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These guys are several kinds of hilarious and I'm mildly embarrassed that I hadn't heard of them until just a few weeks ago
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# ¿ Jan 15, 2016 12:36 |
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# ¿ Apr 28, 2024 12:53 |
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I'm working my way backwards through MBMBaM, and I have to ask, is there some kind of story behind the running Tyra Banks/America's Next Top Model gag?
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# ¿ Jan 19, 2016 02:17 |
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Is there some kind of archive torrent or direct download for MBMBaM? It would be kind of annoying to go back through 250+ episodes and download each one individually.
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# ¿ Jan 30, 2016 07:55 |
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ImPureAwesome posted:Does your podcast client not allow you to download all episodes? Podcast.... client...???
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# ¿ Jan 30, 2016 08:44 |
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standard owl posted:I listened to both Death Blart episodes this week and I was compelled to check out the two scenes unanimously agreed upon to be the only actual funny ones in the movie: Having seen Paul Blart Mall Cop 2 twice (a pair of 24 hour plane rides will do that to you), the bird fight scene was the only one I laughed at for the exact reason they pointed out: The slapstick element was whatever, but the joke of the professional piano player doing the polite nod and continuing to play was actually a decent joke. I can't find it on youtube, but take my word for it that the scene where pink goo is dripped onto Kevin James's face is every bit as horrifying as they describe it in the pilot episode.
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# ¿ Nov 26, 2016 01:02 |
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Does anyone remember which episode had the bit about Michael Jordan as a serial killer? That was the first joke I heard from them that really knocked me out. Also, I chose to send in a doofy and whimsical question. How many questions do they receive in general?
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# ¿ Dec 21, 2016 18:59 |
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JethroMcB posted:284: Hope and Slime? Where they speculate that out of 12 clones of Jordan, one would inevitably have to be evil. This was it! Thanks. And seeing as how MBMBaM does like three questions a week, I'll just hope that my question was amusing enough to get answered.
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# ¿ Dec 21, 2016 20:38 |
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I'm finally marathoning The Adventure Zone after putting it off for a long time, and wow I should have listened to this sooner. I just got to the part where Clint says during the commercial "Anti-bacterial wipes, for when you accidentally use bacterial wipes" and it suddenly becomes crystal clear where the brothers get it from
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# ¿ Dec 25, 2016 04:01 |
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I like the Flophouse episode for the most part, except for the rap at the very end. God drat, that was a terrible way to close out the episode.
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# ¿ Jan 2, 2017 05:14 |
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Are there any actual stats on how popular MBMBaM and other McElroy podcasts are? I remember in older donation drives, they'd joke about how badly they wanted to beat Jordan Jesse Go, so I was under the assumption that they weren't MaxFun's #1 show.
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# ¿ Jan 2, 2017 18:43 |
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Asiina posted:I'm up to episode 8 of 11th Hour and I'm guessing based on context this was the episode a few months ago that was making everyone cry. I don't want to start it now at 2:15am, but this arc is just so drat good I had to share my excitement. I just started the same arc yesterday and god drat I'm seriously considering calling in sick just to marathon through the entire arc
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# ¿ Jan 3, 2017 14:32 |
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Tatum Girlparts posted:Griffin is someone's father now, someone now has odds of one day finding a video of his father reciting the pokerap after eating a pikachu Considering some of the stories the brothers have told about Clint on MBMBaM, "watching dad own himself" is probably a tradition in the McElroy family
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# ¿ Jan 4, 2017 04:18 |
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Asiina posted:I finished episode 8 of 11th hour. I think the music Griffin adds in the later episodes goes a long way towards aiding the tonal shifts that the story goes through. If it were just Griffin narrating the somber moments immediately after a goof, it wouldn't work nearly as well.
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# ¿ Jan 5, 2017 03:12 |
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I didn't think that Monster Factory would be able to get much mileage out of a old second-rate MMO, but holy poo poo did it deliver I need fanart of Knife Dad so badly e: I also now use "goof" as shorthand for "extended improvised joke"
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# ¿ Jan 14, 2017 17:15 |
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Hand Griffin a copy of the FATAL rulebook and let the rest sort itself out
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# ¿ Jan 19, 2017 22:31 |
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showbiz_liz posted:Well, two of them do write about games for a living. Granted it's video games, but I'd say they're a lot more likely than the average D&D player to know about it. Different editions of D&D are good at doing different things, though 5e is far and away the best for a beginning group. The further back in time you go, the more D&D's strength moves away from "facilitates an easy to learn game and speedy experience" and moves towards "is the tabletop gaming equivalent of doing whippets"
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# ¿ Jan 20, 2017 07:41 |
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greatn posted:The Hogsbottom Three are Bard, Druid, and Fighter. That seems to work out pretty alright for balance since the druid is usually drunk and they talk their way through most encounters. Is the class of Zhubin's character ever actually mentioned? I was wondering about that. Also, it's worth noting that the Flophouse episodes have had a total of two fights across five hours of podcast. They're even more story-oriented and combat-light than the McElroys.
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# ¿ Jan 20, 2017 16:17 |
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I finally got around to the live episode of TAZ and god drat what a good episode that was. The John Cena joke was kind of predictable, but it still killed me. But doesn't Travis work full time for MaxFun? How little do they pay him that Clint still has to claim him as a dependent?
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# ¿ Jan 22, 2017 16:00 |
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I finally caught up on TAZ and even though I like the guest episodes, I can see why people were frustrated with month-long breaks because god drat this is a good arc. I don't know how Griffin keeps making up better and better premises for each arc. It's incredible.
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# ¿ Jan 23, 2017 14:31 |
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ElNarez posted:Griffin put up some notes on The Suffering Game on the TAZ tumblr, which are a pretty good read if a) you're kinda down on The Suffering Game or b) you wanna see how Griff thinks about making things work, which is heck of interesting. Color me surprised that there's so many people who aren't enjoying this arc, because I love it to pieces. Maybe it's because of the type of player and DM that I am, because I really enjoy situations that put characters under duress and force them to make tough choices. It's a noticeable departure from the usual tone of the series, but honestly I don't think it's that far of a cry from the finale of Eleventh Hour. Plus the rougher the story gets, the more involved Magnus seems to be, and that's frankly my favorite part.
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# ¿ Jan 26, 2017 20:34 |
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Honestly, the one I thought where Griffin would be a motherfucker was when he asked Merle to give up his memories of his arch-nemesis. From a meta-game standpoint, that's an easy yes because it doesn't really affect anything and the guy isn't going to show up in the campaign (probably), but it still hurt to hear. I probably would have actually yelled "Griffin, you motherfucker" if he had chosen the memories of Julia instead.
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# ¿ Jan 27, 2017 01:03 |
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Fellatio del Toro posted:49: How I Met Your Podcast Host I just listened to this and it really is the most thing
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# ¿ Jan 29, 2017 17:15 |
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purple death ray posted:There's a whole Sawbones about the difficulties surrounding Charlie's birth. It's only really listenable because you know how it ends. With Travis getting his rear end kicked?
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# ¿ Feb 1, 2017 04:28 |
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I'm still not sure what the premise of the TV show is, but from the interview and new trailer, it sounds like the brothers get to run around their hometown doing really stupid poo poo, and I really couldn't ask for anything more
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# ¿ Feb 2, 2017 18:51 |
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User-Friendly posted:Not really feeling Peacecraft. Maybe it's because I never played WoW, but if dying just means picking up where you left off and slogging forward, what're the stakes? Plus the jokes are so few and far between, it really feels like an idea that could have used a little more fleshing out. I've tried WoW a few times and died of boredom within 10 minutes each time, so I'm with you on not getting much out of Peacecraft. This might be one of those things where it's infinitely more interesting if you've played the game.
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# ¿ Feb 9, 2017 01:47 |
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Visual Sneeze posted:If it weren't for a podcast I'd say the fast and loose magic rules should totally be reined in for Travis's sake so he doesn't feel underpowered and useless - "I can't wait to cast axe." But that doesn't make for good radio so I totally get it. As somebody who prefers to play melee dudes in D&D, I really feel for Travis when he's struggling to come up with super convoluted plans to do something cool without any magic. I breathed a sigh of relief when Justin said "You don't think a wet rope is conductive, do you?" but Griffin let it fly anyway. I can't count the number of times I've had a DM drag in IRL physics to say no to non-casters while letting the casters go nuts. I think the way to ameliorate this is to fill scenery with a lot of tiny details that can be used in a fight, ala a set in a Jackie Chan film; it's just that most DMs (self included) don't go through the effort of detailing stuff to that level. Serf posted:The absolute best part of any tabletop RPG is when your players do something completely unexpected and destroy whatever plans you had, leading to improvising like a madman. The things you come up with in crunch time often are the most memorable parts of a campaign. Seconded. I keep a loose skeleton on the big plot points the PCs will (probably) hit and the critical NPCs, and the rest is just improvised depending on what the players do.
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# ¿ Feb 9, 2017 13:41 |
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showbiz_liz posted:I mean, regardless of any system they use or don't, they are definitely going to lose a chunk of listeners who just CANNOT HANDLE losing these three characters and moving on to new ones when the campaign is over. I was actually wondering about this at the end of the Eleventh Hour arc. It was pretty clear that none of the characters were going to take the offer from the chalice, but what if one of them had? I imagine it would be a situation where Griffin says "hand over your character sheet and make a new one", which Griffin must have planned for. I'd like to imagine what that path would have been like.
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# ¿ Feb 9, 2017 21:16 |
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Ziggy Tzardust posted:Even with that one, it's only a minute-long cast plus something worth 500 gold. They've done much worse. To be fair, the spell Merle used at the end doesn't actually do what it did, not even close. I'm kind of hoping that in the next episode, with Magnus doing more bodyswap shenanigans, he gets some of the spellcasting powers that the liches have
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# ¿ Feb 9, 2017 22:37 |
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Somberbrero posted:i think one thing that would have made a big difference is if travis had received the equivalent of the umbra staff instead of justin. for taako, it's barely ever come up, but it'd be cool if magnus had a few extra tricks. Magnus being able to steal the fighting styles of bruiser bosses wouldn't be a bad idea Or at least he should be able to stick all those robot and mannequin arms in his back and turn into Asura
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# ¿ Feb 10, 2017 03:40 |
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ArmyOfMidgets posted:Jesus. I thought the T-Rex was gonna be the dopest poo poo that Griffin was talking about. I WAS SO WRONG. You summon an angel, a demon, or otherwise other-planar being to you, who you can then request to do something for you (but it's under no compulsion to do so, so you typically have to bargain for it).
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# ¿ Feb 10, 2017 14:34 |
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I'm mostly posting this for myself because I know I'm gonna forget if I don't
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# ¿ Feb 14, 2017 02:02 |
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"Unscripted Nathan For You" is probably the perfect way to describe this show
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# ¿ Feb 16, 2017 02:04 |
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purple death ray posted:They don't get actually mad ever and even when they do I'm still not 100% sure they're not just extremely dedicated to pretending to fight for a goof. The tone in Travis's voice when he said "Don't you ever do that again" was pretty genuine. The way they explained it as not enough to create tension between brothers but enough to create tension between coworkers sounds about right.
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# ¿ Feb 16, 2017 02:14 |
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BigRed0427 posted:In compensation for it though, I feel like Magnus is becoming the central character. He's the one who has had the most plot important stuff happen to him. I think this is mostly because Travis is the one who's most into roleplaying. It's mentioned that he had created Magnus's backstory before he game started, so he had a good idea of who the character was before going in. Contrast this to Justin's playstyle which is mostly "do whatever seems funniest at the moment", which leads to some pretty weird character growth for Taako. And Clint is the player who just wants to hang out with his friends and is along for the ride.
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# ¿ Feb 21, 2017 04:19 |
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I just finished up the episode of TAZ run by Travis, and I'd like to hear a campaign run by him. He put quite a bit of craft into his world, and the setup and stakes are very different from what Griffin's designed. His puzzle dungeon itself was a bit rough (two of the puzzles were clearly designed to be run with a grid and suffered heavily from doing theater of the mind, and the question robot would have been much better used in a social puzzle), but that's understandable for a first time DM who isn't even running prewritten materials.
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# ¿ Feb 22, 2017 20:33 |
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showbiz_liz posted:Definitely! You can tell from the backstory of that world (and the Magnus backstory) that he really enjoys that super-detailed worldbuilding, and it sets up a superficially similar but probably in practice very different game mechanic (the guys are a team who get sent on missions by their boss). In The The Adventure Zone Zone, Justin made it pretty clear that he has no desire to DM. As for Clint... well, they should probably throw out the rulebooks and just do a freeform improv/RP in that case. It's also interesting how the Travis DM episode has the three characters using more off-beat classes (monk, warlock, and bard) compared to Tres Horny Boys being all four classic classes. On a side note, I really wish Travis had chosen Magnus to be an eldritch knight. Although it doesn't gel with Magnus' impulsive lunkhead character, it would really alleviate his limited combat options (and since Griffin doesn't keep track of memorized spells in the least bit, Magnus would make out like a bandit by circumventing the eldritch knight's short spell list).
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# ¿ Feb 23, 2017 05:13 |
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I binged the entire thing in one go. The brothers said that they got more comfortable filming as the series progressed, and you can definitely see it. Still, I enjoyed episodes 2 and 4 the most and was a tiny bit disappointed when the show didn't do a complete swerve after the ending of episode 4.
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# ¿ Feb 23, 2017 17:26 |
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I did not catch that twist at the end of TAZ at all. I was completely expecting some weird time travel poo poo where it was Magnus's body inside and it's like some kind of split soul thing and then Magnus fuses with his long lost self and becomes whole again. The actual ending made me laugh, but I must have missed all the foreshadowing. I will say that I'm not really a fan of how the fight was designed, since it contains two things that I consider really big no-nos in DMing: Rendering a character useless for story reasons (and natch it happens to Travis) and relying on an NPC to bail a character out of death. It all ended up okay and had interesting consequences, but that one should have gone through another draft.
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# ¿ Feb 23, 2017 21:19 |
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I ended up listening to Emotion due to that video and now I understand why Griffin racked up hundreds of dollars on his phone bill just to loop it on a road trip
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# ¿ Feb 28, 2017 06:52 |
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# ¿ Apr 28, 2024 12:53 |
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All I can say is thank goodness that Magnus isn't a champion, because Travis would be bored out of his skull. Come to think of it, has Taako ever even used his transmutation specialty? It ties into his backstory but I'm struggling to remember any points where he actually uses his ability to turn stuff into other stuff.
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# ¿ Mar 12, 2017 18:48 |