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Adept Nightingale posted:
Galaga Galaxian posted:My RPG mood is way too easily influenced by whatever video games or movies I've been watching lately. MadScientistWorking fucked around with this message at 18:44 on Mar 1, 2015 |
# ¿ Mar 1, 2015 18:40 |
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# ¿ May 13, 2024 12:44 |
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Quarex posted:And in both cases, he played the game once, thought it basically sucked but was willing to give it a second chance, and then the second-play through started changing his opinion for 3rd Edition but crystallizing it for 4th. I recently learned the last straw was when he tried to heal someone out of combat and the GM told him that was not how the game worked and so he apparently got up and left the table (this was at PAX East). Googling has failed to answer the question for me of whether that GM had no idea what was going on or whether that is, indeed, how the game works.
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# ¿ Mar 3, 2015 02:43 |
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Evil Mastermind posted:D&D is the foundation stone of the hobby, the cornerstone it was built off of, and the anchor around its neck. MadScientistWorking fucked around with this message at 15:35 on Mar 3, 2015 |
# ¿ Mar 3, 2015 15:29 |
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Impermanent posted:Nah dude I do improv. IThere's a resemblance between that and *World games but you're kidding yourself if you think these pulpy games are closer to improv than they D&D. They are a refinement of the collaborative storygame concept but it's not like people take year and a half long courses on how to properly yes, and a cleric.
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# ¿ Mar 3, 2015 18:51 |
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neonchameleon posted:And why do people compare it to improv? It isn't. The rules are actually very trad most of the time. What it has is excellent pacing. With improv RP there is a rhythm when you hand over to other players. Apocalypse World is designed such that every single roll the system calls for takes place at one of these natural handover points. This causes as little disruption in the flow of improv-RP as possible. And because of the non-binary resolution mechanics, it adds things other than a simple pass/fail outcome. Meaning that the mechanics not only minmally disrupt improv RP, they add richness, detail, and inspiration. But only where you would stop and hand over to another player. Getting that degree of pacing and variety in the resolution mechanics is not simple design either. But once again it is elegant. EDIT: Im not saying they are exactly the same because there is a huge spectrum of improvisation and with all that entails but having a randomizer in improv like dice is a commonly used tool. MadScientistWorking fucked around with this message at 19:56 on Mar 3, 2015 |
# ¿ Mar 3, 2015 19:44 |
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Quarex posted:It really is great to think back to how the cleric was actually seen as the worst class for nearly every group I ever played with, despite it magically ascending to be the best class somewhere along the lines when I was not paying attention. Probably again due to the social contract nature of the cleric's job being HEAL EVERYONE ELSE, STOP MAKING YOUR OWN DECISIONS
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# ¿ Mar 5, 2015 01:10 |
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Megaman's Jockstrap posted:You should be using GUMSHOE. Use GUMSHOE, please. EDIT: Its also kind of a wonky system in a few ways and gets more fun once you figure out some of the weird eccentricities of it. MadScientistWorking fucked around with this message at 23:17 on Mar 5, 2015 |
# ¿ Mar 5, 2015 23:14 |
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Well I just found the time cube of RPGs.... EDIT: Or I've somehow managed to find myself into the plotline of a rather bizarre game of Mage. MadScientistWorking fucked around with this message at 00:08 on Mar 7, 2015 |
# ¿ Mar 7, 2015 00:05 |
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Captain Foo posted:HYBRID? The "MEMETECH SPELL PACKET" is the 1 unit of info on a piece of paper that contains the Artwork and infotech... all you do is take this one piece of paper and spread the info..
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# ¿ Mar 7, 2015 21:49 |
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Alien Rope Burn posted:A question that came up tonight after the game (Last Stand, for the record): are there signs of anybody playing 5e? I don't even know anybody that owns the books in person. Is Pathfinder pretty much just kicking its rear end, or what?
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# ¿ Mar 10, 2015 04:52 |
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Blockhouse posted:http://rpg.drivethrustuff.com/product/111059/Shonen-Final-Burst
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# ¿ Mar 10, 2015 15:37 |
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Blockhouse posted:look when someone figures out how to properly do a Jojo game I will be first on the block to try it out gradenko_2000 posted:RPGPundit and Zak S are credited as consultants for D&D 5th Edition, and without getting too deep into the rabbit hole, they're very much bad people. While I do not know how much they actually contributed to the content of the game, the fact that they were recognized at all speaks very ill of how WOTC has chosen to manage the brand and the community.
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# ¿ Mar 10, 2015 15:58 |
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moths posted:Isn't Unchained supposed to be a big deal change?
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# ¿ Mar 10, 2015 20:21 |
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Kai Tave posted:Numenera, based on every detailed review I've read on it, is Monte Cook as gently caress. It's a game where you have three classes, Fighter, Wizard, and Fighter/Wizard, and Fighters get special abilities like "+X to damage" while Wizards get to warp reality in bigger and better ways. Meanwhile, your stats are also your spendable resources which means that as your Fighter spends points to do stuff they run a bigger and bigger risk of getting chumped.
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# ¿ Mar 10, 2015 23:29 |
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Rulebook Heavily posted:
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# ¿ Mar 15, 2015 02:54 |
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neonchameleon posted:I do hope that you are trolling us here rather than have been listening to the RPG Pundit.
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# ¿ Mar 17, 2015 02:06 |
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NGDBSS posted:They're a gonzo element in a setting that was attempting to be deep (or pretentious, take your pick), and thus rather a jarring shift on tone.
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# ¿ Mar 18, 2015 22:32 |
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Covok posted:What? I just meant it's a good way to get people to not come back. Repeat business is vital to the long term success of a business.
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# ¿ Mar 20, 2015 04:52 |
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ProfessorCirno posted:Raggi is mostly just kinda dumb, attention hungry, and a bit creepy. The bar for how terrible this hobby can be has sadly risen since people last paid active attention to him.
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# ¿ Mar 23, 2015 13:31 |
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clockworkjoe posted:Gen Con isn't going to let a game that breaks their anti-harassment policies in its own loving rules be an official game.
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# ¿ Mar 24, 2015 02:08 |
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# ¿ May 13, 2024 12:44 |
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dwarf74 posted:This.
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# ¿ Mar 24, 2015 21:17 |