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Truga posted:yeah, the display industry needs to just give me a 10k:1 contrast ratio 16k 42" screen already i got a bit of extra consulting cash this month and thought "oh yeah, i'll buy the good 4k 27" oled to round out my monitor setup". turns out that's basically not a thing that exists. and i cannot fathom why.
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# ? May 6, 2024 19:44 |
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# ? Jun 9, 2024 07:42 |
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Cybernetic Vermin posted:i got a bit of extra consulting cash this month and thought "oh yeah, i'll buy the good 4k 27" oled to round out my monitor setup". turns out that's basically not a thing that exists. and i cannot fathom why. if you’re okay with 60Hz there are a few available now (starting here and scrolling down https://www.displayninja.com/best-oled-monitor/#Philips_27E1N8900) but if you want high refresh rate then yeah those panels are only available in 32” or ultrawide considering how paperwm / gnome handles multiple monitors with different DPIs I’ve been thinking about ditching multiple monitors and getting an ultrawide that’s 2x 4K monitors wide when my 2011 Ultrasharp finally kicks it
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# ? May 6, 2024 19:50 |
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Beeftweeter posted:everything could be vectors at this point. we have the technology i was very much a "everything will be vector graphics in the future" person, but there's basically a 1-2 that ends the argument for me: 1) high resolution bitmaps are as good. one imagines that with vectors you'll be able to scale things arbitrarily, but eyes are fixed performance, and *design* does not scale. you mostly don't want to scale an asset made to cover so-and-so much of your field of view to cover much more or much less. for reasons entirely different from resolution of the representation. 2) if you do bitmaps you can give designers and artists a good screen and tell them to make a thing that looks good. however they like. as long as they can make the pixels happen you can push it to users. they can go out and take photos or sketch on paper and built up from that smoothly if they want. vector poo poo places a bunch of irrelevant technology details in the middle, to no real advantage.
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# ? May 6, 2024 19:51 |
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Truga posted:yeah, the display industry needs to just give me a 10k:1 contrast ratio 16k 42" screen already it is much, much easier to manufacture a tiny, dense display than it is to manufacture a large but still dense (for the size) screen. basically for phones they cut out tiny, flawless pieces of a larger display with dead pixels and poo poo
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# ? May 6, 2024 20:21 |
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Cybernetic Vermin posted:i was very much a "everything will be vector graphics in the future" person, but there's basically a 1-2 that ends the argument for me: vectors are good and should be used imo, 1. to preface, i don't disagree with you here, high resolution bitmaps are good and mostly work fine. but they are huge (file and memory size-wise), and to make matters worse you have to store multiple versions of the same asset (for some reason just scaling a 4x bitmap down to 2x is impossible). vectors don't need to be huge, but they can be, and that's the beauty of it. you don't have to worry about scaling since most formats will respect your defined aspect ratio 2. you can create vector graphics much in the same way you create bitmaps. automated conversion has been around for decades but didn't really give great results because nobody really gave a poo poo. modern implementations are getting pretty good. i don't think they're placing a bunch of irrelevant tech into anywhere — on basically every major os, you already have built-in vector support: quartz extreme, by dint of display PDF, has native support for beizers even; kde and gtk both support svg; windows probably does too, but even back in windows 9x-7 they used vectors for some icons (using a couple truetype fonts, marlett being the most common). the tech is already there honestly this argument is kind of moot though, knowing the industry as we do i would assume they are going to skip past vectors in favor of things being drawn stable diffusion style e: expand points Beeftweeter fucked around with this message at 20:31 on May 6, 2024 |
# ? May 6, 2024 20:25 |
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corona familiar posted:doesn't Apple ask for integer scaling with assets and then does fractional scaling with the GPU so everything looks ~okay? yeah, in apple world fractional scaling only happens at the last moment, when the final composited frame buffer is copied to the real frame buffer. in non-integer-scaled modes, that copy involves a rescale as well they do some kind of dark magic in their filtered scaling algorithms to make it look a lot better than you'd expect, even when doing things lots of scaling algos suck at. i used to daily a macbook air m1, whose native panel resolution is 2560x1600. treating this as 1280x800 @2x doesn't fit enough content on screen, so apple's out of the box (and my daily) config was 1680x1050 @2x. even though this meant the air was resizing the virtual 3360x2100 frame buffer down to 2560x1600 (a weird 1.3125 ratio), i always thought very thin lines still looked good. not quite as sharp as a non-scaled mode but still good
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# ? May 6, 2024 22:27 |
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BobHoward posted:yeah, in apple world fractional scaling only happens at the last moment, when the final composited frame buffer is copied to the real frame buffer. in non-integer-scaled modes, that copy involves a rescale as well ah yeah that's what I had in mind, thanks. I'm also using a MacBook Air M1 as my travel computer and it defaulted to 1440x900 for me (so 1.778 ratio?) and it looks ~fine
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# ? May 6, 2024 22:43 |
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corona familiar posted:ah yeah that's what I had in mind, thanks. I'm also using a MacBook Air M1 as my travel computer and it defaulted to 1440x900 for me (so 1.778 ratio?) and it looks ~fine oh right i misspoke, it was definitely 1440
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# ? May 6, 2024 22:45 |
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Beeftweeter posted:apple asks for integer scaling (2x, 3x, etc.) for assets but yes eventually does fractional scaling with quartz extreme (if that's what it's even called anymore) there was a macos version - i want to say 10.4 or 10.5 ish - where there was work in progress on vector rendering of all ui widgets in the public developer prereleases, but it got completely removed by release and never saw the light of day again i assume apple shitcanned it because it didn't work as well as hoped. that, or weird internal politics, which i assume apple has because what company that large doesn't
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# ? May 6, 2024 22:48 |
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Sapozhnik posted:the objectively correct logical pixel standard for computer monitors is 2560x1440. an ideal high-resolution computer display would simply 2x2 this standard and call it a day. unfortunately this does not exist as a mass market product, so for all practical purposes you cannot buy a display with a 5120x2880 physical pixel grid. i've been waiting for this to come to market for almost 10 years and it still does not exist. ??? https://www.apple.com/studio-display/specs/ https://www.samsung.com/us/computin...-ls27c900panxza unless you're defining "mass market" to exclude $1K+ displays, in which case, fair. the pc industry has hosed us all on that one by refusing to adopt this as the standard 27" hd resolution
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# ? May 6, 2024 22:48 |
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the biggest thing with vectors is the same thing as with fonts. fonts have been vectors what feels like forever now and some fonts look like absolute poo poo if you set size below 10-11 on 96dpi if the artist didn't provide any hinting information, because plain ol' antialias doesn't understand why top line on a 1 needs to be just as prominent or it'll look like rear end same with an icon, a vector you make at "normal" resolution will likely look like poo poo when scaled to 16x16px if you don't take that poo poo into account and then you get into subpixel antialiasing, which is absolutely required on a display as sparse as the average desktop monitor Jonny 290 posted:view distance is much closer on the phone, there's no point for 8k monitors/tvs because our eyes arent that good. also, this was true for a long time because LCD contrast has been absolute rear end for the last 20 years, but now we have ips black tech and usable oleds coming our way in the near future. as contrast gets better, so will your perception of details
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# ? May 6, 2024 22:56 |
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BobHoward posted:there was a macos version - i want to say 10.4 or 10.5 ish - where there was work in progress on vector rendering of all ui widgets in the public developer prereleases, but it got completely removed by release and never saw the light of day again it was in 10.4 through 10.6, even the final builds. in the developer preview you had to enable it with `defaults` but they removed that by the final release of 10.5, after that you had to use the quartz extreme debug utility. it was removed in 10.7, yet another bullet point in its favor for being the worst release of os x but it looked and worked fine in both directions (scaling up and scaling down; i also used the feature to scale the ui down to fit on an eee pc). idk what the specific reasoning was for removing it, but i assume it had something to do with then-in-development hidpi ios expecting 2x bitmaps, even though the iphone 4 and ipad 3 were released quite a while afterwards also being display PDF at the core, all of the vector assets were pdfs, so maybe they had some problem with that e: actually thinking about it some more, ios was probably the culprit. they likely thought they couldn't reliably scale pdfs on the fly at 60 fps on mobile hardware at the time, and they probably would've been right (the ipad 3 couldn't even keep up with scaling bitmaps ffs). but nearly 20 years later their laptops are literally the same as their mobile hardware Beeftweeter fucked around with this message at 23:35 on May 6, 2024 |
# ? May 6, 2024 23:30 |
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About those vector icons (2011)
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# ? May 7, 2024 00:12 |
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Apple realized that bitmaps are better because they use more space, and they markup storage 400%
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# ? May 7, 2024 02:23 |
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Cybernetic Vermin posted:(best spend all your day looking at clocks and using a calculator). but x48 doesn’t use gnome?!?!?!
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# ? May 7, 2024 11:48 |
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Beeftweeter posted:almost all existing desktop environments use bitmaps though, so "lol lmao do it yourself" - some gnome dev, probably Apple these days makes very extensive use of “symbols” which are essentially composable single-color vector icons rendered using the same engine as fonts
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# ? May 7, 2024 11:55 |
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Cybernetic Vermin posted:i got a bit of extra consulting cash this month and thought "oh yeah, i'll buy the good 4k 27" oled to round out my monitor setup". turns out that's basically not a thing that exists. and i cannot fathom why. because 4K is right for 24in, if you want 27in you want 5K my 5K Studio Display is easily worth every penny I paid, it’s easily the best display I’ve ever had (though the 6K XDR looks even better) the second best was my iMac Pro, third best the 5K iMac that it replaced, and the fourth best is the Dell P2415Q of which I got several for under $500 new
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# ? May 7, 2024 12:05 |
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eschaton posted:Apple these days makes very extensive use of “symbols” which are essentially composable single-color vector icons rendered using the same engine as fonts wow, literally the same technology introduced in windows 95
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# ? May 7, 2024 15:39 |
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eschaton posted:because 4K is right for 24in, if you want 27in you want 5K this is true though. they're just about the sweet spot for density + resolution as i've said repeatedly i love my 12" 4k OLED laptop, but i realize that's not for everyone. the sizes/dpi eschaton mentioned should work for just about anyone though
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# ? May 7, 2024 15:40 |
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does anyone have the reiserfs murders your wife wikipedia screenshot? i can't find it. many thanks in advance
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# ? May 7, 2024 18:28 |
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spankmeister posted:does anyone have the reiserfs murders your wife wikipedia screenshot? i can't find it. many thanks in advance
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# ? May 7, 2024 18:42 |
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mystes posted:https://en.m.wikipedia.org/w/index.php?oldid=209063556&title=Comparison_of_file_systems#Features oh yeah you can just do that, duh. thanks!
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# ? May 7, 2024 18:54 |
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spankmeister posted:does anyone have the reiserfs murders your wife wikipedia screenshot? i can't find it. many thanks in advance
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# ? May 7, 2024 19:00 |
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shackleford posted:yeah let's see those same build timings but with mitigations=off Default Debian Install ryanrs posted:
code:
With mitigations=off code:
Cost of Mitigations +8.1% wall time +12.6% cpu time CPU is an Intel Xeon Silver 4114, 10-core Skylake. These builds were all/almost-all CCache hits, with little real compilation.
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# ? May 8, 2024 08:40 |
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neat, that was interesting
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# ? May 8, 2024 08:53 |
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don't know how to write that in yospos without sounding sarcastic
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# ? May 8, 2024 08:54 |
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10% slowdown is the perfect amount to argue about endlessly. It's not catastrophic, but those mfers did steal one of my cores.
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# ? May 8, 2024 09:06 |
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all those “vulnerabilities” they’re mitigating are just speculative anyway, wake me up when they actually happen
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# ? May 8, 2024 09:07 |
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I handle this by only giving randoms accounts on emulated systems that are run at 1:1 performance relative to the original hardware a VAXstation 4000 m60 is plenty fast, but not fast enough to trick the VM host into revealing anything it shouldn’t as a bonus my power draw stays relatively low
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# ? May 8, 2024 09:11 |
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Soricidus posted:all those “vulnerabilities” they’re mitigating are just speculative anyway, wake me up when they actually happen wake from suspend simply does not work properly at this time
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# ? May 8, 2024 13:58 |
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Suspend deez nuts, bithc!!!!
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# ? May 8, 2024 14:17 |
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Captain Foo posted:wake from suspend simply does not work properly at this time we’ll note this in the wiki and give the device full Linux compatibility marks. case closed
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# ? May 8, 2024 18:00 |
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parallel: Warning: Reading 11669 arguments took longer than 10 seconds. parallel: Warning: Consider removing --bar. No.
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# ? May 13, 2024 16:57 |
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# ? May 13, 2024 19:33 |
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that's 6.9 releases too many
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# ? May 13, 2024 19:39 |
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# ? May 13, 2024 19:51 |
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still using kernel 2.4 over here works on my machien
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# ? May 13, 2024 20:40 |
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probe my core dump, linux daddy
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# ? May 14, 2024 00:27 |
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linux cursed me to a life of misery. gently caress linux.
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# ? May 14, 2024 00:55 |
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# ? Jun 9, 2024 07:42 |
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outhole surfer posted:linux cursed me to a life of misery. gently caress linux. it could be worse. it could be mac os
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# ? May 14, 2024 01:03 |