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Front Mission 2's English translation is probably the worst translation Square-Enix, or Squaresoft, or Enix, has ever released. I'm honestly shocked. I thought that after the wonderful translations that even mid-budget games like RS3 and Scarlet Grace received, we were past the days of low-effort translations for good. Fortunately Lords of the Fallen comes out this week! I don't know if Soulslikes are on-topic exactly, but I'm hyped for it.
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# ? Oct 10, 2023 22:35 |
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# ? May 28, 2024 05:53 |
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Tequila Bob posted:Front Mission 2's English translation is probably the worst translation Square-Enix, or Squaresoft, or Enix, has ever released. I'm honestly shocked. I thought that after the wonderful translations that even mid-budget games like RS3 and Scarlet Grace received, we were past the days of low-effort translations for good. Unfortunately I suspect machine translations are going to become more common in the future with so many companies hopping on the AI bandwagon. Translators have already talked about how companies are arguing that it is cheaper to machine translate and then pay a translator to 'fix' the errors than to do an actual translation and even if S-E eats poo poo for FM2, it's probably still going to start showing up.
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# ? Oct 10, 2023 22:41 |
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I’m extremely interested to see how Lords of the Fallen shakes out after how absolutely tepid the 2014 one was.
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# ? Oct 10, 2023 22:41 |
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Tequila Bob posted:Front Mission 2's English translation is probably the worst translation Square-Enix, or Squaresoft, or Enix, has ever released. I'm honestly shocked. I thought that after the wonderful translations that even mid-budget games like RS3 and Scarlet Grace received, we were past the days of low-effort translations for good. You must have missed this
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# ? Oct 10, 2023 22:42 |
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fridge corn posted:I've been playing Scarlet Nexus and I'm maybe halfway through one of the characters playthroughs and I think I'm gonna call it quits. Shame cuz at the start it seemed like it had a lot of potential and is a fairly good looking game if even the environments are a bit bland. But the combat is starting to feel repetitive and the lack of mobility options is kinda frustrating. The characters are all sort of blah blah whatever and the story although I'm mildly interested in what it's doing it's not enough to drag the rest of the game with it. I stated with the guy’s route and every time I got the Cliff’s Notes on the poo poo that went down on the girl’s route, I felt like I picked the wrong starting character
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# ? Oct 10, 2023 22:42 |
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it bears noting that the reason front mission 2's tl is as bad as it is is likely because square enix has distanced themselves as hard as possible from the front mission remakes. they're not developing them, they're not publishing them, their name isn't even listed anywhere on anything relating to them. so this isn't a case of square enix using machine translation so much as, square enix likely getting approached with an offer to remake front mission and telling the studio they have carte blanche as long as se doesn't have to spend a single cent on it. it's not indicative of any shift in how square enix internally views translation, it's just the whole production being kind of throwaway for them ai portopia was very funny thoguh i want to know what exec's bullshit resulted in that cause i'm pretty sure it came out when they were in a very open period of internal turmoil and their prior ceo was spending every interview talking about nft and blockchain projects that have not actually appeared in any significant form
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# ? Oct 10, 2023 22:45 |
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what was the chaos within se that led to them releasing a terrible battle pass-centric chocobo racing sequel, and then a year out after realizing nobody was going to buy a battle pass-focused chocobo racing game, removing the battle pass and patching it into a normal mediocre racing game while not really telling anyone
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# ? Oct 10, 2023 22:48 |
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ImpAtom posted:Unfortunately I suspect machine translations are going to become more common in the future with so many companies hopping on the AI bandwagon. Translators have already talked about how companies are arguing that it is cheaper to machine translate and then pay a translator to 'fix' the errors than to do an actual translation and even if S-E eats poo poo for FM2, it's probably still going to start showing up.
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# ? Oct 10, 2023 22:59 |
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Minor thing but thinking about Casette Beasts. I like how at least with the Meredith romance there's some extra dialogue if you play a girl. I don't particularly mind "the entire cast is bisexual" in games but IME it usually just leads to the romances being 1:1 copy pasted. So having some text acknowledging it is nice. I assume it's the same for the others, but cool either way.
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# ? Oct 10, 2023 23:01 |
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Endorph posted:tbh even 20 seconds sounds like way too long for an unskippable attack in an rpg. Not only an unskippable attack, an unskippable attack you use constantly against normal encounters. It's like if SMRPG was balanced around you doing 20 super jump bounces on a normal enemy to do half their life in damage.
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# ? Oct 10, 2023 23:02 |
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the portopia thing is really funny because they couldn't get the ai thing to not potentially sling slurs so they stripped it out and replaced it with a worse interpreter than even the worst doldrums of sierra managed and still shipped it with the ai name
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# ? Oct 10, 2023 23:03 |
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it was also generally comical because like. the thing that made portopia famous was explicitly not its text parser. putting a parser back in mostly just serves to show how little this tech has come along vs the simple interaction menu everyone played famicom portopia for. portopia is like, the example, of how sacrificing something that was arguably more ambitious and had more potential to it, worked to the benefit of making the game less fiddly and more focused on its core ideas. there's a reason you did not see japanese detective adventure games past portopia going back to parsers, even on computers after a point, the menu-based interface basically took over industry-wide cause it was so much easier to deal with and design around
The Colonel fucked around with this message at 23:10 on Oct 10, 2023 |
# ? Oct 10, 2023 23:07 |
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Ibram Gaunt posted:Minor thing but thinking about Casette Beasts. I like how at least with the Meredith romance there's some extra dialogue if you play a girl. I don't particularly mind "the entire cast is bisexual" in games but IME it usually just leads to the romances being 1:1 copy pasted. So having some text acknowledging it is nice. I assume it's the same for the others, but cool either way. Meredith in general ended up a better character than I expected
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# ? Oct 10, 2023 23:19 |
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yeah it really stripped anything of value the original had out of it and as you say because of dropping back to a parser it straight up fails as even a time capsule of such an important game
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# ? Oct 10, 2023 23:20 |
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i hope more of the early generations of japanese detective game get properly tled some day cause the history around that stuff is actually kinda wild. has a similar kind of inter-genre conversation with itself as you'd see in western point & click adventures, but i feel like in the west we've had such scattered exposure to it. i think the earliest exposure we ever got to it was like... snatcher? and we only got that in the form of a remake a good few years later. we got jinguuji saburou/jake hunter way too late and in way too mangled a localization for it to really register how big of a figure he is in his home turf, and i feel like a lot of the specific jokes about the genre in a game like the silver case went way over peoples' heads. which is funny since the whole silver case trilogy's original slated english release would've been the perfect context, in the booming mystery game space of the ds, but then all we got there was flower sun and rain, a game built off context for uh, the silver case, that nobody had, so basically we got the punchline of that one before the setup. i got through the third and fourth jinguuji saburou games one after the other a while back and loved them, they're genuinely really fun rides and the fourth has some of the coolest aesthetics i've ever seen from a famicom game on top of just being a cool, more low-key adventure solely focused around the troubles of a small family. i wanna get back to the fifth one at some point cause it's a really interesting game for how big its change in writer and consequent change in tone is, but it was cool seeing a sega saturn detective game that generally is focused around japanese xenophobia towards foreigners and oppression of the homeless. wouldn't say it's, Woke, but, it's coming at pretty heavy issues from a pretty empathetic and human angle in a way i didn't expect. like yakuza 7 but written in 1996 The Colonel fucked around with this message at 23:26 on Oct 10, 2023 |
# ? Oct 10, 2023 23:21 |
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ImpAtom posted:Meredith in general ended up a better character than I expected I liked all the cast for the most part, but she ended up being my fav. Felix had the best substory though. e: was also very surprised Sunny wasn't a party member.
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# ? Oct 10, 2023 23:22 |
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In the Crying RPG sector: https://www.rpgfan.com/review/long-gone-days/
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# ? Oct 10, 2023 23:37 |
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MechaX posted:I stated with the guy’s route and every time I got the Cliff’s Notes on the poo poo that went down on the girl’s route, I felt like I picked the wrong starting character there doesn't really need to be different routes. the story doesn't change depending on who you are playing, you find out what happened during the other route, about 2/3 of the way through the parties merge, and there's only one ending. there's not even really new game+ features to make replaying it as the other protagonist worthwhile. it's just such a pointless feature that the game never does a single thing with.
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# ? Oct 10, 2023 23:37 |
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oh yeah i vaguely remember long gone days, lol its finally out i feel like that has been around for like 8 years, i think that is in one of those itch.io bundles i had
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# ? Oct 10, 2023 23:41 |
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# ? Oct 11, 2023 00:01 |
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Whaaat is this?
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# ? Oct 11, 2023 00:09 |
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DND alignment chart starting to seem better in hindsight everyday.
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# ? Oct 11, 2023 00:11 |
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bewilderment posted:Whaaat is this? https://www.rpgsite.net/preview/14957-broken-roads-preview-its-about-time-we-get-an-rpg-set-in-the-outback Australian retro fallout style game, comes out in about a month. BTW, anyone see interesting RPGs in the current crop of Steam Next demos?
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# ? Oct 11, 2023 00:18 |
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Morpheus posted:Your point was a blatant exaggeration and you got called on it. Moonerang takes more time the better you are at it, it does more damage and the fight ends quicker as a result, but even if you 150+ hits somehow you'll take about a minute and do a poo poo ton of damage. Knights of the round takes 75 seconds. Boomerang can take 42 seconds. https://www.youtube.com/watch?v=Exy_KEmMkvw At least knights of the round loving ends combat. I cannot imagine defending sea of stars combat as hard as you are when it is so unbelievably bad.
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# ? Oct 11, 2023 00:22 |
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avoraciopoctules posted:https://www.rpgsite.net/preview/14957-broken-roads-preview-its-about-time-we-get-an-rpg-set-in-the-outback they should cross market with dinkum
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# ? Oct 11, 2023 00:22 |
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normally i would have downloaded a bunch of demos seeing if there was anything worht playing in the srpg space but i am too sleepy zzz someone do this for me
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# ? Oct 11, 2023 00:23 |
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Benson Cunningham posted:Knights of the round takes 75 seconds. Boomerang can take 42 seconds. https://www.youtube.com/watch?v=Exy_KEmMkvw Are you presenting that video as a typical example of how Sea of Stars combat usually goes? The comments suggest that this is actually an exceptional performance - and consequently would not be how the game usually goes. (I haven't played Sea of Stars, but I liked The Messenger so I'm probably gonna try it sometime.)
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# ? Oct 11, 2023 00:27 |
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Tequila Bob posted:Front Mission 2's English translation is probably the worst translation Square-Enix, or Squaresoft, or Enix, has ever released. I'm honestly shocked. I thought that after the wonderful translations that even mid-budget games like RS3 and Scarlet Grace received, we were past the days of low-effort translations for good. dark souls games are action RPGs, therefore the soulslike genre is valid to discuss here Lies of P is really loving good, by the way.
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# ? Oct 11, 2023 00:28 |
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Ibram Gaunt posted:The mid world load screens happen on PC too, it's goofy. From investigating you can basically outpace the map loading by spriting which is a bit lol. Also some mentions of massive lag when using 2 attacks and on the final boss. It's mostly the game does seem like a fun Pokemon-like and the music I heard bops. Can you influence the battle music with your beasts, since, you know, you use cassettes? That would be sick.
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# ? Oct 11, 2023 00:29 |
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You know it says something that the Zero Punctuation guy, who is famous for being mad at games online, enjoyed the game more than some of you.
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# ? Oct 11, 2023 00:29 |
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I would like Sea of Stars combat more if characters got more than four moves each. The core system is fun, but the only complexity comes from figuring out how to break locks on attacks.
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# ? Oct 11, 2023 00:30 |
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Junpei posted:You know it says something that the Zero Punctuation guy, who is famous for being mad at games online, enjoyed the game more than some of you. The Zero Punctuation guy doesn't actually hold opinions, he just says whatever gets him views, so that isn't surprising.
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# ? Oct 11, 2023 00:31 |
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GiantRockFromSpace posted:From investigating you can basically outpace the map loading by spriting which is a bit lol. Also some mentions of massive lag when using 2 attacks and on the final boss. Nah sadly. Would have been a sick idea though. Music just goes lyrical if you fuse/instrumental if you aren't.
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# ? Oct 11, 2023 00:31 |
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Junpei posted:You know it says something that the Zero Punctuation guy, who is famous for being mad at games online, enjoyed the game more than some of you. i pride myself on being a white noise poster. i work harder at it than anyone. but this just goes to show you can't beat the naturally talented.
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# ? Oct 11, 2023 00:33 |
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Ibram Gaunt posted:Nah sadly. Would have been a sick idea though. Music just goes lyrical if you fuse/instrumental if you aren't. okay that does sound cool
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# ? Oct 11, 2023 00:36 |
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Tequila Bob posted:Are you presenting that video as a typical example of how Sea of Stars combat usually goes? The comments suggest that this is actually an exceptional performance - and consequently would not be how the game usually goes. I think the demo is still up. Highly recommend you play it if you care about the pace of combat in the game. It's terrible.
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# ? Oct 11, 2023 01:11 |
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Tequila Bob posted:Front Mission 2's English translation is probably the worst translation Square-Enix, or Squaresoft, or Enix, has ever released. I'm honestly shocked. I thought that after the wonderful translations that even mid-budget games like RS3 and Scarlet Grace received, we were past the days of low-effort translations for good.
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# ? Oct 11, 2023 01:13 |
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Junpei posted:You know it says something that the Zero Punctuation guy, who is famous for being mad at games online, enjoyed the game more than some of you. who gives a poo poo
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# ? Oct 11, 2023 02:24 |
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I'm pretty optimistic about the Lords of the Fallen reboot. The Surge games improved on the mechanics hugely and the living realm/dead realm gimmick taps into some Soul Reaver poo poo that really appeals to me.
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# ? Oct 11, 2023 02:27 |
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# ? May 28, 2024 05:53 |
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Crowetron posted:I'm pretty optimistic about the Lords of the Fallen reboot. The Surge games improved on the mechanics hugely and the living realm/dead realm gimmick taps into some Soul Reaver poo poo that really appeals to me. Deck13 aren't making the new one
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# ? Oct 11, 2023 02:34 |