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pentyne posted:And the token future Final Fantasy poster. Something I learned according to the creators' commentary: the word "Fantasy" would not fit behind that character's head.
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# ¿ Jun 13, 2014 09:17 |
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# ¿ May 13, 2024 07:53 |
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SevenSocks posted:Sad little thing I discovered by accident. What happens when the dog is hit, but the human is unhurt?
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# ¿ Jan 6, 2017 14:44 |
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Ashsaber posted:Playing through the Fallout New Vegas DLCs again, and while I could post 'the entirety of Old World Blues, instead I would like to point out something from Dead Money. Dead Money tries to be a survival horror style experience in the Fallout engine, with limited weapon selection, ammo and supplies in general after stripping you of your usual gear. All enemies are only able to be killed by crippling a limb, if you don't they get up again, if you do they die even if they have like half their health left, and the guns you get aren't that great for crippling. However there is an easy mode in the form of the unarmed skill, if you've got over 75. At that point you get a special move in VATS (if you didn't know it stops time, pick out your shots with percentages to hit, let the shots happen), the Hook, which does additional limb damage. Combined with the only unarmed weapon you find (on ever third or fourth enemy), the Bear Trap Fist, which also does bonus limb damage, you can typically oneshot the enemies. Replaying F:NV last, I was amazed again by how fiction could be used to tell (interactively, too) a fantastical story that is meaningful to people living at the time. What was lost along the road to Fallout 4?
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# ¿ Jun 8, 2017 03:22 |
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This I know, but surely the knowledge that your story should matter is something that can be transferred from developer to developer as it can from person to person, right? No? I see. Now I understand why some wonder why God damns us all.
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# ¿ Jun 8, 2017 03:36 |
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Internet Wizard posted:The desire to tell a good story does not always correlate with the ability to tell a good story. I guess they did improve between 3 and 4. The Commonwealth was more relatable than the Capitol Wasteland. 3's setting tried silliness, and only sometimes landed. 4's setting had more heart.
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# ¿ Jun 8, 2017 03:56 |
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It's about posting the little things. I'm actually curious as to what brought 4's story/play up and down. I thought that by showing more attention to the towns and factions and encounters, 4 made me care about the main questline better than 3 did. I also did not see the twist about the PC's son before hand, and that was an interesting conflict to set up if Nick or Nora was not into the Institute's ways.
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# ¿ Jun 8, 2017 09:44 |
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Cleretic posted:I won't post much on it because you're right, but in brief: You know how the big thing everyone likes about Bethesda's games is that they're so open that you can play any character you want, and it's never an incorrect interpretation or direction to take the character? Ah, I see more clearly what you mean. Like 4 had less freedom for the player to decide (in the game or in their interpretation) the defining characteristics of the PC. That's true. I did find that 4's parent in search of their biological son was more compellingly done than 3's child in search of their biological dad. But 4 made more explicit assumptions about your player character, tru
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# ¿ Jun 8, 2017 10:18 |
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Surely that's just until the mod community steps in, right?
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# ¿ Jun 8, 2017 10:45 |
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It's not a myth. But the effect is heavily placebo. It's not that the camera shakes any less, it's that you've steeled your nerves by looking like a badass in a video game.
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# ¿ Jun 16, 2017 12:22 |
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I am really and truly grateful for Skip Cutscene and Skip Gameplay buttons/options. There are just parts and scenes I just prefer to pass, especially when it's not my first time around. If you make a game and include these, thank you, thank you, God bless you.
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# ¿ Jun 21, 2017 06:17 |
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For a third person game, GTA V has the smartest walk-run-sprint toggles I've found. Press shift to toggle between walk/run, hold it down to sprint. Simple and effective for keyboard and mouse players.
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# ¿ Jun 24, 2017 00:10 |
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The last controller I touched* was for the SNES, and you're not about to get me to change now. *not really
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# ¿ Jun 24, 2017 02:59 |
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First persons will be the last genre I'll play with a controller. You folks who can aim with a control stick, that's just a skill I cannot imagine picking up now. Maybe it's not so bad in Skyrim where you're not trying to hitscan a distant and moving target, though?
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# ¿ Jun 24, 2017 03:53 |
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What about a hybrid third and first person shooter, like Sniper Elite? A scope feels very natural on a mouse. My college friend played console FPS with an inverted y-axis. It does not feel natural when he passes the controller.
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# ¿ Jun 24, 2017 04:44 |
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Leavemywife posted:Mad Max is pretty good. I'm enjoying how Chumbucket automatically hops out of the car to repair it when I park. It's also one of the prettiest open world car games I've played. Sometimes the modern human just needs to chill out and drive along the plains of silence.
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# ¿ Jun 24, 2017 23:55 |
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Leavemywife posted:I do like how it can get oddly serene, and then Chum is yelling at me about a sniper or something. When Griffa tells Max, "That which is broken can be mended by love only," I was stunned the first time I watched that. Things started making more sense in my life. I went through the same transformation as Max, though with way fewer suplexes.
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# ¿ Jun 25, 2017 11:34 |
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My Lovely Horse posted:The drone and jumper in Watch Dogs 2 are ruining all other open world games for me more than the entirety of Breath of the Wild. Especially coming off Mafia III. I'm making it my personal goal in this game to get out of the car as little as possible. You can launch a drone without leaving the car?? That is a game changer, but I can't say why.
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# ¿ Jul 18, 2017 03:15 |
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The best part of Mad Max is Griffa, the mystic who is actually teaching the player as much as he teaches Max.
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# ¿ Aug 7, 2017 07:29 |
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Do you have any other tips for poo poo I'm doing wrong in my life (in video games?) I just learned this month that you can launch your drones from inside a car in Watch Dogs 2.
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# ¿ Aug 22, 2017 06:08 |
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Now that Afghanistan is back in the American news cycles, whenever I hear that country's name, I can't help but remember Kiefer Sutherland's tar and gravel voice going, "Afghanistan?" from the end of the prologue of Phantom Pain.
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# ¿ Aug 23, 2017 00:17 |
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Splinter Cell Blacklist had a bad case of lacking-Michael-Ironside. drat near killed it, in my o.
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# ¿ Sep 3, 2017 12:36 |
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muscles like this! posted:While he plays a lot of villains in TV and movies Ironside is a pacifist in real life. So he really wasn't happy that Conviction turned the series into more of a shooter. Oh, no one explained to him that Sam Fisher is actually the villain of the Splinter Cell series?
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# ¿ Sep 4, 2017 08:18 |
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Perestroika posted:K&L also had a really interesting multiplayer mode, and to this day I wish it would have been attached to a better game or had otherwise taken off. Basically, it's a pseudo co-op deal where all players are a crime squad going on a series heists together against NPC cops and security. You go in guns blazing, stuff your bags with money (the longer you stay the more money you get) and then try to make it to a getaway car. Holy cow. I've never played Kane and Lynch, but I have played a lot of Payday, and what you described just blew Payday out the water.
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# ¿ Sep 14, 2017 23:39 |
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Gino has a gun, which when I was a kid was the most important thing in the world.
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# ¿ Oct 17, 2017 07:29 |
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Well, in my adulthood, the most important thing in life is to know when to hold the gun, and when to let it go.
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# ¿ Oct 17, 2017 08:27 |
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Guy Mann posted:Apparently Kemco released the exact same puzzle platformer on the Gameboy multiple times only with a different licensed character each time. That's so amazingly shameless that it's downright impressive. Hah hah hah. I wanna say that in their mind, maybe they thought it was like selling three different skins of the same game. Like they didn't expect you to buy all three, just the one with your favorite franchise or character in it.
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# ¿ Oct 17, 2017 12:58 |
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Buzkashi posted:"Your luck has gone from bad to worse / you face an orc who speaks in verse" My bodyguard killed a bard I wanted to recruit. It was my fault, but still I had to kill the bodyguard. To save face.
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# ¿ Oct 17, 2017 15:48 |
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Who What Now posted:Nihilists aren't necessarily atheists, though. Maybe not, but they might say that all values are created by people, and the gods are the grandest creations of that fiction.
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# ¿ Nov 15, 2017 09:23 |
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hosed up that there was a real WWII
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# ¿ Nov 19, 2017 13:13 |
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That's exactly what I did last month.
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# ¿ Mar 26, 2018 05:36 |
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poptart_fairy posted:FC4 had the strongest themes, at least, and knew what it was saying. Having a sob story doesn't excuse you from being a monster, and being a revolutionary doesn't mean you're squeaky clean. Basic, basic stuff, but was entertainingly written. Completely agree, except that Blood Dragon had even stronger, mark IV style themes. Also FC4's background the PC is from an immigrant American family, returning to his ancestral home is a huge improvement over being a bro that lands on a foreign country.
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# ¿ Mar 31, 2018 04:09 |
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Inspector Gesicht posted:What was Kingdom Come: Deliverance's reason for a subtitle? It doesn't deliver any banjos or bum-rape. Though I heard the main-story isn't finished and just stops so they may be holding out for another title. Looking forward to next year's installment, Kingdom Come: Texas Chainsaw Massacre
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# ¿ Apr 10, 2018 14:44 |
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flatluigi posted:here's a really intense cool thing regarding game development and player perception Nah, the red ones shoot faster.
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# ¿ Apr 19, 2018 23:44 |
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I've met seven bears named or called Cheeseburger, two of them the human type of bear.
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# ¿ Jul 14, 2018 03:32 |
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Thin Privilege posted:That’s the next buddy I’m going nana get. gently caress humans. It’s gonna be me, and a combination of dog/bear/puma depending on situation. Yeah, gently caress the humans. Thank goodness Hurk isn't human. MrJacobs posted:The ones that eat Pic-A-nic baskets? Just cause they wear ties around their necks doesn't make them human. Just smarter than the average bear.
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# ¿ Jul 14, 2018 07:13 |
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exquisite tea posted:FFXV has the most lovingly rendered food of any video game ever made. If there’s some kind of industry award for Best Food, it should definitely go there. Why don't you have a pork bun in your hand?
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# ¿ Sep 20, 2018 09:00 |
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I didn't play much of Final Fantasy XV, but it was nice to see the main character respond to the news of the death of his father and the invasion of his home town by refusing to take off his festive mariachi outfit.
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# ¿ Oct 9, 2018 03:48 |
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Most of the FC4 backstory involves your mom, your dad, and uhhhh your step-dad? Ajay himself was a little bland, but I give them credit for writing an Asian American character returning to his birthplace after writing Dudebro Does a Pacific Island.
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# ¿ Jan 10, 2020 19:29 |
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Far Cry has had a main character since 3. His name is Hurk, and he just happens to not be the player character.
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# ¿ Jan 11, 2020 01:17 |
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# ¿ May 13, 2024 07:53 |
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Olaf The Stout posted:As each movie has progressed in the Mad Max universe, George Miller seems to have gone far out of his way for the continuity not to make sense, and says it's much more about the mythology of Max rather than the reality. The movies themselves are sort of like campfire retellings of the heroic folk figure of Max, the raggedy man from the before-time. For one small example, Charlize Theron and Tom Hardy are only 2 years apart in age, but in Fury Road Furiosa was born and raised after the apocolypse, while max was already in his early 30s when the apocolypse began. Road Warrior and Beyond Thunderdome are both bookended by characters who aren't Max narrating, and end saying that it was a story about Max from long ago in the narrators youth, so the details are probably highly unreliable. Yeah I noticed this, too. Also, some of the kids in Beyond Thunderdome looked way too young to have been born before the Pox Eclipse. Frankly, I cannot enjoy media that isn't perfectly internally consistent from beginning to end. This isn't Greek theater, damnit!
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# ¿ Jan 23, 2020 01:10 |