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TeaJay posted:
I think it does a bit of knockdown damage, but I mostly mean strike attacks, and with fighter specifically it felt like shield pummel worked really well. I feel like I've definitely toppled a cyclops by jumping on it when it was wobbling, but maybe my pawn tripped it at the same time. Also, ricochet hunter in an enclosed room is incredibly busted. I know it's been said before, but you really have to experience it yourself.
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# ? Mar 26, 2024 11:02 |
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# ? May 23, 2024 17:41 |
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Vargs posted:Anyone else finding climbing monsters to be not really worth it compared to DD1? The main issue is that in the first game, your primary means of getting up there was to jump while grabbed on, which gave you a lot of vertical distance, at which point you'd grab again. Repeat as necessary. It was reasonably quick, felt good, and had a bit of a skill element to it. It's been easier to just knock some big enemies over from the ground, so climbing hasn't always been necessary. In situations like grabbing onto a drake or griffin, having a shortcut to take stamina items makes holding onto them a lot easier while they fly around, and it's especially useful as a Fighter using Gouging Skewer to rapidly stab them again and again while holding on. I've put the launching/lifting abilities on my main pawn to see if they'll help me climb up faster, and also practiced the distance getting my pawns up onto enemies, but there are like 5 or 6 classes who can do most of their damage without even needing to make physical contact.
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# ? Mar 26, 2024 11:15 |
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I wish more dungeons weren't just short caves with some bandits or goblins in them. Give me more mini-bosses damnit!
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# ? Mar 26, 2024 11:18 |
Broken Cog posted:I wish more dungeons weren't just short caves with some bandits or goblins in them. Give me more mini-bosses damnit! Also I wish more caves didn't break my pawns. They like to get stuck on a tiny ledge and just flip back and forth until I realize they're like three halls behind us, run back and throw them out of the ledge they're stuck on.
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# ? Mar 26, 2024 11:23 |
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Think I'll come back to this game later. After getting g to the desert area and being wowed by the new view every 5 steps is just alternate goblins and harpies and honestly the trash mobs in this are kinda boring to fight after a while
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# ? Mar 26, 2024 11:27 |
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D.Fuzzbot posted:Think I'll come back to this game later. After getting g to the desert area and being wowed by the new view every 5 steps is just alternate goblins and harpies and honestly the trash mobs in this are kinda boring to fight after a while There's a bunch of new poo poo there, like the golems, and if you look around you'll start getting to some of the prestige dungeons with unique stuff. ....but yeah, it's a massive game and a lot of the cool poo poo might have like one guy that vaguely points you near the right direction. Maybe. The rest is basically just filler. Sometimes with really cool stuff in it, but filler.
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# ? Mar 26, 2024 11:31 |
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I'm level 20 and still doing the main quests Captain Brant gave me. I can't even imagine going to any deserts yet.
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# ? Mar 26, 2024 11:40 |
D.Fuzzbot posted:Think I'll come back to this game later. After getting g to the desert area and being wowed by the new view every 5 steps is just alternate goblins and harpies and honestly the trash mobs in this are kinda boring to fight after a while In the first game you mostly just fought the same goblins and wolves until you got far enough north then like, I though you started seeing hobgoblins and dire wolves and snow harpies. Then, finally, when you beat the game You fought grim goblins, wargs and succubi Dragon's dogma is really bad about enemy variety.
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# ? Mar 26, 2024 11:41 |
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It's a bunch of little things and not just the enemy variety. Stuff like performance, crashing randomly in vermund, the frequency of trash mob encounters, controls feeling sluggish for traversal, quests being kinda dull. I'll just come back to it later, I think I just need to play something else.
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# ? Mar 26, 2024 11:56 |
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personally i've bounced off the game hard, there's so much that's just a nonsensical step back from the first game. the general combat is slightly better (with warriors having the biggest glowup) with the exception of the camera being poo poo, and graphically it looks a lot better. but everything else around the game is worse. i cannot begin to describe how disappointing the caster vocations in dd2 are which is what i primarily played.
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# ? Mar 26, 2024 12:10 |
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AndrewP posted:the limited fast travel is starting to wear on me I have my main pawn carry my camping kit and any materials I happened to pick up. You can still use a camping kit so long as one of the pawns in your party is carrying it. The easiest way to deal with inventory management is to have the pawns in your party carry anything they can't actually use (combinable materials, etc.) unless they have the chiurgeon specialization or whatever and you want them to have healing items onhand. Treat them like pack mules and you'll never be at risk of over-encumbrance. As far as I know this still works like DD1 where another player's pawn will automatically send anything they picked up in your game to your inventory when you dismiss them or they die. MeatwadIsGod fucked around with this message at 12:19 on Mar 26, 2024 |
# ? Mar 26, 2024 12:12 |
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Quick question for those who understand the game's mechanics better than I do - for bows, would you recommend the Battahl or Dwarven smithing styles? The former gives a somewhat higher damage boost, but the latter really boosts your Knockdown by a lot. That seems really useful, I'm leaning towards Dwarven for this reason.
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# ? Mar 26, 2024 12:15 |
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AndrewP posted:if I ever find a pawn that has a "packmule" specialization he's getting hired on the spot, I don't care how much RC it costs me Found this guy walking around yesterday: Hawkers are pawns that you can sell your items to, which does actually seem really useful. Maybe keep an eye out for that specialization in the Rift, although there probably aren't many around your level.
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# ? Mar 26, 2024 12:24 |
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How important are mage Augments for a Sorcerer?
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# ? Mar 26, 2024 12:26 |
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Captain Oblivious posted:Nah. Drakes drop a currency you spend to Dragonforge. Yeah and I think there is only one Dragonforge tier this time around Game for casuals
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# ? Mar 26, 2024 12:27 |
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Phlegmish posted:Yeah and I think there is only one Dragonforge tier this time around Gotta save something for the DLC. Man I could go for another BBI type mega-dungeon. That place ruled.
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# ? Mar 26, 2024 12:31 |
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You know what, Forager is less useful than I thought it would be on my pawn. I go over to where there are supposedly Spurious Wings on the map, but all I see is these Gore Harpies instead of Succubi with their baps out. I come back at night, still no luck. Where the gently caress are these Succubi? I still haven't seen a single one. I don't know if it's because my pawn learned it from another Arisen who was in a different stage of the main quest or something, but it makes Forager kind of annoying and unreliable. I might switch her over to Hawker, there is probably a niche for that.
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# ? Mar 26, 2024 12:38 |
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I installed a mod that doubles the HP of every enemy and I gotta say, the combat feels much more satisfying now.
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# ? Mar 26, 2024 12:39 |
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I’ve been selling those books that cast mage/sorceror spells, any other use for them?
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# ? Mar 26, 2024 12:41 |
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The Lone Badger posted:How important are mage Augments for a Sorcerer? The last mage one (Stam regen) is nice for all classes. The 3rd and 2nd to last might be nice too, depends on what else you got going on. I currently found the following helpful + magic (sorc) + stam (archer + stam regen (mage) - Aggro (thief) Last two I got are sorc ones: exploit weakness and increase chance for effect on hit
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# ? Mar 26, 2024 12:44 |
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Lakbay posted:I’ve been selling those books that cast mage/sorceror spells, any other use for them? Some are used for weapon upgrades, some for quests
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# ? Mar 26, 2024 12:46 |
Lakbay posted:I’ve been selling those books that cast mage/sorceror spells, any other use for them? I've found at least one quest that was some, so I save one copy in my storage of each one.
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# ? Mar 26, 2024 12:46 |
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Lakbay posted:I’ve been selling those books that cast mage/sorceror spells, any other use for them? i seem to recall one mage weapon i upgraded needing a book, i just save mine also i'm at a Certain Point and having never seen dullahans, suddenly its Oops! All Dullahans Phlegmish posted:You know what, Forager is less useful than I thought it would be on my pawn. I go over to where there are supposedly Spurious Wings on the map, but all I see is these Gore Harpies instead of Succubi with their baps out. I come back at night, still no luck. Where the gently caress are these Succubi? I still haven't seen a single one. I don't know if it's because my pawn learned it from another Arisen who was in a different stage of the main quest or something, but it makes Forager kind of annoying and unreliable. spoiler tag just in case but i found succubi in the mountain path up to a dragon and past a medusa in the ancient forest in the far southwest of battahl across a bridge Sloober fucked around with this message at 13:02 on Mar 26, 2024 |
# ? Mar 26, 2024 12:48 |
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veni veni veni posted:Do the statues serve any purpose? They point you towards locations. Very poorly at times I think. But one of them showed me where a fancy side quest exists in battahl.
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# ? Mar 26, 2024 12:56 |
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Lakbay posted:I’ve been selling those books that cast mage/sorceror spells, any other use for them? The important books have a different little icon in the inventory screen. In the corner of their little card in the inventory screen. They went somewhere other than implements, I think.
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# ? Mar 26, 2024 12:59 |
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Any idea what's up with the Ancestral Chamber in the Elf area? There's a corridor which is blocked by a one way door you need to open from the other side, but the other entrance is on a cliff with a kick down ladder that looks like it's actually an exit? Looked around for a fourth entrance but can't see anything. I've done the quest there and found the third entrance/exit if that matters.
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# ? Mar 26, 2024 13:09 |
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Sakurazuka posted:Any idea what's up with the Ancestral Chamber in the Elf area? There's a corridor which is blocked by a one way door you need to open from the other side, but the other entrance is on a cliff with a kick down ladder that looks like it's actually an exit? Looked around for a fourth entrance but can't see anything. The only way in that anyone has found is to Come at night from the Elfland side. Skeletons will break it open from the inside trying to get to you
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# ? Mar 26, 2024 13:19 |
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i managed to fill up my inn storage last night. didn't even know that was possible -- guess i should start selling stuff!
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# ? Mar 26, 2024 13:34 |
Can you give those spell books to pawns? Quest spoilers I guess: I didn't realize there were two grimoire quests and gave half of them away to the girl before getting access to forgaries.
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# ? Mar 26, 2024 13:35 |
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pmchem posted:i managed to fill up my inn storage last night. didn't even know that was possible -- guess i should start selling stuff! Pretty sure it's per item, so you can't have more than 100 Goblin Horns (I suspect that this is how many people find out), but it doesn't affect anything else.
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# ? Mar 26, 2024 13:36 |
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pmchem posted:i managed to fill up my inn storage last night. didn't even know that was possible -- guess i should start selling stuff! Picturing an inn room just completely chock-full of decaying monster parts, obsolete equipment, herbs and interesting rocks. You have to turn sideways to sidle to the bed. Like a heavily-armed episode of Hoarders.
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# ? Mar 26, 2024 13:38 |
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Phlegmish posted:Pretty sure it's per item, so you can't have more than 100 Goblin Horns (I suspect that this is how many people find out), but it doesn't affect anything else. it affects something huge in that if you try to store a single item that's at 99 already, it cancels the entire bulk storage you're doing instead of just not depositing the one thing thats full
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# ? Mar 26, 2024 13:38 |
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I just got the tutorial about wakestones and morgues when I was waling around vermund peacefully and no combat was happening. But it made me feel like I just got someone killed somehow.
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# ? Mar 26, 2024 13:42 |
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Captain Oblivious posted:The only way in that anyone has found is to Lmao this game
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# ? Mar 26, 2024 13:43 |
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I'd like to play the archer more but what's putting me off is that you have to buy the special arrows. It kinda creates a feeling of "do I really need to use this outside of boss battle" and if I don't, then I have two skills to use in regular combat (currently dire shot and upgraded barrage). Maybe that's it. I also can't seem to pull off the special jump backflip attack, my guy just does a high kick like in Mortal Kombat instead of the backflip if I press Y/Triangle.
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# ? Mar 26, 2024 13:46 |
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Sakurazuka posted:Any idea what's up with the Ancestral Chamber in the Elf area? There's a corridor which is blocked by a one way door you need to open from the other side, but the other entrance is on a cliff with a kick down ladder that looks like it's actually an exit? Looked around for a fourth entrance but can't see anything. If you go up to that door at night, some skeletons may spawn on the other side and break the door down for you if you give them the chance. It's what worked for me. I have no idea what the "correct" way to get in there is but going through it opens up a shortcut between the forest and the Melve area.
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# ? Mar 26, 2024 13:48 |
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Why does the early griffin get the worm, exactly? Griffins eat oxen-sized prey, how huge are these worms??
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# ? Mar 26, 2024 13:49 |
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TeaJay posted:I'd like to play the archer more but what's putting me off is that you have to buy the special arrows. It kinda creates a feeling of "do I really need to use this outside of boss battle" and if I don't, then I have two skills to use in regular combat (currently dire shot and upgraded barrage). Maybe that's it. I also can't seem to pull off the special jump backflip attack, my guy just does a high kick like in Mortal Kombat instead of the backflip if I press Y/Triangle. this is going to sound very stupid and condescending (im not trying to be) but are you actually jumping when you do the kick because you have to use kick while jumping for it you can also craft the special arrows with sticks and certain other items like sunblooms or whatever. just go into combine/experiment with sticks and see if you're carrying any of the right stuff Sloober fucked around with this message at 13:54 on Mar 26, 2024 |
# ? Mar 26, 2024 13:49 |
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TeaJay posted:I'd like to play the archer more but what's putting me off is that you have to buy the special arrows. It kinda creates a feeling of "do I really need to use this outside of boss battle" and if I don't, then I have two skills to use in regular combat (currently dire shot and upgraded barrage). Maybe that's it. I also can't seem to pull off the special jump backflip attack, my guy just does a high kick like in Mortal Kombat instead of the backflip if I press Y/Triangle. I've been able to craft all the arrows I need and more just by picking up flowers and branches (and turning rotted food into lantern oil). You'll only run out if you go really nuts with specialty shots. The kick flip shot is cool as heck when it works, but the over the shoulder camera angle can sometimes make it hard to judge your distance to the target. If you don't actually hit them with the running jump kick, you can't back flip off them after all. And it does have to be a running jump kick, not just the thrust kick you do from pressing triangle by itself.
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# ? Mar 26, 2024 13:54 |
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# ? May 23, 2024 17:41 |
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I think once you switch to archer and equip a special arrow skill you start to find those types of arrows as loot more often. At least it seemed like that for me. Also the backflip kick is pretty good, but the sliding shot is also particularly gross (attack while sprinting).
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# ? Mar 26, 2024 13:58 |