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Senso
Nov 4, 2005

Always working
Allow me to also recommend Reactor Idle, it has a surprising amount of thinking requiring.

And come join us in Amaranthine, let's murder trees, cook cherry pies and wear blue skirts together! Our goon guild has 128 members so far!

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Senso
Nov 4, 2005

Always working

Dr. Arbitrary posted:

Make sure to permit bug eating. It's a responsible source of protein!

Ghostlight posted:

worse, if your game goes on long enough your people will just start eating corpses and making themselves sick to spite you.

For a moment, I thought I was in the Rimworld thread.

Senso
Nov 4, 2005

Always working

serefin99 posted:

You're thinking of the aptly named Crank: http://faedine.com/games/crank/b39/

I've been playing this all day, it's really cool.

Senso
Nov 4, 2005

Always working

Ineptitude posted:

It gets idler, eventually you unlock unlimited for quantities on things to make.
I played this a year or so ago and i see it has changed a bit now, but back then i don't think you could truly make it a forever-idle, some things eventually stopped which cascaded into everything eventually running out, to get up to speed again you had to manually crank and manually craft for a bit to get all the various systems going.

It could do with getting idle'y a bit sooner though, even after you unlock crankbots you need at least 5 of them for them to even be able to generate any power, due to them not giving a tiny continuous boost to the crank but a big intermittent one. If you don't have enough bots the crank slows down again before the next boost comes.

Right, after playing for a day, I'm at a point where it's fully idle. I just need to intervene to fight ships or increase my maximums.

Senso
Nov 4, 2005

Always working

widespread posted:



How do I make this efficiency problem with up to A4 in Factory Idle.

You switch to plastic production. :)

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