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Thanks to Gorgo Primus for the original thread OP, which I stole roughly 84% of IRC Channel: irc.synirc.net #paradox Steam Group: Comet Sighted MapGoons: Go here for maximum multiplayer backstab What is Paradox? Paradox Development Studio and its parent company Paradox Interactive are a Swedish video game developer and publisher respectively that are best known for their real-time grand strategy/world simulation games that take place in nearly every point in civilized history, and playable as nearly every single country. Paradox games used to be well known for being buggy and unfinished at release, but starting with Crusader Kings 2 and Europa Universalis 4, those dark days are long since behind us and recent releases have been criticized less for being unplayable and buggy and more for design decisions you personally disagree with, always the mark of a mature game developer. Many Paradox developers post in this thread, and we do our best to not drive them away with our spergy complaints more than once a week or so. Paradox puts great emphasis on multiplayer and with the current generation of releases, Steam is a perfectly cromulent way to paint the map of the world your color while negotiating pretty borders with many of your closest acquaintances. It's worth noting that for pre-CK2 games Paradox has a fairly poor track record when it comes to multiplayer support, however if you are playing one of these older games, you probably know what you are doing at this point and already have quite a high tolerance for pain. If you are new to Paradox games, it is strongly recommended that you visit the wikis of the games you are interested in. These are semi-official in that they are hosted by Paradox but the content is written by obsessive-compulsive players who really, really want to conquer the world as Ryukyu and turn the Ottoman Empire into an Orthodox Christian European power (both of these are common Europa Universalis IV obsessions). Because Paradox games are extremely complex and frequently lack decent tutorials, these wikis are full of helpful tips and information you might otherwise overlook. Paradox also publishes a number of titles developed by other studios that fall beyond the scope of this thread. This thread is for discussing games developed by Paradox (or as a part of their now-cancelled engine licensing program), which boils down to the following titles: Is there some video I can watch on Youtube explaining what Paradox is and their history? I hate reading things. Not sure why you're reading a forum thread in that case, but this is a pretty good recap of Paradox Through The Ages, starting with the prehistoric Svea Rike on to the present day of endless DLC by Youtuber HeyCara. https://www.youtube.com/watch?v=ZuEqxoU5XYw Hey, I heard Paradox makes you spend MILLIONS OF DOLLARS on DLC and the games are PAY TO WIN and I HATE SPENDING MONEY! Yes, some of the older games, such as EU4, have literally hundreds of dollars of DLC you can buy. You shouldn't do that. Unless, I guess, you really want to? Each DLC comes with a free patch which includes major core game system changes. Also, if you play any Paradox game in multiplayer, you can mooch off the host's DLC collection. There are also frequent bundles, sales, and whatnot, so just wishlist what you might be interested in on Steam and wait for a 50% or 75% price drop. Paradox has also started selling monthly subscriptions of their games which include all DLC. You shouldn't do that, either. (unless it's EU4, which has Too Many DLCs) Just buy the DLC for the parts of the game you are interested in or considered essential (each SA thread will usually have a sticky post mapping that out, and this post has a brief description of each) and don't worry about the rest. Spending a monthly fee on a game you already bought is dumb. I can say this because my career has been working on MMOs, which are different for *reasons*. Coming Soon Paradox Tinto is teasing "Project Caesar" a MYSTERIOUS SECRET PROJECT that NO ONE CAN EVER GUESS WHAT IT'S ABOUT Dev Diaries Current Generation Games Victoria 3: Trains, the Dreadnaughts of the Plains Now out after being demanded approximately since the Victorian era, Victoria 3 (successor to noted games Victoria II and Victoria: Revolutions, and proof that Paradox can't decide on a numbering scheme) is the newest version of Paradox's incredibly deep 19th century economy and imperialism simulator. This version has made some concessions to actually being playable which have been, shall we say, controversial (such as abstracting warfare, which really makes mad people who believe Benjamin Disraeli micromanaged Royal Army deployments). Links Buy on Steam SA thread Official forum What DLC should I buy to make this even more Victorian?
Crusader Kings 3: An Heir Is Born, Starting Bradley Cooper and Lady Gaga The next game in Paradox's most accessible and popular franchise, this royal bastard simulator features improved graphics, more focus on royal bastardy, and a whole lot of polish. Released to rhapsodic reviews, CK3 is by far the easiest Paradox game for new players to step into. Has CK2's emergent gameplay craziness, a user interface that doesn't require hundreds of hours to learn, and plenty of content out the gate while still leaving plenty of room for later expansion. Suggested Countries For New Players: The tutorial (which is pretty decent!) starts you as a petty king in Munster with the goal of uniting Ireland, which is a good place to start. Or just pick a Viking and go knock heads, pretty much all the highlighted lords are good. What DLC should I buy for the "Complete" CK3 experience?
Popular Mods Steam Workshop is full of cosmetic mods (which aren't really needed) and a few content mods Links Buy at Steam Official Forum Dev Diary Archive Hearts of Iron 4 Hearts of Iron 4 is Paradox's current revision of its top-selling World War 2-era sandbox. Fear not, NATO counters will be available as cosmetic DLC. Unlike its predecessor, Hearts of Iron 4 is stable (no more NoMinisterType Stanley Baldwin building 90,000 transports as Great Britain), fun to play and reasonably accessible (once you wrap your brain around how to build a military - unlike previous games, you'll need to actually order your factories to build tanks and rifles instead of pushing the magic "make armor divisions" button). The AI is pretty bad but arguably that is part of the Hearts of Iron experience anyway. Suggested Countries For New Players: Germany, United States What DLC should I buy for the "Complete" Hearts of Iron 4 experience?
Popular Mods (avoid the Steam Workshop like a plague, for some reason 99% of HOI4 mods are nothing but bizarre memes. Kaiserreich: Out in alpha, still not yet ready for prime time, but the older version was one of the most complete (and hysterical) alt-history mods for a Paradox game ever made. Warning: the design direction of the HOI4 mod seems to be "Let's turn HOI4 into Darkest Hour!". Fuhrerreich: answers the burning question "what would it be like if Germany lost World War One"? Yes, yes. I know. Believe it or not, this is actually a mod based off a fictional book in the "what would it be like if Germany won World War One" Kaiserreich universe. Notable for being actually a smidge more playable than its inspiration. Old World Blues: answers the burning question "what if Fallout was actually a grand strategy game?" Really, REALLY detailed, if you're a fan of Fallout you should try this! Also has many sub-mods that work with it. The New Order: Last Days of Europe answers the burning question "what if a mod team created an entirely new game with about 30 game's worth of content as a HOI4 mod", TNO is a complete retelling, in insane detail, of the final dystopian days of a horror-strewn world where Nazi Germany won and the boot ground on the face for twenty years until everything fell apart. The mod details the "falling apart" phase. Surprisingly, not a "what if the guys with the cool uniforms won" Nazi-glorification exercise. You can play as a Russian warlord (anything from fan favorite Valery Sablin - yes, that Sablin - making a better world for everyone to a completely insane cargo cult that believes they can become Aryan Nazis if they just try hard enough), or any of Hitler's successors, be it Goering who tries to go for a world conquest, Speer who wants to enact fascism with a human face, or Heydrich who... you know what, I'll let you experience what the SS turned into for yourself. Or just play as the US, elect John Glenn, tell the rest of the world to gently caress off and go to Mars. Really. This mod has to be experienced to be believed. If nothing else, has the most realistic depiction of nuclear war since Defcon. Après Moi, Le Déluge: Another alt-history mod (goon-made) that postulates Napoleon won his wars in the previous century and extrapolates from there. Road to 56: a catch-all mod that takes dozens of other mods and integrates them into an unholy mess, and then does a fairly decent job of balancing them/keeping them updated long after the original author got bored and moved on. Equestria At War This is the most detailed and polished mod available for Hearts of Iron 4. I am not joking. God save us all. Red Flood Another alt-history what-happened-if-World-War-1-went-differently mod, this one turns the weird up to 9000. Play as Ernst Roehm, leader of Austria, and invade Switzerland! Lead the last bastion of communism in Germany! But really, you have to play this mod to see what they did to France - the surrealist poet Antonin Artaud somehow finds himself in charge, and France can... go places. Such as a homoerotic bastion of misogyny, a Futurist-Islamic fusion, or a return to a druidic Gaul where focuses result in insane boosts to manpower and combat effectiveness, the complete destruction of all infrastructure and factories, and one final focus which reads "This May Have Been A Mistake". Yeah. Links Buy at Steam SA thread Official Forum Dev Diary Archive Wiki Stellaris Stellaris is Paradox's entry in the space empire grand strategy genre, and what an entry it is. You can craft a race of hyper-militant religious fundamentalist space pandas who want nothing more than to kill the filthy xenos, only to run headlong into a corrupt and decaying elder galaxy-spanning empire of intelligent mollusks. Rumor has it humans are also included. For all the insanity (described by one reviewer somewhat accurately as "a space opera made out of Mad-Libs") we finally have a decent modern space-based 4X game. There are some bugs and other issues (such as AIs that leave you alone, a lack of mid-game content, and fairly thin ship customization) which Paradox and modders are already working on (there's already a pretty detailed Star Trek full conversion out). Blorg need space friends! Suggested Countries For New Players: Earth seems nice. What DLC should I buy for the "Complete" Stellaris experience? In the past year or so Paradox has formed a "Custodian Team" to support the "live" version of Stellaris (aka the version you bought when you bought the game) and farmed out DLC to other teams/companies. The Custodian Team's work has been great! As for the DLC work... the Custodian Team's work has been great!
Popular Mods Stellaris has a very active mod community; but definitely look into: New Horizons: A total conversion that turns Stellaris into the most detailed and "accurate" Star Trek grand strategy game ever made. Probably reason enough to purchase Stellaris just on its own. Links Buy at Steam SA thread Official Forum Dev Diary Archive Wiki Star Trek: Infinite A brief note on this title - although it's not from Paradox Interactive (and thus out of scope for this thread) it is essentially a Star Trekked version of Stellaris. It was pretty disappointing and the developer has since abandoned the title and laid off all its developers, so you should probably give this one a miss and stick with the more detailed Star Trek full conversion mods for Stellaris instead. Links (Don't) Buy at Steam Europa Universalis 4 - GET ULMED EU4 is Paradox's flagship game/virtual world/pretty border simulator and allows you to do pretty much anything you want, as long as it occurs within the years 1444 and 1821. It features full fledged trade routes that can actually be developed and maintained, visible on-map weather systems, historical events, decisions and disasters that dynamically adapt to the state of your nation, unique national ideas for almost every possible nation from Ajuuraan to Zaporozhie, and many other game systems that will effectively consume your entire life. Plenty of goons just like you have had their lives consumed and you can join them in the dedicated EU4 thread. Suggested Countries For New Players (in rough order of difficulty): Ottomans, Portugal, Spain, England, France. What DLC should I buy for the "Complete" EU4 experience? it costs HOW much? short answer: All of them (yes, all five years' worth of DLC). They usually go on sale when a new one comes out (as seen in the screen shot) and about $70 worth are music and model packs that can be easily skipped. Note that each DLC comes with a free patch with many of the features, so if you haven't played EU4 in a year it's a far different game even if you haven't bought any DLC at all. long answer:
Everything else is cosmetic dlc such as songs, new unit models, and the occasional e-book. Get them if you like, but they do not impact gameplay. Links Buy at Steam SA Thread Official Forum Wiki Popular Mods (these can all be found on Steam) Anbennar: total conversion which changes EU4 into a high fantasy grand strategy game. Ante Bellum: massive rework of Europe into an alt-history version where Andalusia still holds sway over Spain, a weakened Carolingian "Francia" controls the Holy Roman Empire in theory, and Bulgaria and the Byzantines face off. Extended Timeline: Steppe Wolf for EU4 (sadly, without Bulgarian Bonuses). Play EU4 in 60 AD as the Roman Empire, or in 2015 AD as the Russian Federation, and yet still forge claims on your neighbors. Graphical Map Improvements: make your map pretty (there are many such as these, this is just the one I like) Slightly Obsolete Games These are Paradox games that are still recommended, but are older than the others (or otherwise abandoned by the developer); you may want to start with a newer game instead. On the other hand, older games are cheaper (in CK2's case, free is pretty cheap!) Imperator: Rome Announced in early 2018, released on April 25, 2019. Its aspiration is to combine the nation-state gameplay of Europa Universalis 4 with the personality-driven gameplay of Crusader Kings 2 and the population-centric gameplay of Victoria 2/Stellaris. Also, you know, grain and legions. Although it's seen a year's worth of patching and some pretty fundamental game play changes, Imperator is still... well, we'll say divisive and leave it at that. It's not one of Paradox's more popular titles and a lot of veterans of other Paradox games have bounced off of it pretty hard. Still, there's a lot of gameplay here to tease out if you're a fan of the period. Future development on this game has been halted, almost certainly permanently. Requiescet in pacem, Imperator. Popular Mods The Invictus mod is widely seen as essential and still actively developed, in case unlike Paradox you haven't given up on the game. Suggested Countries For New Players: Rome has the most content. Macedonia is fun if you want to get into the Greek Thunderdome. Maurya (aka India) is off by itself and huge. What DLC should I buy for the "Complete" Imperator experience?
Links Buy at Steam SA thread Official Forum Dev Diary Archive Crusader Kings 2 Now free! Just download it! (It's 9 years old and has $200 worth of DLC once you get that first hit.) Paradox's breakthrough attempt at becoming a serious development studio as opposed to "lol you bought HOI3 when it launched", Crusader Kings 2 was released on February 14th 2012 to the general acclaim of Paradox fans. CK2 covers the years 1066-1453, and differs from other Paradox games in that instead of playing a nation, you play as a dynasty, picking one of the many Kings, Dukes or Counts of Medieval Europe to play as. In addition the game has DLC either released or in the works allowing you to play as Muslim powers such as the Caliphates and Electoral Merchant Republics. Gameplay for everyone but the Republics consists of guiding your dynasty through the medieval ages, gaining titles and growing your power through war, marriage and intrigue; for Republics your focus is more on gaining popularity back home, building and maintaining trade posts, and getting stinking rich! Featuring such novelties as QA testing, a useful tutorial and DLC, CK2 is the first of Paradox's current generation of "releases that weren't awful" for which we are all grateful. Suggested Countries For New Players: Ireland is usually considered "tutorial island". What DLC should I buy for the "Complete" CK2 experience? There's quite a lot! And only a little is forgettable -- Sunset Invasion is silly but fun, Charlemagne and Rajas of India are pretty easy to skip. Check this post from the CK2 thread for a comprehensive review. Everything else is cosmetic dlc such as songs, family crests and face packs. Get them if you like, but they do not impact gameplay. Links It's free! Just download it from Steam SA Thread Official Forum Wiki Popular Mods CK2Plus: Balance, tweak and content mod Game of Thrones: Total conversion mod based on the A Song of Fire and Ice fantasy series Warcraft: Guardians of Azeroth: another total conversion which puts you in the World of Warcraft. After the End: another total conversion by Ofaloaf that takes place in a way-post-apocalyptic North America (think A Canticle for Leibowitz, but crazier). Ofaloaf got hired by Paradox but the mod was taken over by others and is still going strong. Don't trust the English visitors... Princes of Darkness: you kind of knew this was coming when Paradox added SPOOKINESS with the Monks and Mystics DLC; this total conversion takes place in the various time periods of White Wolf's World of Darkness game world of vampires and such. A 2015 bookmark includes North America and vampires wearing suits. Nova Monumenta Iaponiae Historica: "Sengoku Done Right", the Japanese Sengoku/Warring States period using the CK2 engine. The Steam Workshop hasn't been updated in a while, but the modders posted a link to an updated version in the comments. Elder Kings: yet another total conversion (you may detect a theme), this one depicting Tamriel, the world of the Elder Scrolls games. Not yet updated for the current version of CK2. Victoria 2 Named for the Victorian age (1836-1936) that it covers, Victoria 2 is a game about industrialization, colonialism, nationalism and imperialism. It was a major step up graphically from previous 1.0 titles, and has a complex in-game economy that has only become more so with the recent release of the A House Divided expansion. While full of innovative ideas and concepts, Victoria 2 has proved to be fairly controversial with some fans as to how well it holds up compared to Victoria 1 and the other Clausewitz games in general. Most can at least agree that it falls short on execution with its byzantine game mechanics that are difficult to balance, its fondness for running itself without any player input needed, and a scary lack of profitable industrialization. The expansion improved on most problems Victoria 2 had with the cost of creating some new ones (making 'Uncivilized' countries essentially unplayable being but one), and the game sadly still suffers from the overcomplexity of its own gameplay systems. The recent Heart of Darkness expansion promises to fix colonialism, make navies interesting and fun, and add a neat crisis system for sensible wars. Now that Victoria 3 is out you may want to consider that instead, although it at first glance appears to be quite a different experience from Victoria 2. Suggested Countries For New Players: Brazil, Belgium, Prussia, or Spain. Links Buy at Steam (yes, the collection with all the DLC is cheaper than buying just the base game and 2 expansions individually) Official Forum Wiki Popular Mods POP Demand Mod: Balance, tweak, and economy fixing mod New Nations Mod: POP Demand Mod without the extra junk The Imperialist Adventures of Srbja and Friends!: A mod based on the Serbian Succession Mega-LP that lasted from CK1 until the end of EU3 with the Kingdom of Serbia, and eventually Serbia-Byzantium, being passed around by increasingly insane goons who constantly sabotaged their predecessors efforts. Completely Obsolete Games These are older games in their series, many years old in some cases, but you know grognards, we can't just let go of our favorites. March of the Eagles (essentially a trial run for EU4, focused on the Napoleonic Wars) Steam Europa Universalis: Rome (now completely obsolete with Imperator: Rome's release) Steam Official Forum Wiki Hearts of Iron 3 (with the superior in every way Hearts of Iron 4 now out, get that instead.) Steam Official Forum Wiki Darkest Hour (the most popular Hearts of Iron 2 remix) Steam Official Forum Kaiserreich mod Sengoku (a Crusader Kings 2 ancestor, CK2 is better in every way) Steam Official Forum Europa Universalis 3 Steam Official Forum Wiki Crusader Kings 1 Steam Official Forum Victoria 1 Steam Official Forum Paradoxian Wiki (no longer able to be updated, you'll still need it) For the Glory (licensed fan remix of Europa Universalis 2) Steam Official Forum Arsenal of Democracy (licensed fan remix of Hearts of Iron 2 - most prefer Darkest Hour) Steam Official Forum Outdated Paradoxian Wiki Lum_ fucked around with this message at 10:19 on Mar 15, 2024 |
# ¿ Sep 28, 2015 18:45 |
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# ¿ Apr 29, 2024 03:47 |
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Got it!
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# ¿ Sep 28, 2015 18:51 |
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Keeping the Magna Mundi/World Stage/East v West stuff because but I'll condense the completely obsolete games.
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# ¿ Sep 28, 2015 19:47 |
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podcat posted:pretty sure that was a joke, but yeah we dont have a nato counter DLC (or do we! ) The level of betrayal I felt when Paradox announced their new NATO counter DLC tore something from me that I'll never be able to recover. They tore away my ability to respect anything, and they tore away my ability to feel human.
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# ¿ Sep 29, 2015 16:12 |
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Demiurge4 posted:Dear lord, I didn't realise they were still selling SotS 2. If they're charging over $1, it's too much.
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# ¿ Oct 1, 2015 22:09 |
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QuarkJets posted:Hey OP I'd like to point out a correction Thanks will update. I picked up the expansion day one so messed up what was free vs. paid and haven't put in much time since because I must conquer the galaxy as Space Communists.
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# ¿ May 16, 2016 19:01 |
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Yes but if you buy the DLC you get cats. This is important.
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# ¿ Aug 26, 2016 17:13 |
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I'm "Gran Taco"
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# ¿ Dec 8, 2016 14:44 |
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Fintilgin posted:Super easy to mod out though. First thing I did.
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# ¿ Dec 8, 2016 21:49 |
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uPen posted:Nobody actually plays with an unmodded hitler portrait... right? I thought this mod was funny until I found out Nazis unironically worship Taylor Swift as an Aryan goddess figure. (and yeah I usually play as the Soviets because killing Nazis is fun PLUS you can still be a bloodthirsty dictatorship bent on global domination)
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# ¿ Jan 19, 2017 18:26 |
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pdxjohan posted:I dont like it, as it doesnt fit eu Yeah, there are a distinct lack of immortal rulers in that time period historically!
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# ¿ Jun 15, 2017 15:18 |
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i'm gathering i should be banned from this thread
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# ¿ Jul 31, 2017 18:47 |
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Alchenar posted:He's uninstalled them all. *heh* Actually, was posting from work. (I work at another game company, thus why I had Steam handy)
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# ¿ Jul 31, 2017 22:16 |
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Phi230 posted:Lol @ nerds that have such venom against a wargame-lite like HoI3 Eh. I think you'll find people who prefer something that actually resembles history vs. "hai guize i conquered the world as bolivia" tend to prefer the HoI2 version, which also had more traditional wargame mechanics (such as building divisions directly and controlling them) along with the event-driven gameplay that made for a somewhat less insane WW2. It was exactly the same with EU2 vs EU3 (thus why For the Glory exists, it's a for-sale version of the most popular event-driven EU2 mod) but then EU3/EU4 got pretty good even with the sandbox gameplay at making a coherent world and the HOI series isn't there yet. But if you have fun go nuts! (thus why I like Stellaris)
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# ¿ Aug 1, 2017 15:31 |
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GrossMurpel posted:You know you can manually control divisions in HoI3, right? And in HOI4. But there are... multiple other issues.
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# ¿ Aug 1, 2017 16:29 |
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StashAugustine posted:Is Stellaris getting another expansion soon? Preferably one that makes combat not awful 1) yes https://forum.paradoxplaza.com/forum/index.php?threads/stellaris-dev-diary-80-machine-empires.1038072/ 2) focus is on cyber empires, not combat
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# ¿ Aug 28, 2017 16:30 |
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AAAAA! Real Muenster posted:Are they removing tile management? Nope. There's a mod that will handle it for you though. http://steamcommunity.com/sharedfiles/filedetails/?id=691008512 Works fine, turn it on and never look at your tiles ever again. Senor Dog posted:Or is the AI better at managing the tiles itself? Yes but still some edge cases where it will crap itself (usually involving robots). It's considerably easier to override now, though. ZearothK posted:Did they throw away ship-customizing? No, thank god. Making your own ship designs is cool and good and lets what little combat strategy there is exist. If nothing else, you should pick up Stellaris for the Star Trek mod, which is pretty conclusively the best grand strategy Star Trek game ever made (and is different enough from vanilla Stellaris to fix a lot of complaints people have, such as ship density and a boring/generic mid-game setup.) No idea how or even if it'll work with the 2.0 changes coming later this year so might as well play it now! Lum_ fucked around with this message at 16:43 on Jan 8, 2018 |
# ¿ Jan 8, 2018 16:38 |
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AAAAA! Real Muenster posted:lol I should not need a mod to make a game playable. life is a series of unfair events
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# ¿ Jan 8, 2018 16:55 |
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Affi posted:Wishing for eu 5 Pretty sure they've said there will never be an EU 5, just endless expansions. They are way overdue for a "EU 4 Complete" compilation, though.
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# ¿ Jan 18, 2018 20:49 |
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ExtraNoise posted:Paradox Interactive Will Announce Two New Games At PDXCON 2018 Dare I hope I might have to petition a mod to change the thread title? VostokProgram posted:It's nice of them to say that it's not vicky 3 in that video, and also smart because it avoids possible backlash on the actual announcement. ...oh. never mind! Lum_ fucked around with this message at 22:21 on Feb 8, 2018 |
# ¿ Feb 8, 2018 22:18 |
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ArchangeI posted:Have you considered that it might have something to do with wanting someone with experience running a large company through the years of its major growth when paradox is looking to grow massively over the next few years? Especially since she was never involved in the development side of her company and focused on operations and marketing? You know, the part of PDX that Fred ran? Note: Paradox is also rebooting White Wolf with a new version of Vampire: the Masquerade (which in pen and paper RPGs is Kinda A Big Deal). Paradox Development Studios (the part of the company this thread spergs about) is only a part of the larger borg. So it would make sense to not take a juvenile approach to this.... Phi230 posted:Tbh maybe paradox games as we knew them are dead and we are never getting anything like them again ...oh, OK then. Carry on.
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# ¿ Feb 14, 2018 00:21 |
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I can attest from personal experience as a developer in an unrelated game genre that unexpected engine upgrades will 100% bone you without notice and there is often nothing you can do short of camp their offices with protest signs.
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# ¿ Feb 14, 2018 16:08 |
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you goons are gonna make me play Victoria 2 again and I'll spend hours on my little worker's paradise before the global economy collapses from a complete lack of machine tools or something
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# ¿ Feb 16, 2018 17:43 |
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Paper With Lines posted:/i am new to this thread. Do people like the 4chan gsg mod that has, among other things, ethnic cleansing in it? If you get beyond the 4chan thing it seems like it is a pretty extensive mod. not so much ethnic cleansing (which EU4 has - what do YOU think "cultural conversion" is?) as outright modeling genocide which is why it's banned on the paradox forums. the other V2 mods (HPM / NNM) are more frequently updated and as a bonus don't throw in mass murder
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# ¿ Apr 19, 2018 20:10 |
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quote:The SA Stellaris thread is pretty much building shrines to Wiz full-time now. Deceitful Penguin posted:I once drunkenly sent Wiz a bunch of messages because he was one of two Martins on my skype and told him that if he was ever in Iceland I'd buy him a hotdog I stand by my statement!
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# ¿ Apr 24, 2018 15:32 |
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really queer Christmas posted:You're a bit early america... Clearly the Sherman Incident went a bit worse this timeline. https://en.wikipedia.org/wiki/General_Sherman_incident
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# ¿ May 3, 2018 01:34 |
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What would we even change the thread title TO
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# ¿ May 11, 2018 14:44 |
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Paradox Grand Strategy: Still Waiting On East vs. West
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# ¿ May 11, 2018 14:45 |
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Theodora III
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# ¿ May 15, 2018 19:51 |
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Johann could post "they speak latin there!" in his next teaser and some of you would immediately conclude it was a 19th century economic simulator set in Kenya.
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# ¿ May 16, 2018 17:45 |
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algebra testes posted:Paradox Grand Strategy: Veni, Vidi, Vicky. Mods please do the needful! (I asked via report already)
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# ¿ May 19, 2018 19:27 |
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TheFlyingLlama posted:...They tore away my ability to respect anything, and they tore away my ability to feel human...
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# ¿ May 19, 2018 19:45 |
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lamentable dustman posted:Not really, I was working in Stockholm last year for a few months and it was kind of a shock to find out they have stricter blue (alcohol) laws then here in South Carolina. This explains why the Swede I worked with in Austin literally lived on 6th Street (the bar district). I don't mean "literally" incorrectly. He rented a condo a block away so he could be right there.
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# ¿ May 21, 2018 23:18 |
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DrSunshine posted:I don't quite "get" people playing HOI4->Stellaris campaigns. Whatever the state of the world is when you leave it at HOI4, it's still got to be just one civilization by the time you get to Stellaris. You may as well just start as the Commonwealth of Man or the United Nations of Earth in Stellaris, and ditch the mega-campaign before then. About the only time I saw that transition done well was the old Game Designers Workshop pen and paper RPGs where they did a futuristic game (2300 AD) which was on the same timeline as their post-apocalyptic war RPG (Twilight: 2000). Earth got better! (and considerably more French - mainly because the in-house game they played to game out the future history was "won" by the guy who was playing the French)
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# ¿ May 22, 2018 14:47 |
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Someone did a tool, not sure if that's what's being discussed. https://www.reddit.com/r/paradoxplaza/comments/7u4zy6/hoi4_to_stellaris_converter_01_released/
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# ¿ May 22, 2018 15:03 |
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IAmThatIs posted:Holy poo poo I loved Twilight:2000! Do you have a link to this? https://en.wikipedia.org/wiki/2300_AD http://www.drivethrurpg.com/product/413/2300--AD-Mans-Battle-for-the-Stars?it=1 - main rules system for 2300 AD http://www.drivethrurpg.com/product/422/2300-AD-Earth-Cybertech-Sourcebook?it=1 - sourcebook which details the state of Earth in 2300 (Texas is independent, the US is reunited otherwise but still a recovering nation, Asia's a mess, Europe is basically French because they had the good sense to be neutral in the Twilight War) From Wikipedia: quote:To create 300 years of background history for their science-fiction RPG 2300 AD, GDW staff members participated in an in-house simulation called "The Great Game", with Frank Chadwick as referee. Starting with the world situation in 2000 following the Twilight War, players controlled one or more countries and guided them through 300 years of development, including the discovery of faster-than-light space travel, colonization of other Earthlike planets, and contact with a variety of sentient aliens. The staff member playing France, John Harshman, did exceptionally well, leading to France being the supreme superpower in 2300. https://en.wikipedia.org/wiki/Twilight:_2000#Original_setting Also, don't bother with the reboots of Twilight 2000, they're complete trash. Lum_ fucked around with this message at 15:53 on May 22, 2018 |
# ¿ May 22, 2018 15:50 |
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quote:GDW staff members participated in an in-house simulation called "The Great Game", with Frank Chadwick as referee. Starting with the world situation in 2000 following the Twilight War, players controlled one or more countries and guided them through 300 years of development, including the discovery of faster-than-light space travel, colonization of other Earthlike planets, and contact with a variety of sentient aliens. DrSunshine posted:Oh my god, this sounds like the best GSG. Like a combination of HOI4 and V3 but presaging Stellaris. Paradox needs to make this. Spoiler for the Expanse: Future seasons/books not yet filmed include literally all those things so an Expanse GSG would work nicely.
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# ¿ May 22, 2018 16:58 |
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Thanks to a recent leak of Steam numbers, we know now exactly how well these games are doing: https://arstechnica.com/gaming/2018/07/steam-data-leak-reveals-precise-player-count-for-thousands-of-games/ Crusader Kings 2: 3,170,312 Europa Universalis 4: 1,983,657 Stellaris: 1,967,015 Hearts of Iron 4: 1,352,834 This is based on achievements data which leaves Victoria 2 out (though I'm pretty sure it doesn't break the 200,000 player threshold for the top 1000 listed games regardless)
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# ¿ Jul 9, 2018 06:00 |
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DrSunshine posted:Please add this to the OP, TIA. done and done
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# ¿ Sep 4, 2018 18:23 |
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# ¿ Apr 29, 2024 03:47 |
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Morrow posted:I still only have Common Sense and Art of War and have yet to find a convincing reason to get another DLC. The Diplomatic Macro builder from Mandate of Heaven is definitely pretty game-changing
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# ¿ Sep 7, 2018 18:30 |