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if you're lost, just go deeper
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# ¿ May 29, 2018 19:21 |
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# ¿ May 15, 2024 23:40 |
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Elswyyr posted:I've started this game a couple times and bounced off it each time. I absolutely love the environment and most of the mechanics, but I got really annoyed how small my inventory was, and how much of a hassle it was to build lockers constantly. Is there any better form of mass storage in this game? Maybe modded minecraft/factorio has spoiled me, but I want something better than "a lot of inventories". build a single tube with a hatch, fill it with lockers and you will not have to worry about storage any more
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# ¿ Jun 20, 2018 15:23 |
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Mason Dixon posted:Started this game a few weeks ago after randomly checking out the early portion of a markiplier LP, and have been playing on survival mode as time allows. Really enjoying the atmosphere and exploration, even though it's also quite terrifying at the same time. I was spoiled about the reaper leviathan surprises near the Aurora watching the lp (as well as the presence of islands), but haven't seen anything beyond about 300m deep. So the only reaper I've run into so far was when I stumbled into the dunes(?) while looking for random equipment to scan, and my seamoth kindly asked me if I shouldn't re-evaluate my life choices a split-second before a reaper showed up almost right in front of me. I suddenly remembered that I had pressing business back at my lifepod and mumbled something about regrettably having to take tea another time before getting the hell out of there. And going by the lovely sounds I was hearing from down below while swimming around looking for beach access to the mountain island, I narrowly avoided a second encounter. You know, somebody really should call up mythbusters and ask them to revisit their brown note episode while playing this game. yeah
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# ¿ Jun 22, 2018 20:36 |
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https://store.steampowered.com/app/402710/Osiris_New_Dawn/ Osiris sorta scratches the 'more Subnautica' itch, and it's multiplayer. Nowhere near as much fleshed out story as Subnautica, though.
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# ¿ Jun 25, 2018 16:42 |
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Class Warcraft posted:If I just finished exploring the aurora and built the prawn what should I be aiming to do next? the answer is invariably 'look for somewhere deeper to go'
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# ¿ Dec 20, 2018 20:34 |
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Judge Tesla posted:After playing Log Cabin simulator The Forest I decided to check out Water Monster Simulator, is there anything major I should know going in blind, I'm on PS4 so mods are right out by the way. a) don't play hardcore and b) you won't eventually die a la The Long Dark, there is a purpose and end to the game
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# ¿ Dec 30, 2018 20:03 |
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Sandwich Anarchist posted:What is the best way to power a scanning room at depth? Will solar panels build energy that deep? Do I need to put up a reactor? Will power transmitters transfer cyclops power? bioreactor is great for power people sure are obsessed with that scanning room. i've done three full playthroughs and never built one. you don't need it
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# ¿ Dec 31, 2018 18:10 |
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Zesty posted:Have you had a playthrough where you did use one? yeah. it's like fine as a novelty but you absolutely do not need it
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# ¿ Dec 31, 2018 20:24 |
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i was real pissed at losing a 17 hour or so ish hardcore save to clipping in to a wall so i put the game down for like 3 months but i went back to it and did it again, not on hardcore, from the beginning, and had fun
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# ¿ Jan 2, 2019 19:28 |
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Whorelord posted:I don't really fear the sea at all but people who can stomach having their main base anywhere other than the safe shallows disturb me. entrance to the lost river, underneath that crab warper fucker, near the containment facility, is where i ended up finally putting a base down, ended up being a great spot
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# ¿ Jan 3, 2019 19:12 |
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Radio Free Kobold posted:I'm tempted to start my second playthrough and use the console to spawn a Cyclops right away and just live out of that. All the benefits of having a base, but you can move it around how cool would that be you can be in a cyclops in like, two hours from the beginning of the game if i remember correctly. not quite as fast as the console, though
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# ¿ Jan 3, 2019 23:39 |
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JawnV6 posted:This game. I built the Cyclops before I got all the scans for the Prawn suit. I pushed the plot forward a little, got through the Aurora and Enforcement Platform, picked up the last few Prawn scans in there. Got some nifty depth upgrades for the Seamoth. I put a little scanner room in the corner of the Lost River. I'd been taking the Seamoth up and down to get all the parts down there, couldn't use a little solar array at 600m deep and built my first bio reactor. I wanted to take the prawn suit down, but legitimately wasn't sure how to get it back up the cliff face. Loaded up the Cyclops lockers with a bunch of advanced materials I had found.
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# ¿ Jan 14, 2019 20:25 |
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Zesty posted:I wish Below Zero didn’t have an early access phase so we could just go into it blind with everything available. I didn’t like Subnautica’s piecemeal feeding of the campaign. Just...wait to play it until it's finished?
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# ¿ Jan 21, 2019 23:03 |
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MikeJF posted:Hey, can I pop over to the island and deconstruct the Degrassi bases for precious glass? negative
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# ¿ Jan 22, 2019 07:01 |
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as a grizzled veteran of early access subnautica, i say this with all sincerity- just wait until release for below zero
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# ¿ Jan 30, 2019 19:20 |
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Oasx posted:I disagree, I played through the main game in early access several times. It was fun and didn't lessen the experience of playing the final release. i found it incredibly tedious and painful to have the story doled out in bits and the 2 gigabyte save files weren't fun either by all means, buy it. i did. just don't play it until it's actually finished
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# ¿ Jan 30, 2019 19:25 |
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GoingPostal posted:I think I've plateaued in Subnautica at the moment. I got the last breadcrumbs down to the Jellyshroom forest, and nothing after that. Should I go looking for big wrecks to try and finish the cyclops? I think I've gotten everything out of the Aurora, and I think I've been over the floating island.... Have I gotten to far lost in the (sea) weeds and lost the main plot? no, you've still got a substantial way to go. make it a goal to try to go as deep as you can
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# ¿ Feb 17, 2019 23:39 |
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*in zoidberg ovice* try to find all the edges of the map; why not?
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# ¿ Feb 18, 2019 00:01 |
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OgNar posted:Does Below Zero play on the same engine? same engine
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# ¿ Feb 25, 2019 18:20 |
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Gothsheep posted:Hey there! I'm sorry for not reading ten thousand pages of backlog before asking a question I'm sure has been asked many times before, but...ten thousand pages of backscroll. wait
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# ¿ Mar 11, 2019 20:51 |
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Away all Goats posted:I just smoke vast amounts of weed so I forget where everything is truly the pro-est of strats
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# ¿ May 14, 2019 21:48 |
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Yarbald posted:Anyone have experience running this on a Mac? I’ve been playing on PS4, but the performance is really bad at times, I’ve had lots of issues falling through the floor... I noticed on Steam that my iMac meets most of the suggested specs, wondering if I should make the jump. it's pretty poorly optimized for PC. i haven't checked out a game on a Mac in years but the last time I did, they weren't really up to the task
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# ¿ Jan 15, 2020 18:59 |
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# ¿ May 15, 2024 23:40 |
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i mean...subnautica with a map is what. like a 6 hour experience?
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# ¿ Mar 8, 2020 17:45 |