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aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe
PROJECT QUARM IS THE NEW HOTNESS - Fall 2023

Former P99 GM and contributor Secrets has opened up a new EQ emulated server based on TAKP (EQ Mac emulator effort).

For more information:
https://projectquarm.com/

Secrets posted:

Time-Locked Progression system, with 9 months between each expansion. Classic -> Kunark -> Velious -> Luclin -> Planes of Power.

Incremental patches will occur every 3 months.

1.0 (Launch)
- Paineel is in on launch. The Hole and The Warrens are closed.
- Runnyeye does not drop Alloy items, and the sporali have not moved in.
- Legacy Items are enabled:
* Manastone
* Rubicite Armor
* Guise of the Deceiver
* Journeyman's Boots (Drelzna)
- EXP / ZEM - Pre Velious, Classic EQ ZEMs
- A single pet dealing 50% or more will reduce solo experience at 50% or equal to one group member weight of the pet's level if grouped.
- Wizards keep later xpac innate crit chance.

Classic 1.3: (3 months)
- The Temple of Solusek Ro opens.
- The Classic Planes (Hate, Fear, Sky) open. - Cazic-Thule is a hybrid of Kunark and Velious CT. Innoruuk is a hybrid of pre and post revamp Innoruuk. (Immunities to slow, snare, fear, root, paci, etc, but not resist immune)
- Legacy Items are disabled from Classic 1.0

Classic 1.6: (3 months)
- The Hole opens.
- Bloody Kithicor / Firiona Vie / Lanys T'vyl GM event
- Lustrous Russet Armor stops dropping.

Classic 1.9:
- None (This is our pre-Kunark milestone)
- Special GM event involving Firiona Vie

Kunark 2.0:
- Kunark accessible.
- Iksar createable.
- Nurga and Droga pre revamp
- Chardok pre revamp.
- Level Cap 60, 0 AA
- Legacy Items enabled.
- Epic Items enabled.

2.3:
- Firepot binding removed.
- Cazic Thule / Innoruuk given minor damage boost over classic.

Kunark 2.6:
- Legacy Items disabled.
- A single tradeskill allowed above 200 is added.

Kunark 2.9:
- Pre velious patch.
-Gnomes appear, wanting help crafting a new feat of gnomish engineering that will allow their expedition to reach an island they saw in the distance...

Velious (3.0)
- Velious opens.
- Level cap remains 60.
- Runnyeye revamps.
- Warrens and Stonebrunt quests NPCs enable.
- Legacy Items enable.
- Seaworthy planking is enabled as a rare spawn.
- EXP/ ZEM rules change to Velious group bonus / Velious newbie ZEM boost.
- Sleeper's Tomb is unavailable at launch.

Velious 3.3
- The Planes of Hate and Fear revamp.
- The Sleeper's tomb opens.
-Seaworthy Planking is disabled.
Velious 3.6:
- The Warrens and Stonebrunt opens.
- Legacy Items are disabled.

Velious 3.9:
- Chardok revamps.
- Pre-Luclin milestone.
- Al'Kabor Spire GM event

More details to follow...


HOW CAN I TALK TO GOONS?
https://discord.gg/cu3dX6q
Get you some discord cause channels ain't classic!

Green red and blue are now in their likely end-phase for content. They are sitting at the last pre-Luclin patch in the Velious era.


READ THESE CLASSIC TESTIMONIALS FROM REAL LIFE GOONS!

a real jerk posted:

[Fri Sep 04 15:26:47 2015] Auto attack is on.
[Fri Sep 04 15:26:47 2015] You try to punch Priest of Discord, but miss!
[Fri Sep 04 15:26:47 2015] Priest of Discord crushes YOU for 140 points of damage.
[Fri Sep 04 15:26:47 2015] You have been knocked unconscious!
[Fri Sep 04 15:26:47 2015] You have been slain by Priest of Discord!
[Fri Sep 04 15:26:47 2015] Priest of Discord shouts, 'Let this fool's meaningless death be a reminder to you that the power of Discord is absolute!'
[Fri Sep 04 15:26:51 2015] Returning to Everfrost, please wait...
[Fri Sep 04 15:26:52 2015] LOADING, PLEASE WAIT...

Conskill posted:

I am trying to start a Barbarian Shaman over on blue. I never did Everfrost back in the day and dear God I remember why. This is brutal in an unfun way and I'm not sure I'm going to make it to level 2.

Currently my corpse is being camped by a goblin that doesn't move and kills me before I can loot all my stuff. Yay.

Conskill posted:

At this point I'm just going to delete the character and start over. Half way through level 1 isn't enough grind time to worry about trying to get my club and armor back.

kecske posted:

I made a gnome necromancer on blue, spent 10 minutes finding my way out into the steamfount mountains and 20 steps out of the front door some other gnome hanging out by a giant robot spider ran over and beat me to death. Then I made a human and died a slow death at the hands of a rat, so slow I had to force close and restart the client to get out of the unconscious - bleeding to death cycle.

Now I'm an eridite guy trying to find my way out of some grimdark skeleton city, and the map is disabled apparently? How the hell do you ever get anywhere.

e: do I need to train the sense direction skill to figure out which way I'm facing?

aparmenideanmonad fucked around with this message at 15:16 on Nov 9, 2023

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aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe
Did Everquest pop your MMO cherry? Are you tired of WoW and its copycats dumbing down your MMO experience? Have you never played EQ but want to see what all the fuss is about? Do you sometimes have nightmares about running around naked trying to find your corpse in the middle of West Karana?



Project 1999 is a free emulated Everquest server (run through eqemulator.org) that has been developed to recreate the original Everquest experience as accurately as possible. While Everquest is still around and things like progression servers still happen with some frequency, EQ is now full of changes and features that make it a completely different game from the one released in 1999. Project 1999 eliminates these features as much as possible and overall is the most accurate classic experience currently available. If later versions of EQ are your cup of tea check this thread for more info: http://forums.somethingawful.com/showthread.php?threadid=3472675

Project 1999 is a work in progress based off the Everquest Titanium client. There are some legal limitations for the developers, especially when it comes to modifying the client. The Vanilla-look client can't be hardcoded, though people have come up with UIs that make your client look Velious era, or even Vanilla-era to some degree. Also, there are some intentional differences, mostly ones designed to prevent faction/experience/plat grinding exploits, protect the economy, and keep the raid scene from getting too awful. There are a few weird/random things that aren't classic, but for the most part, the developers do a good job making things feel right.

Project 1999 is a unique animal in the world of emulated servers as our new Russian overlords at Daybreak Games (formerly known as SOE) have officially recognized it as a non-profit fan server. This is great news as the lurking legal hammer and potential shutdown threat were always a concern for everyone inovlved.

ARE THERE OTHER WEIRDOS LIKE ME WHO ACTUALLY PLAY THIS?

The community of classic Everquest has been recreated to a large degree and most people are polite, friendly, and at least somewhat concerned with their character's reputation. Unfortunately, due to trends in contemporary games that give you whatever content you want on a silver (instanced) platter and the type of nerds this sort of game attracts, you will occasionally run into people who will attempt to bully, rules-lawyer, or grief you out of a camp or group. This is most noticeable at high-value item camps that are fairly easily soloable by lots of different classes, but is thankfully not a general problem. The endgame raiding scene is extremely competitive, much more so than most live servers, which has led to strained and at times openly hostile relationships between the various raiding guilds. Raid guild drama is pretty darn classic and this server has it in spades, both in game and on the forums. There are guilds that raid casually, though these guilds tend not to kill as many of the most desirable mobs. There are leveling guilds and community guilds as well if that's more your speed.

Peak hours since the release of Velious have been roughly 1200-1400 characters online. Events like Double XP weekends have prompted 2000+ people to log in to P99 Blue. Due to strict policies against multi-boxing accounts, almost all characters are unique players, which greatly encourages grouping. There are plenty of opportunities to group at all levels if you get to the proper zones. If you need to figure out where to be, ask in the thread or do some /who all searches in game: '/w all 28 32' is good for finding people around level 30 for instance.

CURRENT PROGRESSION (Jun 26, 2018): Velious + fifth post-Velious release update

The server has been running publicly since Fall 2009. The plane of fear was introduced during the following winter. Hate was opened (with a Bloody Kithicor event) in Feb 2010, which was followed by the opening of the Temple of Solusek Ro and the first mid-level class armor sets, as well as the removal of dropped items like Rubicite, Manastone, Guise of the Deceiver, and Journeyman Boots (go here for a more complete list - JBoots are now a quest result of course). The Plane of Sky and The Hole were made available later in 2010. In the spring of 2011, Kunark was released, and not long after some drops were removed (check the above link for details). Late in 2011 Veeshan's Peak was opened and the original class Epic Quests were implemented. Kunark purgatory then ensued for almost 4 years and is, at long last, finally over. Velious is here along with several updates: Class XP penalties, including that pesky hybrid penalty, are now gone! Root and snare can once again play nice together! Planar revamps to Hate and Fear that include some minibosses are in. And the Sleeper has been awoken already on both servers! Items like Holgresh Elder Beads and Circlet of Shadow no longer drop. There's many rumours about what will happen to the server once progression catches up with Luclin (the first non-classic expansion) but nothing has been confirmed by anyone who actually has a say in the future of the project (nilbog, Rogean).

MY MASOCHISTIC NOSTALGIA IS TINGLING, WHERE DO I SIGN UP?

The official getting started guide has instructions for both PC and Mac installations: http://www.project1999.com/forums/showthread.php?t=2651

ME AND THE PRIEST OF DISCORD ARE PALS, WHERE'S MY PVP?

Project 1999 includes both a "blue" (PVE) server and a more recently released "red" (PVP) server. Both servers get the same progression updates at this point. Red runs at roughly 5-15% of the active population of P1999 Blue but has features like faster XP, a smaller player community, and global chat channels. EQ PVP, while pretty much universally acknowledged to be unbalanced and bad, also provides another incentive to be social and group up with people. The PVP is mostly +/- 4 levels so you don't have to be too concerned with high level ganking - twink ganking happens but is largely avoidable by grouping. Here's a post with more details about the PVP and other mechanics on Red:
http://www.project1999.com/forums/showthread.php?t=148678
Many of the devs and GMs involved with P99 are committed to a stable and enjoyable PVP server, and there are long term plans for a racial/team PVP server, which may include an eventual merger of the current and new PVP servers.

HEY I WANT TO BUY A CHARACTER SO I CAN 2-BOX MACROQUEST AND SHOWEQ!

Project 1999 has strict policies regarding all of the above. Here's a rundown of some of the more common offenses and how they're handled.
  • 3rd party "cheating" software (Macroquest, ShowEQ) = Ban, *HIGH* enforcement + automatic detection - This server has far better hack/cheat detection than anything Sony ever ran. If you run this stuff, even for some benign reason, you will get caught and you will get banned. It's honestly one of the best reasons to play on p1999 over some of the other available classic-ish options out there.
  • 2-Boxing (more than one character per player) = Ban, high enforcement - It is not possible to log in more than one account from the same IP address without a special exemption. Sure, it would be nice if you could mule items, port and powerlevel yourself, but this rule is what ultimately encourages grouping at all levels. The community would be much less classic-like without this rule. GMs have gotten pretty good about catching people who try to get around this with proxies and cell-phone tethering etc. and the community helps to police it.
  • Real Money Trading (trading in game stuff for out of game stuff) = Ban, high enforcement - Braknar (a senior server guide) has been on a crusade against RMT for at least a year, and he's gotten pretty good at hunting people down. Whether you like it or not, please do not use this thread for RMT. If you must mix :10bux: with free pixels, just google Project 1999 RMT and you should find what you're looking for. Note to buyers: beware - if you end up getting caught you can lose your P99 character/items/plat and the seller will typically get to keep your dolla bills, other game currency, buttcoins, etc. I know exactly one person who managed to get his money back from a RMT that resulted in a ban.
  • In game currency/item exchange for Characters/Accounts = Ban, enforcement unknown - This is a more recent change. Up until August of 2013, you were allowed to buy and sell accounts for in game currency and items. This was convenient for a certain small subset of players but did very strange things to the economy. I've still never heard of anyone getting banned for this since then, but most people interested in accounts now just go for RMT anyway.
See here for more rules info: http://www.project1999.com/forums/showthread.php?t=2651

If you want to play with people who share your IP address, you will need to apply for an IP exemption here: http://www.project1999.com/forums/announcement.php?f=25 Note: this can take a few weeks to go through. Also, if you do manage to score an exemption and use it to 2-box you will get caught and you will be banned (guides and GMs specifically monitor people with exemptions).

CLASSIC and SERVER SPECIFIC RESOURCES

You will be able to find some good item and quest info on current EQ fansites like Allakhazam, but some of it is wrong for P99's take on classic EQ.

Official P99 Wiki: http://wiki.project1999.com - Your one-stop shop for classic EQ information: classes, races, items, mobs, guides, maps...it even has item pricing info though there are better resources for auction prices. There's also a Magelo-style feature that lets you put up a wiki page for your character and list their gear to be displayed graphically, like so:


Auction trackers - the official wiki has prices for many items on each individual item's page, but many of them are out of date or have been manipulated by the people who upload logs. I'd recommend this tracker instead: http://ahungry.com/eqauctions/. You can also check out the East Commonlands subforum on the P99 website.

Maps - EQAtlas mirror: http://www.allakabor.com/eqatlas/atlas.html - EQ Map Preserve: http://www.steveprutz.com/eq/

There's also a really handy tool that Pilsner/Zliz wrote that is 100% confirmed OK to use on P99 and parses location data from your log file to update your position on an EQAtlas-style map in another window. It's available here: http://www.zlizeq.com/ZlizEQ_Projects-ZlizEQMap

Class selection - A realistic look at choosing a class on P99 - slightly endgame skewed but mostly good info: http://wiki.project1999.com/Loraen%27s_Class_Selection_Guide

Goon-written project 1999 FAQ: http://www.project1999.com/forums/showthread.php?t=1002

P1999/Everquest Beginner's Guide - very useful if you never played EQ during the classic era:
http://www.project1999.com/forums/showthread.php?t=41480

EQ PVP Class Summary - trying to figure out which class to roll on Red? Check this post: http://forums.somethingawful.com/showthread.php?threadid=3475298&pagenumber=66#post434167724

Feel free to ask any other questions in this thread or on the official P1999 forums: http://www.project1999.com/forums/index.php

If you're having trouble getting the game to run or want more info on modified UIs and other technical stuff, check out the stickies in the Tech Discussion forum: http://www.project1999.com/forums/forumdisplay.php?f=40

Links to the old threads in case anyone needs to check them out and lost their bookmarks:
http://forums.somethingawful.com/showthread.php?threadid=3254358
http://forums.somethingawful.com/showthread.php?threadid=3211945
http://forums.somethingawful.com/showthread.php?threadid=3475298

WHERE DA GOONS AT?

New discord: https://discord.gg/cu3dX6q
Old discord: https://discord.gg/4XrG9h5

Green
Ask in thread

Blue





The official Blue goon guild is <Unknown Guild>. You must search for it using quotes around the name like so: / all "unknown guild"
The previous tag <Invalid Guild> was also searchable with quotes, but it's also the default tag that you get when your character's tag or an entire guild gets messed up in the database. We occasionally got random additions to the guild because of this. That was part of the joke, but Sirken didn't think it was funny, and he nuked it after Nilbog mentioned it to him randomly. I still hold this against him.

Red
The goon guild on Red is currently defunct but will likely rise again. There are a number of active Red goons, ask in thread for more info!

aparmenideanmonad fucked around with this message at 15:17 on Nov 9, 2023

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe

Rogean posted:

I wanted to make a post to let everyone know what to expect. We will be starting a launch event in the evening of that server's day. The event will last for a few hours. Unlike our Kunark launch event, which had a set amount of progress required and various defined steps, the Velious launch will be a consistent event lasting for an undefined amount of time (up to several hours).

Other than that, the event will be similar in many ways to the Kunark event. There will be 5 zones, announced at the beginning of the event, each containing a mini event with battles taking place between two factions. Players can chose to help one side, or both. Event participation will be tracked by faction, which can be gained by assisting either camp with acquiring event specific items off mobs in surrounding zones, or by slaying the combat mobs of either faction. You will not lose faction with the opposing camp by any action, however, so feel free to jump around.

At the end of the event, the higher value of the two factions will be your participation score. When Velious opens, you will be able to take a one time teleportation directly from the event camps into a Velious zone. The destination zone will be determined by which camp you port from. This teleport will initially only be available to those that participated the most in the event, and every several minutes that participation threshold will be lowered to gradually allow more players to teleport from the camps. This system is set up to encourage participation in the event and to take the stress off bottleneck zones like North Ro.

There will also be rare item raffles based on your participation score, so don't miss out! See you guys there.
So probably sometime tomorrow night, Blue Velious will be unlocked for the non-tryhards. I'm going to be out of town sadly so someone go rep goons for me.

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe

lemonslol posted:

So I have about a month and a half off of work, and then I start a really intensive graduate program. I have this idea I have a 19 shaman on this server from 2010, with some equipment. I really want to play a warrior though. Would it be possible to make a warrior sell off the gear on the shaman, and get to 60 in about a month of 10 hours of play a day? And then is it possible that once my that is all over that I could play only on two nights a week or whatever the raid night is and make decent progress towards being a main tank for big encounters?


If so what would be the best way to approach any of this? A warrior is basically non existent without at least a duo partner.

Making a warrior as your first character to 60 is going to be slow going, but if you're not dying all the time and being relatively productive, 10 hrs/day is plenty to take any class to 60 in a month. If you sit around LFG or get killed in bad groups a lot, you won't even get to level 50 in that time (and 51-60 takes as long or longer than 1-50).

As far as getting involved in raid tanking, you probably won't have the time or money to get geared up much unless you get really lucky on drops in groups. So, you'll have to either join a more casual raid guild and hope to scrape drops or make friends with people in one of the higher end guilds and get them to help you gear up so you meet whatever minimum gear requirements there happen to be.

Really, if you want to be important on raids right away in Velious, roll a cleric. Warrior is the most expensive class to make useful on a raid.

You might also think about rolling on red as XP is way faster, there's guilds actively recruiting lower level players, and it seems like you've got a pretty limited time frame.

Realtalk, though, you probably shouldn't make a plan to get super invested in one of the most addicting MMOs of all time right before you head to grad school. Just sayin'.

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe

lemonslol posted:

Someone in my guild told me that he got from 1-31 in 12 hours because he was twinked on a warrior.

Is RMT actually caught often on the server? I remember there was one big bust, but after that anything? If anyone is willing can I get info on RMT?

RMT is always happening but hundreds of people lose characters/accounts/plat/items every year. I know people who have gotten banned and also those who haven't. It's ultimately a matter of luck - if someone you are logged trading with ends up getting flagged or doing something obviously dumb, it's just a matter of whether or not the admins are :effort: about it. All trades over a certain plat amount are flagged in a separate log and online guide/GM accounts get system messages about them as they happen. If there's an obvious throwaway character or a conspicuous lack of items or services involved you can bet that poo poo is going into the future-people-to-possibly-ban book.

1-31 with nothing but twink gear is doable on Blue in that amount of time (assuming twinking is fungi, dragon haste, excellent weapons and some +hp accessory gear) but you have to be pretty knowledgeable about zones, mobs, XP quests, etc.. Most people waste tons of time because they don't know where to level efficiently or the places they can think of to go are overcamped. I did 1-49 on a mage with nothing but a Torch of Alna and 2 5/55 rings in under 30 hours (this is not doable now due to pet nerfs and the group-with-self bug getting fixed). If you have a PL available or are doing something like redwood wand or red/white dragon tooth shenanigans it can go quite a bit faster than that.

That said, if you have starter gear on a warrior and aren't familiar with the good XP spots you're going to be lucky to get to level 10 in twelve hours.

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe
This is a solid guide for a solo shaman on a budget: http://wiki.project1999.com/Evil_Shaman_Solo_Guide

It's not going to be the fastest possible route as that dude prefers outdoor zones with easy kills that have low ZEMs, though the big advantage there is you aren't beholden to lovely groups, overcamped or trainy zones, or high risk camps that are hard to break.

Gearwise on a shaman the only thing that matters much is whether you have a fungi/iksar BP, though a badass weapon and haste can help a lot all the way up depending on what you're killing (facetanking with slow while beating poo poo up is legit). Canni and regen at 24 make your max hp/mana less important for grinding out XP (still important for hard/long fights).

aparmenideanmonad fucked around with this message at 23:22 on Aug 11, 2015

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe

Pillow Armadillo posted:

Heeey, what does that say about me? :v:
You and integ are exactly who I was thinking about when I was talking about how terrible it is to have a war as a first character. It took you what, 2-3 years to get 60? Integ quit at 55 and has a 60 rogue now instead.

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe

Ramulack posted:

Would any goons on blue have experience kiting Renux from the rogue epic quest?

I still need to grab the book from hate (died trying awhile back due to being impatient and getting caught during a full spawn) but that should not be too hard - just a question of who still raids the old world planes these days?

And about those planes, I have yet to raid one of them. I feel like I am really missing out having joined the server so close to Velious. I wish Re-cycle server would come soon.

I've done it plenty of times. Wiz is the best for this due to having snare + infinite click aggro in Staff of Temp Flux, but any class that can snare and hold aggro decently will do for a kite partner. Level 55+ is good to keep snare resists from getting too annoying but it can be done with a lower level partner as well if you're patient.

People still do at least partial hate clears for epic drops off Maestro/Inny so that's going to be your best bet. Both hate and fear will get revamped eventually as that's a Velious Era change (happens before Luclin release) which will probably renew interest in the zones. Until then, there's no good reason to be up there as armor drops/quests in Velious are waaaay better.

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe
Nice man, that's awesome!

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe

Ramulack posted:

So i had posted in the old thread if anyone was able to help me getting up to plane of hate to nab the book for my rogue epic and I cant remember the name of the gentle goon who did. However, I died so i need to get up there again!

This time I wont venture in unless its somewhat clear / being raided. My in game name is Marchand or Tibmit on blue if anyone is brave / willing to lend a hand. Naturally ill provide stone & tip.

I'm happy to help if you are willing to talk days and times. I seriously only log on if I have an "appointment" these days.

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe
Class penalties will be in for a bit yet, but they were removed during Velious so will probably be gone early next year at the latest. Race penalties will be staying AFAIK. More info on those: http://wiki.project1999.com/Game_Mechanics#Race.2FClass_Experience_Penalties

The original Evac/Succour ________ line of spells have no requirements and are just fast casting group teleports. Traditionally, if you're grouping as a wiz/dru you would keep one loaded for when poo poo hit the fan (overpull, train, AFK healer, whatever).

The Kunark era adds these types of spells for Skyfire (Winds of the North/Tishan's Relocation) and Emerald Jungle (Winds of the South/Markar's Relocation) with the added requirement that you must be inside a Kunark dungeon in order for them to work.

Evacuate/Succour (level 57 wiz/dru) are group teleports to the designated safe spot in a zone (Necro 55 spell Levant does this also but just for the caster). This was originally the loc 0, 0 in many old world zones, but in a lot of zones it's somewhere nice and out of the way of mobs or the zone-in. Notably, it can be used to get across West Karana when you're heading to Qeynos. Here's a list of safe spots if you're interested: http://wiki.project1999.com/Travel_Guide#Evacuate_Locations

iNteg posted:

Hi yes, I need an appointment to hang out with you and drink copious amounts of beer. (also, to LAN with you, so we can play EQ together or dota or something)
:frogout:

aparmenideanmonad fucked around with this message at 18:08 on Aug 21, 2015

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe

lemonslol posted:

https://www.youtube.com/watch?v=TQef-p_QkwM

I like to imagine that this kind of person is everyone I group with.

If I could find all my original maps and other swag I would probably have them hung up in my office...just to annoy my wife if nothing else.

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe

iNteg posted:

Mine is set to 1 lol

1 is for scrubs who want to waste precious hotbar space. ~ is where it's at.

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe
And this phenomenon is why, when Luclin and AAXP showed up, I was like...WHAT THE gently caress WERE YOU THINKING DEVS. Anyone not in the XP group on Velious raids was often in the red and struggling to keep 60. Making me XP grind even more on top of a full raid schedule was just cruel.

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe

DJ Dizzy posted:

Hey nerds. 96.7% XP rezz :smug:

or was that a Luclin thing? I forgot.

No seriously, pulling, tanking, or debuffing you often die enough that even with 96 rezzes you eventually lose a level. Welcome to Velious.

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe
I dunno that 3 guises or pride are worth it to blue players for the cost of having Empire on the server...especially if Tunare is still on her original loot table.

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe
Level reqs on procs (or clickies) aren't visible in game, no. They were originally discovered by trial and error and, obviously, we know all of them now.

Item effects include everything from procs like Ykesha on a SSoY, to clickies like grim aura on a Shrunken Goblin Skull Earring, to worn effects like Haste on an FBSS.

"Any slot" on a clicky item means that you can use it from inventory or when equipped. You just can't have it in a bag - it has to be in a normal inventory slot. This usually means you can use the clicky effect even if you aren't the appropriate race/class to wear the item. The WC gate on Leatherfoot Raider Skullcap is one such effect. DE Illusion on the original Guise of the Deceiver is another.
"Must equip" means that you have to have the item equipped in order to use it, so you have to be the appropriate race/class in order to use the effect. The DE Illusion on Mask of Deception is like this so you must be a bard or rogue to use it.

"Combat" means it's a proc and you have to be hitting stuff with it equipped for it to have a chance to go off. Higher Dex increases this chance.

And even though you didn't ask about it "Worn" means that you have to be wearing the item for whatever effect it has to work (see Fungus Covered Scale Tunic vs. Fungus Covered Great Staff).

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe
Yep, get dex and swing as often as you can - use something with low delay and get haste if possible. If you're bad enough that soloing with it is an issue then level in a group or just spend your lfg time beating on other people's mobs (but make sure you let them know you're practicing and not ksing so they don't freak out).

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe
To remove aggro you can either zone or use one of several mechanics. Removing the offending illusion is not one of these. Neither is gating somewhere else in zone. Memblurring with enchanter spells, taking a Call of the Hero (will soon require a distance check to prevent people from abusing this to deaggro healers and DPS on Velious raids), accepting a rez spell, and Feigning Death and waiting long enough are some of the more common ways to ditch aggro.

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe

Myrddin_Emrys posted:

Luclin models suck rear end

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe
Guaranteed he's power leveling someone, but yes, still a dick.

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe
Verant/SOE did yes. Hell levels weren't intentionally implemented so the devs just assumed for a long time that it was another case of players whining about something they didn't understand.

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe
Just worth mentioning, all races can bash using the 2H SK and Pal epics, so that decision doesn't matter much for the end-game. Ogre is the master SK min/max race because you don't get bashed while trying to FD off a herd of mobs or when casting your aggro/lifetap/etc. spells in combat.

That said, my SK is a troll because it's my favorite old school model.

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe

a real jerk posted:

[Fri Sep 04 15:26:47 2015] Auto attack is on.
[Fri Sep 04 15:26:47 2015] You try to punch Priest of Discord, but miss!
[Fri Sep 04 15:26:47 2015] Priest of Discord crushes YOU for 140 points of damage.
[Fri Sep 04 15:26:47 2015] You have been knocked unconscious!
[Fri Sep 04 15:26:47 2015] You have been slain by Priest of Discord!
[Fri Sep 04 15:26:47 2015] Priest of Discord shouts, 'Let this fool's meaningless death be a reminder to you that the power of Discord is absolute!'
[Fri Sep 04 15:26:51 2015] Returning to Everfrost, please wait...
[Fri Sep 04 15:26:52 2015] LOADING, PLEASE WAIT...

Welcome to the OP

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe
Quote!=edit

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe
EQ is portable. Get it installed properly and then you can move/copy the folder wherever you want. I used to keep an install on a thumb drive to run on my office computer back in my batphone days.

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe
They've been slacking on all the usual admin stuff since the Velious release. It might be another couple weeks before they get back to a regular schedule, I couldn't tell you for sure.

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe

Ashenden posted:

Does monk lose the 20% exp penalty when the hybrid exp penalty is removed?
Yes, all class XP penalties are removed eventually during Velious. Class bonuses (war/rog) stay, as mentioned last page. Racial penalties and bonuses remain. So, an Iksar monk will only have a 20% penalty instead of 44% after the change, and a Human will have no penalty.

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe

Ashenden posted:

What is the difference between OOC and Shout on Blue?
Functionally they're no different. Traditionally, OOC was for out-of-character zone-wide stuff and shout was for in-character zone-wide stuff.

Practically, people use them for whatever they want. Auction is also zone-wide but typically reserved for buying and selling poo poo, though people will sometimes do this in OOC or shout as well, especially when trying to get a port or rez. Raid guilds who have a zone to themselves will often delegate the zone-wide channels for different types of communication: pulls, assist calls, heals, buffs, debuffs, etc.

OOC and auction both used to be global on blue a long time ago when the server was new and pop was low and it was nice when there were <200 online. I used to make a lot of cash on my wizard doing solo XP or farming and taking port requests from anywhere in the world. Also, almost all trades were done at the NFP bank back then too because there was no need for the neutral area of EC tunnel in which to spam or read /auction.

If it really is just junk-level items do a drop transfer in a secluded corner or ask a stranger.

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe

Das Gray posted:

I got my baby dwarf rogue over to EC if anyone happens to be on and bored enough to tag him. Name: Ragni

I popped on the GL character but you appear to be AFK. I'll be on while I get work done for an hour, hope you come back by then!

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe

Pathos posted:

I've spent the last four or five hours getting everything for the Stein of Moggok. Now I've discovered I won't be able to go turn in the stuff in Ogguk but I'm probably KOS there. Is there a way for an Erudite without illusion spells to get in there to turn it in? Grinding rep (on what?) for hours? Getting someone else to cast it on me and booking it? Any ideas?

The turn-in mob is on his own faction (Clurg) which can be raised, but it's hardly worth the effort for a stein. Ultimately, steins are pretty cheap to buy since it's easy for enchanters to do the quest at very low levels, so EC is pretty much the best route for any non-enchanter. If you really want to do it on your own, the previously mentioned shared wolf form or charm attempts would be your best bet. Clurg is level 40 so it's going to need to be a decently high level enc/bard if you go the charm route.

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe
My garbage druid alt is only 31 or I'd hook you up. It's a 39 spell.

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe
Yep, it's something you can get used to and use to your advantage if you deal with it enough (canni-dancing as a shaman, sitting to med during ticks while kiting/quadding), but you always have to leave a second or two of sitting time on each side of the tick to be sure you won't miss it. Having DOT dmg messages popping up in your client can help a lot as they get sent on ticks.

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe

Ashenden posted:

http://www.tski.co.jp/baldio/patch/19992002.php
Check this poo poo out, it's an archive of the patchnotes throughout EQ's life.


Some pretty cool stuff coming out in the next update, but seriously check out the patch that would theoretically come out next month because it is insane http://www.tski.co.jp/baldio/patch/20010221a.html

If you think that's cool, delve into the bug forums and try to figure out the non-obvious stuff like how AC works or when completely undocumented poo poo happens via archive.org viewable stuff. Or maybe log onto live and look up a bunch of mob locs during ring quests! It's the tip of the iceberg of getting involved in P99 dev poo poo!

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe

Ashenden posted:

Does a charge of the charm item cost less on blue? Or do people just farm the faction for it.

The faction is doable as an evil race (30-35 turn-ins of 4x warbraids as a starting faction evil race to get to amiable) or someone with sneak if you haven't cratered it yet killing in KC/HS, but for most people 50+ it's less time consuming to farm up cash and buy a charge of puppet strings...or join a guild that will hook you up at recharge cost (around 1k iirc) rather than gouging you.

e;fb

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe
I hope it's worth it for that SOW sword bro!

ChairmanMauzer posted:

Any ideas where a couple 51 druids and a 54 monk can get some exp?

Been trying to do some UG groups lately.

Previous UG forays have been successful on my 30 bard (Vedder) and 40 SK (Noctolin). Looking forward to that hybrid exp pen being patched out.

Lets try and do more UG groups in the future.


Aggro or fear kiting anywhere would work. Anything else is going to take a lot of medding. Perma pits are probably the best XP for that level range assuming you guys know how to get down there and can avoid training yourselves repeatedly once you're there. KC is also a great place to aggro kite with easy druid pulls and lots of kiting room around the edges of the moat/front of the zone. You could do CS wyverns too but I assume those are camped out the rear end by quadders.

Alternate plan: pick a druid to roll a shaman/enchanter and PL it up with the druid and monk. Then go camp whatever you want :D

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe
For those who can't see at work or whatever...

Rogean posted:

January 2001 - Era has been enabled:
Class XP Penalties have been removed.
Group XP is no longer averaged to compensate for XP Modifiers (Class Bonuses, Racial Bonuses/Penalties).
Root and Movement Speed type effects will now stack.
Blue Diamond jewelry is now craftable. Previous pieces of Blue Diamond jewelry which were statless abbreviations should now function properly.
Guardian Trekolz now spawns in Skyshrine.

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe
Race XP penalties/bonuses are not removed during Velious and will likely never be touched on this server.

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe
Yeah, no one will be AE kiting as a bard on discord...at least not for very long.

It's gonna be single pulls from safe camps. All those boring rear end outdoor zones that no one but lazy AFK levelers go to will be full of guilds carefully grinding out levels and murdering anyone who looks at them sideways.

EDIT: Dont get me wrong, there will be lots of fun to be had, but don't underestimate the ability of P99's spergiest to completely drain the fun out of a permadeath PVP server.

aparmenideanmonad fucked around with this message at 00:53 on Sep 24, 2015

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aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe

a real jerk posted:

is there such thing as an everquest speedrun? obviously there's no real ending other than when you get bored, but I think you could define categories to race towards.

tl;;dr i like eq and i like speedruns

necro%
There's lots of stuff in EQ that is hard to do fast, but most of it isn't very entertaining to watch. Level 1 races from place to place are probably the closest. They involve speedrun-esque stuff like strafe-running and bunny hopping to go faster, camping your character inside a wall to bug-warp to the zone safespot (when that gets you most of the way across the zone its a big deal), and tricks for negotiating areas with mobs that will 1-shot you.

Leveling happens too slowly to really be done like a traditional speedrun but small chunks of a level or a few lower levels could be done speedrun style. But when the fastest way to get from 1-10 is really going to be someone spam-turning-in items to a quest mob, it's really not very exciting.

Clearing your way to a camp or mob target with a group or raid and killing it isn't really done much like a speedrun but it is at least somewhat interesting to watch and requires skill/knowledge of the game like a speedrun does. It also matters a lot (on blue at least) where you often don't get a shot at a mob if you aren't faster than the other guys.

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