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Khanstant
Apr 5, 2007

I said come in! posted:

turns out ox carts can be destroyed.

Quite easily too. My first one was crushed in one swoop by a roaming gryphon. I destroyed the second trying to attack a lizard near it. The third I saw was broken before I noticed it.

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Phlegmish
Jul 2, 2011



Okay, so, Malcolm is not giving me the Forager's Tome for some reason. Maybe I needed to have spoken to him right after his quest. Is there another way to get it?

Thumbtacks
Apr 3, 2013
Sometimes I feel so boring that I’m just playing a fighter but god they made fighter so good

Geomancing
Jan 8, 2004

I am not an egghead. I am well-read.
I'm feeling like a spare wheel in my group, my pawns just murderize everything without a lot of input on my end, mainly because they're a lot better at figuring out where enemies are. I keep losing track of enemies in the undergrowth and getting side-checked by goblins and wolves while I attempt to slowly wheel around as Archer to shoot a foot to their side. One thing I remember from playing M&KB on DD1 is actually being able to aim for squat.

doomfunk
Feb 29, 2008

oh come on was that really necessary
all over my fine carpet!!

Thumbtacks posted:

Sometimes I feel so boring that I’m just playing a fighter but god they made fighter so good

it's so fast to set up a really fun fighter too, I think it took under a thousand discipline to unlock shield bash and the sick flip attack and perfect guard.

MeatwadIsGod
Sep 30, 2004

Foretold by Gyromancy
It was also true of DD1 but man I love how nighttime looks in this game. Incredibly dark with little splashes of warm lighting from lanterns, torches, braziers, etc. All the character models look especially good in that lighting. I finally did that beggar quest despite being like level 22 (haven't even done the first story mission in the capital yet), and the only thing that made the tailing mission palatable was admiring all the lighting in the capital after dark.

I said come in!
Jun 22, 2004

Thumbtacks posted:

Sometimes I feel so boring that I’m just playing a fighter but god they made fighter so good

also the armor is really badass looking. i'm a sucker for plate armor.

Deified Data
Nov 3, 2015


Fun Shoe

MeatwadIsGod posted:

It was also true of DD1 but man I love how nighttime looks in this game. Incredibly dark with little splashes of warm lighting from lanterns, torches, braziers, etc. All the character models look especially good in that lighting. I finally did that beggar quest despite being like level 22 (haven't even done the first story mission in the capital yet), and the only thing that made the tailing mission palatable was admiring all the lighting in the capital after dark.

When does this guy actually move? Night time?

Infinity Gaia
Feb 27, 2011

a storm is coming...

Man everyone and their mother seems to have found the Thief maister and I still haven't found ANY maisters, including any of the hybrid vocation teachers... (besides the fighter one the game literally points out to you but he didn't teach me anything and I dunno how to get him to do so)

Maybe I should actually do any of the main quests at this point instead of randomly exploring and doing sidequests.

Thumbtacks
Apr 3, 2013
You find the thief one eventually with the story, hybrid ones seem to be in later zones or story missions

Broken Cog
Dec 29, 2009

We're all friends here
The thief maisters is part of the main questline so yeah

Man, I'm really annoyed that you can't change your pawns name

turn off the TV
Aug 4, 2010

moderately annoying

DLSS3/FSR 3 both work in game now. mostly. this has resolved most of the town specific performance issues for me with the caveat being that you have to use DLSS and it will make the HUD look like poo poo due to ghosting.

download:
https://www.nexusmods.com/dragonsdogma2/mods/37?tab=description
https://www.nexusmods.com/dragonsdogma2/mods/39?tab=description

if you have a 30 or 20 series card then also download: https://www.nexusmods.com/site/mods/738?tab=description

disable vsync in game, enable DLSS and nvidia reflex. delete a fild named something like shadercache.cache2 in the game's main directory. then install the dlss 3.6.0 .dll, the DLSS3 enabler .dll, and then if you're on a 30 or 20 series the FSR enabler mod. if you're using the FSR mod then you need to run the disablenvidiasignaturechecks reg edit file.

hopefully capcom will actually support DLSS3 in an update in the near future because the game was advertised as having it at launch and i think most of what they'd need to do is tell it to ignore hud elements

Thumbtacks
Apr 3, 2013

Broken Cog posted:

The thief maisters is part of the main questline so yeah

Man, I'm really annoyed that you can't change your pawns name

I changed my character to look like my original character choice which involves a gender swap but you can’t change the name so now I’m still John Dogma but a girl. Which is fine but a little annoying. I’m treating it as an anonymous nickname

WAY TO GO WAMPA!!
Oct 27, 2007

:slick: :slick: :slick: :slick:

Clocks posted:

A couple comments based on posts I've seen:

Inns feel expensive at the start but eventually you earn more gold so it doesn't really matter. Sell some fangs or something if you need to and give your pawns a rest. The first big city also has a house with a bed you can buy for 20k gold (and another pricier one for later).

Just bought this and feel it was totally worth the investment after selling some scrounged armor, weapons, etc. I was a habitual over-sleeper in DD1 and it has not changed here, but holy crap is 2k gold a lot for a night at the inn.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

explosivo posted:

Yes, camera settings.

Thank you, I'm probably stupid for not thinking to look but I'll check that out next time I play.

Infinity Gaia posted:

Man everyone and their mother seems to have found the Thief maister and I still haven't found ANY maisters, including any of the hybrid vocation teachers... (besides the fighter one the game literally points out to you but he didn't teach me anything and I dunno how to get him to do so)

Maybe I should actually do any of the main quests at this point instead of randomly exploring and doing sidequests.

I found the fighter meister guy in the first town you come across, talking to him was a plot thing that I literally could not avoid doing if I wanted to leave the immediate area.

MeatwadIsGod
Sep 30, 2004

Foretold by Gyromancy

Deified Data posted:

When does this guy actually move? Night time?

He moves late in the afternoon. You have to tail him to the tavern in the slums then wait a while, tail him again, etc.

I think so far my only real bummer with this game is that archery doesn't feel nearly as good as in DD1. Got my Arisen to rank 4 because of a quest and it's just not clicking. With how they approached physics and I guess how the RE Engine works everything has so much more heft/weight now so archery doesn't feel snappy/responsive like in DD1. The tradeoff is that stuff like perfect parries as Fighter feel amazing with all that added weight behind it. I bet Warrior feels great for the same reason so that's what I'm gonna try next. Haven't found the Magic Archer or Mystic Spearhand quests yet, but I have found a magic bow.

Thumbtacks
Apr 3, 2013

MeatwadIsGod posted:

He moves late in the afternoon. You have to tail him to the tavern in the slums then wait a while, tail him again, etc.

I think so far my only real bummer with this game is that archery doesn't feel nearly as good as in DD1. Got my Arisen to rank 4 because of a quest and it's just not clicking. With how they approached physics and I guess how the RE Engine works everything has so much more heft/weight now so archery doesn't feel snappy/responsive like in DD1. The tradeoff is that stuff like perfect parries as Fighter feel amazing with all that added weight behind it. I bet Warrior feels great for the same reason so that's what I'm gonna try next. Haven't found the Magic Archer or Mystic Spearhand quests yet, but I have found a magic bow.

Is finding the bow enough to unlock the vocation or do you need to actually unlock it with quests? I assumed the latter.

deep dish peat moss
Jul 27, 2006

There's a quest in the capital to escort an oxcart on a new route to a village whose name I think begins with H - that led into the mystic Spearman unlock for me
There's a fight going on at the village and you have to help out, then a guy talks to you and you have an option to ask about his fighting style. Asking about it unlocks it.

Not sure if the oxcart quest intentionally led to that fight but that's the way it worked for me. You may also need to be a certain level for the quest or fight to happen, I think I was level 30ish.

Coolness Averted
Feb 20, 2007

oh don't worry, I can't smell asparagus piss, it's in my DNA

GO HOGG WILD!
🐗🐗🐗🐗🐗

Pwnstar posted:

I got the Trickster Augment that lets you detect Seeker's Tokens and boy those things are everywhere.

How far is the range on that? Because they already show up on your minimap as little !'s. Or does it outline them in your vision?


Jack Trades posted:

I keep losing pawns without noticing it.
I think they keep slipping and falling into the water and the game doesn't even point it out to you when it happens.

Yeah, I've also had beefy pawns just get wrecked by the goblin combo of throwing tar, fire, and then suicide rushing with a powder keg.
Some of the combos the AI pulls off rule. Pawns also can die from certain drops that won't even hurt you much -or else fall damage also relies on some wonky physics or is multiplied if you do the stagger on the edge animation vs just jumping off.

Also someone earlier asked about dodging, the thief and fighter at least both can learn actual moves that dodge.

The game really feels like just an iteration of the first in the best ways possible, with all of the random stuff you find in the wild. The weirdest encounter I've found so far was a ghost oxcart at night. It was just walking the road and seemed like a normal cart from a distance, but when I got closer I saw the colors were off and it disappeared in a puff of ghost mist. .

Also for folks worried about npcs dying to random stuff screwing you; there's a crypt in the capitol cities where dead people go and you can wakestone them there. I've never killed a civilian or seen a fight that did, but somehow there's already 2 corpses in there.

Khanstant
Apr 5, 2007

Thumbtacks posted:

I changed my character to look like my original character choice which involves a gender swap but you can’t change the name so now I’m still John Dogma but a girl. Which is fine but a little annoying. I’m treating it as an anonymous nickname

I know a woman named Michal and another named straight up Michael and I have a relative named Johna. John is a perfectly cromulent feminine name.

TeaJay
Oct 9, 2012


Should I try and get a full pawn party right at the start after making my own? Or just roll with the main pawn for a while? I guess the RC costs will stop me from hiring, say, Ralsei's level 28 mage (looks great btw) ?

Khanstant
Apr 5, 2007

Coolness Averted posted:

How far is the range on that? Because they already show up on your minimap as little !'s. Or does it outline them in your vision?

The !s are annoying because while it could be a seeker token. It could also be a ladder, or random junk pile. They'll exclaim anything, I think that's just stuff your pawn noticed.

Khanstant
Apr 5, 2007

TeaJay posted:

Should I try and get a full pawn party right at the start after making my own? Or just roll with the main pawn for a while? I guess the RC costs will stop me from hiring, say, Ralsei's level 28 mage (looks great btw) ?

I rolled with full party, a lot of the RC costs are 0. I think steam friends are always 0?

Infinity Gaia
Feb 27, 2011

a storm is coming...

Pawns are excitable little idiots who loving LOVE ladders. Holy poo poo do they love pointing out ladders.

ImpAtom
May 24, 2007

It's pronounced Jo-hun

MeatwadIsGod
Sep 30, 2004

Foretold by Gyromancy

Thumbtacks posted:

Is finding the bow enough to unlock the vocation or do you need to actually unlock it with quests? I assumed the latter.

Pretty sure there's a quest because I went back to the vocation guild after I found it and nothing changed. I'm assuming it unlocks farther along in the story since I've mainly been exploring and doing side quests.

deep dish peat moss
Jul 27, 2006

TeaJay posted:

Should I try and get a full pawn party right at the start after making my own? Or just roll with the main pawn for a while? I guess the RC costs will stop me from hiring, say, Ralsei's level 28 mage (looks great btw) ?

Pawns that are your level or lower cost 0RC, there's only a cost if they're above your level. Definitely get a full party asap

TeaJay
Oct 9, 2012


Yeah I'm finding most of the goon pawns are higher since I'm just starting out. I'll roll with the random ones for now.

deep dish peat moss
Jul 27, 2006

I was hating on this game a little at first but it has really grown on me. It's a great game for just setting out and adventuring, I've barely touched the story and I'm already level 35 or something just from wandering around killing things.

It also makes a good game to play while doing something else (like working :twisted:) because pausing also mutes it.

I said come in!
Jun 22, 2004

Random NPC: All I got are my aches and pains.

BUDDY LET ME TELL YOU... SAME! :same:

Prel
Jan 12, 2012

Omi no Kami posted:

Is there any consensus on how base stat growth works this time? I keep hearing that it doesn't matter anymore, but I am definitely getting per-level stat increases by vocation, and it's making me feel bad for juggling vocations and having fun instead of picking a lane and grinding Assassin 200 levels so I can one-shot everything in the game.

It appears the DD discord did some experimenting and the consensus is:
  • When you change vocations, some of your base stats automatically swap to match whatever vocation you are, i.e. if you go from Fighter to Mage you lose some Strength and gain some Magic
  • When you level up, you ALSO gain some permanent base stat based on your current vocation, i.e. level up as Mage, gain some Magic, level up as Fighter, gain some Strength
  • As you approach level 200, the level up stat allotment balances out such that at level 200 it does NOT matter at all what vocations you used to reach there
So it "matters" early/mid levels (depends on how you view level 200 I guess), but for anybody that probably cares enough about what their min/max stats look like at highish levels this is probably fine? And even when it does matter earlier on it seems to be way less impactful than DD1 because of the chunk of stats that auto-swap with vocation now.

tl;dr gently caress it do whatever you want, it'll be fine

Khanstant
Apr 5, 2007

deep dish peat moss posted:

I was hating on this game a little at first but it has really grown on me. It's a great game for just setting out and adventuring, I've barely touched the story and I'm already level 35 or something just from wandering around killing things.

It also makes a good game to play while doing something else (like working :twisted:) because pausing also mutes it.

I'm behind you but essentially doing the same thing. I keep trying to do a quest but then end up some random place when a Pawn is like "let me take you to the middle of nowhere, it's cool, I saw it online." And they're right and I get to jump on a big monster.

pmchem
Jan 22, 2010


On PC, what pawns are people wanting to hire but having trouble finding in the rift? Is there a particularly rare but useful vocation/inclination combo?

Khanstant
Apr 5, 2007
Hahaha I went AFK waiting for time to change to follow the beggar since I was already in town. I came back and he was still going and then I wandered off for literally a minute just spinning around the area and he's gone. Totally fine can't find him at all lol

D.Fuzzbot
Sep 5, 2023
Me: *being dragged away by wolves*
Pawn: "have I ever told you about the master who only hired female pawns?"

Broken Cog
Dec 29, 2009

We're all friends here

Prel posted:

It appears the DD discord did some experimenting and the consensus is:
  • When you change vocations, some of your base stats automatically swap to match whatever vocation you are, i.e. if you go from Fighter to Mage you lose some Strength and gain some Magic
  • When you level up, you ALSO gain some permanent base stat based on your current vocation, i.e. level up as Mage, gain some Magic, level up as Fighter, gain some Strength
  • As you approach level 200, the level up stat allotment balances out such that at level 200 it does NOT matter at all what vocations you used to reach there
So it "matters" early/mid levels (depends on how you view level 200 I guess), but for anybody that probably cares enough about what their min/max stats look like at highish levels this is probably fine? And even when it does matter earlier on it seems to be way less impactful than DD1 because of the chunk of stats that auto-swap with vocation now.

tl;dr gently caress it do whatever you want, it'll be fine

On the other hand, in DD1 you could finish all main + DLC content way before getting even close to 200, so if it's an issue before that, it could still be a bit of an issue.

Then again, not like this is that hard of a game, at least not so far.

Jack Trades
Nov 30, 2010

D.Fuzzbot posted:

Me: *being dragged away by wolves*
Pawn: "have I ever told you about the master who only hired female pawns?"

I think they want to tell you something.

Deformed Church
May 12, 2012

5'5", IQ 81


Clocks posted:

You can change vocations (this game's way of saying classes) basically whenever you want at an inn with a vocation guy in it. Learning skills costs points that you get every time you kill something (basically class exp). The save game thing is true and weird but you can just delete the save in your files manually if you want to restart with an entirely new character.

BG3 was my GOTY last year and I loved DD ever since it first came out. Obviously I highly recommend DD2 but they play very, very differently from each other.

BG3 and DD2 play differently in terms of, like, the camera perspective and how they control, but they're actually exactly the same game under the hood.

  • Party system with a main player character and customisable follower (although other people have to customise your other two), complete with split inventories and all that
  • Will gently caress you up for overstretching your abilities and preparedness
  • Annoying encumbrance mechanics
  • Combat is about hocking heavy poo poo at each other, throwing the enemy off ledges, combining status effects and casting fuckoff huge spells that explode half the screen
  • Stuff can get out of hand really quickly
  • Resting based world progression
  • Skill attunement
  • Owlbears are just griffins but with a different bird of prey
  • Physicsing your way to tricky loot containers which mostly turn out to be worthless shite

I'm only half being facetious, obviously there's huge mechanical differences as far as skill rolls and stuff go, but they do have a lot in common and playing BG3 has definitely influenced how I'm approaching DD2.

Infinity Gaia
Feb 27, 2011

a storm is coming...

Also having played some more I'm going to go out on a limb and suggest that DD2 may have the best caves in gaming, period. Really good caves. Definitely in the top 10 at the very least.

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DeadFatDuckFat
Oct 29, 2012

This avatar brought to you by the 'save our dead gay forums' foundation.


pmchem posted:

On PC, what pawns are people wanting to hire but having trouble finding in the rift? Is there a particularly rare but useful vocation/inclination combo?

I dunno about rare, but having pawns gather stuff for me is a big qol thing, especially if you are a vocation that can't carry a lot. Having to pick up stuff then go into your inventory all the time to transfer it to pawns gets old real fast if you're a mage or whatever

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