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Vikar Jerome posted:doesnt it take a long time to build a nuke? i know im going to nuke the first person who invades me once i've built one because gently caress deterrence. This is why I'm pretty sure you can't actually nuke anyone, if you could then it'd be nuclear winter by now.
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# ¿ Sep 17, 2015 18:15 |
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# ¿ May 14, 2024 11:52 |
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The Grimace posted:Jesus Christ, I just spent 15-20 minutes trying to do Cloaked in Silence [Extreme] and failed atleast 10 times, never getting her health below 50%. Who the gently caress would find this fun? The regular Quiet fight was fantastic, but this... Jesus Christ, I'll have to look and see if there's any sort of strategy. Can't do more than one supply drop on her, so I can't imagine how it would be possible to get that Optional Task for not beating her without using firearms. What the gently caress. She shoots less than a second after I rear my head. That's because she hadn't lost sight of you yet. I beat this mission just by sniping back, the trick is to get to her side or behind her without letting her see or hear you. You can start this off when the mission begins by crawling downhill to your left, toward the river. Go past the destroyed bridge a bit and you'll be outside her cone of vision and have line of sight on her. She seems to notice you if you aim at her for long enough, probably light glinting off your own scope, but it takes several seconds, which is plenty of time to line up a headshot. She'll then be preoccupied trying to find a new spot to set up against that position, during which you can run and hide somewhere else. Once you get to know her sniping spots it becomes possible to guess where she might go next and adjust accordingly. edit: just realized this is really similar to how I beat the End in mgs 3 haha acksplode fucked around with this message at 00:13 on Sep 20, 2015 |
# ¿ Sep 20, 2015 00:10 |
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Heavy Metal posted:Just listened to all the Truth recordings while doing some side ops, great stuff. The Truth tapes jump around in chronology so the timeline can be a little confusing to piece together at first, but they answer your questions directly. Zero is a vegetable by the time Big Boss awakens; at that point Cipher has already been taken over by Sigint and the Patriot AIs. Zero never had any interest in killing Big Boss. He has a very different opinion about how (and after Peace Walker, whether) to implement The Boss's vision for the world, and he's quite fine with using subterfuge and deception to do it, even against Big Boss, but there's no real malice there. Likewise, Big Boss doesn't seem to be angry at Zero when he pulls the plug in MGS4. He's recognizing that his and Zero's presence made the world a worse place, so he's just trying to make things right. That's why he deliberately exposes himself to FOXDIE via Solid Snake.
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# ¿ Sep 23, 2015 03:03 |
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Don Gato posted:I'm still a bit disappointed in the story but I've had so much loving fun with the game it really doesn't bother me. Also parasites that kill based on language is one of the things I definitely didn't expect, it's like Kojima finally read Snow Crash and thought to himself "I can do one better than this" quote:And this is an MGS4 question, but did they actually explain why the gently caress FOXDIE would kill Big Boss if he was supposed to be in a nanomachine induced coma? Seems like an overly complicated contingency plan.
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# ¿ Sep 23, 2015 03:27 |
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Funky Valentine posted:PROJECT MOMBOSS Arctica Ocean = Hillary
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# ¿ Sep 23, 2015 04:12 |
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the medic was also a soldier. One of MSF's best, according to Big Boss himself
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# ¿ Sep 23, 2015 04:23 |
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Rocco posted:When I see people complaining about "this isn't a true Metal Gear game" I can sort of understand how people might have hoped MGSV would have taken them on a ride in the same way the other games in the series did. But I don't know where people got that expectation in the first place since Konami marketed it so clearly as a less linear and more player-driven open-world game. I was a little disappointed by the relative lack of narrative compared to the abundance of gameplay, but nothing about the game's structure surprised me at all. When compared to say Assassin's Creed, MGSV feels metal gear as gently caress to me.
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# ¿ Sep 26, 2015 22:39 |
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Grizzled Patriarch has the only good posts in this thread
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# ¿ Sep 27, 2015 06:57 |
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I wasn't being ironic. All the posts in this thread including mine are middling to bad, except for Grizzled Patriach's, which are good.
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# ¿ Sep 27, 2015 08:23 |
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Harrow posted:You're right, I was forgetting that conversation. Totally agreed. Zero's tapes in MGSV really do prove that MGS4 handed that twist poorly. I feel like Kojima threaded the needle perfectly by showing that Zero nearly brought about permanent authoritarian dystopia with hubris and some bad hiring decisions, not cartoonish evil. His vision of a proto-internet that brings people together via their anonymity felt like a venture capitalist waxing philosophical--a perfect template for a person who ruins the world by trying to perfect it. I really wish these details had been included in MGS4.
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# ¿ Sep 30, 2015 02:19 |
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net cafe scandal posted:
Zero invented the internet with the dream that it would unite humanity but it ended up becoming the means by which humanity was controlled. The way MGSV feels so unlike the rest of the series yet thematically fits with them so well, particularly MGS2, it's kinda uncanny. Like a doppelganger
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# ¿ Oct 6, 2015 07:42 |
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Detective No. 27 posted:The temporary color loss in Chapter 51 seemed to come out of nowhere for me, but I replayed Awakening to show my girlfriend, and there's a part where he suffers the same temporary color blindness after suffering an injury. The blood on Venom appeared to be black and the fire in the background was white. Your colors get hosed up whenever you receive a serious injury. There's some dialogue with Ocelot somewhere in the first couple missions, or maybe his briefing tapes, that covers this.
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# ¿ Oct 6, 2015 19:09 |
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I always assumed Kaz found out sometime after the ending, just because that way he has more reason to be pissed. I'd be a little hurt if my brother-in-arms and fellow wronged person duped me into questing for revenge with an impostor because he had some sort of bigger better plan that I didn't get to know about.
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# ¿ Oct 29, 2015 08:23 |
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Gortarius posted:Is there any info on when Kojimas paperwork with Konami expires and he is able to talk about the game as he pleases? No I don't think anyone's leaked the contents of Kojima's employment contract or resignation agreement with Konami, nor is anyone likely to
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# ¿ Nov 17, 2015 23:08 |
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Budget Dracula posted:Just bought a PS4 and finished Chapter 1. Great game play but I was disappointed you didn't have a shootout or fistfight with Skull Face. I don't even think his gun is unlockable?? You've reached the end of the roller coaster The track ends unfinished over a chasm and now you have a few hours of plunging into darkness.
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# ¿ Dec 12, 2016 22:38 |
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Very glad I live in the world where MGSV was released, however unfinished it was.
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# ¿ Dec 13, 2016 21:12 |
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# ¿ May 14, 2024 11:52 |
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Kojima had bigger ideas for the open world that got cut, like dynamic war with shifting battlefronts. "Open-world" being a very marketable bullet point was also part of it, of course. But it definitely wasn't Konami forcing it on Kojima, he was outwardly hyped about making an ambitious open world game with a theme of total player freedom.
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# ¿ Dec 13, 2016 23:46 |