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Kestral posted:Make them use spell components. D&D is unironically much better when you actually use the rules that people have been desperately trying to forget exist since the late 90s. The thing about spell components is that either it's just a gold expense to tack on in town or it ends up having to take over the whole party's time as you have to veer for the wizard to get their random items so they can do their thing.
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# ? Dec 30, 2023 12:20 |
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# ? May 25, 2024 07:51 |
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Ghost Leviathan posted:Also kind of a point where you might need to define what actual influence from Gundam is meant to look like, given so many of its features have become reused and played with in so many ways. The focus on space colonies and their political relationships with each other and Earth is one thing that's still relatively unique, maybe. The spectacularly insane war crimes that usually provide a turning point in the story and/or define the current conflict are another, and in that case, somewhat spoilery but definitely something Lancer also has, kinda. The intro and first half of 08th MS Team, so the game is about ground pounders dealing with small unit tactics, incompetent officers, and passing time at the base getting drunk and submitting song lyrics to Radio Free Federation.
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# ? Dec 30, 2023 14:02 |
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The more fantasy games I play, the more I appreciate a system & setting where magic cast entirely through consumable items or a few rare reusable magic items. Thinking of games like Knave, Mörk Borg, or Cairn where all spells are found in books or scrolls that can only be found in the dungeons, take up inventory space, and are immediately consumed after use. Without magic use as a built-in character feature, magic in the setting becomes something you can do, rather than something that defines who you are.
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# ? Dec 30, 2023 14:34 |
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LatwPIAT posted:The intro and first half of 08th MS Team, so the game is about ground pounders dealing with small unit tactics, incompetent officers, and passing time at the base getting drunk and submitting song lyrics to Radio Free Federation. That's just the army tho.
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# ? Dec 30, 2023 16:13 |
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Ravus Ursus posted:That's just the army tho. 08th MS Team takes a lot of inspiration for its first half's from that specific kind of soldier's memoir. This gives it a very specific kind of mood and focus that is somewhat atypical of the space opera of much of the rest of the series. So if you pick 08th MS Team as your principal Gundam inspiration, you end up with something that is undeniably inspired by a Gundam show, yet clearly not what most people would associate with a Gundam-like TTRPG.
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# ? Dec 30, 2023 16:20 |
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MS IGLOO ttrpg where you play as a test team for ridiculously gimmick mecha wunderwaffen
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# ? Dec 30, 2023 16:25 |
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theironjef posted:Basically all the stuff that used to be speedbumps for caster has been sanded away. I remember absolutely deflating a guy once that was arguing that all you had to do in 3e to curb wizards was "just don't give them the power spells all the time!". Genuinely wouldn't believe that wizards in 3e just picked two spells for free every level gain until he saw the screenshot. The hoops martials needed to jump through (get cool items and consume cool consumables) were fun, so they were left intact and made available across the board. So now the martials still needs to jump through hoops to reach their former power level, while casters are at max power by default and are free to layer the fun booster hoops on top. Road to hell, good intentions, yadda yadda
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# ? Dec 30, 2023 17:09 |
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Silver2195 posted:Ah, a mecha game in the sense that it has giant robot fights, not in the sense that it has masked antiheroes and idealistic princesses and so forth. Mekton and Jovian Chronicles both support those.
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# ? Dec 30, 2023 18:50 |
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Doctor Zaius posted:I also generally prefer the approach of giving martials expendable resources similar to spell slots, but also lmao imagine if martials just straight up picked some magic items to get for free every so often. In practice it ended up being "you have ⅓ casting and a Wand of Detect Secret Doors", because Mearls
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# ? Dec 30, 2023 19:49 |
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Lancer also reminds me a lot of Xenosaga. Advanced space federation, internet hyperspace, powerful beings who might be gods, religious fanatics, weird psychic powers, artificial people, etc. It’s just missing the Gnosis and I can kludge some stuff to fill that space too.
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# ? Dec 30, 2023 19:52 |
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MonsieurChoc posted:Lancer also reminds me a lot of Xenosaga. Advanced space federation, internet hyperspace, powerful beings who might be gods, religious fanatics, weird psychic powers, artificial people, etc. No sexy robots though
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# ? Dec 30, 2023 19:53 |
Plutonis posted:No sexy robots though
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# ? Dec 30, 2023 20:06 |
LatwPIAT posted:08th MS Team takes a lot of inspiration for its first half's from that specific kind of soldier's memoir. This gives it a very specific kind of mood and focus that is somewhat atypical of the space opera of much of the rest of the series. So if you pick 08th MS Team as your principal Gundam inspiration, you end up with something that is undeniably inspired by a Gundam show, yet clearly not what most people would associate with a Gundam-like TTRPG.
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# ? Dec 30, 2023 20:35 |
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Nessus posted:I remember they had the like, 'this AI is a normal person so we call it something different, and then there's the AIs that start at Durandal from Marathon and get weirder from there' divide, so maybe you can put the first one in the sexy robot bodies. No, they're all Durandal. The split is between pre-rampancy and stage 4 rampancy.
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# ? Dec 30, 2023 21:05 |
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Does anyone know if it's possible to switch Drivethru RPG back to the old layout? The new one is unusable.
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# ? Dec 30, 2023 21:09 |
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Sure, you need to log in and they'll migrate you to the new layout sometime in the future with no warning. But yeah, log in, go to my account settings and click the box that says apply legacy layout and then click the confirmation button.
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# ? Dec 30, 2023 21:25 |
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Kestral posted:Make them use spell components. D&D is unironically much better when you actually use the rules that people have been desperately trying to forget exist since the late 90s.
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# ? Dec 30, 2023 22:28 |
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Lemon-Lime posted:No, they're all Durandal. The split is between pre-rampancy and stage 4 rampancy. No, you can absolutely have regular 'machine minds' in Lancer - that's what CompCon units are, for example, the basic AI you can stick in your mech at level 0. There's also regular droids, labelled as 'subalterns'. They might be remote controlled from a central computer or have their own processing for whatever reason. In fact in a Lancer game I'm in right now, I'm playing an android pilot myself! Not an NHP at all, no cascade risk, just a synthskin android that staunchly insists it should not be referred to as a person, merely a product (from a discontinued product line) designed to pilot mechs.
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# ? Dec 31, 2023 00:04 |
Lemon-Lime posted:No, they're all Durandal. The split is between pre-rampancy and stage 4 rampancy.
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# ? Dec 31, 2023 00:16 |
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Kwyndig posted:Sure, you need to log in and they'll migrate you to the new layout sometime in the future with no warning. But yeah, log in, go to my account settings and click the box that says apply legacy layout and then click the confirmation button. Thank you.
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# ? Dec 31, 2023 00:16 |
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Hopefully by the time they force the new layout they'll have fixed the issues I have with it. I keep running into a bug where it empties my shopping cart if I use a link instead of the add to cart button, which sucks because I do a lot Kickstarters and I get a lot of coupon code links.
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# ? Dec 31, 2023 00:26 |
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And then you get into the Deep Lore like the metavaults and whatever Horus is.
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# ? Dec 31, 2023 03:29 |
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Silver2195 posted:This is where I disagree. 3e didn’t go far enough in this regard; 4e, PF2, and other games with a unified Athletics skill had the right idea. Having a separate skill for every action involving physical strength is needlessly fiddly and needlessly makes Fighters and similar classes worse. Yes, in real life there are strong people who don’t know how to swim, but do they exist in the kind of genre fiction D&D is supposed to be emulating? And how often does swimming come up in an actual campaign? A separate swim skill makes sense in only two contexts: 1) a game based on One Piece, specifically; 2) a GURPS-style “realistic” game. Apologies for the delayed response, but I didn't get time to reply yesterday: I've been unclear or you've misunderstood my point. I am absolutely not advocating for splitting up Athletics in a D&D type system. I am saying Athletics as a skill doesn't need to be - and shouldn't be - anchored to a Strength ability score that only martial classes can (often, must) invest in, to the exclusion of other potentials tied to other ability scores. You should simply be able to invest in Athletics if your character concept is of an athletic character. Or get it free, or better, or more, if your character class is some type of Iconic Athlete. Many athletes are very strong. Many are not. The only reason Athletics is always STR based in D&D is because D&D insists on tying every skill to exactly one ability score. Games don't actually have to do that!
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# ? Dec 31, 2023 04:35 |
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Also quite a few Destiny references in Lancer come to think of it including using 'paracausal' for what's clearly basically magic.
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# ? Dec 31, 2023 04:38 |
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Runa posted:Not even Battletech went untouched. I've been repeatedly informed* that Battletech has no whiny 15 year olds with superpowers so it can't be Gundam *by grogs, so you know, not really informed
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# ? Dec 31, 2023 05:24 |
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Angrymog posted:Does anyone know if it's possible to switch Drivethru RPG back to the old layout? AmiYumi posted:So in addition to looking like absolute poo poo and changing all links to 404s, the DTRPG redesign literally breaks checkout AmiYumi fucked around with this message at 06:05 on Dec 31, 2023 |
# ? Dec 31, 2023 06:02 |
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AmiYumi posted:[...] Every time I see news like this I throw my hands up in confusion. What idiot got this through testing if it breaks the only loving thing an online shop is supposed to achieve??
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# ? Dec 31, 2023 10:27 |
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Mr.Misfit posted:Every time I see news like this I throw my hands up in confusion. What idiot got this through testing if it breaks the only loving thing an online shop is supposed to achieve?? Testing?
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# ? Dec 31, 2023 10:36 |
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Megazver posted:2d20 is hit or miss with people online, but I actually enjoyed playing it (Conan) more than I expected to based on how people talk about. There is a common criticism that the rules in all of 2d20 are oddly laid out and a pain to consult mid-play and that was my experience with Conan. I've heard A!C is supposed to be a tighter experience in that regard. Thanks man. A!C 2d20 seems to have explained it well enough that I understand. I doubt my players will actually read the rules anyway, just whatever quick ref one pager I write up for them. I know A!C was originally in CoC and Savage Worlds but I'm trying to branch out from Coc/Delta Green which I've run before and Savage Worlds sucks (imho).
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# ? Dec 31, 2023 10:59 |
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I can’t believe DTRPG is even more unusable rear end than the last time I used it, where I couldn’t buy a product by searching for it from the main page. I had to follow a link someone else posted in a reddit chat.
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# ? Dec 31, 2023 12:44 |
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Nessus posted:So the sexy robots are all Durandal, eh? I should get this game.
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# ? Dec 31, 2023 12:44 |
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Megazver posted:2d20 is hit or miss with people online, but I actually enjoyed playing it (Conan) more than I expected to based on how people talk about. There is a common criticism that the rules in all of 2d20 are oddly laid out and a pain to consult mid-play and that was my experience with Conan. I've heard A!C is supposed to be a tighter experience in that regard. Also main characters advance very slowly and mainly sideways but there's a lot of focus on the side characters graduating from redshirts to Barclays and oh god I just realised it's a disguised funnel system. Splicer fucked around with this message at 13:13 on Dec 31, 2023 |
# ? Dec 31, 2023 12:59 |
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Splicer posted:Part of the hit or miss is they put real effort into adapting the base system to each IP, so STA is really good at emulating pre-discovery star trek but if that's not what you're looking for you'll be left cold. Meanwhile from what I've heard of 2d20 Conan it's in many ways a completely different, much more swords and sandals game. For example, STA has pretty light combat subsystems, but it's got robust, intuitive systems for social combat and determining how and why you need to plug the transporter into the deflector dish this week. I mean, all that too, but mostly the metacurrency economy really rubs some people the wrong way.
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# ? Dec 31, 2023 14:11 |
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Leperflesh posted:Many athletes are very strong. Many are not. The only reason Athletics is always STR based in D&D is because D&D insists on tying every skill to exactly one ability score. Games don't actually have to do that! I've liked the trend of games like SWN uncoupling skills from fixed stats and letting the GM pick which stat you're using to make a roll based on the situation.
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# ? Dec 31, 2023 16:01 |
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Splicer posted:Part of the hit or miss is they put real effort into adapting the base system to each IP, so STA is really good at emulating pre-discovery star trek but if that's not what you're looking for you'll be left cold. Meanwhile from what I've heard of 2d20 Conan it's in many ways a completely different, much more swords and sandals game. For example, STA has pretty light combat subsystems, but it's got robust, intuitive systems for social combat and determining how and why you need to plug the transporter into the deflector dish this week. They made a John Carter of Mars game, and streamlined a lot of the combat system for it, but some people complained so they created a set of rules which let you use the Conan version if you wanted to.
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# ? Dec 31, 2023 17:00 |
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Colonel Cool posted:I've liked the trend of games like SWN uncoupling skills from fixed stats and letting the GM pick which stat you're using to make a roll based on the situation. Heck, that's not even new. Fading Suns did that in the mid-90s, and I'm pretty sure WOD was fine with it too before that. A lot of skills were preferentially tied to specific stats for most uses but you could still mix it up if the situation called for it. No doubt even earlier stuff was doing it. The things that keep being "forgotten" and rediscovered.
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# ? Dec 31, 2023 17:15 |
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Unisystem does that too.
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# ? Dec 31, 2023 17:46 |
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Megazver posted:I mean, all that too, but mostly the metacurrency economy really rubs some people the wrong way.
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# ? Dec 31, 2023 17:49 |
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Colonel Cool posted:I've liked the trend of games like SWN uncoupling skills from fixed stats and letting the GM pick which stat you're using to make a roll based on the situation.
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# ? Dec 31, 2023 17:59 |
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# ? May 25, 2024 07:51 |
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Splicer posted:Oh, well, those guys can suck it, metacurrency best currency. It can be done well or not, like any other mechanic, but I thought it worked pretty smooth in Conan.
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# ? Dec 31, 2023 18:00 |