TravelLog posted:I suppose I can drop Warding Dagger instead of Soothing Lullaby as a switch-in for Mobilizing Measure, though if the group is worried about the poision and wound, though the downside there is that the bottom is single-target and we may have other priorities besides mitigation there (such as escaping faster). I could also swap in Marching Beat for Warding Dagger. Good point, looking at the list. We'll probably be on the move most of the mission so unless anybody else wants Soothing Lullaby, Marching Beat in for Warding Dagger sounds good. My Kir vote: Omo's proposed card swaps start in D1 Round 1 Shocking Advance, Shield of the Desert at 10, move to I1 (G1 if Boris can reach I1 for better line of sight for him) and smack the door for 3+/- Round 2 Sand Devil and Strangling Chain at 19 to hit the door again and hopefully move in
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# ? May 24, 2021 19:06 |
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# ? Jun 3, 2024 18:47 |
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Do we want Kir in G1 and Boris in J1? We want Letty as close as we can to make sure she can get a good disarm off. That said, Letty does have movement if need be and Kir / Boris need to be up close and personal.
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# ? May 25, 2021 02:49 |
I'm going to give our active players some more time for this, since I'm still missing a reply to the initial setup for Boris EDIT: also, we may stop after Round1 since a lot will change depending on the HP count of the door after it. EDIT2: I got everything, updating now for Round1 at least! That Italian Guy fucked around with this message at 09:30 on May 25, 2021 |
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# ? May 25, 2021 08:51 |
Savvas Armory, Round 1AHand Changes posted:- Kir Kanos: removes Precision Strike, Flaming Sickle and Blinding Sickle, adds Shocking Advance, Blade Dance and Sand Devil. Pending actions from last Round posted:- Kir Kanos has picked Executioner as they Battle Goal. ROUND REVEAL posted:All the decks the players have chosen are available as a (mobile friendly) spreadsheet in separate tabs. The cards that have been selected for the current round are marked in light yellow. Discarded cards will be marked in red, while lost cards will be marked in purple. Cards in the active slot will be marked in teal (using a colorblind friendly scheme, let me know if you are having issues with it!). Available items are also shown there. Letty Van Halen (Hand9, Discarded0, Active0, Lost0) is acting at initiative 8 with Echoing Aria and Defensive Ditty. 8. Letty Van Halen the Quatryl Soothsinger (TravelLog) posted:
10. Kir Kanos the Valrath Red Guard (The Goonmind) posted:
13. Boris the Orchid Doomstalker (Superterranean) posted:
Savvas Armory, Round 1B 9. Letty Van Halen the Quatryl Soothsinger (TravelLog) posted:- Letty Van Halen uses Echoing Aria (bot)! Moves3 to I1. 10. Kir Kanos the Valrath Red Guard (The Goonmind) posted:- Kir Kanos uses Shocking Advance (bot)! Moves2 to G1. 13. Boris the Orchid Doomstalker (Superterranean) posted:- Boris uses Rain of Arrows (bot)! Moves2 to H1. END OF ROUND ACTIONS posted:- LIGHT is now waning. Savvas Armory, Round 2A ROUND REVEAL posted:All the decks the players have chosen are available as a (mobile friendly) spreadsheet in separate tabs. The cards that have been selected for the current round are marked in light yellow. Discarded cards will be marked in red, while lost cards will be marked in purple. Cards in the active slot will be marked in teal (using a colorblind friendly scheme, let me know if you are having issues with it!). Available items are also shown there. Kir Kanos (Hand8, Discarded2, Active0, Lost0) is acting at initiative 19 with Strangling Chain and Sand Devil. 19. Kir Kanos the Valrath Red Guard (The Goonmind) posted:
32. Letty Van Halen the Quatryl Soothsinger (TravelLog) posted:
65. Boris the Orchid Doomstalker (Superterranean) posted:
Savvas Armory, Round 2B 19. Kir Kanos the Valrath Red Guard (The Goonmind) posted:- Kir Kanos uses Strangling Chain (top)! Attacks Door (b) for 4 (3base, +1mod) damage! Please feel free to send me revised orders now that you know what's inside the new room During this phase, players are free to discuss everything itt, including in depth round breakdown, tactics, and so on; you can use specific card names and numerical values since everything has been revealed already. Everyone itt is also encouraged to input their orders (card selection+initiative pick) for the Hero currently controlled by the Goonmind! Be nice! Active players and assorted goons&goonettes, please discuss your ideas itt and provide your final orders via PM/Email! DEADLINE FOR EVERYTHING IS: TONIGHT, 3AM EST (As always, please let me know if you need an extension!) That Italian Guy fucked around with this message at 10:18 on May 25, 2021 |
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# ? May 25, 2021 10:09 |
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well, gently caress these guys. I think Boris wants to move up onto one of the difficult-terrain tiles to be in a position to use the +target on a lucky draw, and then arrow the icestorm. Is Kir going to move up to D1 and start smashing face?
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# ? May 25, 2021 10:56 |
Since we haven't deal with "Melee" template attacks on the monster end often enough, I'd like to remind everyone that, to determine their Focus, a monster will try to use the least movement to be in an unoccupied hex within Range and LoS to attack a target. This may lead to some not immediately obvious choices given the straigh line template the Lavaflows are using this Round.
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# ? May 25, 2021 11:28 |
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Savvas are basically the worst
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# ? May 25, 2021 14:11 |
Superterranean posted:Is Kir going to move up to D1 and start smashing face? I think if Kir moves to C2, Letty to C1 to shank, and Boris to F1 (or wherever, he goes after the melee guys) only Kir should be hit by the poison line attacks, knockback shouldn't throw us anywhere, and the caster will attack at point blank disadvantage. We'd miss out on Letty's bless but the alternative is getting her hit and poisoned too. I wasn't expecting this many savvas in the first room. Kir's chainmail is forced and automatic on his first three hits of the mission, right? I've been playing with the more active Jaws armor variants lately.
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# ? May 25, 2021 15:42 |
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Yup, chain armor is mandatory, but if you have other sources of shield, you can try to protect the charges inasmuch as possible. You get to choose the order of shield use.
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# ? May 25, 2021 16:01 |
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i think i concur on the Kir plan.
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# ? May 25, 2021 22:31 |
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bagrada posted:I think if Kir moves to C2, Letty to C1 to shank, and Boris to F1 (or wherever, he goes after the melee guys) only Kir should be hit by the poison line attacks, knockback shouldn't throw us anywhere, and the caster will attack at point blank disadvantage. We'd miss out on Letty's bless but the alternative is getting her hit and poisoned too. Works for me.
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# ? May 26, 2021 01:57 |
Savvas Armory, Round 2BPending actions from last Round posted:- None! 19. Kir Kanos the Valrath Red Guard (The Goonmind) posted:- Kir Kanos uses Sand Devil (bot)! Moves5 to C2. 32. Letty Van Halen the Quatryl Soothsinger (TravelLog) posted:Song Active! Gains 1XP. 41. Savvas Lavaflow posted:- Savvas Lavaflow 1 focuses Kir Kanos! Attacks Kir Kanos for 1 (3base, +0mod, SHIELD1, CHAINMAIL) damage. 65. Boris the Orchid Doomstalker (Superterranean) posted:- Boris uses Solid Blow (bot)! Moves4 to F1. 70. Savvas Icestorm posted:- Savvas Icestorm 1 focuses Kir Kanos! Kir Kanos is PUSHED2 to F2 through E2. Letty Van Halen is PUSHED2 to door (b) hex, through E1. Attacks Kir Kanos for 5 (4base, x2mod turned into +0mod by Iron Helmet, SHIELD1, CHAINMAIL, PIERCE3, POISON) damage. END OF ROUND ACTIONS posted:- The Monsters's deck is shuffled! Active players please discuss your options itt and provide your STEP A Orders via PM/email with this format: - Initiative: xx - Card 1: name - Card 2: name "Everyone itt is also encouraged to input their orders (card selection+initiative pick) for the Hero currently controlled by the Goonmind! You can consult the (mobile friendly) spreadsheet to see which cards are available and decide your next moves." DEADLINE FOR EVERYTHING IS 3AM EST (As always, please let me know if you need an extension!)
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# ? May 26, 2021 10:18 |
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Looking back, we should have had Boris go to D1, so he could get pushed to the door and have Letty pushed to F1. That would have left Letty within 3 hexes of all of the enemies and have negated any (potential) need on her part to move this turn. Still considering her best course of action for now.
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# ? May 26, 2021 14:26 |
Yeah I forgot it could still push us sideways as long as it was to a hex further away. Heading to work so I can't plot it out yet but Kir could probably yank the caster into a clump with the others for Letty to disarm all three. Relies on them going slower than us though. Or yank the farthest into dirge range.
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# ? May 26, 2021 14:47 |
bagrada fucked around with this message at 20:28 on May 26, 2021 |
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# ? May 26, 2021 16:04 |
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I think we are better off disarming all three than cursing three and disarming only two, so my suggestion might actually be Flame Shroud (bottom) to E2 for Kir and Swift Strength (top) targeting Lavaflow 1 without using the pull, along with the Icestorm, who you can pull to C2 and then stop (since you can't pull it any close to you from that hex). Kir should move at 06, since it lets Letty move after him but still very early. With Letty's current cards, her closest initiative to 16 that isn't earlier in the initiative order is 44, which seems dangerous. Letty can then move into the room and Disarm all three enemies early enough to avoid any likely disruption from them. Also maybe not for this room, but Kir should be sure to potion back Sand Devil before we move much further since it would be great here if we had it and I imagine will come in handy for set-up purposes in the rest of the scenario.
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# ? May 26, 2021 19:57 |
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I think it is best for kir to go as fast as possible with letty going as fast as possible and doing a big disarm this turn to cripple them while boris Dooms and shoots.
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# ? May 26, 2021 19:59 |
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Boris is going to go very fast and doom something, probably the +1atk-for-allies doom. Which one is Kir planning on hitting?
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# ? May 26, 2021 20:06 |
TravelLog posted:my suggestion might actually be Flame Shroud (bottom) to E2 for Kir and Swift Strength (top) targeting Lavaflow 1 without using the pull, along with the Icestorm, who you can pull to C2 and then stop (since you can't pull it any close to you from that hex). Kir should move at 06 That works for me too, I'll strike my earlier vote and second this for now. Flame Shroud, Swift Strength, 06 Superterranean posted:Boris is going to go very fast and doom something, probably the +1atk-for-allies doom. Which one is Kir planning on hitting? The icestorm and lavaflow 1 per the above plan. Going as fast as we can to set up for Letty.
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# ? May 26, 2021 20:28 |
Savvas Armory, Round 2APending actions from last Round posted:ROUND REVEAL posted:PLAYER'S OVERVIEW All the decks the players have chosen are available as a (mobile friendly) spreadsheet in separate tabs. The cards that have been selected for the current round are marked in light yellow. Discarded cards will be marked in red, while lost cards will be marked in purple. Cards in the active slot will be marked in teal (using a colorblind friendly scheme, let me know if you are having issues with it!). Available items are also shown there. Kir Kanos (Hand6, Discarded4, Active0, Lost0) is acting at initiative 6 with Flame Shroud and Swift Strength. 6. Kir Kanos the Valrath Red Guard (The Goonmind) posted:
6. Letty Van Halen the Quatryl Soothsinger (TravelLog) posted:
10. Boris the Orchid Doomstalker (Superterranean) posted:
During this phase, players are free to discuss everything itt, including in depth round breakdown, tactics, and so on; you can use specific card names and numerical values since everything has been revealed already. Everyone itt is also encouraged to input their orders (card selection+initiative pick) for the Hero currently controlled by the Goonmind! Be nice! Active players and assorted goons&goonettes, please discuss your ideas itt and provide your final orders via PM/Email! DEADLINE FOR EVERYTHING IS: TONIGHT, 3AM EST (As always, please let me know if you need an extension!)
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# ? May 27, 2021 10:24 |
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Balls. Disarm does nothing when they're not attacking. Maybe it's better to pray to RNGods and hit one of the lavaflows as hard as possible now, hoping to kill it? Boris is going to doom the most injured lavaflow and then shoot it. e: is there any way at all for us to move so that one of the Lavaflows has no place to summon? Superterranean fucked around with this message at 11:58 on May 27, 2021 |
# ? May 27, 2021 10:57 |
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Lets go to high intensity shanking then instead of a disarm.
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# ? May 27, 2021 11:10 |
If Kir sets up his flame shroud, would the demons take 2 damage if summoned next to him? A goomba stomp would then finish the fire demons next turn.
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# ? May 27, 2021 12:54 |
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Yep. This can be managed. If Kir goes to C2 and the other 2 jam up the ice guy at C1 and D1, the only valid hexes to summon fire demons will be right next to Kir--who'll immediately do 2 damage to them. Then the ice guy wouldn't have a valid hex to summon into because flame demons are taking up the space. And then Kir stomps the flames next turn. Setting up my goonmind vote for Kir to do exactly that: Move 2 into C2, set up flame shroud.
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# ? May 27, 2021 13:17 |
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works for me. Boris will move to whichever of C1 and D1 Letty doesn't go to, and then sigh while shooting an undoomed lavaflow
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# ? May 27, 2021 13:39 |
FairGame posted:Setting up my goonmind vote for Kir to do exactly that: Move 2 into C2, set up flame shroud. Worth a shot. I also vote chug minor stam pot getting back shield of the desert for a faster init and to eat the fire next round, plus sand devil
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# ? May 27, 2021 15:09 |
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Actually, it is possible to negate two summons if we are allowed to change which top/bottom we are using. Previously I was going to use Mobilizing Measure (bottom) and Throw Voice (top), but if I do the reverse, I could have the Icestorm move to A2. Kir and Boris could then surround it and prevent both it and Lavaflow 1 from summoning. I don't necessarily think this is a good idea, mind you, since it would mean losing Throw Voice (somehow it is this half of the card that is a Loss), but the option exists. FairGame posted:Yep. This can be managed. If Kir goes to C2 and the other 2 jam up the ice guy at C1 and D1, the only valid hexes to summon fire demons will be right next to Kir--who'll immediately do 2 damage to them. Then the ice guy wouldn't have a valid hex to summon into because flame demons are taking up the space. And then Kir stomps the flames next turn.
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# ? May 27, 2021 15:09 |
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TravelLog posted:Actually, it is possible to negate two summons if we are allowed to change which top/bottom we are using. Previously I was going to use Mobilizing Measure (bottom) and Throw Voice (top), but if I do the reverse, I could have the Icestorm move to A2. Kir and Boris could then surround it and prevent both it and Lavaflow 1 from summoning. Gloomhaven definitely allows changing which half of a card you're using I agree that using a LOSS this early is an error, for what it's worth.
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# ? May 27, 2021 15:11 |
TravelLog posted:Actually, it is possible to negate two summons if we are allowed to change which top/bottom we are using.
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# ? May 27, 2021 15:20 |
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TravelLog posted:Actually, it is possible to negate two summons if we are allowed to change which top/bottom we are using. Previously I was going to use Mobilizing Measure (bottom) and Throw Voice (top), but if I do the reverse, I could have the Icestorm move to A2. Kir and Boris could then surround it and prevent both it and Lavaflow 1 from summoning. Both should get hit. Order of operations: Kir moves to C2, sets up shroud Letty moves to C1, shanks the ice guy (or gets the song up, whatever) Boris moves to D1, does an undoomed ranged attack on one of the lavaflows Rightmost lavaflow summons into A2, doing 2 damage immediately to the summoned fire demon AND blocking the only remaining hex the ice savvas could summon into Leftmost lavaflow can valid summon into E2 or whatever hex Kir is currently standing in before this order of operations starts. Because both are valid hexes and the monster AI isn't tweaked to minimize damage, the party declares the summon is in E2. Doing another 2 damage from shroud. Then Kir stomps next turn and snuffs out this nasty turn without ever having problems.
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# ? May 27, 2021 15:30 |
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FairGame posted:Both should get hit. Great. Works for me then. I'll have Letty move northeast to the Icestorm and shank.
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# ? May 27, 2021 16:12 |
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Heck, there'll be fire on the board next turn and Kir could play Burn Away the Dark to wound EVERYTHING on the board and then heal himself. This actually isn't a bad turn at all for the Torch Thieves
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# ? May 27, 2021 16:48 |
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Burning away the dark is even better than goomba stomping in this instance.
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# ? May 27, 2021 17:09 |
Savvas Armory, Round 3BPending actions from last Round posted:- None! 6. Kir Kanos the Valrath Red Guard (The Goonmind) posted:- Kir Kanos uses Swift Strength (bot)! Jumps2 to C2. Round Bonus: SHIELD1. 6. Letty Van Halen the Quatryl Soothsinger (TravelLog) posted:Song Active! Gains 1XP. 10. Boris the Orchid Doomstalker (Superterranean) posted:- Boris uses Multi-Pronged Assault (bot)! Moves1 to D1. 97. Savvas Lavaflow posted:- Savvas Lavaflow 1 focuses Kir Kanos! Summons Flame Demon 2 in hex A2! Flame Demon 2 suffers 2 damage from Flame Shroud! 98. Savvas Icestorm posted:- Savvas Icestorm 4 focuses Kir Kanos! No action taken! END OF ROUND ACTIONS posted:- Letty Van Halen's deck is shuffled. Active players please discuss your options itt and provide your STEP A Orders via PM/email with this format: - Initiative: xx - Card 1: name - Card 2: name "Everyone itt is also encouraged to input their orders (card selection+initiative pick) for the Hero currently controlled by the Goonmind! You can consult the (mobile friendly) spreadsheet to see which cards are available and decide your next moves." DEADLINE FOR EVERYTHING IS 3AM EST (As always, please let me know if you need an extension!)
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# ? May 28, 2021 10:14 |
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i'd like kir to have minor stamina potioned back shocking advance and strangling chain. then init 14 burn away the dark shocking advance.
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# ? May 28, 2021 13:31 |
AtomikKrab posted:i'd like kir to have minor stamina potioned back shocking advance and strangling chain. I'll second this though its a risk if one of the savvas goes faster and uses up the fire. I wish we could pair burn with goomba stomp but that's too slow.
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# ? May 28, 2021 16:05 |
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we still kill the fire demons either way, wounding the savvas is a nice side benefit.
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# ? May 28, 2021 16:23 |
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AtomikKrab posted:i'd like kir to have minor stamina potioned back shocking advance and strangling chain. I like this.
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# ? May 28, 2021 17:26 |
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Letty is planning to drop a lot of curses into the monster deck this round.
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# ? May 29, 2021 01:50 |
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# ? Jun 3, 2024 18:47 |
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Psst... The new rolling advantage rules are superior and you should incorporate them.
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# ? May 29, 2021 03:56 |