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Going well so far... Averaging $105 per Also, this guy's tattoo looks really familiar, but I can't place it. Is it an "homage", or just super generic? EDIT: So far the forums are pretty awesome. Will the WoL be staking their claim as the first TV clan? OB_Juan fucked around with this message at 00:42 on Sep 10, 2014 |
# ¿ Sep 10, 2014 00:37 |
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# ¿ May 22, 2024 06:12 |
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Wales Grey posted:THY WILL BE DONE Thank you.
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# ¿ Sep 10, 2014 02:38 |
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# ¿ Sep 10, 2014 03:50 |
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Which of you is TrannyFan on the AUTE forum? Because that name is perfect.
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# ¿ Sep 10, 2014 04:23 |
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Hmm, total
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# ¿ Sep 10, 2014 18:28 |
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Wasn't Role Warfare one of the design pillars? It's been like two years, so I can't really remember anymore. Down to an average of $92 per love gift. armchairyoda posted:There must be at least one other PGI dev that's a goon.
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# ¿ Sep 11, 2014 01:01 |
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I found an article about them! 1) Mech Warfare - Okay, fine yeah. 2) Information Warfare - Let's say ECM, UAVs and a little scouting satisfies this. An argument could be made that VOIP should be included, but close enough. 3) Role Warfare - If this had been satisfied, they wouldn't really need the 3/3/3/3 limits in the matchmaker, right? Because all classes of mech would have something interesting to do. 4) Community Warfare - If you count the forums, this is actually more complete than Role Warfare
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# ¿ Sep 11, 2014 01:09 |
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Paramemetic posted:Haaahahahahahaaaaa their community warfare persistent universe whatever is going to be instanced drops that obligate people to literally sit on their rear end and wait for someone to attack a planet so they can jump in on defense, because if they are, say, in a game when their poo poo gets attacked then pubs will fill it from a pub faction queue. Presumably if nobody attacks, or if everyone online at a time is attacking, the game just stops and nobody does anything because matchmaking balance. That's pretty much what MPBT3025 had (although not quite as well thought out, but ) The part I like is that you have to pick "Clan" or "IS". Clan players can only use Clan mechs. To fill out your "drop deck", you need to own one Clan mech of each weight class. To use them to their best potential, you'll need to buy three of each of those. Twelve Clan mechs. That is a non-trivial grind / buy-in.
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# ¿ Sep 11, 2014 02:38 |
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So Paul makes a thread for his Emergency CW Vision, and asking for questions/comments. An hour and a half goes by, questions and comments are made. No response. Excellent.
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# ¿ Sep 11, 2014 03:34 |
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aniviron posted:Hi, I'm aniviron of the same name from the MWO forums! I used to be a lot more prolific there. PoptartsNinja was kind enough to offer me an account here so I would have a better place to discuss robots of all shapes and stompinesses. Yo! Welcome to the tire fire!
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# ¿ Sep 11, 2014 04:14 |
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imperialparadox posted:https://transversegame.com/community/discussion/151/transmission-from-the-creative-director
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# ¿ Sep 11, 2014 04:18 |
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Ranzear posted:*Dangle dangle, jingle jingle* Purple Team, all day.
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# ¿ Sep 11, 2014 05:05 |
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Ranzear posted:The expansion teams have some snowball mechanics that might not work in the original basis, and that's why they're set aside. But can I be a Purple Founder?
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# ¿ Sep 11, 2014 05:12 |
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Ranzear posted:Let me get my HTML5 Tanarus re-imagining out of the way over the next few months (relevance: Slots and tonnage system, with all the interesting features and balance you might ask of MWO.) and we'll see if I don't fire up UE4 again. Okay, talk to you in three months.
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# ¿ Sep 11, 2014 05:20 |
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Looks like Paul is responding to questions in the CW feedback thread. http://mwomercs.com/forums/topic/170755-community-warfare-phase-2-feedback/page__st__140
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# ¿ Sep 11, 2014 05:45 |
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Following along the thread, it appears that Paul's intent is to launch CW as Clan vs IS only, with a future goal of working in IS and Clan internal fights. I'm not sure that will be a popular plan.Paul posted:Incomplete Drop Decks will not be allowed, however when Phase 2 goes live, Clans should have a full stable of trial 'Mechs available. OB_Juan fucked around with this message at 06:18 on Sep 11, 2014 |
# ¿ Sep 11, 2014 06:12 |
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Ranzear posted:and a disconnected player can have someone sub in mid-game but they're still stuck with the same blueprints. So, Ghost Pilots? Gihzmo posted:What about logistics? Repair and rearm? Paul posted:
So, Repair and Rearm may make a come back. OB_Juan fucked around with this message at 06:33 on Sep 11, 2014 |
# ¿ Sep 11, 2014 06:30 |
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Paul posted:Community Warfare is basically straight up IS vs Clan. Asmudius Heng posted:Did i read correctly that there is not IS vs IS right now? Russ posted:No we haven't said that, true it is the clan invasion. But yes this whole system will allow us to have IS vs IS battles. Asmudius Heng posted:Thanks, Russ - Paul did nto communicate that clearly he said IS vs IS and Clan vs Clan would come later ... i assume he meant clan vs clan only? Russ posted:We'll it's true the clan invasion is the priority. Also, dropship mode is a maybe for later. Paul posted:Okay folks... sorry but I have to pass out.. it's hour 14 of working on MWO and day 4 of 12+ hours. I need to pass out or my answers are going to go reallly whacky. Again, Niko and the CSR teams will help me compile a list of your questions which will be better answered as 1 big question/answer post than this 1 by 1 approach. So, Niko is still planned to Be Around. Looks like two weeks until any more CW questions get answered, but this thread is where they should be asked. Oh, and: EDIT: So, it looks like attacking teams are always 12-pilot premades (Clan OR IS), where defending teams are "However many members of the unit defending the planet can be collected in two minutes, and enough pugs to fill out the roster". It seems like offense is where it will be at, especially in the case of a large, organized group that does not mind splitting into smaller units on paper. OB_Juan fucked around with this message at 07:15 on Sep 11, 2014 |
# ¿ Sep 11, 2014 07:08 |
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One last thing worth quoting from this thread: Image saved for future (Dec 22) hilarity.
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# ¿ Sep 11, 2014 07:20 |
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You've gotta figure it's done or nearly done for him to say that today, with all that's been going on in the last 48 hours, right?
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# ¿ Sep 11, 2014 07:28 |
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Fil5000 posted:A reminder that they HAVE actually been hitting their self declared deadlines this year. They've not delivered a shitload of stuff, but anything they've put a date on has actually shown up on time. I'm as sceptical as the next man, but I don't think they'd be saying December 21st if they weren't drat sure they were going to deliver this stuff by that date. I'm going with "wait and see" on this. I am heavily skeptical, but will keep it to myself until 12/21. To the extent that any of this can be believed, though... I guess there's really no reason to buy clan 'mechs if you are sure you're going IS. Propagandist posted:I don't get what the hype is. All it's going to be is "hey if your side wins more matches than the other side, this square turns from red to green, mission accomplished". Honestly, the color-changing squares minigame is more interesting to me than the robbit-SMASH actual game. I'm not sure if that says more about me or the state of MWO.
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# ¿ Sep 11, 2014 07:57 |
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But can you spin the map?
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# ¿ Sep 11, 2014 08:43 |
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Apparently, they plan to nerf the Clan 'mechs a bit, and buff the IS 'mechs a bit.
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# ¿ Sep 11, 2014 09:03 |
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He should charge them about $5000, or the entire take of Transverse.
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# ¿ Sep 11, 2014 09:08 |
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My favorite part of the "Hey guys we totally have a plan for CW" thread was Russ and Paul disagreeing on if Clans can fight Clans, and IS can fight IS. Two years in, totally have been planning CW from the beginning, and one of the most basic questions asked got opposing answers. Edit: OB_Juan fucked around with this message at 17:10 on Sep 11, 2014 |
# ¿ Sep 11, 2014 16:56 |
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Chronojam posted:Where's this from? During the Russcast just like three days ago, he said he was taking over from Paul, and wanted to leave clan weapon balance "where it is" with "no nerfs." http://mwomercs.com/forums/topic/169895-clan-balance-update/ It looks like they like where the weapons are, and are looking into changing the chassis themselves. The "destroyed side torso = extra heat" thing actually seems good, so I'm sure they will decide against it. OB_Juan fucked around with this message at 17:16 on Sep 11, 2014 |
# ¿ Sep 11, 2014 17:13 |
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WarLocke posted:They should have come up with their own weapon damage to armor values to begin with. Eh, even if they were going to immediately change them, having the initial build use the Battletech values wasn't a bad idea. But they should have changed them considerably during open beta. That way they could tell the grogs "Welp, we tried the cannon values, but they just don't work in a vidya game", and also have reasonable damage values. Realistically medium lasers and Clan LRMs have been out of balance since 1984 and 1990.
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# ¿ Sep 11, 2014 17:34 |
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Q_res posted:Not gone, they hid it in K-town. I'd ask how that could possibly be a good idea, but then "niko.txt".
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# ¿ Sep 11, 2014 21:34 |
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What's this? Transverse is evolving! Transverse learned "Countdown"! Transverse forgot "Credibility"!
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# ¿ Sep 11, 2014 23:20 |
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I like that he mentioned "Those who wish to keep discussing Reddit can do so in one of the threads in Kaetetoa.". Hey guys! You can keep telling me that you are angry about the lack of communication, but you'll have to do it in the garbage can!
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# ¿ Sep 11, 2014 23:31 |
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If anyone is interested in asking anything in their first t-verse community show: https://transversegame.com/community/discussion/170/taking-questions-for-our-inaugural-community-showChronojam posted:
OB_Juan fucked around with this message at 01:02 on Sep 12, 2014 |
# ¿ Sep 12, 2014 00:59 |
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You're probably right. Looks like Transverse Forums User Greydog has asked the big question anyway:
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# ¿ Sep 12, 2014 01:08 |
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In about the same timeframe, this has raised more than Transverse. Of course, their website looks like less of a shitshow, so there's that...
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# ¿ Sep 12, 2014 17:28 |
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http://mwomercs.com/news/2014/09/949-kill-dev-weekend Maybe is giving the players a chance to vent?
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# ¿ Sep 12, 2014 19:34 |
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A.o.D. posted:MW4 runs like crap on my computer and I have no idea why. https://mwomercs.com/news/2014/09/948-true-colors-sale Paint's on sale this weekend!
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# ¿ Sep 12, 2014 19:56 |
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Niko only gets to pilot a metal babby, stock build.
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# ¿ Sep 12, 2014 19:59 |
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Fil5000 posted:Yeah, and I guess we can either poo poo all over it or get in on it. I'd be down for getting in on it.
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# ¿ Sep 12, 2014 20:44 |
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I'm going to try and stay constructive. To rebalance ecm, wouldn't that also include rebalancing command consoles, bap, and uavs as well?
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# ¿ Sep 12, 2014 21:19 |
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It seems like we are going to run into scope problems with this, in that we may also end up inventing role warfare. As for c3, by the time we get done with that, clanners won't be ableto share target info, which could be interesting, but seems off. Unless things work differently in CW matches and random slapfights.
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# ¿ Sep 12, 2014 21:34 |
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# ¿ May 22, 2024 06:12 |
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Do people hate Stalker? He seems pretty handy with this stuff.
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# ¿ Sep 12, 2014 21:45 |