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Magical Zero posted:Is anyone else really struggling with the soft target lock with mouse/keyboard? It seems like the smallest of camera movements will change the target you're attacking, even if the new target is outside your POV. And since every attack has these massively long animations I often find myself jumping in the wrong direction during combat with groups of enemies. It's ridiculously annoying. The hard target lock limits camera movement and visibility too much so I can't get comfortable with it either. It looks like it's the softest of soft locks. Like, you have to aim into the direction of the enemy with WASD on top of being locked on to it. I've thrown many a igni into the opposite direction from the enemy because I was running that way.
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# ¿ May 25, 2015 18:36 |
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# ¿ May 14, 2024 02:08 |
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Has anyone tried Focus + Adrenaline Burst for a signs build? Is it worth it or am I better off using two more blue skills with a blue mutagen?
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# ¿ May 27, 2015 14:40 |
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cram me sideways posted:I have no idea how you can compare those games to this one. Excessive use of detective vision, which they were talking about in the first place? I liked it when I tried to get that old woman her pan back and she said "and they call ME kooky" when Geralt was mumbling about clues to himself.
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# ¿ May 27, 2015 14:46 |
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haris pilton posted:I know now why almost everyone hates witchers in this game. "I'm mad with hunger" - peasant who I just stole two pieces of silver ore from
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# ¿ May 28, 2015 12:17 |
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Arglebargle III posted:Well he can't eat silver ore. Can't or won't?
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# ¿ May 28, 2015 12:36 |
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Just installed patch 1.04. It more than tripled my loading times
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# ¿ May 28, 2015 16:34 |
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nessin posted:I'll offer a different perspective on the combat, I actually don't see how people can stand to keep the difficult up. I started at the highest and gradually stepped down to story mode. The idea of preparing for each and every fight was great but it gets exceedingly tedious and very little changes. Wraiths for example, even the special contract/named ones, don't really have any significant difference in execution and higher difficulties didn't mean the fight was harder only that I had to spend more time being prepared for the fight. Did I have the absolute highest oil I could get at the time, or was what I had good enough? Did I have a good combination of potions and decoctions lined up, with the skill points invested in my abilities to avoid overdose? Was my gear slotted with the right rune stones and sigils for what I needed in the fight? So on and so forth. I don't prepare at all for fights, sidestepping is usually enough to win anything. And the more you level up, the more OP Geralt gets, no matter what build you have. I couldn't imagine anything but DM once you reach the last tier of whatever ability tree you focus on.
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# ¿ May 28, 2015 16:50 |
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nessin posted:I stopped right about the time I had enough skill points and slots to start combos for stun locks or health regen and I saw the writing on the wall. I guess my point is why bother with keeping the difficulty up once you reach that point? I easily saved myself at least 10 hours, and based on other accounts maybe even 20-30 hours, over the course of the game by dropping the difficulty when I wasn't getting anything out of keeping it up. Even if I did step back on the preparation by the time I was wearing a full set of superior gear with skills to buff regular attacks (on the lower difficulties) I was one shotting enemies rather than spending 60+ seconds dancing around them and chipping away at health without feeling at risk. That is really what confuses me, the idea that the game is "easy" at Death March so you're keeping it that way? Either force yourself to make it challenging or just drop the difficult to you cruise through the easy combat at an even faster pace. It's hilarious to stunlock enemies with your flamethrower who could kill you in two hits. Or having Quen active which absorbs more than 100% of your HP.
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# ¿ May 28, 2015 17:07 |
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Has anyone found out whether Melt Armor for Igni ever does anything?
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# ¿ May 28, 2015 20:45 |
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Andrast posted:Does anyone know if the first Igni talent that reduces enemy armor works on everything or just humans enemies that have actual armor? Didn't notice this post before I asked; To me it seems like melt armor never does anything, even while fighting against guys in full plate Neither sword attacks nor subsequent sign attacks seem to do more damage after you use Igni on them.
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# ¿ May 28, 2015 20:53 |
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Arrgytehpirate posted:Ahahahahahahahahahahah holy loving poo poo! Even better: Use Igni to make the horse throw him off!
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# ¿ May 29, 2015 02:34 |
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Woozy posted:A fun trick for Drowners is using Tawny Owl to spam Igni until one of them starts on fire, then throwing a Dragon's Dream bomb at him. You mean using Igni once with 100% burn chance and laughing all day. Didn't know you could throw Dragon's Dream on an already burning fire though, that's hella cool. GrossMurpel fucked around with this message at 15:40 on May 29, 2015 |
# ¿ May 29, 2015 15:36 |
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WastedJoker posted:Family Matters Guess She Who Knows wasn't lying after all.
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# ¿ May 30, 2015 01:20 |
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I remember that time I played a Souls game with spells that take 0.1 seconds to cast and insanely fast sidesteps.
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# ¿ May 30, 2015 17:28 |
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Annath posted:I just picked this up on Steam. It happens when you leave the first area (White Orchard), you will be summoned for an audience and interrogated. You cannot miss it.
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# ¿ May 30, 2015 17:30 |
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So what's the thread's opinion about this God of War clone?Annath posted:Ah, ok! I haven't left White Orchard yet. I recommend clearing every question mark in this area so you know what they're all about and you can be further blown away in the real open world.
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# ¿ May 30, 2015 17:33 |
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BAILOUT MCQUACK! posted:No, they are both the same one I believe I will read their ability closer though and report back. Even so, having a duplicate leader card would be a waste of money correct? The point of leader cards is that you can select one. Yes, they're all called the same but they have different abilities.
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# ¿ May 30, 2015 18:01 |
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Perestroika posted:On the way to the Defender of the Faith quest, right? For something that's supposedly doable at level 11, there sure is a whole lot of really deadly stuff on the road. You can outrun the Griffin if he doesn't land directly behind you and makes Roach's fear level shoot up but good loving luck getting through that village at the chokepoitn with level 25 ghouls in it. And then you circumvent the village and have to fight level 9 guys. I think that's the silliest placement of high-level enemies I've seen all game.
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# ¿ May 30, 2015 18:19 |
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Krogort posted:3 of those 8 power bond catapult Scorch
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# ¿ May 30, 2015 18:30 |
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BAILOUT MCQUACK! posted:I guess I never really got a good answer to my initial question though which was how leader cards actually work. You pick one for the deck that is taken out immediately correct? I'm still in white orchard and have only played the scholar who teaches it to you. There's a faction perk (for example, Scoia'tael go first in the first round and the North draws an additional card when they win a round). On top of that, you can play your leader card by clicking it and clicking it again when ti comes up.
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# ¿ May 30, 2015 18:35 |
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Heithinn Grasida posted:I wonder what the game would be like without the bug. The main quests are already much too easy and I can only imagine if I were 4 levels higher, they would be trivial. Yeah you get overleveled really quickly. Vehementi posted:I just wish the high level enemies were actually high level because they're powerful. I should never see level 35 bandits or drowners, or level 3 griffons. But lo and behold, later in the game for plot reasons I'm cutting through swathes of level 30 bandits that could each singlehandedly solve the world's problems and probably take on armies alone. I just wish those high level enemies would just be insanely deadly because they kill you in one hit, not because you almost do no damage to them. If at least my 100% burn chance worked I'd be fine
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# ¿ May 30, 2015 18:41 |
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BAILOUT MCQUACK! posted:That's not what I mean; I am asking a really stupid question that I could probably answer myself which is only one leader card goes into your deck when building one. Its not like randomly drawn at the beginning like normal cards, meaning that having a duplicate of the same foltest leader card is useless. Yes but only if it's the exact same one (same abiltiy). You pick the leader card beforehand, just like you pick your realm, it's not random.
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# ¿ May 30, 2015 18:47 |
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Avalerion posted:Anyone know of a journeyman weaponsmith in Velen or Novingard? I think I crafted my unenhanced Griffin weapons in Oxenfurt because there simply wasn't another weaponsmith available.
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# ¿ May 30, 2015 18:58 |
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Avalerion posted:Where is that? I got White Orchard, Novingard and Velen on my map so far... Cheers. It's part of Velen, the city in the river to the east.
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# ¿ May 30, 2015 19:08 |
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Thunderbro posted:Armorsmith at Crow's Perch, Weaponsmith in some shithole west or northwest of Crow's Perch. Yeah I went to that weaponsmith first, he's amateur level, not journeyman. Is there even more than one journeyman smith? Looks to me like each level has only one smith and the amateurs are basically useless anyway.
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# ¿ May 30, 2015 19:15 |
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Thunderbro posted:There might be one in Novigrad too. He's a super pain in the rear end to find without an icon though. Oh yeah might be. http://www.ign.com/maps/the-witcher-3-wild-hunt/velen-novigrad There seem to be two in Novigrad, one is the master smith, never been to the one northwest of Hierarch Square.
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# ¿ May 30, 2015 19:23 |
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Broose posted:Meditating in their little combat zone might give you a nasty surprise. Drowners and wolves at least come back if you meditate sometimes. Certainly happened to me more than once. The worst nasty surprise is dying to some wraiths, reloading your quicksave and the wraith who you killed before saving somehow having respawned.
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# ¿ May 30, 2015 22:33 |
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Verranicus posted:I want to do a second run of the game for my youtube channel, but before I started I was curious: What questions exactly are you asked to alter the setting when you choose to simulate a Witcher 2 save? I want to know if I can alter my actual save in any meaningful way or if it's not worth the trouble. It's when you get interrogated by the general before you meet Emhyr. I don't think it affects anything besides which characters show up. poptart_fairy posted:I'm still confused as to how you can accidentally lock off experience rewards from every single secondary quest and contract. Set a flag "don't give XP" because a quest was grey and forget to turn it off afterwards, maybe?
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# ¿ May 31, 2015 14:58 |
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turtlecrunch posted:Hmmm boxing ehh. I tried that at an inn in Novigrad and got one-twod by some bottomfeeder named Georgeous George. Just dodge and/or parry . Fist fighting is the easiest part of the game, even easier than winning with maxed Igni.
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# ¿ May 31, 2015 15:19 |
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NutritiousSnack posted:Dude is on a trading card of fantasy trading card poker, no poo poo people are going to know poo poo like that. I still wonder how that could be insulting. Just like in the beginning of W2 "folk say they plough witches come the equinox!" Oh no what a terrible accusation or was he just jealous?
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# ¿ May 31, 2015 20:57 |
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COOKIEMONSTER posted:Because it's a game almost entirely based on how many healers and spies you have in your deck, that has ill defined rules for what you're actually allowed to put in your deck. Yeah it's kinda intense to play against the few NPCs with a good deck but player vs player would just be endless spying, decoying and medicing.
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# ¿ May 31, 2015 21:34 |
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sauer kraut posted:Sign intensity numbers are wonky, after loading you pretty much have to re-equip every blue mutagen to get the numbers halfway right. I'm like 90% sure it actually fucks up the calculations. Try to trigger the bug by loading a save and then taking out skills until you are at <100% burn chance for your Igni. It seems to me that's the actual chance, not just a display bug. It's pretty silly but just take out all mutagens and put them back in to fix it every time.
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# ¿ Jun 1, 2015 13:33 |
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Junkenstein posted:Do you need to do this when you load the game, or every time you load a save? Every time you load a save, including reloading after you die. Just make a note of how high your intensity is and check if it's up there before every fight.
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# ¿ Jun 1, 2015 13:52 |
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The active shield is really loving great, no more eating 5 raw livers during a fight Only sad thing is that explosive shield doesn't seem to reliably trigger with it
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# ¿ Jun 1, 2015 14:10 |
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Snuffman posted:Sweet. Love me that Gwent. I spoiled myself, and the autistic kid will get me my first hero card. I'm assuming he won't be easy. I think Nilfgaard (stop saying Novigrad you sillyhead ) has the same number of spies (four) as Northern Realms but they generally have higher attack values. And yeah, that +1 card ability is loving nice, as is siege Foltest.
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# ¿ Jun 1, 2015 16:12 |
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Toplowtech posted:GWENT SPOULER: if it's not a mission gwent game with some important player/a big quest but a simple game with a merchant, THE CARD YOU GAIN THE FIRST TIME YOU WIN IS RANDOMIZED. Didn't like the card you just gained? Reload. Oh yeah like I'm gonna reload a save and sit through Dandelion's narration again just to get a different card.
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# ¿ Jun 1, 2015 16:39 |
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turtlecrunch posted:Triss "I would get tortured and risk my life to help my friends and you" Merigold vs. Yennifer "go get my stuff Geralt" of Vengerberg Triss "I don't give a poo poo about Ciri and would rather side with the Lodge" Merigold vs Yennefer "immediately drop everything and flip off Philippa to go find Ciri" of Vengerberg.
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# ¿ Jun 1, 2015 16:44 |
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Wiseblood posted:People who have a problem with Ciri's English voice are probably still traumatized by Dragon Age 2 (Jo Wyatt voiced female Hawke). I thought femHawke had a silly lisp, am I remembering that wrong?
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# ¿ Jun 1, 2015 17:15 |
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turtlecrunch posted:I guess not giving a poo poo about Ciri aligns with my own interests. lmao axii-ing the guy instead of just heavy attacking again to break through his block lmao picking up each item instead of using the "take all" option
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# ¿ Jun 1, 2015 17:33 |
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# ¿ May 14, 2024 02:08 |
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Levantine posted:lol if you don't Axii all the time for instant kills Yeah I could see how he totally instantly killed that guy Sorry, everyone is too busy being on fire to be mind-controlled
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# ¿ Jun 1, 2015 17:41 |