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It's ridiculous how much this game has ensnared me- I've put an ungodly amount of hours way too quickly in this game. Holy poo poo it is so good. This is easily, EASILY GOTY for me. Now that they have the general system developed I absolutely cannot wait to see what they do with the setting because if they end up creating a true full scale RPG and not like a Fable-style RPG (in regards to roleplaying/reactivity of the story/the size of the setting) then Capcom will pretty much forever hold the gold standard for RPGs. I've switched between Strider, Ranger, Magic Archer, Fighter and Warrior and so far every single class has been insanely different in how they play. The way you have to approach fights changes so drastically depending on so many factors, and combat feels so goddamn good.. It makes every single other "open action RPG" seem like jokes- and the straight action games even moreso. Despite being well into my New Game+ I've still missed out a bunch of things apparently, including a bunch of optional areas/dungeons -and- bosses(?). I'm really wondering how sidestories/quests work since there appears to be some semblence of choice. how (ending spoilers)the "most valuable person" is decided for it alongside what happens if you pick the rear end in a top hat options. Even the simple design of having a constant autosave and one save slot makes decisions seem so much more important/gives actions a lot of weight. Capcom is weird as gently caress. They produce garbage like SFXT and then throw out this near-masterpiece with nearly no advertising. I really, REALLY hope this game becomes a success because it's just so obscenely good in all the right areas. edit: For Magic Archers, try using the Vortex Arrow combined with the Shadow Hold dagger spell. The vortex is incredibly strong and will drag literally every type of enemy other than giants into it. You don't have to fire it at an enemy either, and can just pin it onto a spot on the ground where you've put down the spell. It lets your party go bananas on groups of rough enemies and makes up for the lackluster damage of the class (outside of specific exceptions, where the magic archer does ridiculous monster damage) Like every class there's vastly different ways to play them but that's what I used for my endgame where I had to rely heavily on my party to dish out all the damage. Fereydun fucked around with this message at 13:32 on May 25, 2012 |
# ¿ May 25, 2012 13:21 |
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# ¿ May 15, 2024 22:02 |
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The core system of the game is so incredibly good that the game's pretty much leading up to a potential masterpiece. However, the lack of world content/incentive to explore and quests hurt the game a lot... Luckily, since the core is so good the game can go multiple directions as to improve upon it- whether it's a hardcore dungeon crawler or a better open-world RPG. If Capcom could team up with a team that had a great sense of building up a world (or go the straight dungeon-crawler route which would make the combat system even more important in sense of the small details in terms of long-term survival.) the sequel would seriously be a true masterpiece of the RPG/action genre.
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# ¿ May 30, 2012 23:37 |
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Kilometers Davis posted:Also, anyone care to post your "and then Dragon's Dogma really clicked with me moment"? Having my lantern go out while in a cave fighting lizardmen due to crossing a stream of water that was falling from the ceiling. Since none of my pawns had lanterns the entire cave suddenly went pitch black, lighted only by the fireballs that my mage pawn would cast every few seconds. The fight ended with the fighter in the party grappling the last lizardman from behind shouting "Now, finish it!" as I made a madcap sprint with nearly no health in complete darkness towards the health bar of that pawn. Fereydun fucked around with this message at 15:08 on May 31, 2012 |
# ¿ May 31, 2012 15:05 |
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Jimbot posted:At the end, stabbing the sword through your chest doesn't kill you, it makes you immortal. It's why the previous guy pulled the sword from his chest and then was killed. Stabbing yourself does kill you, that's why stabbing the previous Senechal with it kills them. That's why it's also called "Godsbane". The ending really is exactly what you were hoping it was going to be, which is why some of the big romancable options state that the "world feels different" during that last cutscene. Your character is actively denying the chain by stabbing themselves, removing "God" from the equation of life entirely. Remember that pawns become human like their owners after the owner gives them their soul- which is what your character does in the ending as a final gift to them by dying. Also hilariously the menu song/intro song is about this despite how little it appears to make sense/how little it actually makes sense. edit: also like every single major quest in the game deals with the idea that simply survival isn't the only reason for living which is probably supposed to temper that theme. Julien is a villain for that exact reason entirely, and Salvation's whole 'philosophy' pretty much springs that "broken window" logic into action (which is why they're also the main villains!) Fereydun fucked around with this message at 20:30 on May 31, 2012 |
# ¿ May 31, 2012 20:20 |
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Judge Tesla posted:It still bugs me that the Duke, who's now ancient says you cursed him, and you can do nothing to clear your name or even get a chance to explain yourself, or so I believe, its unfortunate the palace is basically locked off to you, due to the REALLY strong guards there. If you max out your affinity with the Duke he starts saying the line "To challenge the Dragon is to challenge me." or something to that effect when you talk to him- it's kinda weird but I think that might explain it a 'lil more. There might be more dialogue from the inbetween states since I handed him my Arisen's Bond but generally it seems like his intentions are entirely based on not actually fighting the Dragon at all.
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# ¿ May 31, 2012 21:20 |
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Miijhal posted:It's honestly the worst for sorcerers. With every other class, there is at least SOME way to destroy the flying medals, as tedious as they may be. Sorcerors only have one means of physical damage, though: Bolide. And Bolide can't hit the flying medal (and does a pitiful amount of physical damage, anyway). Seism does 100% physical damage.
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# ¿ Jun 26, 2012 07:38 |
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What the heck is with that weird lil nook in the cave under the well where it transitions into "Brightwater Cove"? Is that just something that's cut content or is there a legitimate way to get in that thing? Also, a fresh fighter/mage duo is somehow way easier to play through as than a 4 fighter party. It's absolutely insane how much magic turns the tide in fights. edit: Cthulhuchan posted:It was my interpretation that your "sacrifice" was ultimately pointless, that you only ensured that which ever Arisen was runner-up to you would just get a free ride to Seneschal-hood. All you really did was divest yourself of future guilt in the suffering of the world, and gave your pawn a chance at a normal, mortal life, albeit as you. Fereydun fucked around with this message at 15:23 on Aug 13, 2012 |
# ¿ Aug 13, 2012 15:06 |
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Here's the press release for it: http://www.capcom-unity.com/neilgortz/blog/2013/01/23/delve-deep-into-terror-with-dragons-dogma-dark-arisen-this-aprilDelve deep into terror with Dragon's Dogma Dark Arisen this April posted:Following the announcement of Dragon’s Dogma: Dark Arisen last year we are now pleased to confirm concrete details about this expansion to the world of Dragon’s Dogma. Scheduled for release on both PlayStation 3 and Xbox 360 from April 23 in North America and April 26 across Europe, Dragon’s Dogma: Dark Arisen is the next exciting chapter in the Dragon’s Dogma franchise. Coming both on a physical disc and as a full game digital download, the title delivers a huge brand new area, missions, enemies and more, plus all of the content from the original game. Unlimited ferrystones for folks who owned the original, and some kind of hinting at a fast travel system? Weird. It's good to see that the DLC seems to be focused on strictly high level content though, since that's where the game's difficulty falls apart.
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# ¿ Jan 23, 2013 17:40 |
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How can they properly represent the game with some lame rear end J-Pop song that contains 0% Dangans? I bet you don't even fly into free in that fuckin' song!! Maybe Capcom doesn't get it after all..?!
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# ¿ Jan 24, 2013 07:05 |
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Haven't seen anyone post this yet, so here's the Japanese new theme song trailer: https://www.youtube.com/watch?v=yiu8TFF_j5I It is infinitely inferior to Into Free. Although, the video does show that there are new enemy encounters in old locations which definitely brings up some hope!
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# ¿ Jan 24, 2013 14:27 |
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huhwhat posted:I'm a bit of a completionist and having NPCs in escort quests die just makes me reload the game, which ultimately caused me to abandon the game. I recently checked my last save and apparently I'm in the middle of escorting a lady to knoll figure hill and I'm camped in a fortress en-route. They respawn two weeks later anyways. Everybody respawns. Every. body. Which is kinda weird and nonsensical but I guess they decided it's better to be lenient about that kinda thing rather than saying "you're hosed" for attacking NPCs.
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# ¿ Jan 25, 2013 06:04 |
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Hey look it's the English version of the new menu theme/main theme: https://www.youtube.com/watch?v=jlUXoxT_NKU I like it, but it clearly is not Dangan at all. edit:https://www.youtube.com/watch?v=P0CxIJBHBVQ, because it deserves it.
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# ¿ Apr 11, 2013 01:17 |
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Dark Arisen's content by itself is my GOTY 2013. Seriously holy poo poo it's so good. The original game restored my faith in Capcom actually being able to make competent games with some design direction - the DA content straight up has me believing that with the engine done they can make a loving AMAZING game. Also, if anyone needs some help on XBOX feel free to hire my high level (100+) bow only Ranger. GT: Seyavesh
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# ¿ Apr 25, 2013 08:47 |
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There's Sapfire Daggers but I'm not sure if those are better. Barack starts selling the tier 2 items after some really late point (after beating it?) and the Helmbarte daggers are definitely one of the ones that he sells.
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# ¿ Apr 29, 2013 00:26 |
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Oh man I totally forgot about the "Share Photo" thing. It just really makes me wish the game were on PC even more, just so I could take screenshots that aren't compressed to all hell.
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# ¿ May 11, 2013 00:33 |
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Manatee Cannon posted:Did the dungeon reset or is there something new at the end? The True Dragon's Dogma Starts Here
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# ¿ Nov 7, 2013 18:04 |
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It's probably just recycled content from a demo area they made for expos or somethin'. I know I saw that area in some early promos for the game. At least it looks really dang cool and also the dudes you fight there in post-game are neat.
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# ¿ Nov 17, 2013 05:36 |
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That's when you hire huge, giant pawns to make up for your tiny child/midget! Weapons scale with your size, so the tiny child-sized swords are absolutely hilarious at times (and also very bad for fighting with against humanoid enemies!)
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# ¿ Jan 12, 2014 09:58 |
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kirbysuperstar posted:I don't know if I trust a Korean drama news site with no sources on this one. But I will hope. nah those guys just make poo poo up all the time like reporting dmc5 or whatever
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# ¿ Sep 19, 2014 02:48 |
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It's a shame the Senechal fight is so anticlimactic, because the whole concept, setting and music of the fight are just great. Savan's dragon was totally wack as gently caress though - that dude is like level 30 when you control him.
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# ¿ Oct 26, 2014 04:24 |
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idk what to think about that it seems like such an overlap with deep down in theory (f2p dungeon crawler game with a focus on action mechanics) that even they couldn't be that stupid
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# ¿ Dec 5, 2014 18:04 |
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scans have been leaked apparently: pc/ps3/ps4, f2p, coming out 2015 plays like dragma, 4 player parties (can be pawns) and up to 100 dudes in a lobby. new setting and frequent updates planned edit: quote:-Jobs include figher, hunter, priest, shield sage and more Fereydun fucked around with this message at 12:07 on Jan 27, 2015 |
# ¿ Jan 27, 2015 11:37 |
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CJacobs posted:Oh fuuuuccckkkk think about this: street fighter 5 is crossplay between pc and ps4 what if this is crossplay between ps3/ps4/pc
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# ¿ Jan 27, 2015 11:45 |
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the leak that revealed that the game even existed was a european trademark registration for it so, y'know lol
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# ¿ Jan 27, 2015 12:17 |
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Phil Tenderpuss posted:I don't know how DD fans can trick themselves into being hopeful that a f2p Dragons Dogma MMORPG could possibly be anything other than an incredible disappointment. What the gently caress. hm yes i never imagined myself wanting to play dragon's dogma's combat system with some friends live against big monsters never ever Clever Spambot posted:Is this being done in house or being farmed out? in-house by capcom, director is the dude who directed dark arisen. producers and whatnot are also vets from dragma or DA
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# ¿ Jan 29, 2015 05:03 |
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Phil Tenderpuss posted:You're imagining the original Dragons Dogma just with online co-op and I'd be willing to bet that's not what Dragons Dogma Online will turn out to be. i actually think it's gonna be PSO except with dragon's dogma combat and f2p dressup and probably like lives and premium equipment or something
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# ¿ Jan 29, 2015 05:36 |
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Lotish posted:Even in numbers, a weakling is a weakling still. Augh! Soaked to the bone... psst: here's a trailer https://www.youtube.com/watch?v=BHA-wb44MQ4
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# ¿ Jan 29, 2015 06:07 |
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Lotish posted:As I recall, they were hinting at a war with goblins in the first game. I remember that one goblin king dude getting away. they were, but also you can jump out the window after him and kill his rear end. there's even a special cutscene for it where it shows him dying! the new goblin/orc boss looks pretty much like a bigger retextured version of that dude too
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# ¿ Feb 19, 2015 18:45 |
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60 fps 1080p dragma ha ha HAAAA i wonder how they're gonna manage the pawn server stuff
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# ¿ Sep 8, 2015 22:34 |
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gibbed posted:The most recent relevant PC port for Dragon's Dogma would be Dragon's Dogma Online, and Dragon's Dogma Online is solid aside from lack of keyboard binding (and I largely suspect they're using the work that went into making Dragon's Dogma Online for PC for Dark Arisen PC). i thought DA for pc was a QLOC joint specifically while DDO was a capcom online games thing i'm pretty curious to see how mods and stuff turn out for DA though since supposedly editing values for stuff in the console versions was somewhat simple and mt framework has somewhat of a modding history to it.
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# ¿ Sep 13, 2015 09:52 |
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warrior in bitterblack is kinda painful but mostly because the jump attack is just so good that it's way more fun to just jump around swinging also y'know, all the flying enemies but there's always throwable items for that the fresh game challenge runs of BBI are super cool 'cuz of that kinda workaround
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# ¿ Sep 17, 2015 00:10 |
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i loving love coils of light i love it!! edit: here's a cello version https://www.youtube.com/watch?v=nVMh_9LiqTg
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# ¿ Dec 20, 2015 08:30 |
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Genocyber posted:Yah. It's certainly the best fight vs. a dragon in a game. It really does a good job of making him seem like the bringer of the apocalypse he's built up to be. ...Unless you oneshot him with the Maker's Finger. it's kinda hosed you get it just as a purchase rather than having a quest because the weight behind that single use is so drat cool, especially with the unique tentacle-y effects it's got
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# ¿ Dec 20, 2015 09:08 |
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Wrist Watch posted:Huh? On ps3 you just plug a flash drive in and transfer stuff over. I never did it because I never really took any screenshots worth saving/posting, but you can't really get much more simple than that. it took a long time and was a pain in the rear end Genocyber posted:Why can't this game be out already. jan 15 is too far too loving far
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# ¿ Dec 22, 2015 00:25 |
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Ramc posted:Ramc from 2013 says that it even works to bring down Eliminators or Ogres, as they have vulnerable frames to it.
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# ¿ Dec 22, 2015 03:09 |
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# ¿ May 15, 2024 22:02 |
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Thumbtacks posted:yeah i figured that out just use https://streamable.com/8e6t i guess
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# ¿ Jan 15, 2016 10:03 |