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djfooboo posted:Bad game is bad
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# ? Feb 24, 2021 18:32 |
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# ? Jun 6, 2024 11:45 |
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JazzFlight posted:I don't even know what the Red Dragon Inn is other than it has had like a bazillion Kickstarters like it's some kind of subscriber service. What even is it? It’s D&D drinking Munchkin.
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# ? Feb 24, 2021 18:58 |
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D&D drinking Munchkin is a perfect way to describe it, but with the ability to scale up to quite a lot of players, for better or worse. It's not a terrible party game per se, but it's got that CMON degree of bloat and expansions and collectible poo poo and bonus tie-in characters from pop culture that makes it just seem obnoxious. Like it's not that heavily complex of a card game, but if you own it all and want to bring it to a party, you're gonna need to devote an entire duffel bag to lugging all that poo poo around.
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# ? Feb 24, 2021 19:50 |
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Chubbs posted:D&D drinking Munchkin is a perfect way to describe it, but with the ability to scale up to quite a lot of players, for better or worse. Drinking Munchkin that plays 2-8 with player elimination. Nothing says fun like sitting around waiting for a guy to set up the 8-player game, explain the rules for an hour, then getting knocked out almost immediately. On the up side, I didn't have to play the game for 2+ more hours. On the second up side, the host made her famous Black Forest Cake and it was sitting all by itself in the kitchen. My understanding is that it plays vastly different with 2 players, so people say "this is so fun between the two of us, imagine how much fun it'll be if we shell out $20/person and bring it to game night!"
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# ? Feb 24, 2021 20:37 |
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After having all these big box pledges where the updates tend to be about where the seventeen container ships leaving port from China are, it's really endearing to see some of these Zinequest updates that are like "I bought ENVELOPES and they are BLUE!"
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# ? Feb 24, 2021 21:48 |
StarkRavingMad posted:After having all these big box pledges where the updates tend to be about where the seventeen container ships leaving port from China are, it's really endearing to see some of these Zinequest updates that are like "I bought ENVELOPES and they are BLUE!" Like I'm all for KS as a way to get cool games quicker, but 9 times out of 10 a lot of the actual "I need money to kickstart/develop this" has been taken care of by the time the campaign launches. That's super endearing to hear about cute updates like that
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# ? Feb 24, 2021 22:09 |
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StarkRavingMad posted:"I bought ENVELOPES and they are BLUE!" Lighthouse at the edge of the universe?
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# ? Feb 24, 2021 22:21 |
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jivjov posted:Lighthouse at the edge of the universe? I forget which one, but if it rings a bell for you on that front it's likely, since I know that's one of the ones I backed.
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# ? Feb 24, 2021 22:26 |
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Vidmaster posted:Isn’t Miller’s Batman comic considered one of the best Batman comics? I’ve always heard good things about it but I’ve just started hearing a bunch of people hating on it recently. Dark Knight Returns was very shocking and original for its time but its aged moderately badly and most of the cool moments have been integrated into other Batman media anyway. And yes, Frank Miller turned into a literal fascist. Megaman's Jockstrap fucked around with this message at 23:46 on Feb 24, 2021 |
# ? Feb 24, 2021 23:40 |
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a lot of batman's quirks from dkr were whitewashed and integrated into the main comic down the line but in the actual work he was much more militaristic (constantly referred to Robin as a "good soldier" which is one of the more obnoxius holdovers) and had a more embittered, right wing personality, notably a much more relaxed attitude toward guns. it was to the point that dkr was eventually classified as an alternate universe rather than a what if future of the main batman line because the character was such a departure from what came before and after
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# ? Feb 24, 2021 23:55 |
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a lot of stereotypes about grimdark snarly WHERE ARE THEY batman have their root in dkr because that's often the only work people read
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# ? Feb 24, 2021 23:58 |
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dkr's lasting legacy for me will always be miller's hilariously out of touch notion of how teenagers talk
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# ? Feb 25, 2021 00:03 |
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I was just a lot more interested in the other Batman board games (IDW Animated Series one that hopefully delivers and Gotham City Chronicles even though it's supremely fiddly) because they actually contained a ton of his villains. Batman's villains are the coolest part, not necessarily him or one constrained storyline. The Dark Knight Returns is just too small of a universe for me to get interested.
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# ? Feb 25, 2021 00:05 |
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dwarf74 posted:However, the Batman game ... isn't doing so well? It hasn't come anywhere close to hitting goal yet. Maybe because it's a solo-only board game, which is kinda weird? Maybe it's not enough plastic for price for minis-hunters? Maybe it's just getting out-competed by everything else that launched today? It's weird, because I would have also expected a bajillion dollars but it's 160k compared to Tiny Epic Dungeons (642k) and Root (>1m) Also doesn't help that they are soliciting it though normal distro https://www.bigbadtoystore.com/Prod...il&utm_content= There is text in there about 'It's crowdfunded, so it might not exist!' but I would be willing to bet that people ordering off a site like that aren't reading that far. So who knows how much money that campaign is missing out on.
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# ? Feb 25, 2021 00:10 |
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StarkRavingMad posted:I forget which one, but if it rings a bell for you on that front it's likely, since I know that's one of the ones I backed. That one had an update about blue envelopes and blue cover art and is that too much blue. But yeah, I'm really enjoying zine updates. Takes the edge off waiting for Battlecon errata and for Millennium Blades to ship.
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# ? Feb 25, 2021 02:07 |
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I've been working on a game I am planning on kickstarting this fall and I've been struggling with the most effective ways to market it. I'm wondering what you all would expect to see from a game like this. We've designed a deckbuilder historical wargame. It is meant to serve as an entry point to wargaming for those that are not overly comfortable with or familiar with the genre. We've picked a conflict that would help us build the game from a feminist perspective, and have focused on that in the background design of the game. I hired a woman from Canada to be the lead designer to co-design the game with me. I've hired a cultural consultant, and the illustrator for the project is of the cultural group represented in the game. The conflict is the final French conquest of Algeria in the Kabylia, which was led by a woman named Fadhma N'Soumer which has been called by several French writers as the Joan of Arc of Algeria. This takes place in 1857 and is something we expect our English language audience to have never heard of before. The game can be played solo, is for 1-4 players and a co-op experience. You must play as the colonized, the colonizer is run by the automa. Any thoughts on marketing a project like this? I want the fact we consciously tried to make a feminist wargame to be part of it but I don't want it to be in anyone's face. I'd rather those kinds of design decisions be evident through what we show of the game rather than just be super upfront about it. I want to be able to pull in both those new to the wargaming genre and more experienced wargamers. The only thing I can figure to achieve this so far is to make sure I have plenty of women do the previews/reviews of the game to help gain access to their audiences. I'm waiting on 8 more art pieces before my graphic designer can do a mock up box cover and some card images so I can start marketing in earnest before the campaign this fall.
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# ? Feb 25, 2021 03:34 |
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nesbit37 posted:I've been working on a game I am planning on kickstarting this fall and I've been struggling with the most effective ways to market it. I'm wondering what you all would expect to see from a game like this. Honestly in the historical wargame space you'll stand out if the art features women in any way, I don't think you'll have to push it. Sounds very cool though.
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# ? Feb 25, 2021 04:53 |
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Adam Kensai posted:Honestly in the historical wargame space you'll stand out if the art features women in any way, I don't think you'll have to push it. Well except for the one way.
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# ? Feb 25, 2021 05:17 |
nesbit37 posted:The only thing I can figure to achieve this so far is to make sure I have plenty of women do the previews/reviews of the game to help gain access to their audiences. Potentially hosting some interviews with your design team as an aside to the campaign would be another option as well, or posting design diaries as an update during the campaign to highlight it. Very interested to see more info on this.
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# ? Feb 25, 2021 05:45 |
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Final 12 hours of my Morkus und Borgus Kickstarter for EVERY GOD WILL FALL. We're at $661, which is almost a metal number!
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# ? Feb 25, 2021 15:59 |
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I tried to bump it up to the Cool Number but someone dropped at the exact same time I backed I guess, anyway cool thing! edit wait nevermind we did it Nemesis Of Moles fucked around with this message at 16:56 on Feb 25, 2021 |
# ? Feb 25, 2021 16:49 |
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Looks like someone (admittedly not me) did the Cool Thing.
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# ? Feb 25, 2021 16:55 |
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A buddy of mine did it. Now we're past the devil number so HERE'S AN UPDATE ABOUT THAT: ART PREVIEWS! LAYOUT PREVIEWS! DEVIL NUMBER! EVERY FKN' GOD!!!
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# ? Feb 25, 2021 17:46 |
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We're funded and headed along to our first stretch goal, where I go on to commission a bunch more art for this 'zine! Looking forward to folks helping us shove this over the first stretch so I can reach out. Take a look if you haven't already, and share it around if you don't mind! Every little bit makes this better.
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# ? Feb 25, 2021 20:35 |
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Just shared it with my pool the nerds that make up my Facebook friends list!
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# ? Feb 25, 2021 22:09 |
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Greg Stolze just launch a Kickstarter for a Termination Shock supplement, https://www.kickstarter.com/projects/gregstolze/different-trouble I should F&F Termination Shock, it's a really clever system.
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# ? Feb 26, 2021 20:27 |
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Lol, I just got a begging email from Cryptozoic (because I packed Ghostbusters 2) asking me to pledge for Dark Knight Returns. Reading the big text between the lines, they are apparently not doing as well as they thought they would.quote:Thanks to all of our loyal backers, our project is off to a great start! Three days in and we're currently at $225k or our $250k funding goal.
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# ? Feb 26, 2021 23:25 |
I think at this point it was just a poorly timed launch date. Legit don't know why so many games decided to launch on Feb 23, but between that and paying a premium for the Batman license I think it's doing as well as could be expected. They've obviously hoped to make a trillion dollars off the back of this thing with stretch goals, which don't even have values listed against them on the campaign page. The Batarang dice are super cute, even if I think they'd be weighted terribly.
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# ? Feb 26, 2021 23:47 |
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It's also a solo-only game, so it's a bit more of a niche audience.
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# ? Feb 26, 2021 23:54 |
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StarkRavingMad posted:It's also a solo-only game, so it's a bit more of a niche audience. I think one of the stretch goals they're teasing in the email is a non-solo mode.
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# ? Feb 26, 2021 23:56 |
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The phrase "for those on the fence about our solo game" certainly makes it sound like they're going to do something to change that. Co-op mode with sidekicks maybe?
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# ? Feb 27, 2021 00:00 |
Seems like a dumb way to market it, if they've got a co-op mode ready
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# ? Feb 27, 2021 00:05 |
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Infinitum posted:Seems like a dumb way to market it, if they've got a co-op mode ready Yeah, that was my thought. Or at least announce it front and centre as your first stretch goal.
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# ? Feb 27, 2021 00:09 |
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I feel like I’ve heard about some issues with Cryptozoic Kickstarters but maybe I’m wrong.
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# ? Feb 27, 2021 01:04 |
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sportsgenius86 posted:I feel like I’ve heard about some issues with Cryptozoic Kickstarters but maybe I’m wrong. I backed their original Ghostbusters KS, and people were reporting seeing it in stores before the backers got theirs.
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# ? Feb 27, 2021 02:01 |
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I have a couple of solo games that added coop modes in new editions (Nemo's War and Dawn of the Zeds) and the thing they did not add was any reason to involve other people. I know a bunch of people consider coops basically just solitaire anyway, but believe me, there's a difference between a game that's designed for coop and a solo game with tacked on coop, and those games demonstrate it very clearly. So I'd be skeptical of Dark Knight Returns promising such a thing.
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# ? Feb 27, 2021 02:15 |
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isn't that batman game also competing with the other one that has more and better minis and seasonal releases or something?
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# ? Feb 27, 2021 05:17 |
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sportsgenius86 posted:I feel like I’ve heard about some issues with Cryptozoic Kickstarters but maybe I’m wrong. I didn't back any of them but I've never heard anything good about the games themselves. Puddle deep systems with hastily written rules riding the nostalgia factor of the license.
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# ? Feb 27, 2021 05:19 |
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Might be just me, but after those awful sequels to DKR I don't really want anything else associated with Miller's Batman.
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# ? Feb 27, 2021 05:21 |
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# ? Jun 6, 2024 11:45 |
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CODChimera posted:isn't that batman game also competing with the other one that has more and better minis and seasonal releases or something? The IDW adventure one with all the minis is looking to ship sometime in the near future, too.
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# ? Feb 27, 2021 05:50 |