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never pay more than twenty-five bucks for a videogame
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# ? Aug 27, 2023 23:37 |
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# ? Jun 3, 2024 22:32 |
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poo poo Fuckasaurus posted:Game reviewers? Also I do like to play games when they come out, but I have a different approach. I am actively trying to break the game, just to see what I can do, because it's extremely interesting from a technical perspective and helps you better understand what's going on under the hood. I don't buy games new, however, because I really do wish that $60 titles were held to any level of functionality at all, because I was the kid who bought games on release day back before live patching was possible and it was a great time and things worked and I want people to have that again. Legion has issues, but it is a legit fun game.
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# ? Aug 27, 2023 23:38 |
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Doc Hawkins posted:never pay more than twenty-five bucks for a videogame Never pay at all
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# ? Aug 27, 2023 23:46 |
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Humbug Scoolbus posted:Legion has issues, but it is a legit fun game. I didn't have a single glitch or bug while playing through Watch Dogs Legion just recently, not that I don't believe any stories of it being buggy, but I guess I managed to miss out on all of it. That said, the story was utterly worthless and just about the dumbest plot I've ever encountered in a game with a super weak villain and the poor voice modulation made it obvious that they only had like five VOs for the playable characters and one VO doing the "old lady" voice. On the plus side, I did like Bagley far more than I could've ever expected and the gameplay was quite a bit of fun in the typical Ubisoft way. I wouldn't have ever paid to play it so it was just chance that it was on Playstation+
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# ? Aug 28, 2023 00:11 |
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Using Bethesda as an example of buggy games in any era is cheating because Bethesda has never produced a game that wasn't a miserable pile of bugs.TooMuchAbstraction posted:While I usually agree with you, there are definitely runs where playing the game "normally" is a lot less interesting. Super Pitfall, for example, is a pretty lousy game, but the speedrun is silly fun because it gives the game exactly as much respect as it deserves. There's a GDQ run by, if I recall correctly, Klaige, which is worth watching. I'd link it but I'm phoneposting right now.
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# ? Aug 28, 2023 00:29 |
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Stare-Out posted:That said, the story was utterly worthless and just about the dumbest plot I've ever encountered in a game Played WD:L straight after Horizon Zero Dawn; Never trust a loving billionaire!
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# ? Aug 28, 2023 00:40 |
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On the plus side i played totk recently and the only bugs i found were ones i deliberately sought out in order to do crazy stuff.
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# ? Aug 28, 2023 00:42 |
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Commander Keene posted:Hell, the infamous SNES Family Feud TAS that abuses the text parser is the only way I'd watch or play Family Feud. There's also a pretty funny TAS of DS Brain Age that abuses the text recognition engine in the game to solve math problems by drawing Nintendo characters. 1000% agreed, I wish playaround was a more common genre. I'm not anti-glitch, narrated tas videos breaking down how bugs work and why specific paths were taken can be a like of fun too https://youtu.be/Prnur9J8p_8?feature=shared
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# ? Aug 28, 2023 00:53 |
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NoneMoreNegative posted:The WD Legion side-plot about Skye Larsen's mind uploading tech had some genuinely creepy bits in it, the 'upload pruning' of the House AI especially. Yeah some of the side stuff was good like the Skye Larsen story, but the main story was offensively bad. It didn't ruin the game for me though it came close. I just like stealthing into enemy strongholds a lot and some of the hacking gimmicks made it fun. The spider-bot was way too powerful though, disguising your character as the enemy and waltzing into the base while avoiding detection and sabotaging poo poo was better.
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# ? Aug 28, 2023 01:08 |
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Doc Hawkins posted:never pay more than twenty-five bucks for a videogame this, and also buy a physical copy so when you finish it, you can recoup some of it by selling the disc
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# ? Aug 28, 2023 01:20 |
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At this point bugs in Bethesda games are a feature and if they don’t occur I feel a bit left out and cheated.
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# ? Aug 28, 2023 01:29 |
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I only played Skyrim once at release and while I got boring glitches like broken quest flags I did see classics like the infinitely cloning man outside of Whiterun.
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# ? Aug 28, 2023 01:38 |
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Sentient Data posted:1000% agreed, I wish playaround was a more common genre. I'm not anti-glitch, narrated tas videos breaking down how bugs work and why specific paths were taken can be a like of fun too OH NO! OWN GOAL?!
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# ? Aug 28, 2023 01:50 |
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why does this game even have graphics for dogs anyway
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# ? Aug 28, 2023 03:18 |
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TooMuchAbstraction posted:
Fuckin’
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# ? Aug 28, 2023 03:45 |
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In Daggerfall you basically had to have a recall (spell) point set at the entrance to the dungeon right when you get in, because there was no way in hell you'd find your way back out. I think you could even get permanently trapped in some of them because they required levitation and you might not have it. The final dungeon in the game even has a required levitate section right before you reach the final room and you don't have it by then "gently caress you" if I guess because the entrance to the whole place is one-way.
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# ? Aug 28, 2023 03:56 |
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Mercury_Storm posted:In Daggerfall you basically had to have a recall (spell) point set at the entrance to the dungeon right when you get in, because there was no way in hell you'd find your way back out. I think you could even get permanently trapped in some of them because they required levitation and you might not have it. The final dungeon in the game even has a required levitate section right before you reach the final room and you don't have it by then "gently caress you" if I guess because the entrance to the whole place is one-way. I think there was a chance of starting the game in a dungeon you couldn't actually get out of.
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# ? Aug 28, 2023 04:08 |
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Doc Hawkins posted:why does this game even have graphics for dogs anyway That part’s intended; you can give the referees dog sprites with a cheat code
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# ? Aug 28, 2023 04:33 |
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i know that part, im saying why was development time and cartridge memory spent on dog sprites. all just for to have that cheat code?
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# ? Aug 28, 2023 04:59 |
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Games used to be about fun, and back in the cartridge days it was conceivable for an extremely small team to have more free reign for stuff. Just look at 007 multiplayer as an example
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# ? Aug 28, 2023 05:30 |
PurpleXVI posted:It was not, as I recall it, impossible, but it was unlikely for a couple of reasons. TooMuchAbstraction posted:Daggerfall was an excellent example of the promise and risks of procedural generation. Its world is vastly bigger than even modern open-world games! ...and there's basically nothing in it. The towns are all basically only differentiated by which shops they procedurally spawn with. And the dungeons are nightmarish 3D labyrinths: IShallRiseAgain posted:I think there was a chance of starting the game in a dungeon you couldn't actually get out of.
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# ? Aug 28, 2023 05:38 |
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Sentient Data posted:Games used to be about fun, and back in the cartridge days it was conceivable for an extremely small team to have more free reign for stuff. Just look at 007 multiplayer as an example which was a publisher mandate done in the 11th hour of production no less!
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# ? Aug 28, 2023 05:39 |
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Upsidads posted:which was a publisher mandate done in the 11th hour of production no less! Steve Ellis was the guy who actually messed around with multiplayer and eventually got it to run. The rest of the team and Rare management got on board pretty quickly, and when the mode was presented to Lobb, he was the one who had to convince Nintendo that another delay wouldn't be a big deal.
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# ? Aug 28, 2023 09:10 |
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Well I haven't played GoldenEye, but it was by all accounts a delay well-used, the game almost certainly wouldn't have sold nearly as well without it.
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# ? Aug 28, 2023 09:25 |
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I still remember seeing a vendor tape of goldeneyes alpha where every gun looked like a boxy Uzi and I that it looked like poo poo
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# ? Aug 28, 2023 15:48 |
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Goldeneye's development is pretty wild in general, everything about it sounds like it should have been a massive flop, but somehow it all came together and became a console classic instead. Like apparently for a good chunk of the team it was the first video game they'd ever worked on - not even first 3D game, first game period. Then there's the fact that it came out several years after the movie it was based on, and just being a console FPS in an era when that was still a thing people considered to not be doable.
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# ? Aug 28, 2023 17:40 |
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poo poo Fuckasaurus posted:Well maybe they should try releasing games that work. Have they tried that? No? Weird. I think they should. It's what I try to accomplish every time I bring this up. For the record, minimally viable products in software development aren't, and pretty much never are, bug-free, in any industry and you aren't using that term correctly. It's just the bugs are a lot more obvious and tend to be a lot funnier in video games. RBA Starblade has a new favorite as of 17:46 on Aug 28, 2023 |
# ? Aug 28, 2023 17:43 |
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Doc Hawkins posted:i know that part, im saying why was development time and cartridge memory spent on dog sprites. all just for to have that cheat code? Usually this kind of thing is driven by one dev doing it because it's fun. It sounds like a waste of time and effort, but the stresses of game development sometimes mean that your choices are "add something silly as a way to de-stress" or "do nothing at all as a way to de-stress". A lot of the silly jokes in Waves of Steel were added on Friday afternoon, when I was too exhausted to do real work. As for cartridge space, your cartridge size steps in fixed-size increments, like 256kB at a time. It's not precisely fit to the amount of content you have. Depending on how the rest of the game shakes out, it's easily possible for there to be a spare block of memory big enough to fit an easter egg into.
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# ? Aug 28, 2023 18:04 |
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DMorbid posted:NoA's Ken Lobb And yes, if you're wondering if the Klobb gun is named after him, it was changed very late in development from "Spyder" after Nintendo legal found out there was a paintball gun with that name. Ken Lobb, quoted on the Goldeneye Wiki posted:They didn’t want to risk it. It obviously looks nothing like this gun, but it’s a name that’s trademarked, so they wanted to change it, but didn’t have time to do a worldwide search. The name had to be unique. So Martin said, ‘We named it after you!’ The people at Rare called me Klobb. ‘So, we named it after you, is that okay?’ I was honored. And little did I know that the game was going to do great. I had no idea it was going to be what it was. The little letter from legal ended up having a nice impact on me, personally. It was appreciated. No word about what his reaction was, if any, to it being legendarily lovely. Like, I can't name any other gun from Goldeneye (except the Golden Gun obvs) and even I know the Klobb is lovely.
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# ? Aug 28, 2023 19:02 |
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It's Klobbering time. *does 1 dmg to every pixel on screen*
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# ? Aug 28, 2023 19:07 |
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I think games should have more bugs, but only if they're funny ones. And if you turn on arachnophobia mode it makes all the bugs go away and the game play glitch-free. Just my Two Gamer's Cents.
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# ? Aug 28, 2023 20:16 |
I love when devs find a bug and decide it's just too funny to fix, like Saints Row and the EMTs hitting folks with defibs, causing them to suffer massive physics impulses and often fly into the stratosphere.
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# ? Aug 28, 2023 20:21 |
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Arrath posted:I love when devs find a bug and decide it's just too funny to fix i hear this was the core development ethos of Goat Simulator
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# ? Aug 28, 2023 20:24 |
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very risky blowjob posted:I think games should have more bugs, but only if they're funny ones. And if you turn on arachnophobia mode it makes all the bugs go away and the game play glitch-free. Just my Two Gamer's Cents. Arachnophobia mode on Star Control 2 should turn the Ilwrath (horrible vicious spider people) good (For reference, in-game, another species you can meet tells you that the Ilwrath were once an enlightened and benificent race, until they got just a little too good and stack-overflowed into pure evil, in an obvious reference to the Nuclear Gandhi legend from Civilization)
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# ? Aug 28, 2023 20:31 |
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Just had a game breaking bug at the end of Act 2 of BG3. Freed Nightsong by turning Shadowheart away from Shar, then besieged the Tower. Got to the top and Nightsong is there giving the same dialogue as when you meet her initially. She then turned hostile and I can't make the fight proceed to the next stage.
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# ? Aug 28, 2023 21:32 |
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very risky blowjob posted:I think games should have more bugs, but only if they're funny ones. And if you turn on arachnophobia mode it makes all the bugs go away and the game play glitch-free. Just my Two Gamer's Cents. spiders aren't bugs
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# ? Aug 28, 2023 21:48 |
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StillFullyTerrible posted:spiders aren't bugs i know, i know, they're features
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# ? Aug 28, 2023 21:50 |
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Phy posted:Arachnophobia mode on Star Control 2 should turn the Ilwrath (horrible vicious spider people) good Just realized the spiders were the ones with flamethrowers in that game
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# ? Aug 28, 2023 22:10 |
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very risky blowjob posted:i know, i know, they're features nice
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# ? Aug 28, 2023 22:43 |
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# ? Jun 3, 2024 22:32 |
Made this some time ago and lo, it's relevant:
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# ? Aug 29, 2023 02:06 |