Aside from headcaps and sweeping the legs, how do I want to be downing mechs to obtain the most salvage?
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# ? Apr 24, 2018 21:56 |
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# ? May 28, 2024 14:16 |
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So, first merc mission, Glitch went full meme on me. Her first shot in the game, in lieu of any better targets, was at the enemy Spider. Which was at 4 evasion pips. She promptly blows its' head clean off with the PPC. canepazzo posted:How do I repair mechs in storage? I salvaged a Locust, it's in storage and unfieldable. I have no options to send it to a bay, or repair, or refit. Do I have to collect the equipment for a standard loadout for that mech in order to make it fieldable? Where do I check the standard loadout? You need three parts to make one, yes. Killing a Mech through center torso destruction creates one parts, killing it through destroying both legs creates two and killing it through pilot death creates three. Pilot kills means either blowing off the head or causing enough pilot hits. (Pilot hits are caused by headshots, causing the Mech to fall over, causing ammo detonations or blowing off side torsos.) RBA Starblade posted:What happens after that anyway? They just show up in plot conversations from then on? Your story character is immortal. They just get thrown into the Medbay for a good long time.
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# ? Apr 24, 2018 21:59 |
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If there is one thing I absolutely would change, it is the ability to skip the tutorial and starter missions when you are learning the ropes. Mostly since I already knew most of this from playing Multiplayer. Having fun so far though.
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# ? Apr 24, 2018 22:02 |
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What's a good starting set for your player dude? I went 2 tactics 1 gunnery because periphery exile sounded reasonable for a silent protagonist.
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# ? Apr 24, 2018 22:03 |
evilmiera posted:If there is one thing I absolutely would change, it is the ability to skip the tutorial and starter missions when you are learning the ropes. Mostly since I already knew most of this from playing Multiplayer. Agree, mostly cause you don't get to keep any salvage and the introductory part is long enough to want to skip it on second play-through
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# ? Apr 24, 2018 22:06 |
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Beer4TheBeerGod posted:What's a good starting set for your player dude? I went 2 tactics 1 gunnery because periphery exile sounded reasonable for a silent protagonist.
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# ? Apr 24, 2018 22:11 |
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Bah, with the connection issues and stuff apparently my 'multiplayer' callsign was set to something I didn't want. Apparently it can't be changed, which is a shame.
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# ? Apr 24, 2018 22:11 |
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I was real anti harebrained studios a couple years ago because I enjoy tabletop battletech a lot, but this game is pretty cool so far. Although playing megamek with tons of people, each controlling a mech, in teams is still fun as hell.
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# ? Apr 24, 2018 22:15 |
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Really enjoying the game so far, which I pretty much knew I would from watching the cknoor and quill18 videos of the game. No tech issues other than moderately long loading times, and the game freezing up for a short time while loading, which makes windows want to close it. Which I wonder if people are taking that to mean it is crashing and letting windows close it?
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# ? Apr 24, 2018 22:17 |
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Anyone else having issues redeeming their Shadowhawk/Atlas skin in-game? Mine just hangs at "Please wait, checking code" forever. edit: Nevermind, it worked eventually.
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# ? Apr 24, 2018 22:18 |
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SpaceDrake posted:So a few interesting modding notes so far: This is literally exactly the poo poo I'm worried about, thanks for digging around SpaceDrake. Iymarra posted:Aside from headcaps and sweeping the legs, how do I want to be downing mechs to obtain the most salvage? Pilot hits. Knockdowns, Side Torso destruction, pinging the mech's head with a BB gun, etc. Enough of those [3 or 4] should take out most pilots.
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# ? Apr 24, 2018 22:18 |
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I'm stuck at the character creation screen.... Because I can't decide between "Miami", "Canary", "Warlock" and "Double Down" for a callsign.
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# ? Apr 24, 2018 22:19 |
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I decided to name myself Kerensky, just to see how many angry glares I'll get in about 25 years.
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# ? Apr 24, 2018 22:19 |
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Game seems to be one of two things at the moment for people. Either no issues or completely unplayable. I can get to the Aurgian screen after the initial cutscene before the whole screen just blacks out and crashes. All I wanted was to spend ANZAC day playing stompy robits
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# ? Apr 24, 2018 22:20 |
Airspace posted:Bah, with the connection issues and stuff apparently my 'multiplayer' callsign was set to something I didn't want. I did the same thing, thought I was making my character's callsign - not my multiplayer callsign. Seems tied to the Paradox login.
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# ? Apr 24, 2018 22:21 |
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Just want to be sure I have this straight. No high resoultion spport or wide monitor support, but plety of time to code in transgender pronouns and head graphics? I mean really? You guys sat around and made a decision to go with three sexes..but not high resolution. So I load up the game, select 3440x1440. Loading....loading...loading...loading. Good solid 10 min. Till I noticed this little UI element on the bottom that moved when I hovered over it. I clicked it and the game continued. Way to screw over your customers I love sitting at a loading screen for no reason. I play the intro. Exit out to see if someone has a fix for the UI at 3440x1440 because of course 3rd genders (which dont exist) is supper important. Can I play at a Cat if I identify as one? Anyways, game is too new so no mods (that I have found). Go back to the game and now the 3440x1440 is even available? Why should I have to play the game now with huge letter boxes on either side? But hey at least they got gender fluidity into the game...because that is VERY important. Ill return the game until modders fix the moronic devs decisions - but of course by then new games will have come out and this will be forgotten.
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# ? Apr 24, 2018 22:22 |
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winterwerefox posted:Just want to be sure I have this straight. No high resoultion spport or wide monitor support, but plety of time to code in transgender pronouns and head graphics? I mean really? You guys sat around and made a decision to go with three sexes..but not high resolution. So I load up the game, select 3440x1440. Loading....loading...loading...loading. Good solid 10 min. Till I noticed this little UI element on the bottom that moved when I hovered over it. I clicked it and the game continued. Way to screw over your customers I love sitting at a loading screen for no reason. I play the intro. Exit out to see if someone has a fix for the UI at 3440x1440 because of course 3rd genders (which dont exist) is supper important. Can I play at a Cat if I identify as one? Anyways, game is too new so no mods (that I have found). Go back to the game and now the 3440x1440 is even available? Why should I have to play the game now with huge letter boxes on either side? But hey at least they got gender fluidity into the game...because that is VERY important. Ill return the game until modders fix the moronic devs decisions - but of course by then new games will have come out and this will be forgotten. source your quotes
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# ? Apr 24, 2018 22:22 |
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winterwerefox posted:Just want to be sure I have this straight. No high resoultion spport or wide monitor support, but plety of time to code in transgender pronouns and head graphics? I mean really? You guys sat around and made a decision to go with three sexes..but not high resolution. So I load up the game, select 3440x1440. Loading....loading...loading...loading. Good solid 10 min. Till I noticed this little UI element on the bottom that moved when I hovered over it. I clicked it and the game continued. Way to screw over your customers I love sitting at a loading screen for no reason. I play the intro. Exit out to see if someone has a fix for the UI at 3440x1440 because of course 3rd genders (which dont exist) is supper important. Can I play at a Cat if I identify as one? Anyways, game is too new so no mods (that I have found). Go back to the game and now the 3440x1440 is even available? Why should I have to play the game now with huge letter boxes on either side? But hey at least they got gender fluidity into the game...because that is VERY important. Ill return the game until modders fix the moronic devs decisions - but of course by then new games will have come out and this will be forgotten. You seem mad.
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# ? Apr 24, 2018 22:23 |
^^^^ That's a Steam review. Before I do something that gets me banned, are there any restrictions (aside from the obvious decency&co ones) for MP callsigns? Cause I was considering getting Major Plothole Kerensky out of the mothballs but I wouldn't like eating a ban/suspension if setting proprietary names are off limits. For my trial SP run, I'm going with Jimmy 'Five Bellies' Gardner. Hopefully I'll find a portrait to match such a fine specimen: I already know I can get tips/roots colors for the hairs, so that's a good start.
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# ? Apr 24, 2018 22:25 |
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Hav posted:You seem mad. You seem had.
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# ? Apr 24, 2018 22:25 |
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So if anyone else here is getting a crash to a black screen after the opening cinematic, and you also pre-loaded the game, deleting it and re-downloading it fixed the issue for me after nothing else fixed it.
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# ? Apr 24, 2018 22:25 |
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https://steamcommunity.com/id/warcrym/recommended/637090/
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# ? Apr 24, 2018 22:26 |
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I said come in! posted:A bad Battletech game. Not even surprised. it's good
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# ? Apr 24, 2018 22:27 |
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Anyone know if there is (or should be) a difference between salvaging a 'mech and selling it at a store?
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# ? Apr 24, 2018 22:28 |
Ciaphas posted:Anyone know if there is (or should be) a difference between salvaging a 'mech and selling it at a store? There is currently a bug where selling the mech will give you significantly less space bucks compared to scrapping it. So if you want to permanently get rid of one, just scrap it.
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# ? Apr 24, 2018 22:32 |
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Played for about five hours so far. , I have a decent amount of TT experience. Missions are pretty long but meaty. Blasting off components feel great, I wish there was more environmental type stuff like loose missiles/explosions setting trees on fire. Haven’t had any technical issues outside my last post. I’m actually doing pretty good so far! Haven’t had any real losses and staying just out of the red. Helps to sell dead weight. Game is rad and I get a kick out of the day to day stuff, I just wish there was more voice acting. The mod scene is what I’m really excited for.
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# ? Apr 24, 2018 22:34 |
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Tindahbawx posted:So if anyone else here is getting a crash to a black screen after the opening cinematic, and you also pre-loaded the game, deleting it and re-downloading it fixed the issue for me after nothing else fixed it. I'm going to give this a go now.
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# ? Apr 24, 2018 22:34 |
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Xarbala posted:This is literally exactly the poo poo I'm worried about, thanks for digging around SpaceDrake. To be clear, are you worried about people being able to put anime into the game, or the portrait system being a little inflexible? I actually have one more idea for now on the "get starters to show 2D portraits" front. It'd be a *goofy* workaround, but we'll see.
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# ? Apr 24, 2018 22:41 |
Is there some kind of timing on missions? Can I gently caress around and avoid main plot ones forever? Game is great! Wishlist: standard and variant mech loadouts saved somewhere so I can repair/refit without a calculator.
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# ? Apr 24, 2018 22:45 |
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How early can I get a King Crab, my most favouritist assault mech?
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# ? Apr 24, 2018 22:46 |
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Report from the first two missions: Yoko Ricol (callsign: YoRi) is of to a good start. First I park her mech directly in front of a bunch of "harmless" vehicles. Cue a huge cloud of missiles coming from those striker-tanks. After surviving this, I then follow up with accidentally parking her mech right next to our first real enemies, with the back towards them. Both times I get through this without getting hit a single time. Then we punch that Wolverine to death. I love this game! And luckily I can now save and quit, because it's almost midnight and I have to go to work tomorrow! (Well, poo poo)
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# ? Apr 24, 2018 22:47 |
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Played a couple of missions so far and I see why reviewers might find it boring in spots. Had to take out a pirate base. Stomped in, shot the enemies dead, no problem. But the buildings have several hundred hit points each and are still a mile away, so after another seven or eight rounds I finally get all the buildings killed and then I still have to spend another two minutes running everyone to an extraction point. That mission was easily ten minutes longer than it needed to be, and if lots of missions play out like that I could see getting bored or frustrated. Having fun blasting robits/messing around in the mech bay otherwise, no major bugs for me.
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# ? Apr 24, 2018 22:49 |
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canepazzo posted:Is there some kind of timing on missions? Can I gently caress around and avoid main plot ones forever? You can gently caress around forever, but harder missions are in part locked behind main story progression. So you might want to do some of the main story missions. Improbable Lobster posted:How early can I get a King Crab, my most favouritist assault mech? Not early.
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# ? Apr 24, 2018 22:49 |
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Hated the Spider, couldn't wait to get rid of it. Then, on the Argo mission I run it in to take a potshot at the Quickdraw for the hell of it. Head destroyed, salvage screen comes up with three Quickdraw pieces available to choose. Spider is now my new favorite mech.
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# ? Apr 24, 2018 22:51 |
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I absolutely botched the first real mission as mercenaries and got two mechs destroyed and my character knocked out for almost four months lol What are the yellow bars below the heat bar, by the way?
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# ? Apr 24, 2018 22:52 |
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The game keeps freezing on the first load screen.
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# ? Apr 24, 2018 22:55 |
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Azran posted:I absolutely botched the first real mission as mercenaries and got two mechs destroyed and my character knocked out for almost four months lol Stability. When it fills up your mech gets knocked on its butt.
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# ? Apr 24, 2018 22:55 |
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Zanziabar posted:I'm going to give this a go now. Try a verify local files first before redownloading the whole thing. Doesn't take too long and might save a wait. As for the spider it's massive jump range (best in the game I think?) Lets it really take advantage of the reserve initiative system. If the pilot gets the shoot->move perk you can backshot like a madmad. Taerkar fucked around with this message at 22:58 on Apr 24, 2018 |
# ? Apr 24, 2018 22:56 |
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Azran posted:I absolutely botched the first real mission as mercenaries and got two mechs destroyed and my character knocked out for almost four months lol Stability. A lot of combat stuff is talked about here - https://steamcommunity.com/sharedfiles/filedetails/?id=1365402907
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# ? Apr 24, 2018 22:57 |
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# ? May 28, 2024 14:16 |
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Trip report: runs amazingly well on my old potato of a PC on medium, loading times are absolutely not a problem (longest was like 10 seconds maybe?) and the game looks perfectly fine in spite of the low settings. Biggest complaint so far is that the dumb story and tutorial aren't optional, hopefully the start was the most story-dense part of the game because I wasn't expecting to like it and I'm enjoying it less than I expected The game flow is so, so much better once you turn off all the awful action cameras and weird disappearing UI elements and poo poo.
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# ? Apr 24, 2018 23:02 |