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Old Kentucky Shark posted:Huh. They hosed with the core mathematics of PbtA. It's kind of interesting how rarely that's done. How so? I don't see anything on the page, but also I think that page and video do a really poor job of conveying what the game is about beyond a vague concept. A team of 50 people for a book like that seems pretty dang excessive too.
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# ? Sep 13, 2022 23:48 |
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# ? Jun 3, 2024 23:56 |
Bottom Liner posted:How so? I don't see anything on the page, but also I think that page and video do a really poor job of conveying what the game is about beyond a vague concept. A team of 50 people for a book like that seems pretty dang excessive too. Before you roll, you declare how many Darkness points (basically, your monstrous mojo, acquired in a variety of ways) you want to spend to add +1 to the roll each, up to +3. Then you roll 2d6 flat; there are no attributes. 7 or lower is a miss. 8-10 is a full success. 11+ is a disastrous success, the equivalent of a partial success in more PbtA games. So you're trying to hit a sweet spot, instead of rolling high. Also, after the roll, you can use a player Bond to add 1 or subtract 1 from a roll. Progression is totally flat; there is no way other than spending darkness points to get better at rolls, as far as I can see. I could be wrong; I'm still reading.
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# ? Sep 13, 2022 23:54 |
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Old Kentucky Shark posted:Before you roll, you declare how many Darkness points (basically, your monstrous mojo, acquired in a variety of ways) you want to spend to add +1 to the roll each, up to +3. There's some interesting maths behind that. Your probability of an unalloyed success remains more or less the same if you spend at least one Darkness point, but your probability of a disastrous success keeps going up with each extra point -- so you should be dropping one regularly, and 2-3 when you're invested. I think it's kind of neat.
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# ? Sep 14, 2022 00:21 |
potatocubed posted:There's some interesting maths behind that. Your probability of an unalloyed success remains more or less the same if you spend at least one Darkness point, but your probability of a disastrous success keeps going up with each extra point -- so you should be dropping one regularly, and 2-3 when you're invested. I think it's kind of neat. Yeah, it's actually pretty clever. Tokens come and go pretty steadily, and you can't hoard them -- if you have 5+, you go too far into the dark and it triggers a move that either introduces a complication or sets your tokens to 0 -- and there's not really a mathematically correct number of tokens to bid. Also, some of these Division moves flat out rule. I want "Orphanage Visit" on every character.
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# ? Sep 14, 2022 03:13 |
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Saltpowered posted:Those look very… bland. The sculpts might be ok but the digital imagery for them is just so boring. Pretty much every cmon campaign has better mini imagery in their campaigns. gently caress, even the Witcher images before the production issues looked better. They said they will try to get someone to paint the minis
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# ? Sep 14, 2022 03:34 |
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Old Kentucky Shark posted:Before you roll, you declare how many Darkness points (basically, your monstrous mojo, acquired in a variety of ways) you want to spend to add +1 to the roll each, up to +3. Apocalypse World itself was balanced around throwing a +1 to the roll, since the partial success centers around an 8. Most people just took a cue from the basic AW stat spreads to limit themselves to how their games started so they didn't need to play with the range any. Can't find a callout for it in the book proper, but Vincent certainly blogged about it.
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# ? Sep 14, 2022 05:16 |
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The math on this one is that spending 2 points maximizes your chance of full success at 16/36, with a 10/36 each for the other two results. Adding a 3rd point reduces your odds of full success by a tiny 1/36, but it also reduces your chance of a miss by 4/36 and increases your chance of a disastrous success by 5/36. So as long as disastrous success is better than miss, spending that 3rd point is a good thing if you can afford it.
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# ? Sep 14, 2022 14:53 |
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Disastrous success is a really tough sell from a narrative standpoint if that is going to be a common outcome. It sounds like a critical + crit failure which just feels odd. Miss/Weak/Strong is easy to grasp, adding on more qualifiers to both positive and negative at the same time should be extremely rare unless the game gives a lot of guidance.
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# ? Sep 14, 2022 19:30 |
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GreenBuckanneer posted:They said they will try to get someone to paint the minis The fact that they didn't do this to begin with makes me question how plugged into the mini scene anyone on the campaign is. For something that's going to do Brandon Sanderson Kickstarter money having an Angel Giraldez or whoever bang out some nice paintjobs for them would barely be a blip in the budget. Of course they're already at seven figures so I guess you could convincingly argue that it doesn't really matter.
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# ? Sep 14, 2022 23:38 |
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The Moon Monster posted:The fact that they didn't do this to begin with makes me question how plugged into the mini scene anyone on the campaign is. For something that's going to do Brandon Sanderson Kickstarter money having an Angel Giraldez or whoever bang out some nice paintjobs for them would barely be a blip in the budget. Of course they're already at seven figures so I guess you could convincingly argue that it doesn't really matter. Yeah, it's not something that could do Brandon Sanderson money, after all.
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# ? Sep 15, 2022 01:36 |
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Bottom Liner posted:Disastrous success is a really tough sell from a narrative standpoint if that is going to be a common outcome. It sounds like a critical + crit failure which just feels odd. Miss/Weak/Strong is easy to grasp, adding on more qualifiers to both positive and negative at the same time should be extremely rare unless the game gives a lot of guidance. That's my initial thought, too, but I haven't read any of the moves so I can't really judge it yet.
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# ? Sep 15, 2022 02:19 |
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Keyforge was bought from FFG by Ghost Galaxy games and has the next set up on Gamefound and doing very well. A lot of the stretch goals look interesting, like the unchained decks which disregard the usual rules for deck creation. I was very into our local Keyforge community but man I am glad to get away from FFG/Asmodee.
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# ? Sep 15, 2022 04:52 |
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It's doing half as well as the obvious money laundering mobile game art garbage TCGs do on Kickstarter every other week, and that's not counting whatever Christian Petersen paid FFG for the game and cost of remaking the algorithm, etc. It's going to be a hard sell because of a lot of reasons, most especially because the remaining FFG produced decks were on huge clearance for $0.99/ea and I imagine most people that were only curious about the game stocked up on a handful that way. It's mostly the diehard fans going in on that campaign, and I have no idea if that will be enough to keep it going after this.
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# ? Sep 15, 2022 05:57 |
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Bottom Liner posted:It's doing half as well as the obvious money laundering mobile game art garbage TCGs do on Kickstarter every other week, and that's not counting whatever Christian Petersen paid FFG for the game and cost of remaking the algorithm, etc. It's going to be a hard sell because of a lot of reasons, most especially because the remaining FFG produced decks were on huge clearance for $0.99/ea and I imagine most people that were only curious about the game stocked up on a handful that way. It's mostly the diehard fans going in on that campaign, and I have no idea if that will be enough to keep it going after this. I'm not nearly as doom and gloom on it. It's on Game found, not Kickstarter. It's not going to do as well in the first place. The goal was just to get funds to get the game back into motion, which it's doing. Especially since they just hit the stretch goal for other language decks which weren't planned at the start. Getting new people in is mostly going to come down to store support and word of mouth. Sure there's cheap decks out there but anyone getting into the game that way and enjoying it will want to get into the newest sets.
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# ? Sep 15, 2022 10:13 |
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Any thoughts on Sleeping Gods: Distant Skies? The pledge manager's on Gamefound now. I had never heard of the game, nor the original, but it looks like something my spouse and I would love. Just not sure yet if it's worth taking the plunge.
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# ? Sep 15, 2022 15:30 |
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Chekans 3 16 posted:I'm not nearly as doom and gloom on it. It's on Game found, not Kickstarter. It's not going to do as well in the first place. The goal was just to get funds to get the game back into motion, which it's doing. Especially since they just hit the stretch goal for other language decks which weren't planned at the start. Getting new people in is mostly going to come down to store support and word of mouth. Sure there's cheap decks out there but anyone getting into the game that way and enjoying it will want to get into the newest sets. Also, as an old fan and sucker for "you're the only one who has this" items, the tiers that come with personalized decks are sweet. Can't wait to get my deck "CellBlock, who fingles the bingle" or whatever it'll end up as.
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# ? Sep 15, 2022 15:42 |
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SageNytell posted:Any thoughts on Sleeping Gods: Distant Skies? The pledge manager's on Gamefound now. The original is good fun, basically a roguelite board game with a huge map to explore and quest in. A bit fiddly since you control 9 characters no matter how many players there are, but we found it totally worth it. Lots of reading, but Forteller should take care of that if you don't want to do it yourself. Combat is basically an optimization puzzle with some mitigatable randomness. The new one apparently streamlines the experience some.
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# ? Sep 15, 2022 16:02 |
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My group had an awful experience with sleeping gods. Gameplay choices never meaningfully evolved beyond what it was to start with. Advancement was slow and ultimately pointless. We were a group of 4 and the game heavily encourages quarterbacking which we didn't enjoy at all. Story was ok but not enough for us to do more than one run thru and then collectively agree to never play again.
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# ? Sep 15, 2022 20:58 |
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NPI has a review of sleeping gods. Efka liked it. https://www.youtube.com/watch?v=WKytIcNyqsY
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# ? Sep 16, 2022 02:13 |
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SageNytell posted:Any thoughts on Sleeping Gods: Distant Skies? The pledge manager's on Gamefound now. That brain thing where you read the words you want to instead of what's there made me think this was a sleeping dogs project
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# ? Sep 16, 2022 08:11 |
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The pitch video for this game is so bad https://www.kickstarter.com/projects/game9t1/elemon-party They even misspelled the game's name once as "lemonparty"
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# ? Sep 16, 2022 19:09 |
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I am not clicking anything called lemon party on the internet. I done learned that back in high school.
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# ? Sep 16, 2022 20:25 |
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Well, got my all-in pledge for Hexplore it! today. All* 56 pounds of it. *It was missing some of the extra dice I pledged for, time to dance the support email tango.
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# ? Sep 16, 2022 22:10 |
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Looks like steamforged is doing an Elden Ring game. Might be a top tier "buy it for the minis" game, I guess.
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# ? Sep 19, 2022 17:35 |
Tsilkani posted:Well, got my all-in pledge for Hexplore it! today. Did you get a shipped/tracking email, or did it just show up? They said they were missed at first but they'd talk to the people to get them sent for the next batch.
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# ? Sep 19, 2022 17:45 |
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bagrada posted:Did you get a shipped/tracking email, or did it just show up? They said they were missed at first but they'd talk to the people to get them sent for the next batch. I got my Mira Noctis boxes last week out of the blue.
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# ? Sep 19, 2022 18:09 |
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The Moon Monster posted:Looks like steamforged is doing an Elden Ring game. Might be a top tier "buy it for the minis" game, I guess. Given their track record with the Dark Souls board game and the Dark Souls RPG, that is absolutely the only reason to get the ER Board Game.
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# ? Sep 19, 2022 19:27 |
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bagrada posted:Did you get a shipped/tracking email, or did it just show up? They said they were missed at first but they'd talk to the people to get them sent for the next batch. I got a UPS email the day before, because I have an UPS account. Nothing from Funagain.
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# ? Sep 20, 2022 00:47 |
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Age of Comics: The Golden Years has launched on KS, and goddamn, does it look dry. Like, Food Chain Magnate dry. For what should be a fun theme, there’s a lot of moving parts that sound relatively uninteresting. Also, The Golden Years subtitle makes me think they’ve got expansions or sequels for the Silver/Bronze age already planned.
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# ? Sep 20, 2022 21:12 |
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Got my Star Realms Deluxe Nova Collection in.
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# ? Sep 24, 2022 20:11 |
Got my Mira Noctis too, surprisingly at my door since UPS loves giving us our neighbor's packages, and tends to give ours to the Post Office while saying they can't deliver to us directly. My gamefound account page still says "ready to ship".
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# ? Sep 24, 2022 20:21 |
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bagrada posted:Got my Mira Noctis too, surprisingly at my door since UPS loves giving us our neighbor's packages, and tends to give ours to the Post Office while saying they can't deliver to us directly. My gamefound account page still says "ready to ship". What all did you get with it? Make sure you got all the right boxes. I was missing a package from my order and had to contact them so I could get the replacement.
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# ? Sep 24, 2022 21:38 |
FirstAidKite posted:What all did you get with it? Make sure you got all the right boxes. I was missing a package from my order and had to contact them so I could get the replacement. Main box, expansion box, a big ziploc with the art poster, and the additional card pack. It seems like everything is there but I haven't checked all the parts yet. I stuck to just the mira noctis trio with the gamefound campaign since we already had the original box, and I bought the forest/mage base box in the interim. What were you missing? First thing I did when I got my first Gloomhaven box very early on (I missed the kickstarter but ordered from their website before fulfillment) was check all the boxes including the top secret don't open ones and found a dupe/missing miniature that Isaac replaced for me right away (had an extra angry face in place of three spears). I'm debating risking a repeat to leave Frosthaven secrets a surprise.
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# ? Sep 24, 2022 21:55 |
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bagrada posted:What were you missing? I was missing the living card deck for volume 1. That said, I read a bunch of comments from people who had either received a living card deck for the wrong volume or had received a duplicate of the living card deck.
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# ? Sep 24, 2022 22:00 |
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Played the first two sessions of ISS Vanguard this weekend, initial impressions are positive, going to do another few sessions next weekend and collate thoughts.
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# ? Sep 26, 2022 00:47 |
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HidaO-Win posted:Played the first two sessions of ISS Vanguard this weekend, initial impressions are positive, going to do another few sessions next weekend and collate thoughts. i'm curious as to how much grind there is, that seems like the glaring issue in most AR story games. i ended up refunding my pledge because i started to freak out about getting too many games at once
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# ? Sep 26, 2022 00:55 |
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HidaO-Win posted:Played the first two sessions of ISS Vanguard this weekend, initial impressions are positive, going to do another few sessions next weekend and collate thoughts. Awesome! I'm hopeful mine gets shipped soon
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# ? Sep 26, 2022 01:27 |
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So, gotten a couple games of Hexplore It! under the belt so far, and I would say it's absolutely worth it as a medium-crunch adventure board game. Would recommend.
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# ? Sep 26, 2022 02:58 |
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Tsilkani posted:So, gotten a couple games of Hexplore It! under the belt so far, and I would say it's absolutely worth it as a medium-crunch adventure board game. Would recommend. Which one are you playing? The new gothic horror one? I'm aiming to make that one my first
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# ? Sep 26, 2022 02:59 |
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# ? Jun 3, 2024 23:56 |
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We've started with Valley of the Dead King, but we've been mixing in the PC options from the other sets I got as well. The various dual-specialty classes from the expansions really pull their weight when you're only playing with two players.
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# ? Sep 26, 2022 03:30 |