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I have a request. If you have a pocket active and you pick up a card or pill, the card or pill goes to the front slot and the active goes to the reserve slot. At some point I know I saw a mod that makes it so it doesn't switch away from the pocket active automatically. When I first saw it I didn't subscribe to it because I hadn't played the Tainted characters much, and now I want it but can't find it. Does anyone have a link to it or know what it's called?
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# ¿ Jan 16, 2022 00:09 |
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# ¿ May 16, 2024 03:20 |
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You’d be surprised. Tainted Keeper and Tainted Lost are two very different playstyles. With Tainted Keeper, despite your fragility, you are incentivized to stay in the danger zone because you have to be close to enemies to make more of your projectiles hit, and to get the coins becore they disappear. With Tainted Lost you want to keep your distance and fire from behind cover. You might be better at the latter.
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# ¿ Jan 16, 2022 22:34 |
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I am at my WITS' END with Tainted Jacob! My brain just isn't wired to pay constant attention to the game. It's not how I play. Sometimes I space out for a couple seconds. I don't know how I'm going to get anything done with a character where that is a death sentence. At least Tainted Lost gets better items.
Ariong fucked around with this message at 03:15 on Jan 17, 2022 |
# ¿ Jan 17, 2022 03:08 |
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Just make the mod an option that’s off by default. That’s exactly what they did with Missing HUD, now part of the game as Found HUD. If you’re going to give it some kind of restriction, I think the best solution is to have it only work for items you have picked up at least once before. Simple and effective, and the game already tracks which items you’ve picked up.
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# ¿ Jan 26, 2022 05:09 |
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Getting through runs in a timely manner as J+E is pretty tough in my experience because planning out your build based on what you get and working out which character should get which item takes time.
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# ¿ Apr 6, 2022 18:45 |
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PantsBandit posted:How were you able to reach the secret shop without the member card? Member Card wisp.
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# ¿ Apr 28, 2022 18:51 |
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Just remember to damage yourself down to a half-heart outside the sacrifice room and only take the last bit of damage on the spikes. Don’t end up in the Dark Room like I did.
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# ¿ Apr 29, 2022 18:26 |
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Plus it's hard to overstate the value of always taking the most efficient possible path to the boss room on post-D2 floors.
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# ¿ Jun 24, 2022 02:44 |
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…garge…
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# ¿ Jul 2, 2022 05:12 |
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Beating Hush opens the path to three floors: Cathedral, Dark Room, and The Void. The first two are the floors that open after finishing Womb II, the ones you passed up when you chose to go to the Hush floor. So you can get back on the same track you were on before. The Void is a third track, and the final floor of that path. Beating Hush is not the only way to get to The Void, but it is the only guaranteed way. Every boss starting with Mom has a chance of spawning a Void portal in addition to the normal paths upon defeat. The chances increase as the bosses get harder, starting with a 5% chance after beating Mom and culminating in a 50% chance after defeating Mega Satan. Hush is the only boss that guarantees a Void portal for beating it, so if you really want to go to the Void you’ll want to just ignore all that other stuff and pretend that the only way to get there is to defeat Hush. There are unlockable items for beating the final boss of the Void with each character.
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# ¿ Jul 16, 2022 01:35 |
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quote:Reduced the damage enemy Brimstone lasers deal to other enemies to 11 per tick (from 22)
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# ¿ Nov 4, 2022 16:58 |
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It's more like the game was great, and each additional DLC up to Repentance added good stuff but also really annoying stuff, so AB+ was when it was at maximum annoyance. It was still good, but that was the least good it ever was. Then Repentance got rid of almost all of the annoying stuff and added a bunch more awesome stuff.
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# ¿ Dec 13, 2022 04:19 |
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Edmund is a talented creator, and like many very talented creators, his work suffers when he has enough resources to do whatever he wants and nobody to tell him “no, that’s a bad idea.” He’s kinda like George Lucas. Flash Isaac was Episode IV. AB+ was Episode II. Those portals that spawned endless flies and there like four of them in every room for some reason were Jar Jar. Not sure if saying Edmund makes good games but also he is like George Lucas is more or less insulting than just saying he sucks.
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# ¿ Dec 14, 2022 00:28 |
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Mr Phillby posted:I don't really see how dataminer is worse than 90% of the other active items. Like if i see most of them either they don't do anything useful or i already have a better active i don't want to swap out. It is significantly riskier than eating an unidentified pill. The stat increases provided by pills (except for health) are twice the potency of the stat decreases. The stat increases provided by the data miner are equal to its decreases. Furthermore, eating an unidentified pill gives you the advantage of knowing what that pill does. Using the data miner gives you no information about the outcome of future data miner uses.
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# ¿ Dec 18, 2022 19:14 |
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Issue with the data miner imo is not enough synergy. One of the awesome things about this game is that items vary in quality, but the quality of an item can change depending on the circumstances of your run. The right items and the right know-how can turn a mediocre item into a champion. This is particularly true for active items, where there are a lot that seem mediocre, and are under many circumstances, but figure out how to use them right and they become incredible. However, the data miner has never really had this. For a long time there was no item that made it good and the correct choice was always to skip it or never use it. Boring! Then Repentance came out and now the correct choice is to take it and use it if you have Rock Bottom, otherwise don’t. Boring boring boring!Mr Phillby posted:Oh so its like eating the same pill twice got it. Well, when it’s a bad effect it’s like eating the same pill twice. When it’s a good effect it’s like only eating one pill. Also, the number of good and bad effects available from the data miner are 50/50, whereas the pill pool bas a bunch of neutral effects and bad effects that can be neutralized by taking them in a safe place. So, to tie back into my earlier point, you can actually learn and get better at taking unidentifiied pills to maximize your chance of a successful run. That’s fun! Ariong fucked around with this message at 19:47 on Dec 18, 2022 |
# ¿ Dec 18, 2022 19:42 |
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Black August posted:I feel like pills would be a lot more appealing if the pools always only had one bad pill, plenty of the joke/silly pills, and then a rotating-per-seed number of good pills. It'd be a much more fun gamble if you can chow down knowing that only one of them is going to be the stink-flavor jellybean of the batch. Or at the very goddamn least, let Mom's Purse only drop good pills regardless of the pool. Coward
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# ¿ Jan 8, 2023 23:26 |
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Books On Tape posted:I think I've been playing this game wrong. Each of my runs begins with me constantly rerolling the first floor item room until I get something fun like laser tears or the one where you can walk into blocks to destroy them. My runs all look the same. I think I need to lookup how to unlock more items. I can get by the Isaac or Satan boss doing this but not much further. Improving at the game means, in part, learning how to make lemons out of lemonade. You can make an amazing run out of not-amazing items, but if you only ever restart until you get an amazing item and lean on that the whole run, you’ll never learn how. Personally I never restart a run immediately unless the first item is, like, the Data Miner or the Clicker or something truly unusable like that, and there are very few items that bad. Even then, there might be something else about the first floor which makes up for the terrible item, like maybe it has a sacrifice room and a lot of red hearts dropped.
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# ¿ Jan 24, 2023 02:57 |
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Seems like it would be a better use of your time to IV bag down to a half heart, leave, and come back and do the same thing every few hours. I don't see the point in sitting there monitoring the game so you can do it with perfect efficiency.
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# ¿ Feb 6, 2023 21:29 |
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Yeah, with Azazel you literally just have to keep moving. It’s not trivial but for an experienced player it shouldn’t be too much of an issue. Honestly it’s mostly a matter of keeping the stipulation in mind.
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# ¿ Feb 11, 2023 20:46 |
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Pentaro posted:I just noticed I'm missing the Delirium hard kill with Eden so I've been aiming for that. I'm not sure but I can give you an idea. The way it works is the game performs this process 100 times: 1. Generate a random number between 1 and 732 2. If the player does not already have an active item, and the item with that item ID is an active item that does not have the noeden tag, give the player that item. 3. If the player does not already have an passive item, and the item with that item ID is a passive item that does not have the noeden tag, give the player that item. There are 9 passive items with the noeden tag and 171 active items total. Thus, the odds of getting Mercurius on any given Eden run is equal to the odds of rolling a 732 on a 732-sided die, but you get to reroll until you either roll higher than 180 or until you have rolled 100 times total. I don't know how to calculate that. The odds of it happening twice in a row is that number to the power of two.
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# ¿ Apr 21, 2023 21:30 |
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Brosnan posted:Wow. I didn't touch mods other than EID, but the quality level of these looks wild. Do they tend to be mutually compatible, or is it a crapshoot? Unless the two mods are trying to change the same thing, it’s safe to assume they are compatible. One thing to note is that if a mod adds even a single item (that is to say a pedestal item as opposed to a trinket or something) then EID will no longer be able to calculate Bag of Crafting outcomes for you. quote:NO. Away, devils. Hey, it’s alright. Just enjoy the game your way. It’s not your fault if you’re not up to the challenge.
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# ¿ Jun 7, 2023 17:44 |
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More specifically, go to the “Mods” menu from the main menu and you can disble/enable mods individually or all at once. You have to disable all mods in order to do the daily challenge. If you have graphical mods installed, you may experience visual bugs after disabling/enabling them. Restarting the game will fix this.
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# ¿ Jun 7, 2023 18:04 |
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Relyssa posted:https://steamcommunity.com/sharedfiles/filedetails/?id=2875881571&searchtext=key+pieces Mirror malarkey is awesome though.
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# ¿ Dec 6, 2023 05:24 |
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Meowywitch posted:Very close to cheating all of Jacob and Esau's marks because gently caress that stupid character Do it!!!!
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# ¿ Dec 16, 2023 03:10 |
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New vampire survivors DLC looks kickass
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# ¿ Dec 22, 2023 06:03 |
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BigWeirdSashimi posted:Really? Envy seems easy enough to me so far. Widow? That one’s no problem. Here’s a tip: if you’re standing directly to the left or right of it when it jumps toward you, it will jump over you. So you stand right next to it and pour shots into it until it jumps over you, then reposition and repeat.
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# ¿ Jan 24, 2024 22:46 |
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DontMockMySmock posted:Finally got a Hush kill with Tainted Cain, by going through a hell of my own creation. After nine years, it has been done. Someone has found the wrong way to play The Binding of Isaac.
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# ¿ Jan 28, 2024 21:36 |
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# ¿ May 16, 2024 03:20 |
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neato burrito posted:Just finished the last one I needed for 100% marks (some hard, most normal) for every non-tainted character besides Lost and J&E (gently caress trying to 100% those characters). Coming from the Flash days and playing the new version since Day 1, this is a long time coming and it Feels Good Man. I no longer have the time or the skills to chase a real 100% so this it. I'll peck away at all the tainted characters as I've unlocked all but one but as far as I am concerned I've "beat" BoI. Yeah, right buddy. This is definitely it. You’re definitely not going to set a new goal for yourself and keep striving. You’re satisfied for good now. Sure thing pal. We’ve all said that.
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# ¿ Feb 5, 2024 06:42 |