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discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?

Rush_shirt posted:

I asked in the chat, but maybe this thread would be better: is anyone else playing White Night? I've been enjoying it so far, despite some frustrating cheap deaths.
I don't know why but every time I've seen someone mention this game in the thread, I've thought they were talking about the Korean horror game 'White Day' and I was super surprised so many people were suddenly playing that. But White Night looks like it could be cool though what in it constitutes a 'cheap death'?

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discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?

A. Beaverhausen posted:

The series is cursed. We're never going to get another great Silent Hill game.
I don't know; Downpour wasn't that long ago.

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?
It's kinda weird to consider Del Toro a presence in the horror world since things like Pan's Labyrinth and Devil's Backbone were made quite some time ago; and in the interium....well he's been making garbage or slapping his name onto garbage in a producer setting (such as Mama or 'Are you afraid of the dark'). I don't know, it's just odd to me how much people read into things regarding Silent Hills. I mean people were making assumptions about Junji Ito having some hand in the game just because he had lunch with Kojima at some point. I guess I just never had any real faith in Kojima or Del Toro suddenly making an amazing Silent Hill game based on a great demo.

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?

Mr. Fortitude posted:

2 and 4 have weird bugs on modern PCs including some key items just vanishing into a black hole in your inventory if you aren't careful. Silent Hill 3 still works out of the box just fine and you can push the rendering resolution up to almost 4K if I remember right, it was stupidly futureproof.
From having played through 2, 3, and 4 pretty extensively on PC, I never really ran into these issues. The worst thing I had on 2 was this weird problem with looping audio which was easily solved by limiting the game to a single core and the 4 just required running the game in Win XP compatibility. But it's a bit of a stretch to call them hot messes.

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?

catlord posted:

Holy poo poo yes. I need to finish 2, it's one of very few games that's freaked me out.
While 2 was good, it did have some pretty bad pacing and plot problems. I still honestly feel that 3 was the better out of the original trilogy but it still pretty much required playing the first two games to get a real understanding of what was going on. And then 4 was just a bizarre, buggy mess with boob physics covering up a reasonably nice setting and story.

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?

Accordion Man posted:

It's Tecmo, they've always been like this.
Eh, I wouldn't say they've always been this way with the Fatal Frame series though. I mean initial their fanservice poo poo was super Japanese poo poo like glasses or cat ears; I don't think it was until the re-release of Fatal Frame 2 on the Wii or Fatal Frame 4 that it got super skeezy.

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?

JordanKai posted:

Ugh, I didn't even know about this. :saddowns:
Well if it makes you feel any better that wasn't even the last Silent Hill game, that would be the horrible Vita title: http://en.wikipedia.org/wiki/Silent_Hill:_Book_of_Memories which thankfully kept the super useful and intriguing black mailman character from Downpour.

Also I still highly doubt that either del Toro or Kojima could make a satisfying horror game, and that while PT was interesting and spooky, it was probably no way indicative of what the end product was going to be.

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?
Was playing some Uncanny Valley over the weekend expecting something akin to a watered down and dull Lone Survivor, but it was a lot better than I expected. The premise is common enough being in a foreboding, isolated place but there's plenty of bizarre dream sequences to catch you off guard and just this overwhelming sense of dread that permeates the game. It's seriously pretty good and it's got a reasonable amount of replayability, though there are quite a few bugs currently that the devs are working out.

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?

woodenchicken posted:

I tried to play it but it demanded that I unplug the controller from the PC before the game will even start. The dev says that he's fixing a controller-related crash and it will get better soon, but what was he thinking putting it up for sale in this state? Is there even anyone left playing PC games in the year 2015 who doesn't have a game pad plugged in?
It was only a mild annoyance but it didn't really hamper me playing the game. But yeah, there are bugs and some sketchy design decisions; still had more fun with it than quite a few other indie horror titles (like Lone Survivor or Claire). I mean at least it's not another FNAF game or a Slenderman clone (which I'm surprised people are still making since I just picked up The Hat Man for a whooping .19).

And they have been pretty quick to help people and get fixes out, so I'm not too bothered. Especially if I compare it to the glacial pace of Dreadout....poo poo that game makes me so sad.

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?

Skyscraper posted:

Giant Bomb's quicklook of this made it look seriously amazing, I bought it and I'm going to start playing it as soon as I finish up Sunless Sea.

Also, PT was barely a Silent Hill game, and I have no doubt that Kojima will be able to make something amazing without using the Silent Hill license.
The biggest plus for me was just how many endings there were; it reminded me a lot of the SNES Clock Tower in that way. And the first ending I got was pretty hosed up and kinda surprised me.

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?
It really reminds me of Dark Echo, though I think they might be asking for too much money.

MockingQuantum posted:

I thought this was the same article I was looking at earlier, but it's not. I swear there are at least three games in development that are all claiming to be the "PT replacement" with suburban hallway settings and a creepy woman with prominent teeth. I'm not sure how to feel about horror game bandwagoning in an attempt to ride PT's coattails.
That's the danger of PT; it took what would appear to be on the surface a very simple idea and people think that's the extent of what made it an experience. In reality there's just numerous layers of cryptic puzzles, photo-realistic environments to distort someone's perception on if it's a game, and a combination of subtle and overt horror. It was a very careful planned work and I feel like some game makers will just see it as 'make hallway, repeat hallway, put spooky woman in hallway with jump scares'.

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?

FirstAidKite posted:

Can we talk about Clock Tower 2/Clock Tower Ghost Head real quick and about how loving stupid that game is


lmao that game's one of the dumbest ps1 horror games I've ever seen
Then let me tell you about Hellnight or possibly Overblood.

I still have no idea how people would want to kickstart something with any association to Clock Tower. A franchise of one good game that then got remade followed up by two absolutely awful games.

The Cheshire Cat posted:

The saddest thing is that they won't realize that this has already been perfected: http://store.steampowered.com/app/356670/
I couldn't believe how effective and fun this game was. I've been meaning to play more of it and hope for more spooks.

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?

Junk posted:

And all of this works in favor of the literal nightmare setting that the game established. Encountering the ghost enemies who could not be killed, chased you through walls, and could hurt you just by being close enough to give you a psychic migraine, was the first time I was legitimately frightened by a Silent Hill enemy since the realization that you can just run past the majority of them in 1-3 with the comfort that if I had to kill them, I could. The golf clubs were the only melee weapons that could break, the trade-off being they did high damage for the time you get to use them, and the game is littered with them. It is a really oppressive game and it succeeds in being scary.
I think the wine bottle was the only other breakable weapon, but it didn't matter because you never looked back after getting the axe. Really I think the only thing that hampered my enjoyment of the game was the backtracking/escort nonsense that was the last half of the game. I could deal with janky enemies and the ghosts (cause I knew where the swords were and which ghosts were a real hassle), but yeah, I had no want to escort Eileen slowly about or just to shove her in a closet while I went to look for keys.

I did enjoy the settings for the most part in the game and it was a neat idea that tried to break away from SH 2. So I'll give it that.

discworld is all I read
Apr 7, 2009

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Mr. Fortitude posted:

I've not played Evil Within but from what I understand, it goes from Silent Hill in the first three chapters to Resident Evil 4-2 for the rest of the game.
Actually the DLC that just came out for Evil Within is pretty much Condemned but you play as one of the bosses from the game and you have a big gently caress off hammer. It's pretty fun.



And the reason it's like Condemned....cause it's entirely from the first person and it's super weird.

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?

Mr. Fortitude posted:

That actually sounds... pretty interesting actually. Would you say it's worth it at 50% off with the DLC or would say I should wait for a bigger sale?
I thought the story DLC's were great and that the third DLC is fun, but hmmm, I'm not sure how much cheaper it'll get. I will say that the story DLC is like another 5-6 hours of game play which was pretty good, but the boss FPS poo poo is apparently only like two hours or less.

If anything I just appreciated the fact that the story DLC really still tried to mix things up and like the first half or so of the story DLC has your character completely unarmed and defenseless. It was pretty terrifying and tense, and I never really felt that way during the main story.

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?

Skyscraper posted:

Wow, I'd had no idea that the DLC was actually good for Evil Within. I'll pick it up next steam sale. Thanks for the tip!
Really I'd say to maybe watch a little bit of someone's play through, maybe like the first five or ten minutes to see what it's like. Cause personally I enjoyed most of Evil Within and the DLC was just more of what I enjoyed.

Also on a not Evil Within note, but is Dreadout worth re-installing to play Act 2? I haven't heard much about it and the long delay kinda killed my interest, but I was thinking that it might be worth playing the second episode.

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?

blackguy32 posted:

The Evil Within kind of fucks up because it introduces a bunch of mystery and then never really does poo poo with it. Like the stuff with your family or the nurse.
I was pretty certain that Sebastian's wife was investigating Ruben's early killings, and that that connection helps Sebastian to connect with the memories and STEM better, and that the nurse was an employee of not-Umbrella (unless you meant another nurse in the game). Also the DLC reveals the guy drowned out in light that Sebastian sees in the cells is a reporter who was investigating something regarding Beacon and it's experiments.

Relin posted:

But Sebastian still gets that migraine that was established to only happen to people who were within the similacrum
I get the impression that Sebastian is still getting these migraines to illustrate that the machine is now no longer just a possible cause for hallucinations; that instead Leslie/Ruben is pretty much a mobile STEM.

discworld is all I read
Apr 7, 2009

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Relin posted:

good start to dreadout, got totally stuck within 10 minutes and had to look up a walkthrough to know there was a hidden wall
Wait till you have to figure out the pig man or how to shoot that one lady ghost in the back.

discworld is all I read
Apr 7, 2009

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Captain Yossarian posted:

Will have to check this one out! Is it any good?
Siren can be an incredibly unforgiving game at times, but the story and setting are great.

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?

Skyscraper posted:

I haven't played the first one, or heard of this game until today.
It was DS horror game that got ported to PC with updated graphics but not updated game play. It's not good (unless you were a rube looking for a DS horror game to play on your DS).

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?
I'm weary to be excited for Until Dawn if only for the fact that it's been in development for a number of years, and even if it was only to switch from PS3 to PS4, it doesn't usually bode well for something to be stuck in development limbo for that long.

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?

DreamShipWrecked posted:

Yeah, my issue with Evil Within is that it tried to be very "mindtrippy" but ended up just being nonsensical instead. Even now I am sitting here trying to remember what was even the objective of the game at the halfway mark. Something about chasing a guy, who had something to do with crazy mind experiements? I am intentionally leaving out details about the man and experiments, but they aren't even relevant because there's really not a lot of drive to do it aside from "it will progress the plot".

Leon Kennedy, why is he there? Because he has to save the president's hot daughter. Bam. Simple. What is the detective in Evil Within doing there? Uh, shooting things, I guess.

Also, gently caress that "only can be hurt by fire" boss. The drat thing is so finicky with what it will and will not accept as "close enough" to the fire.
Well the reason the detectives are going to the hospital is because there was an alarm pulled and police were called in to investigate what was going on. On a deeper level, they were specifically called in because the not Umbrella corporation that was trying to use Ruvik's tech for mind controlling the populus felt that Seb (who had been searching for his wife, who had been killed/lost while investigating Ruvik's initial murders at his family's creepy mansion) might know more than is letting on, and hoped to get more information out of him while also driving him insane/getting rid of him as a problem). So it's not as if it was three random characters driving along and not having a point in being there.

I'm not trying to say that the game doesn't have it's weak spots (like pretty much all the city sections near the end of the game), but some of the complaints people have about the game are pretty strange, like:

blackguy32 posted:

The Evil Within is a game about a misplaced protagonist. Sebastian barely has anything to do with the narrative. The woman's story seems much more interesting.

Plus the game was just full of cheap rear end instant deaths.
I don't remember many, if any, cheap instant deaths. Like what sections had these? And Sebastian was more than just a random guy, he did have some connection to Ruvik and was damaged enough for him to be more susceptible to the machine.

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?

Morpheus posted:

I know I loving hated the motion-detecting mines that straight-up ignored enemies. I was expecting to use them as a cool trap, but nope.
They're a cool trap when you shoot them while an enemy is near them? Also, those aren't really 'cheap' to me cause they're easily avoidable and super telegraphed. To me a cheap instant death trap would be like in RE 4 when you're walking along a valley and suddenly you're in a QTE to escape a boulder and then dying when you miss the final QTE.

I think the cheapest death I remember was in the mansion section where you're walking down a hall and suddenly you're grabbed by something and dragged towards a grinder trap.

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?
Not sure if anyone of played the fan translated DS game Nanashi no Game, but an English fan patch just came out for the sequel. It's a pretty interesting DS horror game and improves quite well off of the first game. So if you wanted to give it a try, then now you can: https://gbatemp.net/threads/released-nanashi-no-game-me.357565/

Also if you do enjoy it, make sure to give a big pat on the back to goon How Ingratiating! for doing the translation. She's a super swell person for doing it.

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?

Macaluso posted:

I think I would kind of prefer it if there was a "horror" game that involved exploration and puzzle solving that didn't involve a monster that could kill you at all. I mean like drat, if you are exploring a creepy abandoned hospital at night in real life, you're gonna be creeped out even though you know there's not gonna be a ghost or monster attacking you. I think too many of these horror games rely on you being in actual danger of something killing you when really all you need is just really good atmosphere. You can still have ghosts and scares, but a scary game can be scary without something on the hunt for you. I didn't particularly like the bits of Amnesia where you deal with a monster because those parts aren't scary. They're stressful in that you need to get away from it, but the parts I was scared the mosts were parts where I was perfectly safe but the environment around me was creepy as gently caress
There's a game that just got EA on Steam and it might fit what you're looking for: http://store.steampowered.com/app/391720/. It's pretty good so far and as far as I know there's no monsters that are going to be chasing you.

discworld is all I read
Apr 7, 2009

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weekly font posted:

Anyone checked out Layers of Fear? It looks pretty interesting.

https://www.youtube.com/watch?v=XxO6jxH4SdY
Yeah, I mentioned it a couple of posts up. It's pretty good so far though it's apparently only like three hours long currently.

discworld is all I read
Apr 7, 2009

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Len posted:

I couldn't stop getting choked. ):
You gotta turn off the tv. I couldn't get the spider off my face and that made me pretty sad.

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?
So I just finished up what's currently available for Layers of Fear and I have to say it was pretty good all around. I was reading one of the negative reviews and it was pretty much 'I guess I'm just jaded, but none of the game really scared me', and it kinda made me expect that I was going to end up feeling the same but it did enough interesting things with the scare setups that I didn't mind the obvious jump scares. Like it had a couple of situations where a door would disappear once you looked away and something would pop up when you turned back in the previous direction, and it was so seamless that it just left me smiling. I definitely look forward to seeing the ending.

GANDHITRON posted:

I played a bit of Cosmology of Kyoto this weekend. It was definitely eerie and unsettling, but also very informative. It was pretty neat for a walking simulator.
I've always been meaning to play that; didn't someone say that it just comes free in DOSBox now or something?

discworld is all I read
Apr 7, 2009

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InsanityIsCrazy posted:

layers of fear is good :thumbsup:

first game ive had to tone down graphically in four years :(
Yeah, it did seem like sometimes the game did chug for me but it was a lovely game all around.

Also does anyone have an idea of how long Fran Bow is? I wouldn't mind picking it up, but I worry about running into another Neverending Nightmare situation and having a game with an interesting aesthetic that's inevitably only two hours of shallow of game play.

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?

GANDHITRON posted:

And if you like Japanese ghost stories where there seems to be no moral, watch "Kwaidan," it's a beautiful and eerie film.
Oh yeah, I'm pretty entertained by kwaidans; that's what 'Kuon' was all about and I think I was one of the twenty people that actually played that game and enjoyed it.

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?
So do you have $2 and a spare two hours, then please do give a try to Stray Cat Crossing. It's a wonderfully surreal RPG maker game with a great art style and a nice story; not entirely straight horror but still had well worth the price of admission.

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?

DreamShipWrecked posted:

I am kind of afraid (heh) of getting it for that reason. It seems like one of those games where it is spooky at first but then just turns to weak jumpscares
I think what's currently in the game stays consistent throughout; there are jump scares but there are also larger set pieces that work really well. The only thing that felt off is that there's a psuedo death mechanic...and it just didn't make much sense and threw off the pacing.

discworld is all I read
Apr 7, 2009

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oldpainless posted:

gently caress the keeper from the evil within. gently caress him right in his 7 foot box headed rear end
Nah, he's a fun and interesting boss with a fair number of gimmicks, a scary aesthetic, and just an all around good guy that you can later play as in Condemned like DLC. Spider lady, and her boss fight, can suck a dick with that one hit kill nonsense.

discworld is all I read
Apr 7, 2009

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Tired Moritz posted:

Can anyone recommend me a good horror game that isn't "first person perspective, walking around spooky area and then you have to run from monster"?
I quite enjoyed Uncanny Valley though you do get a little chased around in that. There's also [http://store.steampowered.com/app/385330/]Stray Cat Crossing[/url], though you could probably finish that in like two hours.

Also pretty excited for Dropsy to drop tomorrow. Seems like a good hell ride full of hugs.

discworld is all I read
Apr 7, 2009

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Synonymous posted:

Anyone gotten into Layers of Fear? I'm enjoying it, but I'm only like 30 mins in.
It's good but it's not done yet. So you'll reach a random point where you'll walk down a hall and it'll say 'Thanks for playing'. I will say I enjoyed a lot of the set pieces, but there's a point later where they introduced a psuedo death mechanic that's really strange and out of place.

Also if anyone is looking for some cheap horror, Stray Cat Crossing is in there for a reasonable price: https://www.indiegala.com/ (along with Oniken which is a pretty fun retro game) and Uncanny Valley is pretty cheap in this bundle: https://www.indiegala.com/trekker. Both are great, somewhat short indie horror titles.

discworld is all I read
Apr 7, 2009

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Relin posted:

there is one, i'm the only one who posted in it

people learned a hard lesson from machine for pigs
That 'The Chinese Room' are really poo poo at writing a good story? Cause we also learned that in that Rapture game. But I'm excited for SOMA.

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?
So did you like Teleglitch but wish it had better graphics (kinda) and multiplayer, well then you should check out Noct: https://www.youtube.com/watch?v=JHBPeijIBiQ. Now while I did enjoy Teleglitch, the lo-fi pixel graphics didn't do the game much favors and this looks to be much in the same vein. Just a bit surprised I had not heard of it before.

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?
Yeah, been enjoying it so far but I forgot that these games just set up tension at first without really putting the player in danger. So I'm having to calm myself down and tell myself that I'm not going to suddenly be murdered by whatever is waiting behind a door or slamming through vents...at least not yet anyway.

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?
I think my biggest problem with SOMA so far is that I never really feel threatened. I've had to hide kinda from maybe two monsters, and both of them had horrible AI (the first one would seriously walk right up to me while crouching and just look at me and then walk off). I guess I might still be early on in the game but I swear even Amnesia gave you the possibility to die earlier than this, or at least some possibility of danger.

Also speaking of killer robots and possible horror, has anyone heard of P.A.M.E.L.A cause it looks pretty nifty:https://www.youtube.com/watch?v=MdpTjLEueq4

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discworld is all I read
Apr 7, 2009

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GreyPowerVan posted:

It's more of an expansion for the second one I thought, but I'm actually starting that one tomorrow. I haven't read any reviews or anything, but I'm assuming from the way you said that, that it sucks.
The 3rd one sucks super hard, the second one was alright but not as good as the first. But yeah....the 3rd one was super, super bad.

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