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Terper posted:You get to hang out with Lala-chan though lala-chan better be the marie of Persona 5 Crimson also if the inevitable Persona 5 re-release doesn't have (end of the game spoilers) an Accomplice-esque ending or a Goro redemption thing, then why the gently caress would you make it.
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# ? Apr 11, 2017 22:24 |
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# ? Jun 6, 2024 09:17 |
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Just found a weird....bug? I'm in Palace 2, and the gold items you can see with your Third Eye that I got the first time through, I can steal them again a second time through even though they aren't there anymore.
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# ? Apr 11, 2017 22:25 |
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Part of the reason Persona 3 is good is that it does a bunch of stuff to hammer home the point that you are playing as this one guy, and the other people in your party are seaparate characters, they're not just extensions of the player. Even though some of those changes go against popular wisdom and strictly speaking make the game more tedious and difficult, I think it was a worthwhile decision, and it really pulled me in when I first played it. This is why you can't directly control your party members, you can only give them general roles to fill (Support, Go for weaknesses, All-out assault, etc). If you wanna change their equipment, you gotta actually go over to them in the dungeon and give them the item you want them to equip. Sometimes they'll be an idiot and change into something much less good, and you'll have to tell them again to use the goddamn Toy Bow because it's really good early game okay. Sometimes when you wanna head to the dungeon, someone won't be available because they're sick or they're bummed out about bad exam scores or whatever. You can split up your party and make everyone go look for treasure on their own, and sometimes they'll get caught up in a fight and need you to rescue them. After P3FES, they decided to trade that in for a more streamlined and traditional approach to party control, where (as far as dungeons are concerned) the other characters are basically little remote control robots the main character carries around in their pocket. Sometimes they make funny quips, or tell you the solution to the puzzle before you've even tried it like you're playing Virtue's Last Reward on super-duper-easy mode or something. It's not necessarily better or worse, it's just a different weighing of priorities of convenience vs. immersion through gameplay mechanics.
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# ? Apr 11, 2017 22:27 |
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I kind of wish there was a NG+ where you keep the s.link bonuses you got in the previous playthrough. Or just "gently caress the story just use whoever you want" type thing. Haru vs Kamoshida? Why not??? You already saw the plot who cares.
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# ? Apr 11, 2017 22:28 |
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ThisIsACoolGuy posted:I kind of wish there was a NG+ where you keep the s.link bonuses you got in the previous playthrough. NG+ spoilers: If you max a Confidant chain, you get an item at the end of the game that bestows some or all of the benefits. Like massages for Temperance, all the gun techniques for The Tower, the EXP bonuses from The Moon, etc.
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# ? Apr 11, 2017 22:31 |
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Terper posted:You get to hang out with Lala-chan though tbf you could just work at the bar for that.
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# ? Apr 11, 2017 22:31 |
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Capsaicin posted:Just found a weird....bug? I'm in Palace 2, and the gold items you can see with your Third Eye that I got the first time through, I can steal them again a second time through even though they aren't there anymore. I keep picking up gold items that dont exist, except my bug is the opposite and they arent highlighted in gold but I can swipe them. They always have nothing though
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# ? Apr 11, 2017 22:31 |
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Arist posted:This is insane to me, Persona 3 sucks about so much arcane bullshit MC being able to use multiple weapons, fusion spells that aren't consumable items, AI tactics that are actually useful like knock down, these are "arcane bullshit" to you? I'm also really not a fan of the shoehorned in "team up with a party member" thing they added to P3P, both because it takes forever because of crappy PSP loading times (and turning it down still eats up time) and also just sort of looks like poo poo
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# ? Apr 11, 2017 22:35 |
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Terper posted:You get to hang out with Lala-chan though The fact that she's not the S. Link is the greatest disgrace of this game.
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# ? Apr 11, 2017 22:35 |
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As much as I enjoy Persona's battle system, I kind of wish they'd just switch over to the Press Turn system from SMT instead of the knockdown/1 More concept that Persona has had since 3. Persona 5's version of it is definitely the best--I love the Baton Pass mechanic a whole lot--but the reason I think I prefer Press Turn is because it's still applicable during boss fights. The "knockdown when hit with an element the target is weak to" thing is cool in random battles but has to be toned down or basically unused during bosses or it would trivialize them. It ends up leading to boss battles needing some sort of gimmick to feel dynamic and interesting, or you're just using your strongest attacks to knock off HP as quickly as possible. Press Turns don't really trivialize things, so bosses can still have elemental weaknesses and using Press Turns can be important to actually doing well against the boss. I dunno, the knockdowns do make random battles go faster so maybe it's worth it for that.
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# ? Apr 11, 2017 22:38 |
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I like Ohya a fair bit. She continues the theme of all the Confidants not just being interesting people and friendships but collaborators, providing something that together makes the Phantom Thieves stronger for the connection. She's also a manipulative person with a desperate charm that belies her natural talent and desire to know the truth. She, along with Tora, Iwai, and Sadayo, represent adults equally hosed with and embittered by the system and I like that, as The Devil, she's not someone to look up to for it, but still somehow "one of the good ones."
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# ? Apr 11, 2017 22:40 |
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darealkooky posted:MC being able to use multiple weapons, fusion spells that aren't consumable items, AI tactics that are actually useful like knock down, these are "arcane bullshit" to you? Persona 3 also had Heart Items where if you kept a Persona around long enough, you'd get like a weapon or something maybe There were only seventeen fusion spells in the game and I can't remember how the game told you what would be a fusion ability or even what they were outside of Jack Frost and Pyro Jack doing a comedy bit I've never used sincerely used AI tactics in my life, I only use my brain's tactics which does the same thing without Yukari throwing Wind Break at the start of every fight
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# ? Apr 11, 2017 22:41 |
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Harrow posted:As much as I enjoy Persona's battle system, I kind of wish they'd just switch over to the Press Turn system from SMT instead of the knockdown/1 More concept that Persona has had since 3. Persona 5's version of it is definitely the best--I love the Baton Pass mechanic a whole lot--but the reason I think I prefer Press Turn is because it's still applicable during boss fights. The "knockdown when hit with an element the target is weak to" thing is cool in random battles but has to be toned down or basically unused during bosses or it would trivialize them. It ends up leading to boss battles needing some sort of gimmick to feel dynamic and interesting, or you're just using your strongest attacks to knock off HP as quickly as possible. Press Turns don't really trivialize things, so bosses can still have elemental weaknesses and using Press Turns can be important to actually doing well against the boss.
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# ? Apr 11, 2017 22:44 |
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YoshiOfYellow posted:I ended up only having the option to hang with Ryuji during that and you end up running into Yusuke who bought a giant shrimp platter because he found it aesthetically pleasing and not to actually eat it. It's great because all Ryuji can do is go "oh right of course". I had 3 options. I wonder if there were any more possible? It was a tough choice as... Well Ryuji is an idiot, Makoto is cool, but Hifumi turns into a Yugioh villain when she plays Shogi... But Makoto is cool but Hifumi turns into... 33 hours later I decided to go with Hifumi.
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# ? Apr 11, 2017 22:45 |
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RME posted:goro is a pleasant smiley boy and all of you are neither pleasant nor smiley to him He's an rear end hole and I hope he slips up and arrests himself!!!
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# ? Apr 11, 2017 22:46 |
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Ohya is ok but her confidant abilities are seemingly less than useless and actively harmful because it prevents you from easily jacking up the alarm to make treasure demons spawn.Moltrey posted:I honestly cannot tell you the last time I worried about my main weapon in a Persona game. Persona 3 also had weird weapon fusion where you could put a Persona in your sword and I dunno why you'd do that but okay Changing weapons around actually sort of matters in P3 because it had different types of phys damage, being able to give MC a toy bow and hit pierce weaknesses a second time without relying on yukari was a pretty pro move during parts of the early game, for example. It also lets you avenge shinji by taking on his weapon instead of being another character that can use slash attacks, that thing most of your party already does. Also those special persona fusion weapons are pretty broken. As for AI tactics, literally the only difference between "knock down" and how you approach 90% of random battles is that it saves you that half second of hitting X twice to cast the spell yourself. It's really only with P5 that the combat in these games got complicated enough outside of bosses that you can't automate it, and it makes zero sense to remove the actually useful AI tactics and replace them with the lovely ones that P4 and (for some reason) this game have. It's removing an option for no reason and they may as well have just made it direct control only. The rest of this post are things that are still in the portable version so I dunno why you're bringing it up.
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# ? Apr 11, 2017 22:48 |
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darealkooky posted:
However, they also changed the tired mechanic in P3P to be significantly less poo poo. They really should have removed it outright, but man it's beyond garbage in FES.
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# ? Apr 11, 2017 22:48 |
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tiredness lets you feel better by taking a dump so it was a good and cool mechanic also thank you for reminding me that P3P made you have to pay to heal ala the fox (except without the Slink to reduce the costs or cool animal friend wrapping) whereas the original game just healed you when you returned to the dungeon entrance for free (but people who are tired left so you had a tradeoff there)
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# ? Apr 11, 2017 22:50 |
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darealkooky posted:Ohya is ok but her confidant abilities are seemingly less than useless and actively harmful because it prevents you from easily jacking up the alarm to make treasure demons spawn. so take that as you well I couldn't tell you why I like having Psy and Nuclear damage back but when you told me about the damage types again, it was like that feeling when you step going down a flight of stairs
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# ? Apr 11, 2017 22:52 |
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Instant Grat posted:Part of the reason Persona 3 is good is that it does a bunch of stuff to hammer home the point that you are playing as this one guy, and the other people in your party are seaparate characters, they're not just extensions of the player. Even though some of those changes go against popular wisdom and strictly speaking make the game more tedious and difficult, I think it was a worthwhile decision, and it really pulled me in when I first played it. Counterpoint, having to work around the idiocy of the computer sucks, and the very idea they were going for with the "distance" they were trying to create was bad in the first place darealkooky posted:MC being able to use multiple weapons, fusion spells that aren't consumable items, AI tactics that are actually useful like knock down, these are "arcane bullshit" to you? Persona 3 having multiple physical damage types was bad in the first place because it led to poo poo like that one boss that was immune to everything but Pierce and you had to bring an insanely specific party setup., fusion spells I guess I'll give you but those were insanely situational anyway, AI tactics suck. darealkooky posted:tiredness lets you feel better by taking a dump so it was a good and cool mechanic Both times I played P3 I maxed out the money counter, this is not an issue. Also tiredness is so, so bad.
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# ? Apr 11, 2017 22:52 |
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wizard on a water slide posted:He's an rear end hole and I hope he slips up and arrests himself!!! If Goro arrests himself does that mean he is getting screwed by the cops and thus should be our pal?
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# ? Apr 11, 2017 22:53 |
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Moltrey posted:Me forgetting that P3P had different damage types for Phys made me go "oh GOD RIGHT" outloud Psy and Nuclear are cool because now there aren't any redundant party member damage types unless you count physical. Gun is cool because everyone has a gun and also because everyone has a gun.
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# ? Apr 11, 2017 22:53 |
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Capsaicin posted:Just found a weird....bug? I'm in Palace 2, and the gold items you can see with your Third Eye that I got the first time through, I can steal them again a second time through even though they aren't there anymore. Yup, I did this. Has never worked for me in a dungeon since though.
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# ? Apr 11, 2017 22:53 |
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Arist posted:lots of things are bad I'm sorry you're such a filthy casual
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# ? Apr 11, 2017 22:55 |
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Arist posted:Psy and Nuclear are cool because now there aren't any redundant party member damage types unless you count physical. Gun is cool because everyone has a gun and also because everyone has a gun. More people than Haru should have gotten Gun skills tbh. I think it would have given Yusuke a decent niche so he isn't just 'Ryugi but worse and also with ice'
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# ? Apr 11, 2017 22:55 |
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dog if you made me choose between playing Persona 3 OG or playing Persona 1 OG, well I'm honestly leaning toward Persona 1 cause that game is bullshit, but it's cool bullshti
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# ? Apr 11, 2017 22:56 |
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I don't like Persona 3 very much
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# ? Apr 11, 2017 22:56 |
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same. legit my least favorite persona tbqh
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# ? Apr 11, 2017 22:57 |
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Arist posted:Persona 3 having multiple physical damage types was bad in the first place because it led to poo poo like that one boss that was immune to everything but Pierce and you had to bring an insanely specific party setup., fusion spells I guess I'll give you but those were insanely situational anyway, AI tactics suck. Multiple physical damage types are good as long as they're also represented in physical skills, in my opinion, because in that case they're no different from elemental damage types. I don't remember if Persona 3 did that or not, but physical and gun being different damage types in SMT4 was fine even though only the protagonist could actually equip a real gun.
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# ? Apr 11, 2017 22:57 |
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I remember the p3p healing being hilariously cheap like immediately after the first full moon.
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# ? Apr 11, 2017 22:58 |
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Persona 3 is great, just mechanically garbage compared to all the games that came after it.
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# ? Apr 11, 2017 23:02 |
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Saagonsa posted:Persona 3 is great, just mechanically garbage compared to all the games that came after it. Eh, it has a lot of really weird cruft to its story (Aigis, etc) and a bunch of its original social links are terrible Also has the whole 'you have to date every girl' thing as Male MC if you want to max your links.
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# ? Apr 11, 2017 23:04 |
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For an actual content post, Persona 3 feels like this oddball transistional period between Persona 2 and the calendar system they wanted. Thing feel scattered and dense, while at the same time not fully explored. A loooot of it's social link writing is also absolutely inane and truly gives me a headache sometimes. It also feels powerfully of it's time and 2006 is a weird time to have that be. I mean things like the tone, aesthetic, themes and imagery that feel maybe too Scene for it's own good. It feels overall just all over the place with characters like Ken, Koromaru and Aigis. Aigis also introduces the whole Kirijo Group - Creating Shadows - Plumes of Dusk - Labrys situation that I feel it just collapses under the weight of what it wants to do at times. Persona 3 isn't bad at all, it's fine video game that has only gotten better every time they've remade it but it is certainly the Persona game I like the least, despite it being my very first Shin Megami Tensei related game. But now it's stuck as the middle child between it's two older siblings (if we count P2 as just a duology) that were cool and strange and can ride high on that and it's two younger sibling that are much more focused and refined Expect My Mom fucked around with this message at 23:07 on Apr 11, 2017 |
# ? Apr 11, 2017 23:05 |
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Persona 3 is good because without it Labrys wouldn't exist and Labrys is great.
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# ? Apr 11, 2017 23:09 |
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Koromaru is a good dog
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# ? Apr 11, 2017 23:09 |
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Harrow posted:Koromaru is a good dog add a world/aeon s link that is the shibe that is hanging out when you arrive at the beginning of the game it was kind of bullshit that walking koromaru wasn't an s link unto itself
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# ? Apr 11, 2017 23:10 |
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I really like P3, but I really don't like playing it.
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# ? Apr 11, 2017 23:15 |
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Zore posted:Eh, it has a lot of really weird cruft to its story (Aigis, etc) and a bunch of its original social links are terrible I honestly really don't get why Aigis is so weird to some people. Considering everything else in Persona, an android isn't really that far out there. Also yeah there are some really bad links in P3, but also some of the best links in the series like hermit and sun.
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# ? Apr 11, 2017 23:18 |
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The third palace plotline rules so far mainly because of Makoto. Previous Persona games conditioned me to expect every palace to be revealed and solved in roughly the same way until the full team is assembled and the plot kicks into high gear. NOPE though, you're gonna dance to her tune for a while, because you were idiot kids and she got you dead to rights. Also if she hadn't done that and I wasn't already spoiled on team members I honestly would have expected the third palace to be hers and the Boy Detective to be our new party member because this girl is an inch away from boiling over holy poo poo.
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# ? Apr 11, 2017 23:18 |
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# ? Jun 6, 2024 09:17 |
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Saagonsa posted:Persona 3 is great, just mechanically garbage compared to all the games that came after it. I got really lucky in Persona 3 and early on (20s or 30s) I got a Persona that randomly mutated Growth 3. I immediately registered that drat thing and it became the origin for nearly every single Persona from there on out, as I fused Growth 3 into all the Personas. This may have made the game very trivial.
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# ? Apr 11, 2017 23:24 |