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senrath
Nov 4, 2009

Look Professor, a destruct switch!



Like that's a big shock.

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senrath
Nov 4, 2009

Look Professor, a destruct switch!


Captain Capacitor posted:

Speaking of other ditched projects, I recently came across this one. I personally didn't invest in the project, but probably would have had I known about it.

Not entirely sure if that one was ditched. If you check the updates there are two backer only updates from January of this year.

senrath
Nov 4, 2009

Look Professor, a destruct switch!


gschmidl posted:

This is great. I want to suggest a tier for print-and-play, but at what amount?

No amount. They link the print and play files for free in the pitch.

senrath
Nov 4, 2009

Look Professor, a destruct switch!


Alan Smithee posted:

I'm guessing that quote is from the gaming KS thread? Also I'm worried that they make a new baldurs gate and its just full of terrible Poser models

No, the post he quoted is from earlier on this page.

senrath
Nov 4, 2009

Look Professor, a destruct switch!


It's not like he could easily satisfy all the so called internet detectives with only a modicum of effort or anything if he was legit :rolleyes:

senrath
Nov 4, 2009

Look Professor, a destruct switch!


Based on the FAQ it looks like they're making a "clean" and an "adult" version, and are skirting around Kickstarter's rules against adult content by saying they'll only spend the money on the nonadult stuff, which will be used in both versions of the game and seems rather shakey to me.

Also, isn't Monster Girl Quest supposed to be a really disgusting/disturbing game?

senrath
Nov 4, 2009

Look Professor, a destruct switch!


Beanpants posted:

There is a mea culpa there in the updates section as well. Looks like they're going scorched earth on the whole project:


http://www.kickstarter.com/projects/1116321106/shaniqua-no-ho-0/posts

At least it appears they've become cognizant of the fact that their project was racist and naive.

Yeah, assuming they're sincere they're acting a lot more maturely than a lot of people I've met.

senrath
Nov 4, 2009

Look Professor, a destruct switch!


The video is still there, which has his "great idea" in it.

senrath
Nov 4, 2009

Look Professor, a destruct switch!


Rime posted:

So she was crowdfunding at 7?
Wait, she referred someone to that fetish game we made fun of earlier?

senrath
Nov 4, 2009

Look Professor, a destruct switch!


I shouldn't have read the comments on that Kickstarter. Too many of them are "Bah, whatever he did was in the past, I'm sure it's totally fine now."

senrath
Nov 4, 2009

Look Professor, a destruct switch!


...of SCIENCE! posted:

You can now count Shadowrun Returns as yet another KS that had to renege on their original pitch. They promised to make their game DRM free but part of the stipulation of getting the license from Microsoft was that they had to include DRM on the final retail product...and they only just this month started telling people.

Uh, that's not right. The DRM free version available to backers includes the DLC funded via the Kickstarter. You just need to use the Steam version if you want any of the later DLC.

senrath
Nov 4, 2009

Look Professor, a destruct switch!


Young Freud posted:

I don't even think these two items were even mentioned in the Kickstarter.

They weren't mentioned until they made an update saying "Sorry, we wanted to allow save anywhere and a loot system, but we don't have the time or budget to do that stuff as well as all the other cool things we wanted to do."

senrath
Nov 4, 2009

Look Professor, a destruct switch!


What, you've never played RPGs that don't have random loot drops?

senrath
Nov 4, 2009

Look Professor, a destruct switch!


No worries, the wording was a little confusing. Here's a full explanation of it:

quote:

Q: Are you planning on making corpses lootable?
A: Corpse looting involves a loot system and associated systems that interact with it. As much as we wanted one and designed one, we don't have the funding to implement it in this version of the game. If we'd done like the SNES and Sega games and gave you one PC/character class and no race choices to play, we might have had time for it. We invested in giving you ownership of your character, knowing that we could add things like that down the road if the game were successful.
[Not posted, but according to the Gamespot interview the Editor allows you to drop items on death of an NPC. In the Campaign this will be mainly used for key items such as passkeys, but in player-made missions this can include other items and money.]

senrath
Nov 4, 2009

Look Professor, a destruct switch!



Oh, wow, they really put a lot of effort into ripping off Pokemon instead of making their own system that might have actually sold.

senrath
Nov 4, 2009

Look Professor, a destruct switch!


It's like they purposefully picked the hardest to read font they could find that wasn't just a bunch of symbols.

senrath
Nov 4, 2009

Look Professor, a destruct switch!


Elissia posted:

Jesus christ I just twitched so hard I think I pulled something. I only have two questions though: Why is 'anime art style' listed twice, and why the christ do they look like they're 7?

I think the best part is that they think this is the first ever game of its kind :allears:

senrath
Nov 4, 2009

Look Professor, a destruct switch!


homewrecker posted:

However it seems that Twitch has closed that channel due to terms of service violations, so I have no idea what that's about.

EDIT: Never mind, more relevant info was posted while I was typing this up.

She probably got reported to Twitch, who (I'd assume) would rather not have a suicide streamed via their site.

senrath
Nov 4, 2009

Look Professor, a destruct switch!


Carl Killer Miller posted:

If you asked the creator I'm pretty sure he or she would say 'fair use' without actually knowing what that means.

The creator is an actual legitimate company with multiple successful projects under their belt :ssh:

senrath
Nov 4, 2009

Look Professor, a destruct switch!


vxskud posted:

Hasn't Kickstarter made some sort of precautions against that kind of thing?

Please tell me they have

Beyond saying that you can sue project creators that don't follow through? Not that I'm aware of.

senrath
Nov 4, 2009

Look Professor, a destruct switch!


...it's a Kickstarter for functionality that has been built into every major email service for years. I...I think I need to go lie down.

Edit: Huh. When I saw they'd backed 56 projects, I'd assumed they were the type to look for about to fail projects to back to look more legit. Instead, I don't think they've backed a single failed project.

senrath has a new favorite as of 06:46 on Jun 12, 2013

senrath
Nov 4, 2009

Look Professor, a destruct switch!


So, I sent them a message calling them on their poo poo fully expecting not to get anything back. Nope.

INNOcrave posted:

:) Hi [senrath], thanks for the message. Are you talking about the filters? People create them but don't use them because they end up with so many. What the app does is allow you to create the filters with-in groups so you have a more organize inbox and a filter system that is now liked and actually useful.

senrath
Nov 4, 2009

Look Professor, a destruct switch!


I responded with something a bit more civil, since I kinda want to know his logic behind it before I just outright call him an idiot.

senrath
Nov 4, 2009

Look Professor, a destruct switch!


Evil Fluffy posted:

Isn't actual Kobe Beef illegal in the US because the way Japan does things doesn't pass USDA requirements?

Nah, it was illegal for a while due to concerns over Hoof and Mouth disease, but they raised the import restrictions in August of 2012.

senrath
Nov 4, 2009

Look Professor, a destruct switch!


So, while the kickstarter itself isn't really awful, DoubleFine's Massive Chalice kickstarter has added support for pledging with bitcoins.

senrath
Nov 4, 2009

Look Professor, a destruct switch!


cool biRd pics posted:

E-Yolo

E-Yolo has a second backer, for $10

$110/$10,000, 22 days remaining.

They still haven't responded to my follow-up message :argh:

senrath
Nov 4, 2009

Look Professor, a destruct switch!


cyberia posted:

As much as the idea of a real-life version of the movie Zoidberg made in Futurama appeals to me I think it'd be even better if everyone pledged then cancelled their pledges 2 days before the end of the kickstarter just so these scammers have to spend a month wondering how the gently caress they're going to incorporate 180,000 extras into their movie only to have the whole thing pulled out from under them at the eleventh hour.

First, it's not in every scene. It guarantees a non-talking role in the movie, not a non-talking role in each scene. Second, I think their thought process wouldn't be "How do we fit all these people in?", but more "How much of this money do we need to spend on vanishing with the rest?"

senrath
Nov 4, 2009

Look Professor, a destruct switch!


NESguerilla posted:

It's funny to me how many people try to turn the iphone into a huge monstrosity of bolts and rubber. Isn't part of the appeal the fact that it isn't the size of a phone from 10 years ago and it fits into your pocket comfortably ? They aren't even that fragile. I have owned most versions of the iPhone ,have never used a case and every one looked nearly brand new once I decided to sell it.

One of the guys I work with really, really needs to get a heavy duty case for his iPhones. He semi-regularly ends up dropping his, which invariably leads to a badly cracked screen, despite having a standard phone case on it.

senrath
Nov 4, 2009

Look Professor, a destruct switch!


Apparently he went through 13 sharpies doing the signing, so each regular sharpie contains about 1,000 Ryan North signatures worth of ink.

senrath
Nov 4, 2009

Look Professor, a destruct switch!


miguelito posted:

Does Kickstarter somehow de-list failed projects after a while? I tried looking for some of my favorite projects (Lore, Civitas...) and they don't pop up in the search. Or it might just be me. The pages are still up though, I just had to jump some hoops.

Another nostalgic fave from earlier this year, the Susan Wilson thing, has some gorgeous character portrait art up, as well as some OK looking, serviceable tilesets. Wait no, it's all just RPG maker default assets while Suse and her kid(s) are chilling in Istanbul and jetting to do Dell presentations.

I believe that Kickstarter removes failed projects from the search almost immediately.

senrath
Nov 4, 2009

Look Professor, a destruct switch!


Snodgrass Supreme posted:

Wait a minute...


Of all the things to stick on the forehead of your stupid yeti monster?? If it weren't for all the work put into this I'd say it has to be fake, but I honestly can't tell

Unless I'm misremembering, a goon made that image.

senrath
Nov 4, 2009

Look Professor, a destruct switch!


death .cab for qt posted:

Or you can just report the kick starter, since they're using copyrighted works to get money for art of characters that aren't theirs

Can't, unless you happen to own the copyright to the infringed properties.

senrath
Nov 4, 2009

Look Professor, a destruct switch!


Waffleman_ posted:

Do people even wear t shirts with nothing but snarky text on them anymore or is it just that I grew out of it?

You just grew out of it. Plenty of people still wear shirts with nothing but snarky text on them.

senrath
Nov 4, 2009

Look Professor, a destruct switch!


Leal posted:

Is this made by the same people who made the high school girl tentacle rape card game that kickstarter cancelled and everyone threw a bitchfit about?

The project posted:

Some of the original characters designed as part of the Double Major fan project will be making appearances here. This project is NOT related to or endorsed by Soda Pop Miniatures in any way, it has been organized and designed solely by the artists on this project.
I must also stress that none of the illustrations are "final", some adjustments and revisions may be made before the ultimate printing of the game.

Nope.

senrath
Nov 4, 2009

Look Professor, a destruct switch!


CommissarMega posted:

You know, of all the anime tropes people go with, why do they always go back to schoolgirls and tentacles? Where's my mecha-based projects, weeaboos? The closest I can think of (KS-wise) have been the Mekton Zeta KS and Warmachine (which is more towards fantasy). You'd think that with Pacific Rim fresh in everyone's minds (if it's not in yours, get to it :colbert:) someone would jump on the bandwagon. No joke, if I had an ounce of talent, I'd try something out, but as things stand now I'm just another Ideas Man™.

I just want my giant, bigass robots.

Wait, there was a Mekton Zeta Kickstarter and I missed it? Oh, man, I think I need to go lay down now.

senrath
Nov 4, 2009

Look Professor, a destruct switch!


Snowglobe of Doom posted:

Yup, Mike Pondsmith retooled Mekton Zeta and turned it into the RPG he always wanted it to be:

http://www.kickstarter.com/projects/1888572386/mekton-zero

Welp, guess I'm going to just have to wait for the game to come out and get it then. Definitely would've backed that had I known it was happening.

senrath
Nov 4, 2009

Look Professor, a destruct switch!


Fauxtool posted:

I dont understand the draw of this. If its your fetish there is plenty of actual porn out there. Why "un-sex" it?

Anime girls that like tentacles isn't exactly a new concept, you do realize.

senrath
Nov 4, 2009

Look Professor, a destruct switch!


SupSuper posted:

Well it's a repeat offender. The real question is how these get approved in the first place.

I'd wager that one person does the approvals "process", and another is in charge of dealing with already active Kickstarters. So the first guy doesn't see a problem with the project, but the second guy does.

CommissarMega posted:

To be fair, Offbeatr is for explicitly, well- explicit content, while Tentacle Bento and this schoolgirl thing seem work-safe, if innuendo-laden.

That said, the mecha genre is a much better bet, is totally family-friendly, and would earn much more money. True facts :colbert:

EDIT: I mean, it's not like there isn't a market for anime-related geek stuff (I pledged at the $30 level :shobon:).

Oh, hey, another RPG Kickstarter I'm sad I missed. I like OVA.

senrath
Nov 4, 2009

Look Professor, a destruct switch!


StevenM posted:

Humor me here - why post this in the AWFUL Kickstarters thread?

This thread gets more traffic than the PYF Kickstarters thread.

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senrath
Nov 4, 2009

Look Professor, a destruct switch!


BanjoFish posted:

The Doom That Came to Atlantic City Sounds like a full-on scam.

Actually, that bit isn't him lying. One of the guys who actually made the game just posted in the comments saying that they would be releasing a print-and-play version of the game for free for all of the backers.

Keith Baker posted:

Yesterday, Erik Chevalier of the Forking Path announced that he has cancelled the Kickstarter to produce The Doom That Came To Atlantic City, a board game designed by Lee Moyer and Keith Baker, which is to say, me. When Lee and I first heard this news from Erik, it came as a shock. We’ve been working on this game for over a decade. In 2011 we had it ready to go to the printer with Z-Man Games, until a change in ownership dropped it from production. Based on the information we’d been receiving from the Forking Path we believed that the game was in production. It’s a personal and financial blow to both of us, but what concerns Lee and I is that people who believed in our work and put their faith in this Kickstarter have been let down.

First of all, I would like to make one thing crystal clear. Lee Moyer and Keith Baker are not part of the Forking Path. Neither one of us received any of the funds raised by the Kickstarter or presales. I haven’t received any form of payment for this game. Lee and I were not involved in the decisions that brought about the end of this project, and we were misinformed about its progress and the state of the game.

As a designer, I want the ideas I come up with to bring people joy—not frustration, disappointment and anger. Once I sign a contract granting a company the rights to produce one of my games, I am putting my faith in that company and trusting that it will carry out production and delivery in a professional and ethical manner. I’ve worked with Atlas Games, Wizards of the Coast, Steve Jackson Games, Goodman Games, Green Ronin, Pelgrane Press, and many more, and I’ve never been let down until now. Lee and I don’t know exactly how the money was spent, why the backers were misled, what challenges were faced or what drove the decisions that led to the cancellation of the game. Not only did we not make any money from the game, we have actually lost money; as soon as we learned the true state of affairs, we engaged a lawyer to compel The Forking Path to come forward to the backers and to honor its pledge to issue refunds.

With that said, all that really matters to Lee and I is that our idea has led to frustration and anger instead of bringing happiness. We can’t change the past. We can’t produce the game as presented in the Kickstarter on our own. But under the terms of the contract the rights to the art and design are back in our hands, and we can at least share those. Lee and I will be producing a print-and-play version of the game as quickly as possible, and getting that to backers at no cost. You’ll have to use your own cardstock and paper, and we can’t produce the amazing miniatures sculpted by Paul Komoda. But we can share our ideas and our work, and we hope that you will enjoy it.

There is one snag: neither Lee or I have access to the list of backers and their email addresses. We don’t even know who you are, and we have no way to thank you directly. If you backed Doom, please contact me through my website Keith-Baker.com. If you know anyone who backed it, please direct them here.

This is not the end of the road we thought we were on. Neither Lee nor I know how things reached this point, and when I look at the images from the manufacturer that show so clearly that the game could have been made, it breaks my heart. Lee and I will do our best to get you the game in print-and-play form as soon as possible. It’s not what we expected or planned on, but we at least hope that you will finally be able to get some enjoyment from the game we’ve worked on for all these years.

Sincerely,

Keith Baker

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