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CLAM DOWN
Feb 13, 2007




#gw2 on irc.synirc.net
Latest Game Updates

:siren: Read below for expansion pack details! :siren:

"LITERALLY A BIRD posted:

everything's great, OP is updated, goon guilds are active, still no sub fee, reinstall and try it out for yourself.





Guild Wars 2 is an MMORPG from ArenaNet, published by NCSoft. It takes place approximately 250 years after the events of Guild Wars 1, and features the adventures of many different races and people across a varied fantasy world. Guild Wars 2 includes extensive PvE (including dungeons and world bosses), World vs World vs World (a massive week long three server war including castle sieges and strategic battles), and Structured PvP (5v5/8v8 structured "esports" matches where gear/level are excluded).

Guild Wars 2 is "Buy 2 Play", as in you will purchase the game initially and then that's it, no monthly fee. There is a popular cash shop ingame known as the "gem store" (as gems are the real money currency) which contains mostly cosmetic items and boosters, as well as the ability to trade between gems and ingame gold. This means that if you are Mr. Moneybags with ingame gold, you can convert some to gems for the cash store items without spending a single real life cent.

You can should buy GW2 here: https://buy.guildwars2.com/en/

Few important things to get out of the way first:
  • If you are looking at this game for the first time, you absolutely cannot go wrong. This absolutely is one of the best MMOs currently on the market, and you will thoroughly enjoy one playthrough at the absolute least. It's extremely casual-friendly, and has incredibly accessible and open content to all playtimes and playstyles!
  • If you are looking at this again after a short/long break, yes, a lot has changed you should come back and try it again. As there is no sub fee, you have literally nothing to lose but a bit of time. The reasons people left are subjective and many, so no one else other than you can tell you if you'd enjoy it again. Just fuckin' try it again!
  • No more temporary content! Get the rewards you missed from laurel vendors, and if you missed Season 2, you can unlock episodes with gems! If you logged in during the season once every 2 weeks, you got them for free.
  • This OP is not going to list any specific builds. The maintenance required would be ridiculous, as not only are builds very subjective, they change regularly as the game is updated. Refer to the links section lower in this OP for sites about builds.
  • Guild Wars 2 is an non-traditional MMO for the most part. Concepts of aggro, tanking, healers, etc, are all not really existent here. Fun and looking good tends to come before everything else here. Choose your build, gear, playstyle, everything, based on what you find the most fun or best looking. This isn't a typical min/max MMO!





The first expansion pack for GW2 is Heart of Thorns! Dulfy sums up the original announcement here: http://dulfy.net/2015/01/24/gw2-heart-of-thorns-pax-south-livestream-notes/

To sum it up:
  • New Profession: Revenant
  • No new tier of gear
  • No increase in level cap
  • New progression system – Masteries (aka trait points v2.0)
  • New profession specializations (use new weapons, ie. ranger staff)
  • New guild support and new guild progression
  • Guild Halls
  • Heart of Maguuma – New area, consists of 3 distinct biomes – core, root, and canopy
  • New WvW Borderlands map
  • New sPvP mode, Stronghold



Heart of Thorns is out on October 23, 2015, and can be preordered now! Link below, or in the in-game gem store!

https://heartofthorns.guildwars2.com/en



:siren::siren: Guilds :siren::siren:




The primary home server for goons is Maguuma, a North American realm. Most Euros, Aussies, and other assorted human beings play on Maguuma with no lag problems etc. You will find people online around the clock in both main goon guilds. Both guilds are similar in a lot of ways and you should try both! You can be in multiple guilds in this game, but it's recommended you be on Maguuma as a home server. If you are on another server and refuse for whatever reason to transfer, you can still join the goon guilds and take advantage of all the benefits a guild offers, except for WvW which is a per server specific team thing. As well, there is very little NA/EU interaction, so please ensure you are in the correct geographic realm (North America) for goony play!

Maguuma has a public forum located at http://maguuma.org/ and a public Teamspeak 3 server at ts.maguuma.org

Visit the forums for either of the guilds below for info on how to join them! Do not post in this thread asking for an invite. Both guilds use off-site authorization and have a specific process for joining them. Again, do not post in this thread asking for an invite!




Starfleet Dental [SFD]
We are the ultimate cosmopolitan and internationally renowned guild for those dedicated to Dear Leader's Dental Juche Cause. Great Successor Arus and Grand General Visidan lead Starfleet Dental into the abyss of Guild Wars 2 for a Better Tomorrow. Starfleet Dental is also a legally recognized non-profit organization in over eighty three countries, city-states, and internationally unrecognized territories including Nagorno-Karabakh as of Fall 1993.
Website / Forums / SA Thread / YouTube / Steam Group / #sfdental on irc.synirc.net



Goon Squad [GOON]
Home to the leading international experts on cloaca care and pretty princess advancement, Goon Squad™ now offers a wide range of membership benefits including pun validation and warthog home defense systems. Ask an officer today if Goon Squad™ is right for you and enjoy your first month free.
Forums / Steam Group / Recruitment Video





:siren::siren: About the Game :siren::siren:


PvE (Player versus Environment)


https://www.youtube.com/watch?v=q5RCeGiMby8

GW2's PvE is quite extensive, and consists of a number of major parts:

  • Personal Story: You character follows a story which leads you throughout the world, replacing the campaign and mission system from the original Guild Wars. The storyline is personalized based on the character's race, profession and biography questions answered during character creation and branches based on decisions made by the player during game play.

    Much of the personal story takes place in solo instances for the character, but other players can be invited to take part in their story. The story instances scale in difficulty with the number of players participating.

    Each character also has a home instance which updates as the player advances through the personal story and the world. The player can invite other players to see their home instance.

  • Living World: Anet's official term for changes to the game intended to bring the world of Guild Wars 2 to life. Each major game update includes NPCs, events, and sometimes new instances that tell the story of Tyria's ongoing evolution.

    Living World, aka Living Story, is how Anet is adding new content to the game. There is more on this later in the OP!

  • Renown Hearts: Renown Hearts are fixed areas within an explorable zone that give a set of tasks for a player to assist with and provide a reward upon completion. Rather than being given as a checklist of tasks a player needs to do in sequence, players simply follow a list of possible actions or activities that contribute to the progress of an area's renown heart. Renown hearts act as a way of guiding players towards dynamic events.

  • Events: Dynamic events ensure something is always happening in the world. These events replace the traditional MMO quest system, and any player coming across the event can contribute and be rewarded. Events can influence or overlap with each other, chaining from one event to another. A large portion of PvE experience consists of players participating in events together, ranging in from helping farmer grow his crops to epic battles against champions of the Elder Dragons.

    Events are the bread and butter of GW2 content, and you should do them as much as you can everywhere you can!

  • Dungeons: Dungeons have two modes: a story mode which tells the story of Destiny's Edge and a repeatable explorable mode. In Explorable mode, dungeons provide the most challenging combat available in Guild Wars 2 PvE, requiring good coordination and gameplay from groups of 5 players. Each of the 8 dungeons has one story mode version and three explorable mode versions (with Arah being the exception with 4). You have to run the story mode, which is lower level than the explorable mode, to unlock the explorable paths! Only one person in your dungeon group has to do this.

  • Crafting: A player can gather materials to craft items for themselves and their friends. A player character can possess two crafting disciplines at a time, but gathering of different resource types is not restricted. Crafting recipes can be discovered by purchasing them from trainer, by leveling up or as loot, but mostly by experimenting with different combinations of materials at a crafting station.

    Crafting is often used as an expensive way to powerlevel alts, with the experienced granted from it. Several crafting skills can also be advanced to level 500 now, and craft Ascended-tier items.


WvW (World vs World)



WvW is a PvP game mode where players from three different servers, or worlds, battle in The Mists. It features open-world combat on four large maps with up to several hundred players per map. In World versus World, players can siege structures such as Keeps and Towers with siege weapons, and battle over resources, to win rewards for their world and prestigious World Experience for themselves.

You can find detailed information about WvW mechanics here.

WvW is the modern incarnation of the old school RvR games, and does it very well for the most part.

Since release, some major changes have happened to WvW:
  • WvW Ranks have been introduced along with WvW XP to give you bonuses to everything from flame rams to amount of supply you can carry. There are thousands of ranks to work through and this is completely separate from regular XP.
  • Edge of the Mists map added. This is an "overflow" map that never has a queue and just spins up more instances of. It does not count towards your world's point total, but can give you other bonuses for winning like supply drops in the main four maps. EotM has 3 unique varied environments (desert, jungle, ice/snow), many objectives to capture, and is extremely fun being a smattering of rocks floating in the air. It contains many "special" objectives, from reactors (which have supply dumps) to airports and siege workshops. There are some fun transforms (like lights balls to scout with, and scorpions that siege things with butt missiles), as well as other unique and interesting mechanics.
  • Borderlands Bloodlust has taken the place of the orb of power mechanic. In the middle of each Borderlands map, the lake is replaced with 5 "ruins" to capture and hold. If your world holds 3 of the 5 for enough time, everyone on the other maps on your side gains a "Borderlands Bloodlust" buff for a limited time. These points slowly decay and are a very popular activity for small groups.
  • Seasons have now happened twice. A season is a 9 week long tournament, where worlds are split up into gold/silver/bronze leagues and battle for a placing. Achievement sets and rewards have been added for each season, and you get better or fancier rewards the higher your world's placing.


sPvP (Structured PvP)




sPvP Reward Tracks, you get prizes for doing matches!


Kajeesus posted:

Basically, dungeon tracks are good and all others are worse, but some of the poo poo ones give unique skins.

Any completed track gives 8 tomes of knowledge, 4 transmutation charges, and a variety of thematic loot boxes, which are affected by magic find and are supposed to replace killing stuff in PvE.

A completed dungeon reward track gives 3 weapons and 1 armor piece of your choice, as well as 240 tokens. If you pick three two-handed weapons and a chest piece, that's a total of 1740 tokens' worth of rewards, which is nothing to scoff at. Most loot bags are veteran quality or better, which means you get a decent amount of champ bags, too.

Other tracks instead contain a handful of tier 5/6 crafting mats, significantly fewer champion bag loot boxes and a single skin and some ascended/legendary crafting mats at the very end. The Region tracks just give a rare drop from the region (Tribal for Maguuma, Legionnaire for Ascalon, etc.), while the Glorious/Balthazar tracks give unique skins that can only be unlocked this way. You might also want to do the Maguuma Wastes track, since it gives 300 geodes (and 2,050 silky sand piles), and is the only way to get Ambrite Fossilized Insects that isn't a random drop.


(thanks to MLG allstar Lazy aka Turncoat Mommy for this writeup)

sPvP is the game's small scale fast pace pvp game mode. The game pits level 80 characters against each other using normalized gear setups.If you're not 80 yet, don't worry. The game will auto level you and give you most the traits and skills unlocked, so no matter if you're level 1 or 80, you'll be on a level playing field as everyone else. The only thing that would need to be unlocked are a healing skill, the XIII trait, and some account wide gear unlocks.

Currently there are 6 conquest maps and one custom arena only team deathmatch map. Every conquest map has their own secondary objective or gimmick to make them unique. You can play these maps in either hot join, solo queue, or as a team. The queued modes are ranked so you'll have a fun game of even teams of 5 with players ranked roughly at your skill level. It is very much worth a try at the ranked game modes if hot join did not interest you much.

You can earn prizes such as champion bags, materials, level tomes, skill scrolls, finishers, even dungeon gear and legendary materials. You have nothing to lose so give it a try, you might find it a fun activity to do in addition to all the other content the game offers.

A 50S RAYGUN posted:

so you've decided to try pvp

so, you've ran around the world a bit, and you've killed a few thousand flags on sticks. what's this pvp people talk about? well, i was just like you, friend, and i decided to try it out last night. the first thing you need to is click the pvp button (i think it's two crossed swords, but that could have just been the two dudes banging in world chat distracting me). join a pvp lobby??? you bet!

you will arrive in a tutorial world. this place is useless and i recommend you treat every friendly npc as if they were an enemy counterintelligence officer trying to confuse you. revive my allies? why the heck would i do that?!

you will next arrive in the mists, or something, i don't really know. there will be a bunch of people yelling about nerf guns, i think. at the top, there's a button that says 'find pvp match'. click it, then choose unranked, because your dad was right, you're too scared of risk, and that's why no one went to prom with you.

after reading about two charrs screwing for a while, you'll find a pvp match! vote for whatever map you think sounds coolest. i voted for the legacy of foo fighters, I think, but other people picked Sky Hammer so we had to have our rumble there.

the objectives
there are three points in gw2 pvp: home, mid, and far. i will break them down briefly.

home is the point where you go to inexplicably be killed by 5 of your enemies appearing from the fog, like a grim specter of vengeance.

mid is the point where most of the action happens. this means you will be the only person on your team to make a meaningful effort to appear there.

far is the point where your team goes to lose 4v1s against the opponent bunker guardian, at which point your team will tell you that you are a fucker.

the teams
now, let's break down the teams. as this is your first game of gw2 pvp, the enemy team will consist of five Europeans with over a million games who share a single consciousness and whose hivemind allows them to coordinate to a startlingly preternatural degree. they have long forgotten the concept of mercy, and the only joy they feel is when the opponent team does not score above 50 points. even if you could beat them (you can't), it would be cruel to deny them their fleeting happiness.

your team will consist of you, a family of vaguely organized salamanders, a phone book on a keyboard, a 1990s lego mindstorm trying to play using a primitive light sensor and a shoddy series of if-then statements, and a well-trained feline who will immediately change their class so as to be as redundant as possible. let's do this!

the match begins
four of your team immediately rush to capture the nearest point (home). this will be the last time you see three of them, so i suggest you do not become too attached. you should go mid and see if you can beat the opposite team there (you can't). when you see four of the opposite team on mid, you should attempt to pull back and find your team. an enemy thief will immediately appear behind you and begin the process of humiliating you. i either could not find the proper hotkey or else i did not assign the skill where my character comically falls on his butt, killing the thief, so i did what i am pretty sure is 100 percent correct play: died. while the opponent is trying to kill you, throw a bunch of rocks at them. in this way, the thief will live up to his name, and fall victim to his own hubris, and then you can awkwardly die next to each other, just like in titanic. you could have shared the door, kate.

you check the sidebar, and realize what you feared: three of your team are repeatedly throwing themselves off of cliffs. the cat, your 3rd engineer, has become distracted and is trying to stack turrets on top of each other. at this point, there will be an announcement that the skyhammer is online, or something. i don't know what it is, what it does, or how to turn it online, nor will i ever, because i paid a wizard to lay a cantrip upon me that will kill me if i ever have to play skyhammer again.

at this point, your team will begin to complain about how they are the best player on your team, and it is unfair to be matched with untouchables such as you. the enemy team will sense this and immediately collapse upon whoever is typing. the salamander's final words will be 'noob war doesn't even hambossssssss6'. at this point, the skyhammer will again be online. you will still not be sure what it does. is it scrambling your teammate's brains? i think so. the phonebook has been making remarkably unsound choices.

after a few more minutes, the enemy team will reach 500 points (you will have somehow acquired 20, although no one on your team is sure how or will accept responsibility). the opponents will all thank you for your time and offer a few helpful tips to improve your play, which your teammates will drown out with hyphens, either unwilling or unable to accept that there is a profanity filter, or else really trying to explain the concept of subtraction.

that wraps up your first game of guild war 2 player versus player! i hope you had as much fun as i did, and join me next time, when i explain how to play pvp when the person yuo are queuing with has level 80 in pvp!


:siren::siren: Living Story :siren::siren:



Guild Wars 2 has been doing updates and plot advancement through the guise of the "Living Story". We are into the 2nd "season" now, and have added new locations, items, achievements, and introduced many poorly written and forgettable characters such as the supervillain SCARLET BRIAR and Destiny's Edge 2.0! Every 2-4 weeks there is a major update, adding new stuff and plot advancement!



First Living Story Arc Summary and Conclusion
Big spoilers here, but it's all over so who cares!
Great video recap: Youtube Video
Detailed written recap: GW2 Wiki Page

The 2nd arc/season has reached it's conclusion, after loving Scarlet awoke the weed dragon Mordremoth hidden deep under the Maguuma jungle! It's much higher quality overall than season 1, and Anet seems to have learned from their mistakes (dialogue writing notwithstanding). Also it's no longer temporary content!



:siren::siren: Important/Useful Links :siren::siren:

Official
Official Forums: https://forum-en.guildwars2.com/forum
Wiki: http://wiki.guildwars2.com/wiki/Main_Page (Type /wiki thing_to_search_for ingame to access wiki as well!)
Patch Notes: http://wiki.guildwars2.com/wiki/Game_updates
Leaderboards: https://leaderboards.guildwars2.com/en

Unofficial
Event/World Boss Timers: http://dulfy.net/2014/04/23/event-timer/
Armor Viewer: http://argos-soft.net/GW2ArmorGallery
Dulfy.net (resource for everything): http://dulfy.net/category/gw2
Dynamic Crafting Guide: http://www.gw2crafts.net
Trading Post Resource: http://www.gw2spidy.com
Build Calculator: http://en.gw2skills.net/editor
Build Resources: http://intothemists.com/, http://metabattle.com/wiki/MetaBattle_Wiki
Orr Node Map: http://orrmaps.com/server/maguuma
Very useful goon Guild Mission post http://forums.somethingawful.com/showthread.php?noseen=0&threadid=3575808&perpage=40&pagenumber=698#post437035565
World Completion Guide: http://imgur.com/a/bsvcH
Fro's WvW Site (ps: Fro rules): http://wvwintel.com









And always remember...

CLAM DOWN fucked around with this message at 09:56 on Sep 13, 2015

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CLAM DOWN
Feb 13, 2007




The Anet Balance Philosophy


It's extremely important to remember that you can have fun and kick rear end as pretty much every class, and you should choose one based on what sounds the most fun, not what you think the flavour of the month might be!


:siren::siren::siren: Classes :siren::siren::siren:




Channel legendary powers to slaughter foes and unleash chaos on the battlefield with our brand new profession: The Revenant. Enter the field of battle heavily armored and equipped with the otherworldly powers of the Mists.

Rytlock is the first revenant, which probably means it will be overpowered and overplayed as all gently caress.

If the Revenant were a food, it would be cheese-stuffed ghost pepper poppers mmmmmmm

The Revenant's elite specialization is Herald

Revenant Class Forum




The Warrior is a master of weapons who relies on speed, strength, toughness, and heavy armor to survive in battle. A warrior can shrug off blow after blow to stay in the fight, all the while building up adrenaline to fuel his offense.

The Warrior is Anet's Chosen One, and can destroy an elder dragon simply by looking at it.

If the Warrior were a food, it would be a double baconator.

The Warrior's elite specialization is Berserker

Warrior Class Forum




The Guardian is a devoted fighter who calls upon powerful virtues to smite enemies and protect allies. As dangerous with a staff as he is with a mighty two-handed hammer, a true guardian is a master tactician who knows when to sacrifice his own defenses to empower his allies to achieve victory.

The Guardian is extremely valued in a group setting, and are extremely goddamn hard to kill. To counter this power, they get all their shield models ruined by the Aegis Effect.

If the Guardian were a food, it would be a club sandwich.

The Guardian's elite specialization is Dragonhunter

Guardian Class Forum




Masters of mechanical mayhem, The Engineer tinkers with explosives, gadgets, elixirs, and all manner of deployable devices. They can take control of an area by placing turrets, support their allies with alchemic weaponry, or lay waste to foes with a wide array of mines, bombs, and grenades.

Engineers are extremely fun to play with a wide variety of gadgets and makes poo poo blow up.

If the Engineer were a food, it would be a giant plate of nachos with every possible topping.

The Engineer's elite specialization is Scrapper

Engineer Class Forum




A master of stealth and surprise, The Thief is deadly in single combat—particularly when catching enemies off guard. Thieves compensate for their relatively low armor and health by being quick and evasive. They can move through the shadows, vanish into thin air, or steal items from their opponents and use them as weapons. Enemies should watch their backs, or the thief will watch it for them.

Thieves are annoying as gently caress with their fancy twirls and dodges and knives and can turn invisible as well. gently caress thieves.

If the Thief were a food, it would be giant steaming mug of human tears.

The Thief's elite specialization is Daredevil

Thief Class Forum




The Ranger is a jack-of-all-trades and a master of them all as well, relying on their keen eye, steady hand, or the power of nature itself. A master of ranged combat, the ranger is capable of striking unwitting foes from a distance with their bow.

Rangers are giant tree-huggers that smell like animals.

If the Ranger were a food, it would be a kale and turnip salad.

The Ranger's elite specialization is Druid

Ranger Class Forum
Pet Info




The Elementalist channels natural forces of destruction, making fire, air, earth, and water do their bidding. What the Elementalist lacks in physical toughness, they make up for in the ability to inflict massive damage in a single attack, dropping foes from a distance before they can become a threat. Yet, despite incredible offensive potential, versatility is what makes the Elementalist truly formidable. Rather than swap weapons to adjust to new situations, the multi-faceted elementalist quickly adapts to new threats by attuning to different elements as needed. When the elementalist attunes to any of the four elements, they receive intrinsic bonuses that continually empowers them.

The Elementalist is the embodiment of pure rage as your stupid party overwrites your fire fields with light fields.

If the Elementalist were a food, it would be Lucky Charms.

The Ranger's elite specialization is Tempest

Elementalist Class Forum




The Necromancer is a practitioner of the dark arts who summons the dead, wields the power of lost souls, and literally sucks the lifeblood of the enemy. A Necromancer feeds on life force, which he can use to cheat death or bring allies back from the brink. A necromancer feeds on death and decay. Life force is the energy that a Necromancer uses to extend his own life. Using specific skills, a Necromancer builds up life force by attacking and killing enemies.

The Necromancer is still a scary class with spooky sound effects.

If the Necromancer were a food, it would be a rancid maggot-infested hunk of bread.

The Ranger's elite specialization is Reaper

Necromancer Class Forum




The Mesmer is a magical duelist who relies on deception and confusion to keep their opponent in check. Indecision is their greatest ally. Using powerful illusions to distract, they make sure they never go toe to toe with an enemy; they use their powers and tactics to set up an unfair fight. Just when you think you've figured out what the mesmer is doing, illusions begin to shatter, clones start to fade away, and you realize you've been swinging at empty air all along. It's hard to keep your eye on the real mesmer.

Mesmers are still GW2 public mass transit system.

If the Mesmer were a food, it would be those candy powder filled pixie sticks.

The Mesmer's elite specialization is Chronomancer

Mesmer Class Forum



:siren::siren::siren: Playable Races :siren::siren::siren:


(click for big)

CLAM DOWN fucked around with this message at 08:06 on Oct 7, 2015

CLAM DOWN
Feb 13, 2007




:siren::siren::siren: Frequently Asked Questions :siren::siren::siren:


Q: How do I play GW2?!
A:

REAL MUSCLE MILK posted:

hello fellow noob (that's a novice player in internet lingo, LOL (laugh out loud))! as a kindred spirit just trying to get into the immersive world of norrath albion hero city tyria, I feel like i can offer some advice on how to join the guild you'd like! which goon guild you choose is up to you, but the steps are the same!

step 1: download and install the gw2 client! this is a big one, and it took me like 5 years to figure out.
step 2: weigh the pros and cons of the two goon guilds! goon is easy to remember, but starfleet dental may pay for your character to have nice teeth, or something. i'm really not too sure.
step 3: go into the gw2 client (good thing you installed it earlier)! at the top of your screen, there will be a series of white icons. one of these will be for 'guild'! this is the one you want to click on using your LMB (left mouse button). if you cannot read, i don't think what I say here matters, but i think the icon is a bear or a lion or a castle or a compass or something. i have trouble with shapes.
step 4: search for the guild you want to join! after you have found it, message the guild leader and tell them you would like to join their guild! they will generally not know who you are or care, so see step 5.
step 5: tell the leader of the guild you want to join you found them via the Something Awful forums Guild Wars 2 thread (this selfsame thread, coincidentally oft frequented by players of the game Guild Wars 2: Guild Harder)
step 6: they will generally accept you into the guild at this point, but sometimes they won't! i recommend asking nicer, or something.
step 7: now you're in a guild! congratulations, and enjoy the immersive world! i think you have to run around the map a lot, to win the game, but i usually get distracted by fighting flags on sticks.
(except only actually do steps 1-3 because guild info is at the top of the OP for joining off-site, if you mess this up you will look like an idiot and we'll laugh at you, also send food and/or gold ingame to Arus.1482 if you read this far because I'm trying to make another loving legendary and it's too much work help pls)


Q: When should I join WvW?
A: You can join wvw starting at level 2. You are boosted to level 80 no matter your level. The main difference between you and someone else is having utility abilities. Even then, I've seen a level 2 warrior beat people down. Unlike sPVP you do not get your own set of gear, but you will find gear your level dropping. Waiting until level 30 or 80 isn't required or needed in this game.


Q: What is the point of WvW?
A: Besides fun, all WvW objectives count as a dynamic event. Defenders actually get rewarded every few minute, so the longer you hold out the more you get. You will also gain server wide benefits listed on the "B" screen. Winning in Edge of the Mists will grant bonuses to your word in the primary 4 maps! (EB plus 3 borderlands)


Q: How do I enter sPvP/eSports?
A: In the top left area of your screen, click on the "PvP" icon, which looks like two crossed swords. Then click "Go to the Heart of the Mists". From there, you can set up your build/stats/weapons, then use the Server Browser NPC to find a game.


Q: What is the Trading Post/TP, and how do I access it?
A: The TP is this game's Auction House. Hit O, or visit a Trading Post NPC in a major city. Hitting O will bring you to the Black Lion Trading Company, which is also the gem store. Trades are anonymous and autonomous: players post offers to buy or sell without having to locate a trading partner. The TP is accessible anywhere in-game, however, you must speak to a Trading Post Representative to collect items or coins.

The Trading Post has filtering options and categories (each with subcategories). Search results to be affected immediately to match the search box entry and filters selected. Equipment, skins, dyes, and miniatures can be previewed before purchasing any items.

Buying items
  • Place Order — match other current buyers or place a custom buy order. Coins will be held until a seller is found or the transaction is canceled.
  • Buy Instantly — purchase from current sell orders based on available volume.

Selling items
  • Sell Instantly — sell to current buy orders based on available demand.
  • List This Item — match other current sellers or place a custom listing. Items will be held until a buyer is found or the transaction is canceled.
  • Only items in the character's inventory are available to be listed. Items in invisible bags are hidden from the search results.
  • Selling items on the Trading Post requires additional coin fees, based on the total sale price.

Listing Fee (5%) — This nonrefundable cost covers listing and holding your items for sale. This fee has a minimum of 1 Copper coin.
Exchange Fee (10%) — After a successful trade, the item exchange fee is deducted from coins delivered to the seller.

The Transactions tab shows current and completed transactions. Current transactions can be canceled, sending the item or coins to the delivery box to be picked up (listing fees are not returned).


Q: How can I make a ton of money in GW2?
A:


Q: What the gently caress is [insert name of item/zone/character/anything here]?!
A: Type "/wiki [insert name of item/zone/character/anything here]" in the chat window ingame to open up the wiki page in your browser for that item/zone/character/anything!


Q: Tell me about the Guild Mission!!!
A: Amazing post by a goon!


:siren: More will be added as requested!

CLAM DOWN fucked around with this message at 22:34 on Mar 27, 2015

CLAM DOWN
Feb 13, 2007




Do Not Fear Jazz posted:

(700 hours in 6 months :smith: )

CLAM DOWN
Feb 13, 2007




Kazoo posted:

In case you want to make an informed decision on how to be a special snowflake:





(click for big)

CLAM DOWN
Feb 13, 2007




Tivac posted:

I love this new thread and OP, great job Arus.


PS fat ololo

I expect my class descriptions and food comparisons to be added to Anet's official page.

NihilVerumNisiMors posted:

Is the TP down or something, I suddenly can't sell my poo poo anymore. It just doesn't load the page.

I've been having lag/disconnects a bit today, probably related to that.

CLAM DOWN
Feb 13, 2007




malhavok posted:

Maybe you could refer people to intothemists.com for builds.

I'd never heard of that site until now. Added.

CLAM DOWN
Feb 13, 2007




Traitorous Leopard posted:

Thinking about playing this game - what class/race/whatever combo is the best/easiest to get into groups/most desired. And don't give me that fun bullshit. MMO's aren't about fun.

This one is! This is not a traditional MMO. Every class/race/whatever combo is the best and easiest to get into groups. You are approaching this with the wrong mindset! Your playstyle/spec/class has nothing to do with your group viability in this game.

As for the deluxe edition, I'm one of the biggest proponents of this game and I never got it. I don't think it's worth it to be honest.

CLAM DOWN
Feb 13, 2007




Full Fathoms Five posted:

Haven't played this game in like 6 months. Did they ever make getting a precursor any easier? I got to the point where I had done basically everything aside from endlessly grinding boss chests every day and acquiring a pile of wealth, and then I burned out and haven't touched it since. Is it worth coming back to, or is it just going to be a little bit of new content for me to work through and then its back to the same?

As the start of the OP says, you have nothing to lose but time, try it anyways. Precursors haven't change, but enough of the rest of the game has you might still enjoy it again.

CLAM DOWN
Feb 13, 2007




For anyone who thinks I just made up the tagline in the OP about Goon Squad:



I think it's a cry for help.

CLAM DOWN
Feb 13, 2007




Moot doesn't have a damage type, what is this poo poo?

CLAM DOWN
Feb 13, 2007




savagehenry posted:



This is a pretty good game, and every class is neat so pick whatever and have fun.

I had forgotten about that.

CLAM DOWN
Feb 13, 2007




Alteisen posted:

You guys are seriously making me wanna move to Magumma and join you.

Do it, Maguuma is an awesome server despite the idiots, and both goon guilds are great places to be!

CLAM DOWN
Feb 13, 2007




Secret Sweater posted:

Well the league additions have sure done well to highlight the lovely, lovely lag in WvW. Maybe they'll devote some more resources to fixing it.

I honestly haven't experienced the lag in WvW this bad before, even at release when WvW was this busy too. This feels like a new thing, I wonder what they broke.

CLAM DOWN
Feb 13, 2007





You're my favourite, Hooka Tooka.

CLAM DOWN
Feb 13, 2007




SSNeoman posted:

Can a person be in both GOON and SFD? Or is it frowned upon?

Speaking for SFD, because we are not at the cap anymore after the madness of release, I don't care if people rep other guilds occasionally at all. I prefer though that you spend a majority of your time in SFD, as we are all happy fun time friendship community as you know!

CLAM DOWN
Feb 13, 2007




I'm just surprised my new thread made it to page 5 without this coming up!

CLAM DOWN
Feb 13, 2007




BexGu posted:

Food and Pretty Princess End Game chat covers a lot of ground.

PS

Should the Ranger pet list I made die with the last thread? Or just throw this under Ranger to help people find pets: http://guildwars2hub.com/guides/professions/ranger/pets

I'll add that link to the Ranger section.


vvvv Food bowl has to say "BUFFS" on it, then it's perfect

CLAM DOWN fucked around with this message at 21:14 on Oct 21, 2013

CLAM DOWN
Feb 13, 2007




Silento posted:

I played this game a ton for a week or two after it came out, and then I just stopped. I dunno why, probably just generic Goon burnout. My only long term character was a low-mid 30s Charr Elementalist. Have they added any new Elementalist weapons? I remember feeling that the non-staff weapons were kinda meh, and the staff got old after using it non-stop for a while.

No class has received new weapons. However, lots of stuff for existing weapons for all classes has changed since the first 2 weeks of release. Try it again, as the OP says, you have nothing to lose but a bit of time.

CLAM DOWN
Feb 13, 2007




Secret Sweater posted:

Oh I see. Post it in the thread and it's instantly added. I PMed him last night and nothing was done. Well I guess I know where I stand :colbert:

I actually completely ignored Gand's post and only added it because you PMed me :allears:

CLAM DOWN
Feb 13, 2007





Goddamit Rev, read the OP!

Lyer posted:

Hey Arus, could you add in http://orrmaps.com/server/maguuma?

Added! I didn't know about that one, nice resource.

NihilVerumNisiMors posted:

You're all forgetting the most important thing:

No, quaggan are stupid walrus toddlers.

CLAM DOWN
Feb 13, 2007




CuddlyZombie posted:

Speaking of adding Maguuma stuff to the OP, could we put the public Maguuma mumble info there, as well?


I... I don't know it :ohdear:

People really don't read the OP before posting :( I tried to believe otherwise, I really did.

CLAM DOWN
Feb 13, 2007




Secret Sweater posted:

On the subject of useful links for the OP:

Egg Baron's material promotion spreadsheet:
https://docs.google.com/spreadsheet/ccc?key=0As-wCpIszrT9dFB3YjVUVFhfenlDUUpXTVBIdm5qWmc#gid=8

Event Map:
http://gw2hero.com/ - visual map of currently active events.
http://mosli.net/events/ - tracks the most active servers for each map for guesting purposes. good if you want to level weird zones that nobody is ever in.

Trading Post:
http://www.guildwarstrade.com/ similar to spidy, but way faster refresh and better layout imo. watchlist is on the homepage so I can see which of my investments is tanking the hardest at first glance.
http://notifier.zicore.de/ Zicore's Trading Post Notifier - lets you know when you've been outbid and shows trades being posted in real time. Questionably legal, but if you tell it to get data from spidy, there's no way Anet will find your rear end.

Not sure why you posted gw2lfg with a note about it being obsolete once the lfg tool is out, as the lfg tool is already out.

Map Completion:
http://en.gw2codex.com/ has a nice map, only one I've found that shows motherfucking heart levels on mouseover.

I want links in the OP to be useful to a majority of people and not redundant. I also want the list to be trimmed down and limited, not excessive and spammy with similar resources. Like I'm not going to add that https://www.guildwarstrade.com one when Spidy serves the same general purpose and is more popular.

The note is there about the LFG tool because it's not out, it's in a "beta" right now to a limited amount of people was my understanding. If this has changed, I'll definitely mention that.

CLAM DOWN
Feb 13, 2007




Secret Sweater posted:

fair enough. LFG is rolled out fully at this point.

Didn't know that, I'll alter that note. Do people still use gw2lfg.com or have people switched over to the ingame tool? I never pug so no idea.

CLAM DOWN
Feb 13, 2007




Lamp Stack posted:

Am I too late to post my pretty princesses? :ohdear:

Half of those look the same, and one of them isn't even wearing any armour! You can do better than that!

CLAM DOWN
Feb 13, 2007




Xun posted:

Someone should come do Arah 2 with me :gbsmith:

5g to the Arah jar please, thanks.

CLAM DOWN
Feb 13, 2007




Digital_Jesus posted:

So what I'm getting here is that ANet isn't ever going to give me a reason to give them more of my money. Whelp can't say I didn't try oh well.

No one is saying they aren't ever going to do that, that would be stupid, no one can predict the future. Currently, you may feel that way, but things can change.

CLAM DOWN
Feb 13, 2007




Jonny Angel posted:

2) I'm 100% on every Shiverpeak area, but my exploration achievement for it says I'm 169/175. Do Shiverpeak dungeon areas count, or should I be seeking out 6 Shiverpeak areas without any waypoints, PoIs, etc.? I'm sure there are a few caves that just contain jumping puzzles or whatnot.

Dungeons don't count, but there are a lot of hidden caves and stuff in this game so check all those. Look carefully on the ingame map for fuzzy/undiscovered areas, and compare your zones to the wiki maps or something.

If you're 100% on all the zones, you're not missing PoIs, WPs, etc. It's all general sub-areas without any obvious map marker some of the time.

Good luck, and enjoy it, the exploration is one of the best parts of this game.

CLAM DOWN
Feb 13, 2007




gently caress Arah.

CLAM DOWN
Feb 13, 2007




Full Fathoms Five posted:

Between Necro and Ele, which is A) more fun to play, and B) more useful in you guys' opinions? I've got a Mesmer already, but I've never really tried the other two casters because everyone just constantly told me how much they sucked when I was starting out. I mostly do dungeons and WvW, so I'm not too concerned about sPvP, and everything works in PvE.

Both are quite different, and both are "useful" in their own way. Do not listen to others input on what is more fun, as fun is subjective. Try both, decide what you like more personally. You can use sPvP to preview every skill, etc.

CLAM DOWN
Feb 13, 2007




DarkAvenger211 posted:

So are there any prolonged sieges anymore in WvW? Most fights seem to be over in absolute seconds, and nobody tries to take even slightly defended forts.

Yup, there's tons. Try EB rather than a borderlands? I've done tons of sieges there in the past week.

CLAM DOWN
Feb 13, 2007




Just so no one new to the game gets the wrong idea, not only should you never have to join a mumble for a LFG pubbie pickup group, the concept of proper "rotations" doesn't really exist in GW2, and if someone gets after you about that just ignore them. This is not like WoW at all!

CLAM DOWN
Feb 13, 2007




Combos are not remotely the same thing as rotations. Like not even close. I'm not sure how someone can make that comparison, they're not even a similar thing, they're completely different concepts.

CLAM DOWN
Feb 13, 2007




Dreggon posted:

Prettiest princess?



Holy poo poo this is what nightmares are made of.

CLAM DOWN
Feb 13, 2007




:siren::siren::siren:

Reminder for anyone reading this thread who does not yet have GW2, it's on sale again today!

https://buy.guildwars2.com/en/ 40% off, $29.99 for today only.

CLAM DOWN
Feb 13, 2007




Unless Anet secretly and silently moved their GW2 NA datacentre with no downtime, it's in Texas, not whatever "UT" is (Utah?). This has been known since the beta weekends.

It's also pretty obvious that you're going to have higher latency when connecting across a continent as opposed to nearby. It's also objectively obvious that the WvW problems are not because of general server latency and more because of skill lag, you just have to play a single battle in WvW to know this.

CLAM DOWN
Feb 13, 2007




Cowboybot posted:

It's University of Texas Arus, that's where Anet is located.

There you go, I knew it was somewhere in America! (Utah, University of Texas, same thing)

CLAM DOWN
Feb 13, 2007




MysteriousThing posted:

I really don't know a great deal about the specifics of what Arena-net is facing but I can say with certainty that money is not their problem.

Well poo poo, I'm glad you know the details of Anet's finances! I'm not longer worried! Tivac had me greatly concerned.

CLAM DOWN
Feb 13, 2007




^^^ This guy knows what's up.


shymog posted:

Maybe you need to explain this because I'm new to Guild Wars 2, but what the hell does the term "skill lag" have to do with connections/latency? Skill lag typically refers to balancing issues, not connectivity.

EDIT: Balancing isn't something you can fix by throwing cash at a computer screen.

The current skill lag issue in WvW refers to a skill activation delay. Not really related to internet latency to/from a server or normal ping issues, it seems to be more related to the capability of the server to process everyone's skills going off at once and the effects/interactions of all those. They're aware it's an issue, and it's been exacerbated by the new WvW leagues (lots more people than usual playing WvW!).

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CLAM DOWN
Feb 13, 2007




Secret Sweater posted:

To be fair, money could possibly "fix" this problem. What some games have done in the past is buy the additional processing power to alleviate the symptoms while they work on the optimization aspect of it. Once they patch that, then they dial back their computing power. Anet just didn't choose to go that route, so here we are.

It's also possible it might be engine/code related things and their processing power might be more than enough, even if throwing more money at the problem could fix it. None of us here really know enough about the server architecture or code of GW2 to say one way or the other unfortunately.

Tivac is probably laughing at us right now.

CLAM DOWN fucked around with this message at 21:46 on Oct 28, 2013

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