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sudo rm -rf posted:I can't seem to get the Endonym Empire mod to work. Aw, I was hoping that this would be a mod that would change the names of nations with empire level governments to "____ Empire" or some such.
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# ¿ Jun 13, 2015 03:41 |
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# ¿ May 15, 2024 19:15 |
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Guys I only have money for one National Monuments pack, which one do I get?
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# ¿ Jun 20, 2015 20:56 |
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So I was trying to get the Sultan of Rum achievement before Common Sense launched, which was a bad idea as the save obviously didn't transfer. But its so much easier now when you can snake up through Circassia, the Golden Horde and take Moscow in a single war without getting over 100% overextension or much aggressive expansion at all. Nothing like strangling the Russian menace in the grave.
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# ¿ Jun 22, 2015 04:32 |
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Is Ming really that difficult to beat? Admittedly my last Manchu game was long ago (before AoW even) but I remember their armies being routinely decimated by hordes. Even a small stack could do a lot damage.
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# ¿ Oct 7, 2015 03:22 |
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YF-23 posted:Is the Crimson Empire a reference to something? It feels like it is but I'm not getting it. Its where the Crimson King holds his court, obviously. New mission: "Conquer Midworld".
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# ¿ Oct 10, 2015 02:06 |
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You know what would be a neat DLC idea? A challenge creator. Like how achievements are meant to get an in-game browser to show you which ones you are eligible for during a playthrough, make it so that players can create custom challenges - IE as X tag conquer Y region - and share them. Or you can share custom setups without going to the Steam workshop.
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# ¿ Oct 10, 2015 10:54 |
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drat the Commonwealth is ridiculous. They've expanded so far east that Persia was able to westernize off of them. You'd think I'd be safe from Polish Hussars in India but nope.
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# ¿ Nov 13, 2015 16:29 |
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OPM Siberian tribe has managed to invade and take over half of Japan. Honestly I'm pretty impressed.
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# ¿ Nov 27, 2015 10:35 |
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So I'm doing a Manchu game, and I don't have Cossocks, yet I keep getting events that add or remove horde unity (Manchus shouldn't be treated as steppe hordes at this point in history but whatever). This shouldn't affect anything right? But I had a huge uprising anyways, and the "Warriors Don't Read Books" event popped, even though I was at war.
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# ¿ Jan 5, 2016 00:49 |
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I don't think it should be possible to get a pretender uprising after a different pretender has already pressed his claim. The event window's flavor text talked about the pains of succession, I guess, but that seems kind of covered by the Civil War that preceded it.
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# ¿ Jan 5, 2016 01:27 |
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I'm finding it difficult to wage war on anyone because everyone has a <3 attitude towards me and I just can't find it in me to break it.
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# ¿ Jan 17, 2016 05:46 |
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To be fair to Paradox, Russian culture doesn't exist in real life either.
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# ¿ Feb 4, 2016 01:16 |
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If you don't strangle Russia in the cradle you're already doing it wrong as the Ottomans. Its actually easier than you think, I did a Sultan of Rum run and it only took a two wars to take Moscow. After that you can make a vassal out of either Novgorod of Muscovy and have them expand east for you.
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# ¿ Feb 18, 2016 08:30 |
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Vivian Darkbloom posted:What are crossable straits supposed to represent now anyway? It's not like soldiers are swimming across the 9-mile Straits of Gibraltar. I mean the distance means the crossing wouldn't take very long by boat, so maybe the idea is the army requisitions local boats, I guess? I know it's all supposed to be an abstraction, but what's being abstracted? Well you wouldn't need to really be a naval power to transport soldiers over such a small distance. Having a fleet of ships dedicated to transporting an army represents a much larger logistical support base.
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# ¿ Mar 3, 2016 10:32 |
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There should be a Dragon Blade achievment for conquering China as the new Rome tag.
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# ¿ Apr 8, 2016 11:06 |
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So I thought this was neat: someone on Reddit posted about the Chinese EU4 community, translating a bunch of posts from one of their forums: https://www.reddit.com/r/eu4/comments/4h6euj/front_page_of_chinese_eu4_subreddit/ I really want to try their Asia rebalance mod, even though my Mandarin is pretty amateur level. It looks like they added a bunch of new provinces, events and tags (including a bunch of aborigine states in
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# ¿ May 1, 2016 05:58 |
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Koramei posted:i feel this one so hard I saw a post where they debate the source of "Spain is not the Emperor".
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# ¿ May 1, 2016 06:26 |
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IDK, maybe abuse map sharing and no CB wars.
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# ¿ May 1, 2016 09:13 |
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One thing I don't really understand about states is how sometimes it seems I don't need to make permanent cores when I turn territories into states and sometimes I do. If you have a permanent claim on the area does it just automatically upgrade the core type? I'm not sure what's happening.
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# ¿ May 2, 2016 06:48 |
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Another annoyance: going to war, having a fleet on auto explore get attacked, retreat back to port, then repeatedly try to go back on its mission, only to get run into the enemy stationed right outside. Over and over again. I can't cancel the mission, right clicking to move to the province doesn't work, even firing the explorer didn't stop it. I just had to accept the loss of that fleet.
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# ¿ May 2, 2016 07:48 |
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I kinda wish the protectorate system had some qualifications to it (culture based maybe?). It feels like I'm punished for Westernizing when I can no longer create vassals and annex them. I'm pretty admin point starved right now and can't even use all these permanent claims I have on everything as a result.
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# ¿ May 6, 2016 13:24 |
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1. Get mission: "Subjugate X". 2. Ask X politely to be protectorate, they agree. 3. Fail mission. Wow.
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# ¿ May 16, 2016 12:01 |
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I've been one of the people wanting a new tech system that's more flexible, but this seems a little odd. If you're playing a non European power how much can you really affect some of these factors? Like an Indian or Chinese state could easily get the manufactories and trade ones, I guess, but why is the colonialism one limited to Europeans? Like the current westernization system doesn't make historically and feels weird mechanically, but at least as a player I have control over it. This feels more random.
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# ¿ May 26, 2016 12:22 |
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StarMinstrel posted:I love that this expansion is gonna oust every person that does not know about "La Charte Des Droits De l'Homme". Thomas Paine was the original MRA.
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# ¿ Aug 19, 2016 18:12 |
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Shaman Ooglaboogla posted:Pagan is because they know Genghis Khan was the last Roman Emperor. Why would Temujin want associate himself with a bunch of amateurs?
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# ¿ Oct 2, 2016 22:02 |
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Fister Roboto posted:Even if the provinces have really high development, the Renaissance won't spread there because they're not in Europe. The only way the Renaissance can spread outside Europe is by colonial nations or adjacent provinces. Uh, apparently you can get institutions even without bordering Euro countries? You can test it yourself. Play Ming, wait for Renaissance to spawn, click on Beijing's institutions tab. Watch as the Renaissance bar goes up when you develop the province. Yep.
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# ¿ Oct 13, 2016 23:05 |
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Does the amount of Institution gain you get from developing a province scale with how expensive the development is? It makes intuitive sense to dump points into, say, Beijing to make that your tech center but since dev cost grows pretty quickly it might be better to take a smaller province and start your Renaissance in that.
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# ¿ Oct 13, 2016 23:18 |
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Okay, yea, I really like this system then. It's not really gimmicky either - you're still spending monarch points like you would with Westernization, but now its to develop your nation, and you don't need to always capture South Africa. Plus, since its a ticking malus, the tech modifier isn't quite so bad.
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# ¿ Oct 13, 2016 23:25 |
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Poil posted:They stack. +50% from colonialism and you get the, say, +15% from not having printing press for a nice +65%. Sure, but in the old system you could start out with a 65% cost penalty, this one ticks up to it. You have time to course correct.
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# ¿ Oct 13, 2016 23:56 |
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Fintilgin posted:Yeah, this is cool and good. On the other hand, I'm not buying Mare Nostrum just for maps.
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# ¿ Oct 17, 2016 17:07 |
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Oh wow, how long has there been unique text for circumnavigating the globe as the Chinese? That's a nice touch. I guess Gavin Menzies was right afterall...
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# ¿ Oct 22, 2016 03:50 |
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NihilCredo posted:A development map that uses the R, G and B channels to separately indicate military, production and administrative development NATO counters for development. Don't ask how, just do it.
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# ¿ Oct 26, 2016 02:22 |
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Jay Rust posted:There should be an achievement for playing through a pacifist campaign, you know, without starting any wars, never demanding land or vassals, just chilling and pumping up your development and inspiring your neighbours to lay down their arms and welcome love into their hearts. "Thanks for playing, JESUS."
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# ¿ Jan 20, 2017 23:44 |
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So I've never really played Austria before, despite hundreds of hours of play time. HRE membership is based on the capital right? If I take Paris, add it to the empire, then return it, will all of France follow or what?
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# ¿ Jan 22, 2017 21:27 |
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Thanks. Its a moot point since the English nabbed Paris first and won't transfer occupation.
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# ¿ Jan 22, 2017 21:46 |
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China mechanic screen was shown in the stream. Historically the Ming Dynasty was referred to to as the HRE of the Orient.
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# ¿ Feb 1, 2017 00:29 |
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Yea I don't tend to watch too many of the dev streams but this game is amazing. India is just constant total war all the time. The AI Ming actually put up a pretty good fight when it was invaded on all 3 sides by different players but has collapsed. With Dai Viet, Qing + Korea and Japan all trying to get their fill of the remains, it looks like a thunderdome to dwarf the one in India is going to get underway soon.
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# ¿ Feb 1, 2017 02:19 |
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TorakFade posted:My take on it is that the HRE is a punishment inflicted upon earth by Satan himself and the only sane thing to do with it is dismantle it, set it on fire and piss over its charred remains Incidentally, I quite enjoyed Candide, Monsieur Voltaire.
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# ¿ Feb 2, 2017 00:19 |
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Xinder posted:I've never successfully flipped religion without an event or decision. How am I to go about it if say I want to run a Qara Qoyunlu game as orthodox? Start to convert a province in order to piss off X religious minority, turn down missionary maintenance so conversion never makes progress. e: as for mercs, I only use them in the first century of the game or so. I always end up getting loans but if you get to around 10 of them you really need to take time and burn off the debt.
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# ¿ Feb 2, 2017 00:28 |
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# ¿ May 15, 2024 19:15 |
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I posted this on the Paradox forum wrt the new China mechanics. Probably pretty premature to offer feedback but hey:quote:Granted, without a Dev Diary or ingame experience I do not know everything about this system, but from what I have seen I would argue for a few tweaks: Some of this might already be represented in game but the basic thrust is turning the Manchu -> Qing mechanics into a more dynamic system that is universal to East Asia.
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# ¿ Feb 2, 2017 04:30 |