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Len posted:Would it be like the comics where it's fun and interesting for a bit, then incredibly boring for a long time, and then finally getting "interesting" again by killing 80% of the cast and repeating the cycle? So you mean like basically every comic series ever?
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# ¿ Apr 16, 2015 21:19 |
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# ¿ May 8, 2024 09:03 |
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It depends how keen you are on topics related to Nautical Engineering and Construction.
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# ¿ Jun 6, 2015 01:59 |
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limited posted:The original is pretty miserable, if only because you can't move tiles while things are matching. It's not so bad at the beginning, but it really grates later on. As someone who's tried to make a match-3 game work smoothly and quickly the fact that the game lets you do this considering the way it works is loving witchcraft.
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# ¿ Jun 7, 2015 11:44 |
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Coldbird posted:So far it's very polished, runs well on my Note 4. Gameplay seems to be pretty straightforward match 3, not much innovation. I haven't gotten any premium monsters yet. It's pretty good, I might be biased though seeing as I got an Orange out of my first pack. He has Doomstones!
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# ¿ Jun 21, 2015 12:13 |
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Battle Gems is really a rather good game. For anyone that's just glanced at it and turned away because lovely f2p mechanics, don't dismiss it entirely, and here's why. 1) There's no energy system. Gold is energy, energy is gold, and before long you earn gold faster than you can play. It's a non-factor. 2) Even common (white or the technically "Rare" green) monsters can have broken skills if you use them right. Raise the Dead creates 4 skulls at random and doesn't end your turn. Slam can reduce the entire enemy team's armor by a good 4 or 5 as well as exploding a gem of your choice. Howl reduces the attack of their front runner significantly for very little mana cost. These are at skill level 1. Skills are upgraded along with your monsters! 3) Banners and home cities affect your troops, so a team of 4 area-focused monsters with the right banner get substantial pseudo-set bonuses! 4) You can get purple/legendary units from questlines, no gachapon required. There are orange/epic units but they are rare as balls so don't worry about it, also they are not much better and more expensive to level! 5) Being in a guild gives you tons of free poo poo- invest your gold in guild quests to get rewards like treasure maps and keys. If everyone is pitching in, you end up with returns that make your investment seem trivial. 6) You will never run out of quests. There are hundreds of the loving things, at least 15 per area, with 2/3 battles in each. There are a good 30 challenge levels per area, too, and there are currently 17 areas, so, yeah. 7) You get to be the weapon master! Leveling your mana masteries gives you new weapons at certain points that do all kinds of stupid poo poo! Backstab their last unit, bypass armor, deal splash damage, spray damage across their whole team, explode a gem, eliminate colors from the board, there's a weapon for everything. Your weapon dictates what color mana your avatar uses to attack. 8) No more bullshit +5 skulls everywhere. They're gone! 9) PvP for gold, double your stake (you have to match the possible loot) or go home with nothing. You can trade your PvPbux for stuff depending on the weekly event, and it carries over between weeks. It's also not set at absurd poopsock levels, so you'll actually be able to afford the stuff! 10) Seriously, this game is Puzzle Quest in a way that MPQ just isn't. No essential random drops, no limited inventory, no wait timers, and there's really no need to put any $money in besides maybe forstraigh the Starter Pack. Today in Battle Gems I noticed my Guild had done a few quests and I started with 6 keys (for monster packs) and 2 treasure maps. I spent 20 minutes just playing the treasure maps (they're like the PQ2 chest game, but more about upgrading treasure than straight looting it) and ended up with so much loot, including a premium key! Fighting one battle costs 60-70 gold, a key costs 1000 gold, so I logged in to 6000 (keys) + 2500 (treasure map gold) + 1000 (login bonus gold and town loot) worth of stuff, not including the extra loot from the maps (PvPbux, souls for monster levelling, some gems). It's all-you-can-eat Puzzle Quest. And if I know goons, all-you-can-eat isn't an offer, it's a challenge, so come get some Battle Gems.
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# ¿ Jun 24, 2015 16:29 |
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Whoops! I am in fact describing Gems of War.
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# ¿ Jun 24, 2015 23:10 |
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My code is HAZARD_1 but don't invite me until like 3 hours from this post
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# ¿ Jun 28, 2015 18:04 |
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Re:
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# ¿ Jun 29, 2015 13:31 |
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New Leaf posted:I like the Lady Vampire who you kill people for for no particular reason other than her asking you to do it. I'm pretty well convinced we're being charmed or mind controlled throughout that scenario but it turns out well. Khedar (far east) has a pretty noble dude there who just wants to stop people getting murdered by the undead. Most purple cards you can get through area quests, they are indeed all pretty beefy, but some of them are questionable in how useful they are. This week you can buy a decently buff purple from the Honor store for 80, so pick that up. You can sometimes get magic keys from gold vaults (ultimate treasure tiles) in TH. Bag -> Brown -> Green -> Red -> Vault. For those in the guild, keep pumping cash into the tasks and they start giving better rewards- the level 30something guild I was in before hopping over had tasks that gave 6 keys, 10-ish gems or 2-3 maps a time. Whether you get your investment back is dependent on how many in the guild are pulling their weight with donations, and we get better daily cash if we hop up the leaderboards into higher divisions so PvP away. Luther (Broken Spire reward) is loving amazing, his skill when maxed gives everyone on your team FIVE higher attack per use. That's a big deal! So I was a bit miffed to find out that my second orange pull shared his mana type (blue/brown) meaning I can't use it because Luther .
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# ¿ Jun 29, 2015 19:10 |
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vulturesrow posted:I also have Luther but he doesn't seem that great to me. Also is there room in the goon guild? NOT FOR YOU. (Luther's ability is great. At max level it's a flat +5 attack to your entire team.)
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# ¿ Jul 7, 2015 01:29 |
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Frogmanv2 posted:What is max level? Max level for a card is 15, it'll cost you around 3k souls to max a purple. If your damage comes mostly from abilities then yeah, Luther's not the best, but if you're using board clears and shuffles then that extra damage is tasty as gently caress. Even in an all-round team it's fantastic dropping enemies in 2-3 hits rather than 4-5, so if you have a card on your team that isn't pulling their weight then Luther's never a bad sub. More Gems of War talk; My team's kind of a mess and lacks focus (avatar with blue backstab weapon/Luther/Gorgotha (Doomstones, explodes 3+Magic(4@15) gems)/Raven (why didn't anyone tell me his Magic goes up to SEVEN, a 10 damage execute is the best thing!) Generally speaking, if I can get Doomstones off (15 brown/yellow) the mana is neverending. 2/3 of a board's worth of mana/skulls, even at 70% return on the mana, plus cascades... that's a lot of mana with a light smack round the head for the other team thrown in. It's a risky play if things are close, but by the time Doomstones goes off they're missing a card and Luther's fired once or twice, so it takes a fuckload of bad luck for things to go wrong. It's entirely possible that the bad AI is the only thing allowing my team to work, but who knows. I've considered subbing out Gorgotha for Skeleton (Raise the Dead) but it's just too fragile to be useful. There aren't really any other easily obtainable skullmakers, which sucks. Sphinx is a less risky shuffle but doesn't refill your cards' mana, so you end up firing Doomstones more often. PS: I've started to see 2-colour weapons pop up on players at level 60+, some that do interesting stuff like buff your entire team's Magic + do area damage in a single strike...
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# ¿ Jul 8, 2015 14:24 |
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New Leaf posted:I also pulled the Goblin King legendary right before the update, so I'm glad they changed the ability with this patch. It was garbage before- so garbage I didn't even read it more than once to remember what it was. Now he "summons goblins".. not sure what that even means. I fought a guy with it earlier today. If there's an empty spot on your side, he fills it with a Goblin. His was maxed out and summoned level 5 Goblins.
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# ¿ Jul 8, 2015 15:56 |
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delfin posted:Character cards with their info are here. Finley is better than you give him credit for. He removes skulls and replaces them with whatever colour you want, so he not only neuters buff teams but is an easy 4th man for any wombo combo, plus his red/green type has potentially nothing to do with the colour you want him to propagate. For example, Lich and Finley cover red/green/blue/purple, and combined can spam brown gems everywhere, charging Golgotha's Doomstones (brown/yellow) super fast, clearing the board and recharging them... There's also a killer yellow combo that I can't remember right now. By contrast, Tyri's skill is much weaker offensively because it only eliminates a mana type from the board instead of converting it. You're not stacking the board in your favour, just slightly annoying the enemy team. Not to mention the fact she's made of tissue paper and wishes... Avina and Scarlett are both not so good cards. Avina's skill is ok damage for lots of mana, Scarlett's is a gamble on a team you can't see until you fight it (for PvP) or very situational. Brian the Lucky is in Brian tier because he's awesome and bad
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# ¿ Jul 9, 2015 01:33 |
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AlexJade posted:As someone still building teams up in Gems of War, is there something better than running the arena for collecting cards? Should I be invading more? 1) don't buy keys ever 2) join a guild 3) give money to guild 4) receive prizes
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# ¿ Jul 14, 2015 16:05 |
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Antti posted:I think they've reduced the gold payout for arena in GoW, I only got 1500 gold for 8-0 today. Getting 2000 and the keys and the 400 souls and the trophies was probably a little too good anyway. Arena's for souls, Invade's for gold.
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# ¿ Jul 14, 2015 18:28 |
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Rapner posted:My girlfriend seems to be playing a lot of Minions Paradise and enjoying it. It's ok, friend. Sometimes relationships just don't work out.
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# ¿ Oct 10, 2015 16:55 |
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FadedReality posted:I love Spacechem because solving a puzzle feels like you've somehow tricked the game with your super clever solution but then the stats screen comes up and you realize your solution is inefficient and awful compared to everyone else in the world. It's basically programming, yeah.
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# ¿ Jan 25, 2016 21:17 |
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mrkillboy posted:There's a sequel to Metal Slug Defense out called Metal Slug Attack. Its seems to be pretty much the same game but with more obnoxious F2P stuff added in (random pulls, asynchronous PVP, daily challenges etc.) They've also taken away the ability to buy units with medals Literally no reason to play this when The Battle Cats exists.
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# ¿ Feb 15, 2016 21:12 |
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# ¿ May 8, 2024 09:03 |
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Agoat posted:Are there any games like Game of War that aren't pay to win? No.
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# ¿ May 28, 2016 23:58 |