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There are a ton of fun games to play right now. WW2’s campaign is satisfying and exciting as gently caress. The battle of the bulge mission left a bulge in my pants. There is this moment in it in the snow where a bunch of smoke grenades are popped and like a hundred Germans start running at your trench through the fog as allied p-38s drop hot loads into the forest around you and it’s seriously so loving intense. rear end creed actually is unironically good. And, then, there’s like a million little $15 games on the Black Friday sale that are enjoyable for hours on end. You do not actually need to play destiny 2 if you don’t want to. Hell, you don’t even need to have it installed! Also pornhub has a Black Friday sale FYI.
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# ? Nov 26, 2017 05:05 |
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# ? Jun 5, 2024 08:51 |
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Blind Rasputin posted:rear end creed actually is unironically good. Played the Ezio Collection trilogy a while back (3 and 1 best) as D1 was winding down, playing the next set of three games now. Black Flag was buttholes but I finished it earlier today and started Unity, which is hot fire. I am very excited to grind away on it, then play Syndicate, then the newest one, all instead of playing Destiny cvnvcnv fucked around with this message at 07:58 on Nov 26, 2017 |
# ? Nov 26, 2017 06:08 |
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Father Wendigo posted:UGH. I am really missing Stardew Valley at this point. Because there are a whopping two public events and you've gotta wait for them to repop.
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# ? Nov 26, 2017 06:42 |
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cvnvcnv posted:Played the Ezio Collection trilogy a while back (3 and 1 best) as D1 was winding down, playing the next set of three games now. Black Flag was buttholes but I finished it earlier today and started Unity, which is hot fire. I am very excited to grind away on it, then play Syndicate, then the newest one, all instead of playing Destiny sorry mate but black flag is the only good assassins creed
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# ? Nov 26, 2017 08:52 |
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Landing on Venus: the corrosive atmosphere melt any drone we sent there in minutes. Reading Reddit: the storm of salt has epic proportions and hardware last only seconds. I don't want to be that guy, but if so much people are not happy with the game maybe they should find something else to do? maybe? I just started playing Persona 5. Basic field report: Is good, is very good, I vouch for it.
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# ? Nov 26, 2017 10:15 |
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I have found something else to do when goons aren't on: watch porn and shoot guns.
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# ? Nov 26, 2017 11:59 |
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PathAsc posted:I have found something else to do when goons aren't on: watch porn and shoot guns. It's spelled "cum"
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# ? Nov 26, 2017 12:07 |
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I'm playing Destiny 2 right now and having fun I hear that they outlawed fun in Destiny 2 I hope the reddit police doesn't get me
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# ? Nov 26, 2017 12:28 |
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MechaSeinfeld posted:It's spelled "cum" Lol
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# ? Nov 26, 2017 12:29 |
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MechaSeinfeld posted:It's spelled "cum" This is my waifu this is my cum This is for weebs and this is for mum
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# ? Nov 26, 2017 12:49 |
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deadwing posted:I'm playing Destiny 2 right now and having fun Even with its problems, when I played Destiny 1 I played it for months on end without playing any other games Eververse was supposed to be a way to make money off of people like me, but then they made a sequel that, after a point, you only needed to play for about 2 hours a week max So basically everyone loses
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# ? Nov 26, 2017 14:55 |
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Legs Benedict posted:also remember the interview with Lars where he was like “the crucible team kept saying that 4v4 would be bad but I really liked the idea so I pushed it through because you gotta break eggs to make an omelette” This explains why every single PvP map is way too big for 4v4 then. If Bungie can instantly turn-off an XP nerfing system once the community discovers it I'm sure they could take five minutes to switch all the PvP modes over to 6v6.
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# ? Nov 26, 2017 16:20 |
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One thing i always find funny is when you load into Crucible it still shows the fire team sizes as 6. So each team lists out as 4/6. Cant tell if that's just incompetence hiding that its def still the same d1 backbone or just lazy.
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# ? Nov 26, 2017 16:39 |
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tqilamknbrd posted:sorry mate but black flag is the only good assassins creed Easily the worst, you psycho.
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# ? Nov 26, 2017 17:25 |
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SUNKOS posted:This explains why every single PvP map is way too big for 4v4 then. If Bungie can instantly turn-off an XP nerfing system once the community discovers it I'm sure they could take five minutes to switch all the PvP modes over to 6v6. quote:Right, so it's not something you guys might revisit or rework in the future? Like could we see 6v6 return, but maybe on a larger map?
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# ? Nov 26, 2017 18:15 |
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Akuma posted:Its not happening. "the entire game was created around this 4v4 focus." 3-man strikes 6-man raids 12-person public events yeah, gently caress off, Lars.
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# ? Nov 26, 2017 18:19 |
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Akuma posted:Its not happening. quote:Right, so it's not something you guys might revisit or rework in the future? Like could we see 6v6 return, but maybe on a larger map? "gently caress you, I'm right"
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# ? Nov 26, 2017 18:27 |
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I think Lars is full of poo poo, and I don't believe it.
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# ? Nov 26, 2017 18:35 |
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The maps aren't too small, and even if they are, maps being too small for 6v6 apparently didn't bother them much in Destiny 1
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# ? Nov 26, 2017 18:37 |
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*imports maps from D1 into D2* “Sorry guys the game’s too reliant on 4v4 design!”
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# ? Nov 26, 2017 18:41 |
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This is just the same poo poo you will look back on in a year when the game is cleaned up and wonder how people even played the game at this point. This is the beginning and the end. Also what kind of weirdo doesn't like the new Doom.
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# ? Nov 26, 2017 19:21 |
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quote:Right, so it's not something you guys might revisit or rework in the future? Like could we see 6v6 return, but maybe on a larger map? I dunno man maybe just go change whatever value sets the teamsize from 4 to 6? Guy's trying to pretend it's this monumental task that would somehow break everything and take so much work when in reality someone could do it during their lunch break and still have time to poo poo on this guys desk before getting back to work. Then again maybe he's got bigger problems if he thinks teams reverting back to six people instead of four is somehow doubling their size, he can't even get basic maths right.
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# ? Nov 26, 2017 19:32 |
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If we went back to 6v6 pvp without carefully adjusting everything else it might result in a bad pvp experience......
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# ? Nov 26, 2017 19:39 |
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Going from 8 players to 12 means you're multiplying the network traffic by over 2.3 times. It's not as simple as just changing a number in a db.
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# ? Nov 26, 2017 19:43 |
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SUNKOS posted:I dunno man maybe just go change whatever value sets the teamsize from 4 to 6? Guy's trying to pretend it's this monumental task that would somehow break everything and take so much work when in reality someone could do it during their lunch break and still have time to poo poo on this guys desk before getting back to work. Then again maybe he's got bigger problems if he thinks teams reverting back to six people instead of four is somehow doubling their size, he can't even get basic maths right. Having worked on AAA games I can tell you they are not a guarantee of any given area of the code being easily extensible. A huge amount of things are hard-coded in myriad spaghetti-like ways. That's not even considering the networking implications of a third more players.
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# ? Nov 26, 2017 19:44 |
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SUNKOS posted:I dunno man maybe just go change whatever value sets the teamsize from 4 to 6? Guy's trying to pretend it's this monumental task that would somehow break everything and take so much work when in reality someone could do it during their lunch break and still have time to poo poo on this guys desk before getting back to work. It's really hard to estimate how hard a particular task would be in a codebase of this size with no knowledge of it. At the very least you'd have to have to update the HUD and match intro cutscenes and probably a bunch of other internal things I can't think of off the top of my head, all of which would be heavily dependent on how well and flexibly they were written in the first place.
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# ? Nov 26, 2017 19:45 |
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it’s true that you wouldn’t be able to flip a switch and make it 6v6 it’s also true that it should never have been 4v4 in the first place and that lars is a shithead
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# ? Nov 26, 2017 19:48 |
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4v4 isn't the problem, high cooldowns and the high ttk are why PvP is so goddamn boring.
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# ? Nov 26, 2017 19:54 |
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ElNarez posted:4v4 isn't the problem, high cooldowns and the high ttk are why PvP is so goddamn boring. No 4v4 is absolutely a problem and there’s a reason most casual players stayed in the 6v6 playlists instead of 3v3 for D1
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# ? Nov 26, 2017 19:56 |
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haveblue posted:It's really hard to estimate how hard a particular task would be in a codebase of this size with no knowledge of it. At the very least you'd have to have to update the HUD and match intro cutscenes and probably a bunch of other internal things I can't think of off the top of my head, all of which would be heavily dependent on how well and flexibly they were written in the first place. Good points regarding the HUD & intro, but considering the game counts fireteams as 4/6 I think we all know deep down that it would be a very quick change to make, he's just fallen into the trap some developers do where they think they know better than everyone else and double down with dumb excuses to defend their bad decisions. Does anyone really think that the game was developed with 4v4 in mind and maps like Vostok are just comically large because Bungie wanted to explore the walking simulator genre? It was obviously changed from 6v6 to 4v4 at the last minute and the only reason it would remain 4v4 is because Lars can't admit he screwed up and should have listened to his team. Looking on Glassdoor you can see this arrogance is rife among development leads in the studio.
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# ? Nov 26, 2017 20:00 |
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I can still like the live team, right? It's just the jackhole dev team who are horrible?
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# ? Nov 26, 2017 20:05 |
Roman posted:Eververse was supposed to be a way to make money off of people like me, but then they made a sequel that, after a point, you only needed to play for about 2 hours a week max What about those of us who only can/want to play a couple hours a week? Honest question, I thought D1 had too much grinding, especially pre-TTK. I bought the game on XBAWX ONE X for $50 off but am waiting for the X patch to play.
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# ? Nov 26, 2017 20:07 |
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Isn't that all development leads on some level?
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# ? Nov 26, 2017 20:07 |
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I think Lars is full of poo poo and that he's being intentionally-not-technically-wrong about 6v6 because it's not going to be 6v6.
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# ? Nov 26, 2017 20:36 |
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Waffle House posted:I think Lars is full of poo poo and that he's being intentionally-not-technically-wrong about 6v6 because it's not going to be 6v6. EIGHT VERSUS EIGHT
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# ? Nov 26, 2017 21:05 |
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What if the switch to 4v4 crucible has nothing to do with balance but was just the cheapest way to reduce lag
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# ? Nov 26, 2017 21:06 |
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Emron posted:What if the switch to 4v4 crucible has nothing to do with balance but was just the cheapest way to reduce lag Probably a better plan to balance based off micro first, too. I keep forgetting the game's only been out for like two months
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# ? Nov 26, 2017 21:14 |
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Emron posted:What if the switch to 4v4 crucible has nothing to do with balance but was just the cheapest way to reduce lag This has been my assumption the whole time
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# ? Nov 26, 2017 21:20 |
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FishBulb posted:This has been my assumption the whole time It obviously played a large part and remember this is a commercial product so they made the decision to make the pvp boring poo poo instead of going under the hood or redoing the infrastructure.
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# ? Nov 26, 2017 21:33 |
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# ? Jun 5, 2024 08:51 |
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"That's not an investment we're willing to make" - Luke Smith, AAA game developer
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# ? Nov 26, 2017 21:39 |