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The most significant effect removing MP had on the game design (Which I really liked) was the fact that each and every encounter took into account that the player had max resources at all times. In classic RPGs, the developers had to consider players who were running low on health, mp and items and thus lots of battles were extremely trivial because the outcomes were decided in the inventory/status menus, rather than the actual fight.
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# ¿ Oct 25, 2013 23:20 |
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# ¿ May 10, 2024 21:51 |
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epitasis posted:is the ending of ff7 considered good? if so this might be the first episodic game with a good ending. stay tuned I remember when there were still debates about the ending of FFVII.
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# ¿ Dec 7, 2015 07:23 |
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To me FFXII is the precursor to Xenoblade series. It's nowhere near as involved gameplay wise but the world building is excellent and there's genuine feeling of discovery as you stumble on completely optional areas.
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# ¿ Feb 10, 2016 15:33 |
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AlphaKretin posted:So in FFXII, Reddas just joined, I have my airship, and the final dungeon is being namedropped. But I've got a bunch of weapon/armour/magic tiers left and I'm only 30 hours in. I'm assuming the game does not end quite yet? There's a lot of optional content in FFXII which should take you easily another 70 hours if you want.
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# ¿ Feb 16, 2016 06:42 |
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There isn't a single series Platinum can't turn into a competent beat em up. Can we have a PS4 remake of Slashly Souls made by Platinum where the main protagonist is Artorias ninja flipping all over?
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# ¿ Apr 17, 2016 14:23 |
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I count Korra as a good but terribly underbudgeted game.
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# ¿ Apr 17, 2016 14:48 |
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Guys, did you hear the best FF ever made is getting a PS4 remaster? I've been waiting for this for several years now.
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# ¿ Jun 7, 2016 11:03 |
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Mr. Fortitude posted:If XII comes to PC, I'd be interested to see if someone makes a gameplay balance mod at some point. Make it so Gambits can take care of the most repetitive tasks, but you can't use them as a crutch and have to engage with the combat. Like the other poster mentioned. FFXII battle system is built so that the AI can handle any scenario own its own. There's not a lot going on during battles. If they want to make the battles more involved, they need to introduce cool downs, side attacks, rear attacks and skill combos similar to FFXIV for example.
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# ¿ Jun 7, 2016 16:38 |
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I'm probably not the first one to say this but the food in FFXV looks delicious. Probably the best looking video game food after Snake Eater
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# ¿ Aug 10, 2016 15:09 |
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Huxley posted:About to pick up 13-2 and LR for the first time after playing 13 on release and not since. FF13-2 rewrites FF13's ending and Lightning Returns continues where FF13-2 left off. FF13-2 tried to respond to criticism on FFXIII's linearity and it's alright in my opinion. It definitely isn't any worse than the original. I hate Lightning Returns. Maybe it's because they decided to make the godawful NPC storylines the main focus which are really dumb, even by JRPG standards.
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# ¿ Aug 10, 2016 17:18 |
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The GIG posted:https://www.youtube.com/watch?v=mQo8BxrLSc0 Omg Vaan when did you become hot
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# ¿ Aug 11, 2016 15:48 |
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voltcatfish posted:Apparently FFXV's story takes place over ten years and the characters age with it I wanna be like Noctis when I grow up. In 4 years
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# ¿ Sep 3, 2016 12:36 |
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I'm proud to say that I'm one of the people who (probably) outlived FFXV development
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# ¿ Oct 28, 2016 13:05 |
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I'm so excited for FF Versus XIII https://m.youtube.com/watch?v=uQ7MwTXYLpg
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# ¿ Nov 16, 2016 10:36 |
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FFXV is the demo for glorious FFXII remaster
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# ¿ Dec 7, 2016 17:16 |
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Tae posted:What's the last thing FF hasn't done with Summons yet? Making them armor? Well FFVIII had a mechanic that allowed you to tank strong hits by performing a summon, because they had separate HP bar while casting.
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# ¿ Jan 28, 2017 21:34 |
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FFXV has visually impressive combat and it feels really good at times. Then you sort of realize that you aren't really challenged for the majority of the game. What I'm really trying to say that Nioh is going to own and it cannot come any sooner.
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# ¿ Jan 29, 2017 18:13 |
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FFXIII might be bad but it has the slickest menu design out of all RPGs I've played. Whoever came up with those animated portraits in the equipment screen deserves better
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# ¿ Apr 19, 2017 05:37 |
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Renoistic posted:
The what
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# ¿ Apr 28, 2017 13:45 |
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quote:) Noct's dad may have suspected this, which is another reason he just happened to send his son and heir out of town on the eve of the treaty. I'd like to add that he didn't just suspect, he more or less knew what the empire was doing the whole time. To paraphrase, Cid says later that Regis knew he was going to lose the war one way or the other and he just had to play his losing hand while keeping Noct and Luna alive.
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# ¿ May 8, 2017 13:49 |
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FFXII is what FFXV should've been. They took a step back in so many things FFXII already did perfectly
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# ¿ Jun 21, 2017 05:47 |
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FFXII is the best and Seeking Power is my favorite
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# ¿ Jul 4, 2017 13:28 |
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Gambits could be implemented into just about every turn based RPG ever and they should.
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# ¿ Jul 9, 2017 14:35 |
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If you do not pick Samurai for Basch you've made the wrong choice
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# ¿ Jul 12, 2017 07:42 |
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If FFXII doesn't please you nitpickers then relieve yourself of the trouble and send me a copy. Otherwise I'd have to make a choice between paying bills and playing my favorite JRPG of all time. Ughh
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# ¿ Jul 19, 2017 09:14 |
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This translated part from an old interview with Ito adresses some FFXII talk: Ito: One way to play the original game is to just become strong and barrel through; every character will get stronger if you just acquire every license from the starting point as you go. This isn't what I had had in mind. I wanted people to choose this license and that one, with each of the six characters going in different directions. I wanted the players to worry about [which licenses to acquire] as they played, and develop their own styles. Whether it's a treasure or whatever, what happens is "destiny", and the player has to accept it and keep going. I thought the original version had this, but one part of me thought that it ended up not functioning very well. There are treasures that sometimes have gil and sometimes items, and if you only got a few gil, I wanted the player to value that small amount of money and keep making progress. But in fact, [some people] just reset until they get the item they want, don't they? It's difficult to make it so that the player has to accept the finality that the item [that they desired] wasn't there
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# ¿ Jul 19, 2017 17:14 |
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In case anyone didn't know, it takes 3 zones for a chest to respawn in FFXII. In the Zodiac version they changed it to one so you can go back and forth to grind treasure
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# ¿ Jul 19, 2017 17:30 |
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It's closer to the original FFXII than IZJS version in that regard. I'm considering playing the game first with single jobs only since you can't just cherry pick the stuff you need and compensate all weaknesses with a second job.
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# ¿ Jul 20, 2017 12:25 |
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FFXII is my favorite idle clicker game without irony.
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# ¿ Jul 21, 2017 09:35 |
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Dumb question: Best sources for comparing job combinations?
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# ¿ Jul 22, 2017 15:28 |
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Haven't time to play so I've been juggling around job combos instead on my phone Penelo: SHI/SAM Vaan: MNK/SAM Basch: SAM/KNI Ashe: RDM/BRK Balthier: BLM/RDM Fran : TIM/??? I want to use Time Battlemage as a primary role so something to complement Crossbows and heavy armor I guess?
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# ¿ Jul 23, 2017 07:52 |
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Harrow posted:What's with all the Bushi? (They called Samurai "Bushi" in this for some reason.) Shi/Bushi is for Yagyu Darkblade combo and nothing else Monk/Bushi for Holy nukes (And slightly more interesting than WHM, though Monk and Knight also sound fun) Most people use Time Mage for the magic only but I wanna use it primarily for bolts so I want something to complement that (Breaker or Uhlan maybe?) I purposefully left out WHM to make the party more exotic WaltherFeng fucked around with this message at 16:58 on Jul 23, 2017 |
# ¿ Jul 23, 2017 16:41 |
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Someone direct me to a random party generator. That poo poo could be fun on future replaysp
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# ¿ Jul 24, 2017 17:04 |
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I finally got a chance to sit down and play FFXII and It's so hngh good. The graphics really benefit from remastering and the game finally looks and sounds the way it should. In regards to difficulty there's alot of optional content that can be done really early which should prove a good challenge FFXV is a lot more interesting as Lvl 1 but it does require some grinding for gear
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# ¿ Jul 25, 2017 18:15 |
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Harrow posted:Vulnerable means they won't be immune or absorb it. Weak means they'll take extra damage from it. It's true
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# ¿ Jul 26, 2017 04:37 |
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Played up to Mimic Queen and did some hunts. I used to play vanilla FFXII a lot but I really like how they've subtle changes to accessories, shops, magicks etc. Decided to roll with BRK/SHI MNK/BLM SAM/KNI BLM/RDM RDM/BRK TIM/UHL With this I got all the high level offensive magicks covered for maximum dmg and some natural healing as well without a WHM. Also rapid fire debuffs WaltherFeng fucked around with this message at 06:10 on Jul 26, 2017 |
# ¿ Jul 26, 2017 06:02 |
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Hah I beat Ba'gamnan for the first time in 10 years by spamming Aquara Motes found in Lhusu Mines. 4x speed really came in handy farming chests
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# ¿ Jul 27, 2017 08:41 |
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Japanese voices are pretty cool imo. Especially since the English ones are pretty monotone in their delivery. I'm trying to come up with legit reasons why I think this is the best game in the series and it mostly boils down: You know all that typical RPG bullshit? Well here's gambits and a loving fast forward button. That combined with the Job System, world building and the new remastered music and graphics.
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# ¿ Jul 27, 2017 09:54 |
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precision posted:Just smh if you don't make Fran an Uhlan. Only Balthier looks cooler with a spear than her. Fran is a Time Mage because that fits with Viera life spans (Obviously I chose Uhlan as a secondary because of the synergy)
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# ¿ Jul 27, 2017 11:58 |
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# ¿ May 10, 2024 21:51 |
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FFXII's map design pulled off Dark Souls before Dark Souls. If you look at how all the areas connect it's pretty drat awesome
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# ¿ Jul 27, 2017 16:46 |