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Jul 17, 2009


MAGE CURES PLOT
I have a scifi pbta game I've been working on for awhile, I have it in pre alpha and am teaching myself how to do everything.

It's fun and frustrating and cool.
Shoutout to madadric "misfits and spaceships" yo!

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Jul 17, 2009


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Nobody...calls me...an Owlbear.

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*Rolls 2d6 for Arcane Art and gets a 10+, the group stares uncomprehendingly*

"I, uh...I guess you're not ready for that yet...but uh...your kids are gonna love it."

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Wait, character gen is less complex than a differential equation? That's a baby's game!

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Thief asks what the best way to get into the city undetected is. GM responds:
"Sneak, McFly!"

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Jul 17, 2009


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I don't actually like anime, like...at all.
It's me, I'm the grognard.

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Jul 17, 2009


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Kai Tave posted:

You know how video game journalism is basically a vapid wasteland of paid shills, clickbait, and meandering, self-indulgent editorials? I imagine that RPG journalism would, if anything, make video game journalism look like hard-hitting reporting by comparison. "Storygames: Threat or Menace?"

Yeah, it's all blogs, everyone has a blog.

There are approx. 3 rpg blogs for every 1 person who actually plays rpgs. Which is admittedly better than youtube vloggers because at least a blog doesn't subject me to a pasty neckbeard mumbling and wheezing into his headset mic about dissociated storygames on a miss and please check out my five other blogs about elfgames.

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Gasperkun posted:

I follow somebody on G+ named Chris Helton (of the Dorkland! blog) who started writing RPG articles/journalism type stuff for Bleeding Cool last year I think it was. His writing seems pretty fair and I haven't noticed a major political slant that bothers me one way or another in his articles. On Dorkland! he has done stuff like interviews with Kickstarter creators and things like that.

Dude's not too bad so long as you can refrain from posting anything that can be described using the letters S and J and W, in that particular order, anywhere he can see it.

But it's not like that's an uncommon thing among elfgamers so...

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Jul 17, 2009


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Libertad! posted:

But you still like martials getting nice things, right? If so, we're still cool.

Totally. Bruce Lee is king of muscle wizatds, I'm just not down with big eyes and spiky hair

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Illvillainy posted:

Wait a munite, what every setting needs is badly thought out PbtA rules!

FTFY

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Jul 17, 2009


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Waffleman_ posted:

I'm a crack shot at this game.

*Rolls a natural 20*

Wait, you have to use dice? It's like a baby's toy!

Error 404 posted:

Wait, character gen is less complex than a differential equation? That's a baby's game!

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Jul 17, 2009


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clockworkjoe posted:

I'm working on a gumshoe system horror game and one scenario is set inside a midwestern hotel by the highway. The characters are trapped in it, so I need to map it out entirely. Finding floor plans is one thing, but figuring out what a 150 room hotel would have in its basement is another - laundry facilities, a transformer, but what else?

An industrial boiler for the heating of the building and heating of water. This would be a pretty big piece of machinery.

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Reene posted:

For the past month or so I've been fending off a dude that has no sense of when it is and isn't okay to touch somebody. Like he'll walk up behind me and hug me or pat my head and poo poo. He also doesn't appear to bathe/groom much, wears sweatpants, and is a brony.

Last Friday I struck up a convo with a guy who seemed cool and said I should give me his number so he could let me know when some shows were going to be playing in his neighborhood. I should have spotted this flimsy pretext but several days, many texts inviting me to "pajama parties" and a phone call later the dude is terminally not understanding that I don't want to have sex with him and indeed would very much like to be left alone.

I just wanted to make friends :negative:
Please tell me this isn't guardian games. :(

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Jul 17, 2009


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Vorchas own.

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Jul 17, 2009


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Suleman posted:

I'm not entirely sure which thread I should ask this is okay.

My friend is very interested in playing a Mass Effect pen and paper game. I haven't been able to find an official game for it, but what homebrew games/add-ons have been made for it? Are they any good? Even just a few links would do.

Friend and fellow goon madadric has a space hack ( heavily mass effect inspired) of the apocalypse world game.


Follow the quote, and a few pages before this, someone posted mass effect apocalypse, a different apocalypse world hack that specifically uses mass effect names, races, and powers

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Jul 17, 2009


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Suleman posted:

Thank you very much! I'll pass these on to her.

Groovy.
I think madadric's game is mostly standalone, but the other is just a reskin abd your friend would need the apocalypse world rules to understand it.

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Jul 17, 2009


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I don't get it.

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I get it now.

:negative:

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Jul 17, 2009


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Len posted:

Oh god I forgot that was a thing. :negative:

Dare I ask?

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Jul 17, 2009


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paradoxGentleman posted:

Grizzled war veterans shooting down demonic invaders long enough to allow untrained, barely armored exorcists to complete their rituals and seal off a portal to Hell.
Balancing your resources so that, if a werefolf pack starts assaulting people in the Black Forest, Germany, you can afford to arm them with silver bullets.
A dragon and its brood swooping down on Wall Street.


I see the appeal.

So basically a non-sucky Hellgate:London? :getin:

Error 404 fucked around with this message at 20:35 on Jan 28, 2015

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Jul 17, 2009


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Night10194 posted:

A non-sucky Hellgate: London would be a wonderful thing.

I wasn't being sarcastic, I'm 120% on-board with this idea.

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Jul 17, 2009


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Well I'll be damned, catch you fuckers on the flip side...

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Jul 17, 2009


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Talkc posted:

Im in an awkward dillema with my superhero campaign. Ive sorta fallen into a trap of making too many characters, without a lot of substance to them. To top it off, i have a bad head for FATE Core. So ive been trying to come up with superhero type things that would work for the campaign, but when it actually comes to the mechanics i pretty much fumble them.

Any advice for salvaging a bad run on a campaign?

I mean i have a long history of running stuff like DND, 13th age, and stuff like that with no problem. But when it comes to narrative games like dungeon world and fate, i always have a harder time. And its not that im not telling a decent story. Its more that i keep struggling to merge the narrative mechanics with the story im telling.

So, look at your characters through the lens of games you are familiar with.
If you have too many NPCs, then cut a few, but then why not give them backgrounds and an OUT just like 13A?
it can help you conceptualize your characters, and then it's just another step or two to turn a background and/or OUT into a couple aspects and maybe a stunt or two.

Edit: This vvvvv

Error 404 fucked around with this message at 09:40 on Jan 31, 2015

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