which is a shame cause everything else is great On the plus side you can replace the openal32 dll in the game folder with openal soft and get some nice HRTF audio
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# ? Jan 31, 2021 04:33 |
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You can ride the moped in HROT
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# ? Jan 31, 2021 04:43 |
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haveblue posted:Where did they even find a Pascal development environment that can target modern computers? And why would you inflict that on yourself when nothing about that is going to come through in the final product? Uh, it's probably using either Free Pascal or Delphi, both still maintained and developed. Probably using Object Pascal too, to at least some degree. It's not like everything stopped after UCSD Pascal was released... Edit: I guess what I'm saying is that it's honestly no more painful than working in C or C++. Keiya fucked around with this message at 05:03 on Jan 31, 2021 |
# ? Jan 31, 2021 04:57 |
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dracula vladdy AF posted:Also is it worth trying the PC version of Nightfire? No. E: since we're still on the subject that Goldeneye stream the other day is now archived and David Doak showed up on it at one point apparently. https://twitter.com/Graslu00/status/1355325394308759552?s=19 UnknownMercenary fucked around with this message at 06:13 on Jan 31, 2021 |
# ? Jan 31, 2021 05:52 |
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Hah, looks interesting. Blows my mind they were still making Gameboy games in 1997.
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# ? Jan 31, 2021 07:14 |
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Castor Poe posted:Blows my mind they were still making Gameboy games in 1997.
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# ? Jan 31, 2021 07:25 |
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UnknownMercenary posted:No. I think you mean
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# ? Jan 31, 2021 07:32 |
Narcissus1916 posted:
Just going to put out there that this game is fantastic if you like Bond moives (calling it a sequal to Die another day is accurate the story and voice acting is good enough for a movie) and the levels are easy to finish but all have layers of optional ways to do things that make it harder but more cool and bond like (which unlocks extra stuff of course). Also it has a bike with flamethrowers on the side.
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# ? Jan 31, 2021 08:22 |
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That is a picture I have not seen in a long time
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# ? Jan 31, 2021 09:27 |
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Barudak posted:Perfect Dark GBC has a tutorial up there with Driver for being brutally, and unforgivingly more difficult than anything else in the game. Indeed Come to think of it I bet it runs on the same framework/engine as Conker's Pocket Tails, with all that entails
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# ? Jan 31, 2021 09:35 |
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https://twitter.com/quake_txt/status/1355837308440866823?s=19
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# ? Jan 31, 2021 12:18 |
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kirbysuperstar posted:Indeed I just double checked, excluding the puzzle bosses you interact with using the tutorial mechanics sort of, 4/5ths of the games control modes are not covered in the tutorial. By volume of playtime its good, but I will always remember that the very very first mission after the tutorial kicks off with an immediately out for blood alternate gameplay mode. Also for lols the part of the tutorial I remember specifically being peak unfair the guy doing the video I watched failed a bunch of times in a row for the same horseshit reason. Man, Im suddenly extra glad MS said the new game would be all FPS
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# ? Jan 31, 2021 16:51 |
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# ? May 15, 2024 12:34 |
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I enjoyed HROT loads, a solid FPS with grim atmosphere but surprisingly funny in places. Creased up at what I assume is a Duke3D reference: a cinema that you can activate the projector in, drawing back the curtain to reveal... low-res looped news footage of Lenin. Automap gives the game away though: everything is right-angles. Also, powerfully brown and has weedy gun noises as others have mentioned.
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# ? Jan 31, 2021 21:41 |