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I'm honestly curious what they end up doing with Wutai, there's a lot of stuff there which is just weird. Like, hell, the five biggest fighters in the NotJapan region are all given theater names, which means Yuffie Kisaragi's dad is named... Godot.
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# ? Mar 21, 2024 18:37 |
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# ? May 27, 2024 03:03 |
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I’m hoping it at least lets us finish off Corneo too like the original. Scotch and the other guy too
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# ? Mar 21, 2024 18:39 |
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bobjr posted:I’m hoping it at least lets us finish off Corneo too like the original. Scotch and the other guy too There's no way they won't give us that.
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# ? Mar 21, 2024 18:42 |
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bobjr posted:I’m hoping it at least lets us finish off Corneo too like the original. Scotch and the other guy too I want for him to successfully create Corneoland, but it's one of those sad mall arcades with four badly outdated game cabinets and a claw machine. Scotch and Kotch out front, still doing the hype men gig.
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# ? Mar 21, 2024 18:49 |
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Did anyone else find it weird upon returning to Cosmo Canyon, Nanaki has a couple moments where he's super joyous to be back home, but it's more like he returned home from college or getting lost in the woods, not being kidnapped and experimented on and trapped in a glass cylinder. Kind of weird that they didn't spend any time on him saying "Shinra is even crazier than we thought!" to Bugenhagen.
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# ? Mar 21, 2024 18:50 |
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UP AND ADAM posted:Did anyone else find it weird upon returning to Cosmo Canyon, Nanaki has a couple moments where he's super joyous to be back home, but it's more like he returned home from college or getting lost in the woods, not being kidnapped and experimented on and trapped in a glass cylinder. Kind of weird that they didn't spend any time on him saying "Shinra is even crazier than we thought!" to Bugenhagen. I'm not really shocked that Red XIII, who is so excited to be home he accidentally let his coolguy voice drop just upon seeing it, is more focused on the happy parts than the trauma.
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# ? Mar 21, 2024 18:53 |
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I thought you guys might have over exaggerated Head Case
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# ? Mar 21, 2024 18:54 |
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Luxury Tent Carpet posted:I thought you guys might have over exaggerated Head Case Try using stop + magnify
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# ? Mar 21, 2024 18:55 |
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I would rather Dio hire Scotch and Kotch so we get more color commentary for the coliseum in part 3.
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# ? Mar 21, 2024 19:01 |
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Divekick sucks: Often I'm wailing on an enemy, implying I'm within range. I then divekick and miss. I just did it 3x in a row during a fight! By 'miss' I mean she divekicks the ground, no evasion or anything. Sometimes the enemy repositions a tiny bit and that's enough for it to whiff.
redreader fucked around with this message at 19:07 on Mar 21, 2024 |
# ? Mar 21, 2024 19:04 |
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redreader posted:Divekick sucks: Often I'm wailing on an enemy, implying I'm within range. I then divekick and miss. I just did it 3x in a row during a fight! By 'miss' I mean she divekicks the ground, no evasion or anything. Sometimes the enemy repositions a tiny bit and that's enough for it to whiff. Yeah dive kick is only good for staggered enemies. It has 0 homing and the range / splash damage is limited.
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# ? Mar 21, 2024 19:09 |
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WaltherFeng posted:Yeah dive kick is only good for staggered enemies. It has 0 homing and the range / splash damage is limited. Yeah it’s meant to be used on staggered enemies. She has better moves to use on non-staggered enemies like Focused Strike, which significantly increases the stagger bar. Also Overpower is good.
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# ? Mar 21, 2024 19:11 |
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WaltherFeng posted:Try using stop + magnify I've tried both stop & sleep but they seem to stop being effective after the first few casts The problem I seem to be having is I just can't deal enough damage solo and I can't manage a party in that fight so I'll just come back to it later (or put it on easy and be done with it) E: I really wish you could swap materia & equipment in the simulator! EE: so so close, going in with a team of 2 for the synergy attacks is the winning move Luxury Tent Carpet fucked around with this message at 19:42 on Mar 21, 2024 |
# ? Mar 21, 2024 19:19 |
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I love so much that there's a running gag where Yuffie gets violently motion-sick if placed on literally anything that moves... unless it's a chocobo, in which case she immediately switches to YAY WHEE LET'S GO FAST AND JUMP OFF OF THINGS. And then Cloud gets dialogue where he straight up asks her what's with that, because he noticed the disconnect too.
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# ? Mar 21, 2024 19:20 |
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CapnAndy posted:I love so much that there's a running gag where Yuffie gets violently motion-sick if placed on literally anything that moves... unless it's a chocobo, in which case she immediately switches to YAY WHEE LET'S GO FAST AND JUMP OFF OF THINGS. Made even funnier when she suggests she only gets motion sick on things Shinra made and then proceeds to get motion sick on the gi boat later in the same zone
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# ? Mar 21, 2024 19:29 |
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I appreciate how readily Barret turns on dad mode and is usually the one attending to Yuffie when she's motion sick. Especially in light of how fed up he otherwise is with her. He can't help it!
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# ? Mar 21, 2024 19:36 |
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I really appreciate the changes and depth they added to Yuffie. Like yeah she's still materia obsessed, cocky, and annoying but she's also empathetic, has a strong sense of right and wrong (as it applies to everyone but her mainly) and is usually the first person in the party to call someone out on their bullshit.
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# ? Mar 21, 2024 19:40 |
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Yuffie and Barret share a standing idle pose and my head canon is that she's imitating him because she thinks he's cool.
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# ? Mar 21, 2024 19:42 |
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I think it helps that Yuffie is both incredibly competent and willing to do what she has to do. Like for how goofy and ridiculous she is, she gets stuff done and comes like half a second away from assassinating the head of Shinra. She can be annoying and cocky and arrogant but she has genuinely enough skills that you can feel like it's at least partially earned, even if she's the butt of jokes.
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# ? Mar 21, 2024 19:43 |
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She's also pretty honest with the group about her whole deal. She tells them right away that she's with the Wutai Government and that she's looking for powerful materia to give them the edge in the fight against Shinra. If she does still do the whole stealing the groups materia in the next game, I imagine it will play out very different than the OG.
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# ? Mar 21, 2024 19:59 |
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Rhonne posted:She's also pretty honest with the group about her whole deal. She tells them right away that she's with the Wutai Government and that she's looking for powerful materia to give them the edge in the fight against Shinra. I also think losing your materia is going to be a lot less painful for the player since so much of a character's power is tied up in their Abilities. Like it'll be annoying but not "I'm stuck with just autoattack" annoying.
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# ? Mar 21, 2024 20:12 |
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I feel pretty sure they'll do the whole stealing materia thing but they'll give it a lot more context and logic.
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# ? Mar 21, 2024 20:15 |
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Holy poo poo, the Cosmo Canyon protorelic quest starts with a hell of a cutscene.
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# ? Mar 21, 2024 20:20 |
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lines posted:I feel pretty sure they'll do the whole stealing materia thing but they'll give it a lot more context and logic. probably a direct order from Glenn
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# ? Mar 21, 2024 20:22 |
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ImpAtom posted:Honestly it's an easier fight with a single character or two at most. Damage isn't really the concern in that fight. I didn't have this experience. With just one party member I couldn't do nearly enough damage. I had the easiest time just focusing on doing heavy damage as fast as possible to the Mindflayer, with a full party. With the most important thing being to equip lots of stuff that lets you quickly gain ATB at the beginning of the fight (First Strike, ATB Boost, etc). That way you can quickly rush to a synergy ability.
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# ? Mar 21, 2024 20:23 |
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lines posted:Holy poo poo, the Cosmo Canyon protorelic quest starts with a hell of a cutscene. That protorelic quest has a meh minigame gimmick but the cutscenes alone put it in my top 5 favorite sidequests of the entire game.
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# ? Mar 21, 2024 20:26 |
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Can anyone explain to me what is going on with the lighting in this game? I am constantly being flashbanged with bright lights then plunged into darkness as I go from one space to another. It's so weird and off putting, what's the reason for it?
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# ? Mar 21, 2024 20:28 |
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Trip Hazard posted:Can anyone explain to me what is going on with the lighting in this game? I am constantly being flashbanged with bright lights then plunged into darkness as I go from one space to another. It's supposed to reflect the way eyes adjust when going from dark-to-light and also is used as a method to hide the loading of textures.
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# ? Mar 21, 2024 20:32 |
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I thought it might be the first thing (it totally, utterly fails at that imo) but I didn't know about the second reason, thanks for that
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# ? Mar 21, 2024 20:36 |
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No lie I was excited for Literally FFXII The Minigame at first but it sure failed to really do anything other than repeat itself seven more times with increasing strictness. To be honest all the Protorelic stuff is held back severely by inexplicably having to repeat so many times in each region. None of the minigames are really worth that many repetitions (especially not with hard modes) and the writers just seemed to kind of give up justifying the fight ones going on that long.
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# ? Mar 21, 2024 20:37 |
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I think the Fort Condor minigame has potential if it was expanded to have multiple maps and more kinds of units. I was surprised they didn't do that in Rebirth, really. I mean I like Queen's Blood a lot more, so I'm happy, but still.
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# ? Mar 21, 2024 20:38 |
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ImpAtom posted:It's supposed to reflect the way eyes adjust when going from dark-to-light and also is used as a method to hide the loading of textures. It's very badly implemented and feels super unnatural every time. You can often wiggle the camera back and forth and switch between dark and light.
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# ? Mar 21, 2024 20:38 |
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I'm on the final dungeon and something that's been stuck in my head all day is that when it switches to Aerith's party. There's a clock ticking backward and the text "Several hours earlier" but like it's not actually several hours earlier right? I just saw Cloud and crew like 15 minutes ago in real time. I always thought time in the game mostly passed like real world time when I'm controlling the characters and even when the characters take a break on a bench that's just 5-10 minutes at most. Does Cloud just sit at a bus station bench for like 2-3 hours? Now I'm questioning whether I just fundamentally understand the passage of time wrong or if this is meant to be a foreshadowing of timeline bullshit incoming.
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# ? Mar 21, 2024 20:44 |
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Rosalind posted:I'm on the final dungeon and something that's been stuck in my head all day is that when it switches to Aerith's party. There's a clock ticking backward and the text "Several hours earlier" but like it's not actually several hours earlier right? I just saw Cloud and crew like 15 minutes ago in real time. I always thought time in the game mostly passed like real world time when I'm controlling the characters and even when the characters take a break on a bench that's just 5-10 minutes at most. Does Cloud just sit at a bus station bench for like 2-3 hours? Now I'm questioning whether I just fundamentally understand the passage of time wrong or if this is meant to be a foreshadowing of timeline bullshit incoming. Time is always abstracted in games. You're not seeing literally every moment, which is why you don't have to spend 15 minutes watching Cloud take a poo poo after some bad burritos.
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# ? Mar 21, 2024 20:47 |
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Ytlaya posted:I didn't have this experience. With just one party member I couldn't do nearly enough damage. Yeah this is what worked for me in the end, I had Tifa & Cloud and just focused entirely on getting that synergy attack up asap and once that came off it’s a case of a few focus thrusts & strikes for the stagger and you’re home free (stop was helpful here just to the adds wouldn’t get in the way at the end and be killed first) It’s still a pain in the rear end though and felt a little more like luck than anything else but it got the job done!
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# ? Mar 21, 2024 20:48 |
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Trip Hazard posted:I thought it might be the first thing (it totally, utterly fails at that imo) but I didn't know about the second reason, thanks for that this is actually exactly how it feels when I enter my garage getting home from work every day so I found it pretty realistic lol However if it wasn't for the textures thing I would say it's in the "yeah its realistic but this is a video game and it's ok to remove dumb/tedious things" category
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# ? Mar 21, 2024 20:50 |
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ImpAtom posted:watching Cloud take a poo poo after some bad burritos. The real crisis core
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# ? Mar 21, 2024 20:51 |
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Chapter 12 end of chapter Spoilers Man we get to fight Rufus again with the same gimmick? Except now you can't cheese the fight with "Stop" to keep him staggered more and "Sleep". That fight kicked my rear end on Normal, I had to redo the fight like 6 times before I got the timing right. It felt so good to beat him again like in FF7 Remake. Man he's going to be hell on hard mode.
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# ? Mar 21, 2024 20:55 |
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Rabid Snake posted:Chapter 12 end of chapter Spoilers Man we get to fight Rufus again with the same gimmick? Except now you can't cheese the fight with "Stop" to keep him staggered more and "Sleep". That fight kicked my rear end on Normal, I had to redo the fight like 6 times before I got the timing right. It felt so good to beat him again like in FF7 Remake. Man he's going to be hell on hard mode. I liked that they made the fight harder, like he took how easy he was to beat personally and worked to fix his weaknesses
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# ? Mar 21, 2024 20:57 |
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# ? May 27, 2024 03:03 |
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I like how all the Turks have different job attitudes from super loyal and energetic to showing up for the paycheck.
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# ? Mar 21, 2024 21:09 |