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Random Stranger posted:It's the odd man out of the Mystery Dungeon series. That doesn't mean it's bad, just that if you don't care for it then you should try one of the other games in the series. I just killed a bat with a whip. This is now a Castlevania roguelike to me.
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# ? Mar 5, 2024 06:45 |
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# ? May 30, 2024 13:31 |
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Alright to close out the 64th day, I will elicit goons for advice on how I should unshittify my current hookup for the 64-bit console, because I feel like I'll just be in analysis paralysis of this forever otherwise. Currently I'm just rawdogging a composite feed from my NS1 console straight into the AV breakout of my HDTV, this is far from ideal for hopefully obvious reasons. As I see it, there are basically two reasonable avenues of getting a better video signal out of an N64 into an HDTV: - Keeping the console unmodded and getting an s-video cable and upscaling it using an upscaler like a retrotink 2x mini (sold out forever), 2x pro or 5x pro (a bit pricey for the specific job), or a bitfunx retroscaler 2x (supporting knockoffs) Or - Modding the console to amp the RGB signal (requires some soldering skill and dedication which I'm hesitant about, but my console being NS1 should make it easier) and then getting either component cables or a SCART cable and plugging that into a retrotink pro thing (pricey), or just getting a rad2x which simplifies that hook up process (for relatively cheap) The unreasonable option (to me) is modding the console to output HDMI natively, which is a lot more effort and cost than I want to bother with, and worry that it would just expose the flaws of N64 graphics too much. So what has been the experience of others for getting their N64 hooked up to an HDTV with a decent video signal? And what would be the best/easiest bet given what's currently available on the market?
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# ? Mar 5, 2024 07:58 |
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Easiest is the Retrotink, I got one some months ago and it’s been excellent. Largely because of the CRT filters and HDR injection that somehow manage to be actually good unlike every other version of those things ever. If you have more than one old console I’d say it’s totally worth the 5X even for its price.
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# ? Mar 5, 2024 08:30 |
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I really love the concept of the mystery dungeon games and have played most of them, but they seem to be either too hardcore like the Shiren games or too easy like the Pokemon mystery dungeon games. I feel like Chocobo's Dungeon on the Wii was a nice middle ground. I don't know which way Nightmare of Druaga leans but only became aware it existed a few months ago when I saw someone streaming it and thought it looked great. Jehde posted:So what has been the experience of others for getting their N64 hooked up to an HDTV with a decent video signal? And what would be the best/easiest bet given what's currently available on the market? I had an N64 with the N64Digital installed and it was by far the most disappointed I've been with an HDMI mod. I think the N64 just belongs on a CRT. Even with the filters and scanlines it didn't look right to me on my setup. I don't own an RT5x though for comparison, but I would second that's probably the best option.
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# ? Mar 5, 2024 09:47 |
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I needed a specific motherboard revision for an undisclosed new mod and thought I had better at least start SORTING them all into one place at least. This is an in-progress photo, I keep finding more behind doors or under couches, and I know I have at least one more in the mail.
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# ? Mar 5, 2024 09:53 |
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That's a quite a collection of Xboxen, alright
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# ? Mar 5, 2024 09:55 |
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Humphreys posted:I needed a specific motherboard revision for an undisclosed new mod and thought I had better at least start SORTING them all into one place at least. This is an in-progress photo, I keep finding more behind doors or under couches, and I know I have at least one more in the mail. Hey at least you have a heating solution for winter
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# ? Mar 5, 2024 10:02 |
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Just be sure your floors are rated for that tonnage.
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# ? Mar 5, 2024 10:16 |
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Jehde posted:- Modding the console to amp the RGB signal (requires some soldering skill and dedication which I'm hesitant about, but my console being NS1 should make it easier) and then getting either component cables or a SCART cable and plugging that into a retrotink pro thing (pricey), or just getting a rad2x which simplifies that hook up process (for relatively cheap) I bought one of those RGB mod boards that you solder to the AV port and it was one of the most painless mods I've ever done. It really helps that all the connection points for the RGB signals are just existing holes in the N64 board you poke the wires through.
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# ? Mar 5, 2024 10:51 |
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Humphreys posted:I needed a specific motherboard revision for an undisclosed new mod and thought I had better at least start SORTING them all into one place at least. This is an in-progress photo, I keep finding more behind doors or under couches, and I know I have at least one more in the mail. Your own bullet proof waist high obstacle to duck behind should you end up in a fire fight
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# ? Mar 5, 2024 11:37 |
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Speaking of Xboxen: there's finally a way too softmod without using the disc drive, which means I can finally mod my Xbox with a drive that does not read discs. https://www.xbox-scene.info/forums/topic/420-ogxbox-cerbios-bfm-usb-softmod-installer/
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# ? Mar 5, 2024 15:51 |
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Jehde posted:Alright to close out the 64th day, I will elicit goons for advice on how I should unshittify my current hookup for the 64-bit console, because I feel like I'll just be in analysis paralysis of this forever otherwise. Currently I'm just rawdogging a composite feed from my NS1 console straight into the AV breakout of my HDTV, this is far from ideal for hopefully obvious reasons. I currently use a simple-modded N64 with HD Retrovision cables into a Retroscaler2x. In the past I've used composite and component hooked directly up to an HDTV. The mod on an NS1 is pretty easy. I was able to do it years ago with not much soldering experience. It's actually a good gateway mod if you're interested in learning. With that said... imo the juice isn't worth the squeeze when it comes to N64. Going from composite to s-video is a nice step up, but going from s-video to RGB isn't exactly mind blowing. Some of the de-blur options out there are interesting but I haven't been able to try that. So I guess I'd say if you have other consoles that you would potentially use with an upscaler, then go that route and just use s-video. If you're ONLY going to use N64, it might make more sense to mod it and use a rad2x cable (or component directly into tv).
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# ? Mar 5, 2024 16:34 |
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Rubellavator posted:Something like Starfox or a shmup or a gallery shooter like Wild Guns for just getting your left-hand used to controlling in all directions. There are also some beat-em ups that have fighting game motions like Guardian Heroes. Guardian Heroes is a really good suggestion for what I'm looking for. Hell yes. Also what a great game in general. Makes me want to get a 360 to play the version they made for that console... but no.
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# ? Mar 5, 2024 16:44 |
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I'll also throw my vote in for s-video into a Retrotink for the N64. It's a nice boost. The 2X is more than sufficient for the N64, I haven't noticed a huge improvement on the 5X for it. It's not like the Saturn or PS2, where the 5X's better deinterlacing is noticeable.
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# ? Mar 5, 2024 17:04 |
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I was going to record some example footage of my N64 into my Retrotink but apparently my composite cable has poo poo itself and won't put any video signal out, not even into my TV's composite input directly. So that's another cable I need to buy.
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# ? Mar 5, 2024 17:15 |
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Now my Xbox 360 power supply keeps overheating and giving me a red light after less than an hour of use. The unit itself is a jasper chip MW2 model and seems completely cool to the touch. Ordered a new one off ebay, but someone really doesn't want me playing 360 racing games with my nifty new wheel.
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# ? Mar 5, 2024 18:08 |
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I prefer my N64 on CRT. If I want it on an HD display, I think the N64 core on mister is the best option because you can turn a bunch of features on and off to make it look better because they only look decent on a CRT.
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# ? Mar 5, 2024 18:08 |
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My pile of Kirby plush and famicom came in so now to figure out cords.
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# ? Mar 5, 2024 18:11 |
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I have my N64 hooked up to a modern LCD TV that so happens to have composite input for some reason. It's a 4K TV and I have no idea what res it's upscaling the image to, but it has minimal to no latency. It's good enough to allow me to get the true ending in Mischief Makers which is fine by me. It looks pretty good for what it is. It's fairly soft and muddy, but sharp enough to read fine text and whatnot. My only complaint is that can get really dark. Doom 64 is literally unplayable even with the brightness (both TV and game settings) cranked all the way up. I could only do night tasks in OoT at dusk.
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# ? Mar 5, 2024 19:08 |
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Mak0rz posted:Doom 64 is literally unplayable even with the brightness (both TV and game settings) cranked all the way up. Evergreen content
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# ? Mar 5, 2024 19:24 |
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holefoods posted:The breakout box is the only one I’ve seen that actually has an optical port for 5.1, highly recommended because it is actual in game 5.1 and not just the PS2’s “you might get 5.1 in a cutscene for the 6 or 7 games where the developers bothered” This is correct. The OG XBOX's Nvidia chipset was a derivative of the Nforce motherboard chipset and it retained the hardware real time Dolby Digital 5.1 encoder. Games could have actual real directional surround sound, and the HD breakout box was the only way to get that via an TOSLINK connection. I am not aware of any PS2 game that could do it real time DD encoding like that. As far as I know, it was a hardware only feature at the time. Correct me if I am wrong about that.
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# ? Mar 5, 2024 19:32 |
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Wise Fwom Yo Gwave posted:Evergreen content I had no issue seeing things when playing it in the 90s, but the dark room and warm glow of the CRT TV probably helped. I like to imagine Midway developed it in a dark cave and never bothered testing it in any other conditions.
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# ? Mar 5, 2024 21:00 |
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Lowen SoDium posted:This is correct. The OG XBOX's Nvidia chipset was a derivative of the Nforce motherboard chipset and it retained the hardware real time Dolby Digital 5.1 encoder. Games could have actual real directional surround sound, and the HD breakout box was the only way to get that via an TOSLINK connection. Vice City PS2 has some sort of 4 channel DTS mode that my receiver did not like, but that’s the only one I’m aware of.
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# ? Mar 5, 2024 21:15 |
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Mak0rz posted:I had no issue seeing things when playing it in the 90s, but the dark room and warm glow of the CRT TV probably helped. I've tried a rom-patched-for-brightness version, a vanilla version, and all of them appear dimmer than dim, even on CRT. YMMV but yeah, I can't play it.
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# ? Mar 5, 2024 21:23 |
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I played a bunch of the recent port of Doom 64 by Nightdive and despite the fact that you can actually see, the level design is kind of lacking compared to Doom 1/2. Lots of "press button that opens door on the complete opposite end of the map"
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# ? Mar 5, 2024 21:39 |
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Mak0rz posted:I have my N64 hooked up to a modern LCD TV that so happens to have composite input for some reason. It's a 4K TV and I have no idea what res it's upscaling the image to, but it has minimal to no latency. It's good enough to allow me to get the true ending in Mischief Makers which is fine by me. I noticed this playing WinBack yesterday. I was playing a stage with some dark hallways and especially the enemies wearing all black would just end up being invisible. But the game has auto-aim so it wasn't a big deal. I assume doing the RGB amp mod would help in those low gamma situations?
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# ? Mar 5, 2024 23:05 |
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Pablo Nergigante posted:the level design is kind of lacking compared to Doom 1/2 Wrong. It's brilliant Could be rose tinted glasses but it's still my favorite of all the original run of official campaigns. Doom 1 and Plutonia are pretty close, depending on which parts, but I never found Doom 2's levels very enjoyable at all except for a select few.
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# ? Mar 5, 2024 23:11 |
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Mak0rz posted:I like to imagine Midway developed it in a dark cave and never bothered testing it in any other conditions.
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# ? Mar 6, 2024 05:36 |
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bone emulator posted:Speaking of Xboxen: there's finally a way too softmod without using the disc drive, which means I can finally mod my Xbox with a drive that does not read discs. How the heck did I forget to mention that!? I had pre-release and a version that packed XCAT as the payload so I could do backups to the XCAT devs server of all DLC I found. Its amazing!!! Speaking of...So I already own a Debug Xbox. Now I have this:
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# ? Mar 6, 2024 08:41 |
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Humphreys posted:How the heck did I forget to mention that!? I had pre-release and a version that packed XCAT as the payload so I could do backups to the XCAT devs server of all DLC I found. Its amazing!!! Yeah, it's probably gonna take some works getting all the dead bugs outta that thing alright...
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# ? Mar 6, 2024 08:46 |
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I'm just looking it over now and honestly not too bad. It's just a little dusty and some surface rust
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# ? Mar 6, 2024 08:54 |
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Humphreys posted:How the heck did I forget to mention that!? I had pre-release and a version that packed XCAT as the payload so I could do backups to the XCAT devs server of all DLC I found. Its amazing!!!
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# ? Mar 6, 2024 11:32 |
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I beat pilotwings on the snes tonight, and I was having such trouble landing the light plane on the last lesson that I wanted to see a video afterwards of someone getting a perfect score. But I can't find anything on youtube, and it seems like maybe it's impossible because the closest I found was a TAS of perfect score attempts that doesn't really even try on the last light plane level. The difficulty in getting a perfect score on that level is that there's wind pushing the plane sideways and to get a perfect score you need to land perfectly in the middle of the runway with a straight angle. The wind pushing you sideways makes it so that you need to be approaching the runway with your plane tilted against the wind, so getting the correct angle and staying in the middle of the runway is practically impossible.
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# ? Mar 6, 2024 11:42 |
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You Am I posted:There is one of those for sale complete with Xbox at a collectors store in Canberra for AU$1700 I paid $700. Delivered. Even carried upstairs into my house. These came included but I drove them separately:
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# ? Mar 6, 2024 12:18 |
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Man mechassault was a fun game. It was also nice when it turned out to be one of the games you could use for a softmod, which meant I didn’t have to go hunting for anything extra back in the day.
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# ? Mar 6, 2024 12:29 |
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Well suruga-ya is giving me a refund for my two broken sakura PS2 controllers which I appreciate. I had to take pictures of everything and I also made a youtube video showing them the controllers were defective with some controller testing software I found on my FMCB card. If they were cheap controllers I wouldn't have bothered, but I paid $60 for one of them so I was definitely expecting it to work. Also my third order shipped... got something included that I didn't know if it would make it through or not I'll post some pics if it arrives. Probably my last shipment. Suruga-ya made me realize I've got a controller addiction that I've never really acted upon until now. Also the one item on my wishlist that would tempt another order seems to have been bought. Was a complete in box SFC King of Dragons for like $60bux...that game is stupid expensive for the US version.
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# ? Mar 6, 2024 12:39 |
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History Comes Inside! posted:Man mechassault was a fun game. We have it working with Insignia now So if you wanna play online again, you can!
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# ? Mar 6, 2024 13:14 |
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The Kins posted:IIRC this is basically what happened. Dimly lit offices and CRT monitors led to the dev team perhaps slightly overestimating what would be visible on the crappier TVs of the day. If you look closely in behind the scenes videos from back in the day you can tell which game developers were aware of this pitfall. Their desks will be covered with high end monitors and state of the art computers but off to the side will be a 13" TV for testing.
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# ? Mar 6, 2024 13:14 |
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I just spent hours setting up and recording exactly what I like on my room TV for batocera/retroarch emulators to get a perfect (to me) CRT shader set. Then I turned on the performance screen and noticed it makes pretty much every game I like to play on arcade run at 52fps instead of 60fps and now I'm super mad
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# ? Mar 6, 2024 14:27 |
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# ? May 30, 2024 13:31 |
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Tatsuta Age posted:I just spent hours setting up and recording exactly what I like on my room TV for batocera/retroarch emulators to get a perfect (to me) CRT shader set. Then I turned on the performance screen and noticed it makes pretty much every game I like to play on arcade run at 52fps instead of 60fps and now I'm super mad It sounds like you just need a faster computer. Problem solved.
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# ? Mar 6, 2024 15:38 |