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sighnoceros posted:Any recommendations for an epic war game that plays decently with fewer players? I have a decent-sized regular group but most of them don't like highly competitive epic games. There are 3 of us who are really looking for a game that we could play together for 2-3 hours (or longer) strategizing, planning, building, scheming, battling, etc. Get World in Flames, probably the most ambitious wargame I've ever seen (not that I've seen many). Plays good with one, because you're never going to convince someone to play/have room to play it/cut out the thousands of counters that are in the game (3200 i believe). EDIT: There's also many many expansions for it which add more things, crazily enough. EDIT 2: Didn't see the fiddly part. Wouldn't be fiddly if you mounted the board on tin and magnetized the pieces as above!
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# ¿ Jul 24, 2012 08:50 |
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# ¿ May 18, 2024 03:40 |
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bobvonunheil posted:The way I understand it, part of the problem with Fury of Dracula is that it is a deduction and guessing game where even if you outsmart Dracula the final result is still determined with a single die roll.Haven't played it personally though. . Fury of Dracula can come down to a die roll, but most of the time its based on card playing (though there are a limited number of cards). Dracula has quite a bit more ability to win via cards during the night-time phase of the game (as he gets more cards to use), but during the daytime the hunters have a definite advantage. I don't believe I've ever seen a game that has come down to a single die roll to determine who won, but there is a card that Dracula can draw during the game that lets him instantly teleport somewhere else on the board. That card is really the only thing that feels out of place with the rest of the game. Drawing the card early will result in possibly a subpar movement on the board (if you're planting Vampires on the board or other good traps for the hunters to run into) and drawing the card late will result in an almost-assured dracula win, unless the players have a cancel card ready for it (and they should). That's really my only complaint of it. When you play as Dracula you get the feeling of "If someone catches my trail IM GOING TO DIE," and once they're on your trail its the equivalent of a 70s movie carchase scene plowing through alleyways full of chickencoops and cardboard boxes. As soon as night hits, you can easily turn the tables and take out a weak hunter (if you've planned for it), and generally play a considerable amount of trickery to escape. That one card is the only thing I don't like about the game because that is where the random luck in the game lies.
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# ¿ Aug 1, 2012 09:09 |
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I would say the only reason I've ever sold any FFG games is because they were gigantic unwieldy beasts that I didn't have the space to set up for anymore.
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# ¿ Aug 14, 2012 17:25 |
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The General posted:Often times I feel like this Oh god there are so many times I've felt like that.
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# ¿ Aug 29, 2012 09:24 |
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2 player Small World can be a very intimately brutal game. My fiance beats me every time (And its usually by a wide margin).
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# ¿ Sep 27, 2012 06:55 |
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Subparr posted:Just paid 100 dollars for Warhammer Quest. Best purchase ever. This has been my grail for a while now! Now you just need to get all the models for all the level lists
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# ¿ Oct 15, 2012 05:06 |
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There's also a fan rewrite of the rules that is really solid; creates very unique dungeons I read through quite a bit of it and it's good poo poo. https://drive.google.com/?pli=1#folders/0B_dW6NCrPT61NjdkUXFaSWZUWDg https://drive.google.com/?pli=1#folders/0B_dW6NCrPT61andDblJOWGdtaUE
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# ¿ Oct 17, 2012 04:53 |
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My favorite part about Arkham Horror, is the beginning to midgame looks/feels alot like this thematically: https://www.youtube.com/watch?v=yooGu14coT0 And is somehow juxtaposed completely by the ending (usually fighting the Great Older One) in a scene alot like this: http://youtu.be/AR8SkOhKG9Y?t=16s (The Guys in the Van are Cthulhu/Nyarhlotehp/etc)
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# ¿ Oct 27, 2012 10:41 |
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I nearly pissed myself laughing at this
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# ¿ Nov 4, 2012 12:37 |
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Well it comes to that time again, and looking to hopefully get some money in my pocket for christmas, as well as sell some boardgames to some needy goons, I'm selling: http://myworld.ebay.com/zombieman246/ Twilight Imperium 3 Zombie State: Diplomacy of the Dead Game of Thrones LCG (Including first 6 booster packs) Horus Heresy Rune Wars Call of Cthulhu LCG (including Order of the Silver Twilight Lodge deluxe expansion) Middle Earth Quest
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# ¿ Nov 5, 2012 05:00 |
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Oh if the games sell for a dollar, then they sell for a dollar haha. I'm not too worried about it :P
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# ¿ Nov 6, 2012 06:41 |
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GrandpaPants posted:You might want to try linking it up on BGG. I think there is a way to link your boardgame auctions to the front page. You can probably even start a Geeklist for some added exposure. Oh interesting, I'll have to take a look. Thank you
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# ¿ Nov 6, 2012 06:49 |
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Absolutely! It's a great game and gets very tense at times.
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# ¿ Nov 11, 2012 14:32 |
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Get Earth Reborn! It's awesome, and super thematic (and the rules are really well done too for those who equate thematic to having terrible rules).
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# ¿ Nov 12, 2012 12:47 |
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Not to mention that with all this combined, there is quite literally no game there. I would argue that munchkin has more content than zombies.
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# ¿ Dec 1, 2012 19:13 |
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I thought Last Night on Earth was pretty good
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# ¿ Dec 1, 2012 20:51 |
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Not sure if this was posted yet, but a friend just sent me this: https://www.youtube.com/watch?v=8WD0gMu0LDU A physics based real time boardgame engine! Maybe people would pick this up, and online boardgaming would be that much more interesting. I like using vassal and all, but urgh it sure does lose alot of the boardgame experience in execution.
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# ¿ Dec 2, 2012 08:36 |
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Indolent Bastard posted:Any suggestions for a Christmas gift for someone who plays Cards Against Humanity and Last Night on Earth? He's a guys guy who loves sports, bacon, and beers (if that matters). Talisman
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# ¿ Dec 3, 2012 18:20 |
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Tekopo posted:You are a cruel, cruel person. I actually like it (And yes I am aware of its total lack of mechanics and all its other problems).
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# ¿ Dec 3, 2012 18:39 |
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Colon V posted:I'll start, I guess. There's an expansion to it which adds i think another 10-15 timeline pieces related to the founding of the USA.
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# ¿ Dec 20, 2012 20:36 |
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Managed to snag LoTR Cardgame: The Hobbit Expansion, 3 packs for Warhammer Invasion, some MtG cards, Mage Knight, and Rex. Not bad, not bad at all (especially since I couldn't afford them otherwise).
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# ¿ Dec 26, 2012 06:48 |
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Kiranamos posted:and I'm a great teacher (since I'm forced to always do it ) I feel your pain. If you go through the rules, people go "OH GOD YOU'RE TAKING SO LONG" but then if you try to teach as you play, and something happens that wasn't covered, they go "WELL I WISH I WOULD HAVE KNOWN THAT"
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# ¿ Dec 26, 2012 09:14 |
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Another thing to consider is that it doesn't matter what the score is if you can't get the group to play it.
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# ¿ Jan 5, 2013 23:46 |
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Mage Knight is fun, and it's really fun solo, which says alot for a game (as playing solo is quite sad and lonely). There's a solo version on Vassal currently, so at least now I don't have to break stuff out and put it away in a display of shame and misery.
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# ¿ Jan 14, 2013 01:56 |
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Android mixed with AP is a horrible experience (Outside of the normally somewhat underwhelming and confusing experience). EDIT: Also it looks like Galaxy Trucker Anniversary Edition is no where in stock at all.
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# ¿ Feb 11, 2013 13:50 |
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MonkeyMaker posted:I watched the WatchItPlayed on Legendary which looks pretty awesome. Browsing around Amazon today, though, I saw a DC-themed deck-builder but haven't seen any reviews of it. Anyone know anything about it? I remember reading a comparison (no clue where I found it though) that explained that the Legendary game has a much more intense setup/breakdown, and deeper mechanics than the DC Game; the DC game on the other hand, has just enough stuff variety that the Heroes could become significantly different (and the game is easily expandable)...or something like that. Not that that means much without context.
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# ¿ Feb 19, 2013 07:41 |
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The problem I have with BSG, over Avalon/Resistance, is that while BSG offers a more traditional boardgame experience, no matter how many times I explain it someone will go "So what does it mean if I'm a cylon?" 2 hours into a 3 hour game. I've been looking at my collection and narrowing it down to themes/mechanics that are solid and streamlined; the one perplexity I have is Talisman. I enjoy playing Talisman with my wife and other people that aren't hobbyists, even though I know at its core it lacks anything resembling a game with actual decisions and whatnot. Does anyone recommend something that is similar to Talisman in theme but has an actual game behind it? Zombie #246 fucked around with this message at 19:15 on Mar 30, 2013 |
# ¿ Mar 30, 2013 19:13 |
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I found Space Cadets to go over much better with a non-gaming/hobbyist group (though Space Alert is a Very Good Game).
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# ¿ Mar 31, 2013 12:48 |
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A question about Mage Knight, Keeps and Wizard Towers and Cities permit people to enter them if you are fighting the person inside; is it possible to travel through the space without assaulting it? Or end your turn on the space without assaulting it? Also, if you fail an attack on one of these spaces do you remain on the space?
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# ¿ May 1, 2013 06:50 |
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To give a high five to Tekopo in a bro's playing complex games while drinking and having fun, one of the most enjoyable drunken boardgame experiences of mine was playing Revolution: THe Dutch Revolt 1568-1648, probably the most complex game I have ever played. It's complex enough that I do not remember, at any length, how the game works at all. Something about influencing armies, victory points that are calculate each turn rather than added together, and absolutely no random anything (I think). Plus, the drat board is gorgeous.
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# ¿ May 3, 2013 05:42 |
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What's everyone's opinion on dice in games? I know people who can't stand the idea of rolling one, and I know people that can't grasp a game without having a die roll being used at some point.
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# ¿ May 9, 2013 01:46 |
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Anyone remember seeing a game where you controlled different countries trying to kill each other's population off using bio weapons and nukes? I can't remember if it's finished or not. It was something to do with culling the planet's population, and something about Russia being able to instantly force the game to lose for everyone.
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# ¿ May 20, 2013 18:58 |
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Just bought and played Spartacus, and it is a hell of a lot of fun (for my group). A huge amount of player interaction, bartering, bluffing, and simple but effective combat mechanics. The mechanics heavily support the theme. I only played it with 3 unfortunately, but 4 is very much ideal.
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# ¿ May 26, 2013 06:27 |
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That would give me a heart attack.
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# ¿ May 28, 2013 07:24 |
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I see that they have ASL on vassal, but I have not been able to find the rulebook(s) anywhere. Are the ASL rulebooks not released online anywhere? (Not asking for files, if that's the case with them).
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# ¿ Jun 1, 2013 19:46 |
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A question about Sentinels of the Multiverse, too late did I realize I got the older edition of it; the newer one adds or refines some balancing mechanics on the original cards, from what I've read; how significant are the changes?
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# ¿ Jun 2, 2013 05:27 |
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In my group's starting games of Avalon, the Merlin player(s) always played deep deep cover by playing fail cards every time. Even the bad guys were confused about what was going on. Needless to say, for anyone that has yet to play Avalon, if you're a good guy don't ever play a fail card.
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# ¿ Jun 2, 2013 08:56 |
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Turkeybone posted:Oh, yeah I didnt even know there were multiple illuminati. Yes I mean the card game. We play semi-regularly, and have one friend who starts flipping out when someone *looks* at his cards too long, obviously trying to plan an attack on him. I did have Illuminati, and while I loved it, the other players in my group didn't really enjoy such a cutthroat game...iirc Game of Thrones (boardgame) had the same sort of reaction.
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# ¿ Jul 6, 2013 06:32 |
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# ¿ May 18, 2024 03:40 |
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Some Numbers posted:Absolutely. Was your first game of Magic played with a combo deck? I remember my first game of Magic was with one of the starter "boosters" of 4th edition, with all the cool cards crammed in. It was at a time when my parents were concerned because of the religious hoopla at the time. I played games against someone who did use combos, and I had no idea why I got my rear end handed to me every game; in my mind, the carts with the cool art deserved a spot in my deck. There is an interesting amount of strategies and tactics throughout the line, though some is admittedly unbalanced. It's interesting to see how the game has changed over the years, the different power combos of the blocks as the tournaments age, that kind of thing. Definitely what got me into gaming and the hobby in general.
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# ¿ Jul 30, 2013 08:39 |