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Feb 26, 2013

Worst game ever.

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Feb 26, 2013

Generic Monk posted:

Yeah, if I had to compile a list of poo poo that no one asked for or particularly wanted out of a Bethasda game; 'voiced protagonist' would probably be at the top.

You'd be surprised how many people actually wanted this for Skyrim... and the amount of people who would flay themselves if that happened.

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Feb 26, 2013

Republican Vampire posted:

Because it's a lazy way of giving the protagonist pathos and ignorance of the setting, but the necessarily brief glimpse we get of his life before the story proper starts undercuts our ability to care about what he's nominally lost.

How is that different from living in a utopian vault, which we need to leave to face the dark and evil real world?

Harrow posted:

Well, at least we can be pretty sure that this is what the actual game will look like and we're not being shown some doctored-up marketing graphics.

Right?

...right?

These pictures don't look good enough to be "doctored-up"

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Feb 26, 2013

If there's a real problem with the potential engine, it will be about loading screens.

AlternateAccount posted:

Note literally everyone's elbow in the same spot because gently caress having different animations for very different characters.

Just like in every other game, ever.

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Feb 26, 2013

AlternateAccount posted:

Also I wish Bethesda would acknowledge that their implementation of VATS in a 3rd person FPS is loving dumb and doesn't work and needs a pretty serious rethink. OH LOL I SHOT HIM IN THE DICK LOOOOLLLLL

I think I know the problem, but it is not with the game...

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Feb 26, 2013

AlternateAccount posted:

Derp derp derp, I meant 1st/3rd. I don't know, I am sure someone out there does. Point is that VATS is shoehorned in and stupid.

Not really, it is surprisingly well done and works pretty well even though the concept was stupid

Phil Tenderpuss posted:

Lol how can you defend this poo poo

Have you looked at any video game ever?

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Feb 26, 2013

Merry Magpie posted:

It's older than that. Elements of the engine date back to Morrowind.

And the unreal engine dates back to 98, nobody complains about that.

Icept posted:

The worst part is how long we have to wait until someone competent gets their hands on this franchise again. If they let it happen another time.

So definitely not Obsidian

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Feb 26, 2013


Yes, I'd rather have an actual Post Apocalyptic wasteland rather than recent, extremely brown battlefields.

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Feb 26, 2013

I'm just happy we have real directional lightning this time

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Feb 26, 2013

Firstborn posted:

Nobody is excited about the new pop culture references?
Predictions:

- The wrecking ball from Miley Cyrus video and some guy talks about a ghoul that lost her jaw so she always has her tongue sticking out.
- The Boston Commonwealth has one dude who argues that there's no way the bandits can get through their wall, b/c their stolen jet fuel doesn't melt steel beams
- Pepe the frog scrawled on a wall
- A unique set of power armor colored like Iron Man
- When you get dogmeat the previous owner says "so dog much fallout wow" and is retarded from nuclear fallout
- probably something from Mad Max

Those are actually something you would see in New Vegas with Wild Wasteland on.

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Feb 26, 2013

Mordaedil posted:

I want to get excited, I was pretty excited, up until I slowly started to realize that adding voice-acting to the main character is not only going to put some severe restraints on modding, it will absolutely kill the level of roleplaying possible in a narrative.

At least for a game of this type, that seems to be a real killer.

Also what the gently caress happened to the dog. Did they forget to turn on the effects? He looks flatter than the COD dog.

People said the same thing back in Oblivion when voice acting was introduced.

I'm betting one of the first mods will be about removing said voices.

Groovelord Neato posted:

Bizarre because it's really the opposite. I mean the fact that FO3 is good for probably one playthrough when I went through NV four times (since my computer had to be reformatted or replaced between DLCs so I had to replay to get to them).

It's not just the setting, New Vegas is better in every other way as well.

Not sure why people consider the New Vegas maps better.

It had literal invisible walls and though enemies to put you in a selected route, a route you have to follow once and never again, if you return you'll feel extremely out of place.

For example, was there ever any reason to return to Goodsprings?


Not to mention the overall dungeon design and the severe lack of ruins to scavenge.

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Feb 26, 2013

Remb posted:

Every successive Bethesda title makes the main story less and less open. Their games are all about freeform exploring, yet their focus on a single railroaded narrative contradicts what makes their games unique.
Morrowind gave you some papers and let you out the door. This one doesn't even let you play your own character (from what I've seen at least).

Probably because this is not an Elder Scrolls game.

All Fallout games, save New Vegas gave you a set backstory.

Actually nevermind, even New Vegas gave you a backstory, but it forgot to tell you until you played the DLCs.

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Feb 26, 2013

Orange Crush Rush posted:

fallout 3 had invisible walls loving everywhere too, especially around Rivet City. Also theres like 7 quests that take place in or around Goodsprings, although you can do them pretty early in the game I suppose

The only "invisible walls" were inside the DC ruins because all of those parts were actually their own maps divided by loading screens.

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Feb 26, 2013

Fintilgin posted:

Just use kickstarter to make off-brand Fallout the way Pillars is off-brand D&D. Off-brand Fallout made by Obsidian would kickstart like $1,000,000,000 dollars.


(Actually, I'd rather you did a fresh setting with the spirit of the Fallout/Arcanum style rpgs, but I'll settle for off-brand post-apocalypse.)

It's called Wasteland 2

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Feb 26, 2013

Fallout fans have the worst opinions.

I mean people keep saying that Fallout 1 was better than 2, what assholes!

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Feb 26, 2013

SunAndSpring posted:

[Intelligence] So you're saying Bethesda doesn't have good writers?

but but but Morrowind

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Feb 26, 2013

ShadowMar posted:

Hey guys did you hear Bethesda got rid of playable female characters! My aunt who got fired from Bethesda posted about it on reddit! :downswords:

Well we can see the story is completely different from that leak (no mention of Vault 111, the trailer shows that we came from a Vault)

Also that is the same time the fake announcement happened, you know with the morse code and all the hype about androids and the commonwealth.

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Feb 26, 2013

Now that I think of it, I don't remember seeing any Behemoths in New Vegas at all.

Another proof why Fallout 3 is better.

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Feb 26, 2013

FlightyMcWenis posted:

Man if everything else she says is true then this is a depressing piece of news. Behaviour Interactive for the unnumbered game? The loving Wet guys who co develop movie franchise tie ins? Why not a team that makes RPGs?

Yes, btw, did you know Fallout 4 won't be an RPG either?

I mean, have you seen any RPG elements? I don't think so.

I would also bet it will be completely linear, no dialog choices either.

Now that I think of it, we haven't seen a single first person perspective, so it must be third person only as well.

THE TRUTH IS OUT THERE, THIS GENERATION WILL RUIN EVERYTHING, VIDEO GAMES PEAKED AT THE TIME OF MORROWIND IT'S ALL DOWNHILL FROM THERE

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Feb 26, 2013

Generic Monk posted:

gamebryo isn't necessarily bad in itself; most of the issues people blame on it can be laid squarely at the door of bethesda's ropey programming, animation work and QA testing. rest assured that if they moved to a new engine it'd likely be worse, and the wait between games would be longer. also creation engine is gamebryo numbnuts!

to skyrim's credit the movement feels a lot better than fo3 (i.e. not as horrible and floaty) and the game as a whole is far more stable, even when loaded down with 100 4K textured horse dong mods. if it continues the trajectory from fo3 to skyrim it could maybe even feel... dare i say it... dece? there's bound to be somem under the hood improvements at any rate to take advantage of the new consoles

One thing that is the engine's fault and they should somehow fix is how they render things and with it, how loading screens are used.

Bethesda games, as far as I know, load everything and renders everything at once, while other open world games nowadays load while you play, which is alright if the system can handle it.
They also really like detailed indoors areas, which is why they make all indoors their own zone.

It's still up in the air how they did it this time, I know they kept saying in interviews that they wanted to work on next gen titles just to fix these issues and they were even hiring people specializing in this back in the day.

Torgo2727 posted:

I have some friends that were excited about the trailer, and, in order to hype themselves for Fallout 4, are playing New Vegas. :allears:

That's what I'm doing as well, but mostly because I never finished New Vegas and the DLCs are the best part.

I'm also planning on playing through the other 3 games.

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Feb 26, 2013

Remember the part in the trailer where the main guy was stuck in an office with Robots and Androids?

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Feb 26, 2013

Mr. Fortitude posted:

I'm curious, which things did you guys feel didn't work in New Vegas, without blaming the engine or Bethesda's QA work, just things that were entirely on Obsidian and Fallout 3 genuinely handled better?

The world design, dungeon design, encounters, cities.

There are also more interesting ideas thrown around in Fallout 3, even if the execution is not that great, like a town built around a grounded aircraft carrier orthe vaults you find...

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Feb 26, 2013

Pham Nuwen posted:

You're right, it's a drat shame New Vegas didn't have any vaults... No vaults at all :smith:

It had vaults but not exactly interesting ones.

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Feb 26, 2013

twistedmentat posted:

So has anything concrete come out about No Lady Wanderer? Or are all the people getting bent out of shape doing it because of that one random reddit post?

The other, actually more credible leak completely condraticts it, not to mention that one reddit post came out the same time the fake Fallout 4 reveal happened.

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Feb 26, 2013


That's good new, according to this, thanks to Guy Fieri we might have less or no loading screens!

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Feb 26, 2013

Graevling posted:

NMA was right

They say F2 was poo poo, so they must be wrong.

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Feb 26, 2013

Are you guys just looking for excuses to say "the writing is wrong"?

I mean if we are about to sperg how things make no sense, why not complain what Geckos eat? How can huge Scorpions and insects exist at all, because their bodies would not be able to hold together increased mass? How the gently caress are Securitrons considered good design, yes give the robot that's standing on a single tire a rocket launcher, it will NEVER topple over! Where the gently caress do people get electricity? Why are psychic powers considered canon?

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Feb 26, 2013

sout posted:

How can they chew their food if they can't even lip sync properly!?
Everything's hosed!

Have you seen any dentists around?

How do people in Fallout still have teeth?

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Feb 26, 2013

That modded Fallout looked great

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Feb 26, 2013

According to Fallout Lore, flying Power Armor should not exist, thus this game is terrible.

Obsidian save us plz

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Feb 26, 2013

You know, this trailer reminded me why I liked parts of 3 more than New Vegas.

Because it was actually fun.

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Feb 26, 2013

Praetorian Mage posted:

I'm just not a fan of the forced backstory. I'd prefer if you could choose your backstory based on a couple different variables or something.

But you always had forced backstory in Fallout.

Volkerball posted:

i doubt it will change at all tbh

If anything I expect them to axe the whole Skill system.

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Feb 26, 2013

Bethesda is poo poo, they are so bad, awful beyond anything, loving hell.

Now where can I buy that cool Pipboy edition?

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Feb 26, 2013

Todd just said there are Perks in Fallout 4 so you guys can calm down now.

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Feb 26, 2013

frajaq posted:

I wonder if the rank system is with tiered percentiles, that could cool too

If they are ranked, what's the point of percentages?

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Feb 26, 2013

Yaos posted:

Why isn't that good? Now they can have the character say poo poo without you needing to impulsively read a paragraph of text for every option like previous games.

IT'S NOTHING LIKE THE RPGS OF MY DAY!

Real RPGs have detailed dialog choices differentiated by your gender, race, intelligence, favourite animal, they also had hundreds of skills measured in 5 digit numbers at least.

Oh and of course back in the day we had no such things as voice acting, graphics or user friendly interface, this game has that so that must mean it's not a real RPG.

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Feb 26, 2013

Anime Schoolgirl posted:

I can see this happening. I don't mind it, because skills mattered very little in Bethesda's system anyway, but if Obsidian gets their hands back in the game the percentages will be back and actually tuned properly.

I don't think percentage skills were that important in New Vegas, even there you chose 2-3 skills to max out and get all the dialog options for them, for the rest you can use magazines.

SPECIAL stats seemed more important since they were pretty hard to change permanently.

Orange Crush Rush posted:

Why is being concerned that they are taking out all of the RPG elements of an RPG franchise worthy of hyperbole and mockery

I react to hyperbole with hyperbole

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Feb 26, 2013

Anime Schoolgirl posted:

A lot of things needed 80/90 in a base skill, and 100 skill checks were a thing. You can still max out all of them by level 50, but that's just the consequence of leveling up to 50.

Plus, all the must-have perks required 90 skill. Jury Rigging, Long Haul :unsmigghh:

That's what I said, get 100 on the 2-3 skills you want to specialise in, anything less is not really worth it.

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Feb 26, 2013

I hated the part in Fallout 1 where you were a Vault Dweller sent out to get water chips as well, completely ruined my roleplay.

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Feb 26, 2013

Why is that every time Bethesda releases a new game, I get reminded why I hate Fallout Elder Scrolls RPG fans. They are like loving manchildren stuck in the 90s and if anything is different from the one GOLDEN RPG then it is awful and must be shunned.

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