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I want a sequel to Sengoku that isn't just a bare-bones skeleton of an alpha for CK2. Give me a proper Japanese CK2
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# ¿ Sep 29, 2015 00:29 |
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# ¿ May 1, 2024 05:57 |
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The Cheshire Cat posted:Isn't there a Sengoku mod for CK2 already? That'd have to be a pretty extensive mod to rewrite various things (especially events) to a more Japanese/Asian culture.
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# ¿ Sep 29, 2015 06:01 |
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Why am I tempted to get Sengoku, even though I know it'll be awful. Also, one day Paradox will stop making CK2 DLC. The sale after that, I will finally catch up on DLC and break free of this compulsion not to play until I have all the major DLCs.
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# ¿ Oct 2, 2015 01:49 |
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I can run this joke into the ground.
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# ¿ Oct 6, 2015 02:32 |
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So I'm reading the book Dreadnought which is all about the lead up to WW1 (with a heavy emphasis on the naval aspects) and drat if all these early chapters detailing the politics of 1850-1900 Victorian Britain and Bismarckian (later Wilhelmian) Germany aren't making me wish Victoria 3 really was a thing. [edit] Since it does not exist, I might, instead, finally pick up EU4 during the sales coming up. Galaga Galaxian fucked around with this message at 00:00 on Nov 22, 2016 |
# ¿ Nov 21, 2016 23:40 |
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Galaga Galaxian posted:[edit] Since it does not exist, I might, instead, finally pick up EU4 during the sales coming up. Even with the sales the whole kibosh is still $100! I'm sure some of that can be taken off, but yowza. Hmmmm.
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# ¿ Nov 23, 2016 20:57 |
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SkySteak posted:All this debate but not a single person who wishes for the untenable dream which is EU: Rome 2 Screw that, give me an antiquity game based off CK not EU
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# ¿ Aug 29, 2017 22:38 |
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ThatBasqueGuy posted:Alternatively, put your trust in a couple kids because managing a family of 50, and having them balloon out and constantly be a thorn in your main lines side is a good way to get a knife in the back Yeah, but its still your dynasty, so your still winning. Bigger dynasty means bigger score!
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# ¿ Feb 22, 2018 23:59 |
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spectralent posted:Yeah, exactly. The thing about gravity assists with planets and moons reminds me of the other wild thing about combat, where the animation shows ships ducking and weaving around and going PEW PEW, but this is happening over days, This happens in CK2 and I presume EU4 as well, is it really that much more bothersome because it shows ships buzzing around instead of just two dudes whacking eachother with swords?
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# ¿ Feb 23, 2018 01:28 |
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WhiskeyWhiskers posted:Can't wait till they see that it has non-binary colonists. Same, but Mechwarriors in Battletech. There WILL be angry grogs on the PDX Fourm. I'm cautiously optimistic for Surviving Mars, but all the videos I've seen look kinda samey? I'm worried it won't have much substance to the style. Gonna wait for trip reports from you guys and reviews in general.
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# ¿ Mar 14, 2018 03:55 |
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Nut to Butt posted:Wouldn't there be a host of health issues without first mastering artificial gravity technology? Nah, you just make your colony a circle and spin it. MrChips posted:Victoria 3 is going to be a match-3 phone game At least we'd have the game!
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# ¿ Mar 25, 2018 06:32 |
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Paradox typically doesn't announced in-studio stuff until its close to release, right? I, too, hope its Victoria 3, thought I've never played Vic2, despite owning it from a PDX Bundle (none of the DLC though).
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# ¿ May 19, 2018 02:39 |
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So its Bismarck then.
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# ¿ May 19, 2018 03:15 |
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But he needs to keep making Stellaris more awesome...
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# ¿ May 21, 2018 20:34 |
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Hot Dog Day #82 posted:My favorite bit of CK1 was how your deceased family members could go through the process of becoming saints - I’m glad that is finally coming over to ck2, it feels long overdue. I still remember the one decent game I played of CK1 where I became enraged that what was basically my Evil Aunt who had repeatedly tried to assassinate me so my cousin could take the throne was beatified when she finally died. Honestly thats basically the only thing I really DO remember from playing CK1, they Beatified the Bitch Aunt... Galaga Galaxian fucked around with this message at 03:32 on May 31, 2018 |
# ¿ May 31, 2018 03:29 |
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Do we really need MoCap for the visceral combat of Paradox games? I hope Rome comes out some time this year, probably won't though, will it?
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# ¿ Jun 3, 2018 17:45 |
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Ah, I missed the early '19 part I guess.
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# ¿ Jun 3, 2018 18:07 |
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Drone posted:Our little quirky strategy game company has come a long way. Paradox just announced that they're purchasing a 100% stake of Hairbrained Schemes. I'm looking forward to the inevitable Battletech Grand Strategy Game: Successor Lords. A whole new map to inflict border gore on! Seriously though, CK2 in space with giant robots. GIMMIE
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# ¿ Jun 5, 2018 22:07 |
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Or they just want a viable source instead of what could just be someone talking random poo poo.
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# ¿ Jun 8, 2018 02:14 |
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Shark Sandwich posted:Thinking about making a Rome mod that covers a massive empire that was at its height from 1836-1936 or so. Not sure what to name it yet though Bismarck
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# ¿ Jun 8, 2018 23:15 |
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Torrannor posted:https://store.steampowered.com/bundle/7381/Paradox_Interactive_Collection/
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# ¿ Nov 8, 2018 23:18 |
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Pacho posted:I wonder if religions shape up policies like in CK2. It makes sense that a matriarchal religion allows more women in the politics of the realm (I really want my alt-history Witch Queendom) These are two of the doctrine picks you can take when reforming a religion in Holy Fury: It'd be cool to see something similar in Imperator, yeah. Galaga Galaxian fucked around with this message at 06:16 on Nov 13, 2018 |
# ¿ Nov 13, 2018 02:37 |
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NWS' Steam and Iron and Rule the Waves use an actual globe. Granted in RtW its mostly unnecessary cause most of the time you'll be zoomed in to an area only a few dozen kilometers across. It plays a bigger role in Steam and Iron's historical campaigns though, making sure travel ranges and such are correct.
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# ¿ Dec 6, 2018 02:31 |
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You take the stuff from CK2 that worked best, drop the things that didn't quite work out as desired, and either redo them or leave them for DLC. Not sure I'd want a CK3 for several years though.
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# ¿ Dec 14, 2018 02:29 |
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AAAAA! Real Muenster posted:I also think that there is a good number of people scared away from CKII because of its complexity and the sheer quantity of DLC. Most people think that you cant play the game without at least some DLC and even with sales it can be a big bill to get the ones you think/heard that you need, I can believe it, because that is exactly me with EUIV!
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# ¿ Dec 14, 2018 21:20 |
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There is already a horse race in the mamillian portraits so you just need a list of Glitterhood style names. And I wouldn’t be surprised if one already existed.
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# ¿ Dec 15, 2018 00:30 |
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Mantis42 posted:"Make. It. Anime." And then fans just complain that Paradox is ripping off mods again.
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# ¿ Dec 17, 2018 01:54 |
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There is always room for change. If Waldetoft wants to score Vicky, I’m game.
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# ¿ Jan 3, 2019 18:58 |
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Ship design is one of the dumbest parts of most 4X IMO.
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# ¿ Apr 23, 2019 05:44 |
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AnEdgelord posted:Tbh the fact that they seem to have added a ship designer to the new HoI4 expansion is a major minus for me and has kinda put me off of picking it up. Its not even a good ship designer. Go full grog or go home. (preferably go home in a game like HoI4) What I'm trying to say is, if ship design is a feature, it should be a major centerpoint of the game or just an extremely basic thing or not existent, not some weird halfsies.
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# ¿ Apr 23, 2019 05:55 |
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DrSunshine posted:What wondrous sort of games shall we expect under glorious future communism, though? https://store.steampowered.com/app/784150/Workers__Resources_Soviet_Republic/
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# ¿ Oct 17, 2019 06:10 |
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So how long has it been since Paradox’s IPO?
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# ¿ Oct 20, 2019 20:04 |
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Well at the very least Base CK3 is going to have elements from way of life, given there are focus trees:
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# ¿ Oct 21, 2019 06:43 |
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hobbesmaster posted:They should just replace "Deus vult" with "God wills it" and see how angry people get. The game is in a vulgar language so it should use a vulgar translation after all! Make it longer, clunkier, and flowerier, half the reason Deus Vult is popular is probably because its a quick snappy phrase.
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# ¿ Oct 21, 2019 21:36 |
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Edgar Allen Ho posted:Any sort of historical strategy game attracts various brands of crazy nationalist but you don't have to, as a company, be polite to them or sidestep telling them to gently caress off. Ah but you see, that might cost this publicly traded company money, and it is capitalism we live under. Number Must Go UP.
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# ¿ Dec 2, 2019 01:28 |
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# ¿ May 1, 2024 05:57 |
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Demiurge4 posted:The mobile game blew up because of stolen assets but I really felt like the big scandal of that game was the cynical way it was aimed at extracting money from whales. I figured they'd just swap out the offending art, but that game is still dead? Boy I hope they didn't pay too much for that.
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# ¿ Dec 4, 2019 03:27 |