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So started my new game, playing as Arabia to buck the trend and let everyone else try out Venice first. Good to know the world gen is still capable of spitting out gems like these. I know where my first settler is going.
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# ¿ Jul 9, 2013 05:48 |
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# ¿ May 15, 2024 23:29 |
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Tiny Chalupa posted:Is it...with the sheep on the hill by the river? Or on the Desert between everything? Normally, I'd say on the hill for the production bonus and such. In fact I'm still tempted. Yet at the same time, with that perfect ring of 5 floodplain wheat and 1 sheep with a blank spot in the middle it's hard to resist filling up the empty floodplain. Edit: isndl posted:Rush-buy a Granary and watch that city become a monster. Even better, that would put me right next to Belgrade which knows the secret of the Hwach'a. A nice, short, safe trade route for my first caravan that will earn me influence points. At least I think trade routes earn influence...it would make sense. Alkydere fucked around with this message at 05:55 on Jul 9, 2013 |
# ¿ Jul 9, 2013 05:53 |
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Triskelli posted:Okay, you can't post this and not show us how big this city gets. Just imagine if you were playing Netherlands and rolled a spot like that I would be swearing incoherently if I was Netherlands. You can't build Polders on floodplains with other resources on them.
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# ¿ Jul 9, 2013 05:57 |
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Welp, I think this game is lost. Suleimon was postering aggressively but I was confident that I had enough composites to hold him off. Then he built the Terracotta army and, well, gently caress. Gonna see how long I can hold him off but he's doing a rather good impression from sheer mass.
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# ¿ Jul 9, 2013 07:43 |
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Gort posted:Didn't Petra get nerfed in BNW? Not so much "nerfed" as "redesigned". It no longer gives gold but it does give a trade route which is a far more powerful tool.
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# ¿ Jul 9, 2013 08:37 |
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Gort posted:What are good social policies for Venice? If they can get two free merchants from Liberty, that seems like a no-brainer to me. I wouldn't say Germany's obsolete...quite. It's close though, and now that I'm thinking of the question it's a lot closer than I thought. Germany can still out-produce their absurdly cheap unique pikemen that are still cheaper than Shaka's. However Shaka's Impi are so absurdly powerful it really doesn't matter that much and that's not even counting the Buffalo upgrades that the Ikhanda gives. For reference, a pre-gunpowder melee unit built at an Ikhanda receives "Buffalo Horns" for free which is +1 movement, +10% strength on plains, +10% defense against ranged and +25% to flanking. Having "Horns" also unlocks the ability to get "chest" and "loins" which give the same combat bonuses (but not the movement) as the first one.
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# ¿ Jul 9, 2013 10:36 |
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Oh man, trade routes are awesome for tech. You don't even have to actually have fallen behind the other guys to get the free beakers, you just have to have different techs and you'll start generating free beakers.
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# ¿ Jul 9, 2013 11:33 |
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isndl posted:Well, it seems clear that my standard openings are shot and that I'm going to have to relearn my early game strategies. Cash is weirdly valuable yet unimportant because you can't get enough to afford anything in the beginning, and the AI loving loves religion now - I dropped myself down to a lower difficulty and I've still never seen them go so fast. Culture feels a little bit easier to get, probably because of the new Great Works stuff. I keep hearing "oh the caravans suck because they die too easily" when that isn't my experience. I keep getting rather crowded areas (I think I have city states set up above average for the world size) which are relatively safe even with raging barbarians on after everyone expands just a bit. When there's a bunch of cities effectively next door to each other it makes it a lot safer for caravans, which makes them very good money makers.
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# ¿ Jul 9, 2013 13:02 |
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My biggest (yet minor) gripe about the trade caravans is that they have no cultural flavor right now in the early game. Everyone just has the same set of camels with minor highlights for civ colors. You don't see the European civs using carts and horses/oxen. You don't see the Native American tribes using dogs dragging sleds. You don't see the inca leading a train of llamas, so on and so forth.
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# ¿ Jul 9, 2013 13:20 |
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Krazyface posted:What does France's new improvement do? I've looked around but it doesn't seem to be anywhere. You build it adjacent to a luxury, but not adjacent to another Chateau. So if you alternated tiles you could have 3 Chateaus around one luxury. It provides 2 culture and 1 gold as well as the same defensive bonus as a fort. It provides and additional 1 culture and 2 gold (making it 3 each) when flight is researched.
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# ¿ Jul 9, 2013 13:24 |
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So if anyone's trying out the new culture victory, it seems that getting the writer's guild up and running as fast as you can is a very good starting place. Most of the early wonders/buildings with slots are for writing.
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# ¿ Jul 9, 2013 16:30 |
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Jastiger posted:So I got the GMG thing and I see a key in my GMG Library. How do I enter my Steam Key to get it activated in Steam so I can launch and play? Games drop down menu at the very top -> Activate a product on Steam.
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# ¿ Jul 9, 2013 16:36 |
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Dr. Video Games 0031 posted:According to Mad Djinn's stream a few days ago, it's not that major of a penalty, it only really deeply impacts super wide empires that are nothing but size 2-3 cities. Which has always been a play style Firaxis has been trying to discourage. They reduced the culture penalty, but unless you're really pushing it's a lot harder to create culture. You can't just build an Amphitheater or Opera House. You have to slot a song or poem into them to get more than a pittance.
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# ¿ Jul 9, 2013 18:35 |
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It's Pedro-mandated CARNIVAL TIME! First 10-turn Carnival (third of the game) gives me just enough culture to grab the last policy in the Liberty tree, which is the one that gives me a golden age. With the Liberty tree done, I grab a Great Engineer and rush the Taj Majal. 30 turns of dancing and partying in the street, and their ain't nothing anyone can do to stop my doubled tourism or my increased liberal art major output!
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# ¿ Jul 9, 2013 18:48 |
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Rirse posted:Didn't follow a lot of the news about this new expansion, so I'm seeing the new mechanics as they come up and loving it. But I have to ask, I made a merchant to start a trade route, but only had the option to go with a city state that is south of my country. Can I always cancel that route later on, or that going until the unit does or the country gets conqueror? A caravan or cargo ship will run it's route for 30 turns (regardless of game speed) and then ask if you want to give it a new route or go back to the old one.
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# ¿ Jul 9, 2013 20:38 |
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Tatum Girlparts posted:Yea, up till Renaissance all I really did was build poo poo to boost my culture and anything with 'great artist/writer/musician slot' but by the time I was dropping Brasilwood Camps I was turning to a steamroller. Even in my (failed) peaceful tourism run I used a ton of Archeology. Just because you didn't fight other civs doesn't mean you didn't fight barbarians, or didn't clean up some goodie huts. Both have a chance to generate a site.
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# ¿ Jul 10, 2013 06:56 |
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Verviticus posted:Has anyone captured a handaxe as germany? Does it upgrade into a gatling gun? According to the Civilopedia it upgrades into a Knight. Remember, it's a replacement for a Chariot Archer, not a normal Archer.
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# ¿ Jul 10, 2013 09:37 |
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I've played multiple games, have yet to win. I finally decided to step down from King to Prince, which sucks because I fought hard to get the skills to move up from Prince while still having fun. The changes and the AI improvements really make it so that many players will need to take a step down in difficulty. Also, Diplomacy seems to actually matter, as in if you're friendly the AI will actually respect your requests. In my longest running failed game as Brazil, Maria Teresa went mad with religion and started to spread it to my cities, removing my own nice religion. I politely asked her to stop after the first one and she did...for the entire game! She never tried to convert a city again outside of pressure wars that I was always winning due to Religious Texts. I know she was constantly spamming missionaries because she kept sending them across my territory to spread elsewhere, but she never tried to convert my cities again. Ainsley McTree posted:With trade routes, does resource diversity take into account your city connections, or does it only include the resources available to the actual city of origin for the trade route? For example if I'm establishing a trade route from one of my cities that has access to Cotton and Silk, but it's also connected by road to the capital, which has access to Oranges and Salt, will the resource diversity bonus be based on all four resources, or only the two that are present at the city? Only the improved Luxury and Strategic resources the city itself is able to gather. And note that having multiples of a single resource does not affect this in any way (which is a shame because that would make Arabia's UB even more insane).
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# ¿ Jul 10, 2013 20:34 |
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Magicaljesus posted:I don't know about this. Portugal prophet bombed my holy city, so I asked her to stop. She agreed. The very next turn she converted my second city. We had a DOF and were on friendly terms. I think AI generally respects requests, which is certainly a change, but it's not black and white. I have yet to figure it out. It might depend on AI personality. Also, remember that in life Maria I was literally bat-poo poo, screaming banshee insane, so take anything she says with a heaping mound of salt.
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# ¿ Jul 10, 2013 20:45 |
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Handsome Ralph posted:Perhaps I'm dumb, but the gold given to the other civ on trade routes, that's not coming from my pocket, right? It's just a benefit for them, or am I actually providing the gold they receive? Any and all resources a trade route create are created from thin air. It's just that you're trading, so the merchants at the other end are still making a good deal, they're just not making bank like the merchants at your end.
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# ¿ Jul 11, 2013 01:18 |
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Wu Zetian literally beat me on a tie to get Printing Press. Now that I finally have wrested control from her I can show the world what a responsible adult I am.
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# ¿ Jul 11, 2013 03:42 |
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holocaust bloopers posted:Yea says right in the tool bar after founding a city that the religion system is off. Not seeing an option for it in advanced game set up or the main options menu itself. Did you somehow accidentally start the Smokey Skies or another scenario?
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# ¿ Jul 11, 2013 04:29 |
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So I've gotta say, controlling the World Council (on in my case the "Wu's a Bitch") makes it so much easier to some crazy culture domination. Right now I currently have the following enacted:
Edit: And I just won due to a single Great Musician dropping an obscene amount of Tourism (something over 1,000) on Atilla. Taking my cultural domination of him from 92% to 103.5%. Alkydere fucked around with this message at 06:35 on Jul 11, 2013 |
# ¿ Jul 11, 2013 06:31 |
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Brannock posted:Because of how trade routes work now, you'll have a few random followers of other religions even in your holy cities - but they won't be a threat to your religion, and the Indonesian UB lets you really take advantage of having the varied religions you'll have anyway if you focus on trade. If you went piety this is even better. With religious tolerance you also get the pantheon of the second place religion in a city which can be really useful. I had Stone Circles in a lot of my cities due to this in my last game, which was great because nearly every one of my cities besides the capitol had at least one stone/marble resource. I imagine having such is even nicer as Indonesia with their UB.
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# ¿ Jul 11, 2013 16:55 |
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Fargo Fukes posted:With the Steam sale coming up I'm looking for advice whether I should buy Civ 5 or not. Can anyone help me out? Some background info: Civ V is pretty streamlined, yes. If you're playing at Warlord (3/8) or Prince (4/8) difficulties you can pretty much play however and have fun however you want. It's only at King (5/8) and greater you need to actually care about micromanagement. Even then it's generally just remembering to check your big production or great-person cities every few 10-15 turns, if that. Just chose a difficulty level you find fun and relaxing and go with that.
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# ¿ Jul 11, 2013 17:17 |
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Sacro posted:Ignoring religion entirely seems like a good idea unless you plan on making that a big focus of your game. The bonuses are great but the AI is very aggressive about spreading their religions, unless you're parking inquisitors in all your cities and get some serious early game edge on religion spreading and hammer through world religion, you're probably better off trying for other wonders and getting tradition. You can win culture earlier than that if you know what you're doing but it's true the culture does skyrocket late game. Especially when you finally get Hotels. In my Assyrian Culture Domination last night I won just as I hit modern age due to hotels, Freedom, and control of the world congress. Having hotels when your territory is dotted with Landmarks generating 12-13 culture mixed with +34% tourism from radio towers generates lots of suitcases. Also don't forget that Great Musicians can go on concert tours in foreign lands to generate an obscene amount of tourism at once.
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# ¿ Jul 11, 2013 18:54 |
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Dr. Video Games 0031 posted:Each great work has a unique name, artwork, and the books have quotes. There is naturally only a limited number of these made by Firaxis and in 22 civ games, you're going to run into that relatively quickly. It may not be balanced for high civ counts particularly well, but it's definitely intended for there to be a limit. Still, there should be some sort of counter or notification that "All unique great writers and works of art have been used up." so you don't reach this point of confusion. Also, if they were struggling for great writers, I'm sure they could imagine tossing in some stuff like movies or plays. I'd love to get George Lucas to produce "Star Wars" as a play for the Mayans in the classical era.
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# ¿ Jul 11, 2013 19:05 |
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Sacro posted:This is pretty much what I was saying, your tourism ramps up significantly after you get the relevant techs. It's hard to get tourism in the beginning of the game because culture output is also relatively low and being able to win the game in the classical era via culture would be silly. Tourism goes up very slowly then gets dramatically increased by industrial and later techs. The informaion era bonuses are incredible overkill if you know what you're doing, but they're meant to end the game and they do that very well. Ah, okay, I thought you were saying that you could only win late game with all that stuff. I did fairly well without most of it but that's because I dominated the gently caress out of my world's culture production (at least once Attila devoured China, my only competitor) and world congress. It's still probably the earliest non-domination victory available if you know what you're doing and get really lucky, followed by diplomacy and science. Also, do not discount Great Musicians. They create a massive glob of tourism in one turn. I'm not sure what the exact formula is but the end result is something around 10x your tourism output.
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# ¿ Jul 11, 2013 19:17 |
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twistedmentat posted:I was actually wondering how late the artworks went, like is there rock songs? I'm only at 1890. It all depends. Archeological sites for ancient/classical eras can produce HUGE amounts of culture, which can then be converted into HUGE amounts of tourism by hotels and airports. With the right World Council or Tenets they can produce even more culture. If they're near your cities, go ahead, just remember they're only good for tourism if you have the proper buildings in your cities.
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# ¿ Jul 11, 2013 20:15 |
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Well, between the summer sale and the international release of BNW it looks like the Steam store is completely down. Edit: oh, no, it's back now. Hope you international folk get it soon.
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# ¿ Jul 12, 2013 00:15 |
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A Tartan Tory posted:Goddamn, if anyone hasn't tried out Morocco, you really need to. With the right conditions, you can out-Venice Venice.. I'm out Venicing Venice as Carthage on a Small Continents map. I'm making massive amounts of money from my city connections and trade routes due to my free harbors, I haven't built a single road yet. I also managed to get both the Colossus and, somehow, Petra (even if it is only affecting 3 tiles) for the free trade routes. I'm also pulling the Papal Primacy and Consulates combination to force any CS with my religion to be at least Friend status.
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# ¿ Jul 13, 2013 03:23 |
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Brannock posted:Huh. I had a city-state gift me a Merchant of Venice. I didn't know the Patronage finisher would let you get Merchants of Venice. Well, you could have city states gift Khans before so it makes sense. It's absolutely absurd but it makes sense.
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# ¿ Jul 13, 2013 05:40 |
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What all Techs/wonders give trade routes now? I dunno if I'm missing any but here's my list:
Am I missing any trade routes or is that it?
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# ¿ Jul 13, 2013 05:48 |
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victrix posted:So uh... this is probably a known broken tactic, but if it was known before BNW, I can't believe they didn't fix it. They didn't "fix" it, but they nerfed it. You can only trade lump sums of gold if you've got a DOF, which means that you got a nasty diplo penalty against everyone when you declared war on someone you had a DOF with. Which, of course, you probably really don't care about with your massive submarine fleet.
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# ¿ Jul 13, 2013 07:32 |
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I am way too amused by the ability to rename the World Congress. Everyone keeps loving my suggestions for "events" at the World Farting Contest, except for Maria Teresa who can't understand why she can't get Catholicism to be the world religion when only her and Napoleon (the founder) are the only followers of it. Alkydere fucked around with this message at 02:35 on Jul 14, 2013 |
# ¿ Jul 14, 2013 02:33 |
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The White Dragon posted:Wait, how do you rename it? Do you have to be leader? Where's the rename option? If you're the leader there's a tiny, tiny word that says "Rename" next to the words "World Congress" at the top of the window. My last successful game I named it "Wu's a Bitch" when I managed to wrest control because she literally stole the founding from me due to turn order. Edit: and yes, you do have to be the leader.
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# ¿ Jul 14, 2013 02:40 |
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Jedi Knight Luigi posted:So is there such a thing as non-ancient era artifacts? How am I supposed to fill out the Louvre? Yup. Artifacts generated from events happening in the later age. It's just that so many, MANY of the events will be ancient era due to how many barbarians you will fight. RagnarokAngel posted:There are, I think ancient is just more common. Louvre requires 2 art and 2 artifacts.
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# ¿ Jul 14, 2013 04:44 |
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I know the game makes up about half of the events/ruins out of whole cloth, but I love how absurd they can get. I mean, I'm pretty sure I never sent anyone or anything besides an auto-explore caraval before, but apparently my Carthaginians were the first to try to settle the north pole in my game.
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# ¿ Jul 14, 2013 07:24 |
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The Human Crouton posted:Did you have an automated scout that popped a ruin there? Ruins can cause dig sites to show up. Nope. My only scout (on small continents there's really not a reason to make more than 1) died long before I got the ability to cross oceans. I KNOW the game makes up events out of whole cloth to make sure there's so many sites. My last game I had a dig site that said it was a ruin belonging to a city state in a tile adjacent to my capitol. Made no sense but I didn't mind having an ancient era landmark next to my capitol. Honestly, I don't mind. It gives a sense that perhaps we, the players, don't actually get to know and control everything going on. Just everything of any consequence.
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# ¿ Jul 14, 2013 07:50 |
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# ¿ May 15, 2024 23:29 |
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Tatum Girlparts posted:Yea especially when the list is bloated with options it's really a legitimate annoyance to look for the one marked as your last one. I discovered the ability to re-order the list according to GPT generated and that made my life so much easier. It's the atomic era and I don't care about a couple points of science when I'm making +1.8K/turn, nor do I care about religion when everything is nice and welded into place like it is.
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# ¿ Jul 14, 2013 19:42 |