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Jia posted:Sorry, FFX-2 exists. FF12 is written XII in roman numerals. I'm sorry, I just have thing for automated battle systems.
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# ¿ Mar 12, 2015 11:45 |
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# ¿ May 11, 2024 08:29 |
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Something I witnessed after 300 hours in MGSV: "CP, I just saw a cardboard box move by itself. What should I do?" "This is CP. Cut that out! Over!" "...They don't believe me?"
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# ¿ Dec 13, 2015 18:59 |
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So I was playing MGS4 again after many years and while MGS itself is Little Things: The Game, there are few things that always caught my eye: When switching shoulder views, Snake simply switches the stock to his left shoulder while using right arm as the trigger. It's cool detail and actually has some real life applications. The chase scene in chapter 3 while playing with lethal weapons is practically just an interactive cutscene. However during Non-Lethal Big Boss runs this becomes the hardest part in the entire game and you have to use numerous weapons and techniques such as MK2 reloading trick, auto-aim, manual aim, non-lethal shotgun, non-lethal grenades and exploding barrels for best results. It's the most well done scripted chase sequence I've ever played. WaltherFeng has a new favorite as of 11:09 on Feb 27, 2016 |
# ¿ Feb 27, 2016 11:04 |
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MrJacobs posted:So by this logic is virtua cop an interactive cutscene? Since the whole section is just a lightgun game on a pad, and its awesome lethal or non-lethal. Actually that's not what I was referring to. If you go lethal in the chase scene, all you need to do is turn on the auto aim and hold the fire button. Because of the cinematic camera angles you won't be even looking at the things you're firing at. While auto aim is still effective on non-lethal, you have to use it sparingly.
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# ¿ Feb 27, 2016 15:13 |
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Veotax posted:I think you just press square to toggle it on, it basically makes the shooting like MGS1-3. There's not really any reason to ever use it other than in the chase sequences so you can enjoy the fancy camera angles. It does make aiming with the Stun Knife a lot easier. It's also really good against Laughing Octopus and Raging Raven. Also, PW doesn't count because you can Auto Aim. You just need to enable it from the options WaltherFeng has a new favorite as of 17:07 on Feb 27, 2016 |
# ¿ Feb 27, 2016 17:04 |
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MGSV would be so much better if you could pet a bear.
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# ¿ Mar 18, 2016 06:10 |
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In Bloodborne, if you look into the gun's barrel you can see the quicksilver bullet in the chamber.
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# ¿ Apr 3, 2016 12:53 |
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http://www.tentenpro.com/muni_shinobu/mg/ Some guy who has translated mgs info from various sources.
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# ¿ Apr 14, 2022 12:22 |
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Now I have to download Tlou2 again because its one of the few shooters where guns look and feel really lethal.
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# ¿ Jun 25, 2022 10:24 |
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Tumble posted:What disappointed me in RE8 is that while all the modern RE games use the same engine, only RE:2make has that awesome awesome gore mechanic. I guess it's because Japan found most everything else okay but the zombies have too many chunkables in RE:2make so they toned it all down. It's such an awesome gore mechanic too. I thought it was simply due to technical limitations. RE3make and RE8 have lots of enemies and they are running on last gen hardware. RE2 had only few enemies at a time and very few enemy types.
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# ¿ Aug 17, 2022 18:38 |
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credburn posted:FFXIII has great music and super interesting art direction. The gameplay problems are what they are, but I felt they overshadowed the really cool parts of the experience. Played it by importing the Japanese psp version because I'm an idiot. It was really impressive back in the day for portable game.
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# ¿ Aug 23, 2022 17:31 |
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Captain Hygiene posted:In Resident Evil 8, the rare cutscene outside of first-person view takes care to obscure main character Ethan's face. There's new DLC out that adds a third-person camera to the game, but if you try to see his face he always turns away before it's fully in view, despite the previous third-person games having freely rotatable cameras. I just appreciate their commitment to the bit, despite the fact that it's completely pointless since official character art exists and we already know exactly what Ethan's face looks like in all its blandness. I'm pretty sure there's no "official art" of Ethan's face excluding his 3D model in Village which you can only see by hacking. There's a lot of fan art which people mistake for official renders though.
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# ¿ Oct 29, 2022 07:51 |
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Philippe posted:I've actually been thinking about getting a version of Death Stranding, just to see how much of the multiplayer component is legit and how much is built into the game. I'm curious, because often there's a structure you need exactly where it makes sense. I've played enough Dark Souls to know the community can be so dedicated they point every single secret in the game via the ingame messages you leave on the ground. Some people get creative and even point out useful exploits and tactics with it. So the idea that there's this huge pool of players who know exactly what are the optimal places for structures doesn't seem unlikely.
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# ¿ Nov 3, 2022 12:10 |
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Aphrodite posted:Early in Ragnarok (this was around the 4 hour mark for me, shortly after you meet a guy named Durlin) you're attacked by a troll. Kratos easily dispatches it by cutting its head off in a cutscene though. I'm absolutely certain you fight more than 4 trolls. WaltherFeng has a new favorite as of 20:00 on Nov 14, 2022 |
# ¿ Nov 14, 2022 19:56 |
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Revengeance is a bit inconsistent because some sections can be stealthed while others are ranked so you shouldn't. It all comes down to knowing each level so you can just backstab everything that does not factor into your rank.
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# ¿ Nov 25, 2022 07:51 |
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DMZ mode in Modern Warfare 2 is crack for someone like me who loves games like MGSV and Ghost Recon. The missions and objectives are varied and each round has random elements like loot, objective and enemy placements. There's both AI and enemy players so you pretty much always have to improvise depending on the situation. Not engaging with the enemy is often a valid choice.
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# ¿ Feb 2, 2023 09:23 |
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The only woman in the squad of elite mercs and of course her shirt is too small.
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# ¿ Feb 12, 2023 17:57 |
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grittyreboot posted:I don't remember the sound the original Punisher made, but I don't think this one sounds very unique. The only stealth that comes up later is "do you want to spare a bullet or two and stab this guy in the neck"
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# ¿ Mar 29, 2023 20:12 |
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Look at all these people who didnt immediately buy 999 spirit talismans in Sekiro they are dirt cheap early on.
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# ¿ Apr 17, 2023 12:26 |
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Elden Ring's crafting system is terrible because everything requires a recipe and I've had at least one playthrough where I didn't have the sleeping potion recipe when I really could've used one.
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# ¿ Apr 17, 2023 13:53 |
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Oxxidation posted:I hoarded my grenades in RE4R so that I could shove them in a big sack and throw it at the dual Garradors There arent many encounters in RE4R that I would consider incredibly hard but this is one of them and I did the same because gently caress this room.
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# ¿ Apr 20, 2023 07:02 |
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Games should have woke slider if you happen to have low tolerance for things like girls kissing.
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# ¿ Apr 29, 2023 19:03 |
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What was that game that's basically Metal Gear Rising but you are playing as a real scorpion.
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# ¿ May 4, 2023 06:15 |
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Playing as bad people doing bad things owns because that's an experience is unique to video games. I can't really put into words at 7:30 am.
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# ¿ May 7, 2023 05:29 |
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It's Escape from the City. Hahaha got it right.
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# ¿ May 16, 2023 13:36 |
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This post/thread title combo is quite something.
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# ¿ May 24, 2023 06:29 |
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What does soft even do to living statues in practice.
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# ¿ Jul 19, 2023 11:48 |
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exquisite tea posted:The hottest new category in Baldur's Gate 3 speedrunning is the sex % run, or how fast you can get a companion to sleep with the player character on a fresh save. They've already got it down to 2:13!! I didn't even see any sex
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# ¿ Aug 22, 2023 13:39 |
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Debunk This! posted:Torgal. That is all. My 4 year old toddler loves Torgal and he wants to pet it all the time
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# ¿ Aug 26, 2023 10:38 |
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Cleretic posted:Armored Core 6 brought the most unexpected form of positive representation I think I've ever seen: Kojima: A tank needs legs From: Robotank goes vrommmm
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# ¿ Sep 13, 2023 15:53 |
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Sam is a bipedal nuclear device delivery system.
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# ¿ Dec 13, 2023 11:05 |
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Kojima waited nearly 2 decades to complete that joke
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# ¿ Dec 13, 2023 12:54 |
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Perestroika posted:Extremely minor thing, but I like that in Dragon's Dogma 2, if you're a fighter and just kinda hanging out, your character will casually rest their hand on their weapon's hilt. After so many games where the weapon is just kinda glued to your character's back or side, it's nice to have it feel like an actual physical object. One of my favorite animation related things in Ghost of Tsushima is how Jin holds his hand on the scabbard while jogging to keep the sword steady.
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# ¿ Mar 22, 2024 21:14 |
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Crowetron posted:All my weapon choices in RE4 and most games are based on what looks cool. Stats are for nerds. I used to think this then I played RE4make and god that spread on the regular shotgun is getting me killed on Professional mode.
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# ¿ Apr 3, 2024 07:51 |
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# ¿ May 11, 2024 08:29 |
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Philippe posted:Crouch walking is just one of the weird gameplay things you have to get over when playing a stealth game, like enemies forgetting where you are after ten seconds. It doesn't make you that much less visible, and it's hell on the knees and hips. From MGS3 onward enemy sightlines are much improved and they can spot your head peeking over the wall. Changing your stance is something that's pretty crucial for a good stealth game imo. MGS5 had excellent controls because all of this worked with a single button and you could go from high to low and vice versa while moving from cover to cover WaltherFeng has a new favorite as of 09:49 on Apr 3, 2024 |
# ¿ Apr 3, 2024 09:45 |