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Christ, I want to start some kind of "Things That Haven't Been Innovative in RPGs Since 1990" bingo card for that KS pitch. It doesn't help that the actual content appears to be "what if Don't Rest Your Head had its head wedged completely up its rear end"/"what if Unknown Armies decided that being an adept was super-k-rad and had no drawbacks and gently caress YOU for wanting to play a Mundane, BRAD!" The sad thing is, it's triggering my "collect this beautiful, unplayable roleplaying object" urge, but two hundo is a lot to ask even for that giant box of feelies. That stupid hand statue, though!
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# ¿ Aug 15, 2016 19:23 |
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# ¿ May 1, 2024 14:25 |
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Zurui posted:What's the story behind the name? I don't know what Pigsmoke conjures in my mind, but it's not academia. wizard people, dear poster Anyway, I've backed for softcover, mostly because I consider hardcover a bit of overkill on small books like this. I might upgrade to the custom book if I can think of anything clever to do with it. (My alma mater's colors are almost Pigsmoke's, so that's a little pointless.)
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# ¿ Jan 6, 2017 02:31 |
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Hiro Protagonist posted:I'm backing it too. It looks a bit more rules lite than I'm used to, and I'm a bit concerned with how much you can do with the same story over and over, but still, I love me some Buddhist folklore rpgs. It looks like one of the stretch goals is to include rules for mortal characters/presumably play out novel storylines in the setting, so that seems like it'd add replay value beyond the standard Journey narrative.
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# ¿ Jan 13, 2017 18:14 |
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Wezlar posted:One time I was the Betrayer in Dead of Winter and no one knew. We didn't have enough food and I was going to win at the end of the turn. To be fair, scum being voted off for reasons that have nothing to do with their scummitude is a classic bad beat of the secret-allegiance game.
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# ¿ Feb 23, 2017 07:22 |
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In my experience, the only good uses of sex in roleplaying games have involved recognizing the importance that sex has as a human behavior, both emotionally and socially (in the context of bonding and family forming), but realizing that this can be covered without actually simulating sexual activity. Sex Moves in Apocalypse World and Monsterhearts are about "okay, so these characters had sex; how does that change them/their relationship?", without it mattering at all what actually happened in the fade-to-black. (Some third-party MH skins get a little grittier about this, and it almost never works.) I've never seen a good game about mechanically simulating sex, and it really seems kind of point-missing unless you want to grind one out and/or discomfort people.
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# ¿ Feb 25, 2017 01:34 |
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Evil Mastermind posted:btw, it's 13 pages of this thing describing the history of the world before getting to present day. That's never a good sign. Death to this. Ever since Apocalypse World did "bad poo poo went down, we don't know what" for a post-apoc setting, I can't get into settings that feel obliged to give us dozens of pages of five thousand years' worth of wizard empires falling or whatever.
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# ¿ Mar 6, 2017 23:23 |
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Alien Rope Burn posted:Timelines must be stopped. "Thousands of years of pointless backstory that my character can in no way interact with and usually doesn't matter at all besides being slight dungeon dressing!! oh boy oh boy oh boy" I swear to God, if I ever make the bad decision to write a D&D setting, my principal guideline is that there must be no ancient fallen wizard empires that had floating cities and power crystals. Either there was never a wizard empire, or the ancient wizard empire is still extant, maybe a little declined after a decade of material-components shortages, but absolutely no floating cities collapsing into the hillside and immediately being colonized by every CR1 creature within a hundred miles.
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# ¿ Mar 7, 2017 02:24 |
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lifg posted:See Eberron. Starts with two pages of tone and overview, then it's straight to classes and races, with bits of myth and history sprinkled in. By the time the timeline shows up you are deeply curious and quite invested. Even Eberron, despite otherwise being a great setting, has too drat much of this, probably because it was a D&D contest entry and thus had to work in a lot of extraneous D&Details. The implementation is generally solid, but it's still a loss of focus.
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# ¿ Mar 7, 2017 05:12 |
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I still own several sets of Munchkin cards, because the mistakes we make in youth haunt us forever.
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# ¿ Mar 9, 2017 07:31 |
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Peas and Rice posted:I got my print copy of MASHED in the mail last night, and it looks fantastic! I didn't realize the pages were actually in color too. I may try to run a game of this at OrcaCon next year. Yeah, I mentioned it in the main Chat thread, but I also got my copy of MASHED and agree that it looks great, both as a game and as a book. Really pleased with that.
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# ¿ Mar 9, 2017 23:08 |
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Kai Tave posted:Speaking of projects with dumb plastic hands, whatever happened to the latest Monte Cook Presents project? That still chuggin' along? There was an update yesterday; looks like it's still chooglin' along. (Yes, I backed it. Yes, I'm going to do it for F&F as soon as I get the goddamn thing, in penance.)
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# ¿ Mar 19, 2017 09:02 |
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Nuns with Guns posted:I dunno, are you sure we can trust you to understand a game as deep and immersive as Invisible Sun? I can't guarantee that my F&F writeup isn't going to just be ten pictures of the resin hand and "ahahahaha what the gently caress," so no, perhaps not.
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# ¿ Mar 20, 2017 00:03 |
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Hiro Protagonist posted:For Unknown Armies 3e, did they keep the weird photoshopped, filtered art everywhere, or is there more variety and traditional art? From my quick look through the books, I'd say there's still a lot of the same art direction, but the overall look of the books is cleaner. The art's still really Unknown Armies, though, so that may not work for you.
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# ¿ Apr 13, 2017 03:33 |
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Alien Rope Burn posted:
graphic_design_excellence.png
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# ¿ Apr 14, 2017 02:09 |
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Evil Mastermind posted:If you want to read the update, Ash copied it as a public G+ post: https://plus.google.com/+ASHLAW/posts/dprCVHRtTNC So, wait, based on the end there... the years-old project that impressed Ash enough to hire his fulfillment guy also never saw print fulfillment? What a shocker! Antivehicular fucked around with this message at 02:16 on Apr 15, 2017 |
# ¿ Apr 15, 2017 02:01 |
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Kai Tave posted:Ninja Division was also involved with the Robotech Tactics Kickstarter though I'll confess I have no idea how much of the responsibility for that lies on their shoulders as opposed to Kevin Sembieda's. I think someone mentioned earlier in the thread that Ninja Division dropped/tanked the project and left Siembieda holding the bag, trusting that Siembieda's reputation would make it look like his fault? Which is pretty lovely, if true (and it seems plausible enough).
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# ¿ Apr 24, 2017 05:02 |
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Also, on that Warforged KS, I don't know a lot about production costs for this sort of thing -- is $60K enough to produce and distribute an adequate-quality 28mm plastic minis game with a fair number of stretch goal minis? This has the look of one of those "I know we 120% funded, but we actually needed 200% funding to release this" projects.
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# ¿ Apr 24, 2017 06:43 |
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Doodmons posted:Stolze occasionally does Kickstarters for kinda weird poo poo like this. I can only assume that he's planning on actually releasing the game at some point? One of the Kickstarter stretch goals is a rough draft PDF of the game, so yeah, I would presume he's planning on a release at some point.
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# ¿ May 26, 2017 00:07 |
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I dropped for the higher level, because there are sweet-rear end feelies and the "highest" level is still only $30. I may feel like a fool about it later, but I figure I probably owe Greg Stolze a couple lunches for the enjoyment I've gotten from his stuff over the years, so why not?
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# ¿ May 26, 2017 05:29 |
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jmzero posted:Just me, or is the team-caricature poster pretty cringey? Nice Mystery of the Druids cosplay, Aaron
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# ¿ Jun 7, 2017 00:41 |
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It lost me at the confusion of "jugular" for "jocular," frankly. Their attempts at jokes on the KS page are also all dire.
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# ¿ Jun 14, 2017 23:24 |
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Alien Rope Burn posted:It took me a bit of work to notice that there were jokes. Does "Eric Schwartz still gets non-pornographic comics work in 2017" count as a joke, or is that void given the rest of these people's hiring choices?
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# ¿ Jun 15, 2017 02:16 |
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Alien Rope Burn posted:He does stick out like a sore... thumb, doesn't he? To be fair, he's probably a better choice for the project than the literal extreme-fetish artist I guess Sanguine has a really good contract with, but that's damning with faint praise. EDIT: I just noticed his author icon is of his loving stolen porn-star character, too. Jesus Christ
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# ¿ Jun 15, 2017 09:10 |
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Flavivirus posted:I like the look of the game but the covers for the last two books are mystifyingly bad - especially this one: I assumed with that one that they were kind of trying to mirror modern meme graphic design, a.k.a. "kind of lovely-looking," but you're not wrong.
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# ¿ Jun 22, 2017 15:13 |
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Flavivirus posted:And in any case an update along the lines of 'I got a print proof but it looked bad, see photos' would be absolutely fine. Yeah, a little transparency with snags in the process can go a long way. I know people are reluctant to reveal just how the sausage gets made, and obviously you shouldn't be ragging on other members of your production team unless the project is officially at the Total Clusterfuck/Someone Stole the Money level and there's nothing left to be done, but concrete details about what's going on is so much better than endless contentless WE'RE WORKING ON IT, EVERYTHING IS FINE updates or suspiciously non-advancing project steps. (How long was Exalted 3E allegedly in layout with no evidence or details, again?)
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# ¿ Jun 26, 2017 10:11 |
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frakeaing HAMSTER DANCE posted:Quick question someone might know the answer to: if my card is declined when a kickstarter ends due to insufficient funds, how long do I generally have to correct that before I miss out? You should get an email from Kickstarter about it if your card doesn't run, and I believe you have a week to get it resolved. (I had a card blip with the Termination Shock KS, sorted it out after a few days, and it re-ran the pledge without a problem, so you should have a bit of time.)
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# ¿ Jun 26, 2017 11:21 |
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Huzanko posted:Anyone been following Invisible Sun? https://www.montecookgames.com/store/product/invisible-sun-preorder/ Even speaking as someone who backed the game (at the basic "get the Beautiful Unusable Roleplaying Object" level, because hoo boy do I love Beautiful Unusable Roleplaying Objects and I had some disposable income kicking around), these preorders look like a rip. Over $200 for access to a page of PDFs and maybe four physical mailings, not even customized? I know they've got some weasel words on there about customization, but my bet is everyone is getting the exact same crap and running the exact same unexciting Monte Cook Campaign. I'd also forgotten how anemic the example NPCs are for what's supposed to be a gonzo magic setting. Monte Cook really should have slid Greg Stolze a hundo to write sample fluff for this game, because Stolze could do stuff more interesting than "guy with a ghost gun" and "woman with magic keys" in his sleep.
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# ¿ Jul 18, 2017 22:59 |
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Yeah, "the secret number between 12 and 13" is still the stupidest thing. I SEEK THE MYSTICAL NUMBER... THREEVE, A NUMBER BETWEEN THREE AND FIVE THAT IS NOT FOUR
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# ¿ Jul 18, 2017 23:20 |
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To be fair, I've never played roleplaying games with the Manos: Hands of Fate hand holding up a fake Tarot card in the middle, so on that level, Invisible Sun will change the way I play. (I will probably never actually play Invisible Sun unless I decide I need to see how badly this poo poo plays and find a few bored friends who wouldn't rather just play Fiasco or another game that actually works)
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# ¿ Jul 18, 2017 23:29 |
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Yeah, that's a really nice, simple Kickstarter. I'm not sure I have the discretionary funds for it at the moment (bitter irony after talking about throwing money at Invisible Sun last year), but I hope they have a lot of success, especially given that they say their stretch goal adventures are already written.
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# ¿ Jul 19, 2017 00:02 |
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LongDarkNight posted:It does come with a custom groping device. I really should have bought an extra to mount on a walking stick and build a Torgo cosplay around
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# ¿ Jul 19, 2017 00:09 |
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Evil Mastermind posted:I actually finally received my hardcopy of Metamorphosis Alpha, which was my second-latest RPG kickstarter after you-know-what. Has there ever been a really good implementation of MA? I've seen a lot of recent attempts to revive it, and I picked up a copy of the huge Goodman reprint/retrospective, but it's really hard for me to view it as anything other than a historical artifact. (I may just not be old-school enough for it, admittedly, because the "touch a doorknob and die" gameplay style they seem to be advocating seems really tedious.) I suppose the answer is just to run 4e Gamma World in the Warden generation-ship setting?
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# ¿ Jul 19, 2017 03:12 |
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Nuns with Guns posted:The descriptions of that statue hand made it sound like it was only an aesthetic stand to hold a card that has an ongoing effect during the game. Did they ever say if there was any reason to have one besides to look insufferable? As far as I know, there are no mechanics for the hand besides "make sure the Tone and Ambiance of the table are as insufferable as possible," but I'm actually not clear on almost any mechanics of Invisible Sun. There hasn't been any kind of rules PDF released to backers, probably because they're still writing the loving thing? This page exists to list what's been "revealed" (read: "written") but there's almost nothing going on there. I recall something about it being a d6 pool system where you only ever get to roll 1 die if you're doing stuff non-magically? At least now I know that one of the character stats is "Qualia." At last, I can play a p-zombie!
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# ¿ Jul 19, 2017 03:46 |
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potatocubed posted:You realise of course the time is ripe to crowdfund your F&F of the game when it finally manifests. Make back some of your disposed-of income and buy games which have a much better dollars-to-entertainment ratio. I'm willing to eat the cost of my initial bad decision, and am planning to F&F it as penance, but frankly, if people were willing to chip in an appropriate share of the cost, I would buy the
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# ¿ Jul 20, 2017 01:15 |
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YF19pilot posted:Literally the first character on their Kickstarter has the "tragic flaw" of "Lust". Will she resist or succumb? Just the way I like my sexy aloof thieves: without hands!
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# ¿ Aug 13, 2017 07:47 |
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Consentacle looks pretty interesting, and I definitely respect that it's a game about sex that is reasonably non-coy and also about sex as an act of affection and trust, rather than violence or power, but... it's the stupidest complaint in the world, but I'm having a really hard time getting past the art for the alien. It's an octopus with an anime face slapped on. It's well-rendered, but I find it very off-putting.
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# ¿ Sep 7, 2017 22:34 |
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Kai Tave posted:This doesn't seem to be getting nearly enough attention, y'all need to read this PM because it's fuckin hilarious. "You bumbling Zero-level clod. Int 7 (barely enough to babble) and Wis 1." Satire really is dead. All because he was named... EotB? I feel like I'm missing something here.
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# ¿ Oct 2, 2017 22:53 |
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gently caress, do I need a loving statement necklace to play this thing? BRB, Etsyin'
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# ¿ Oct 8, 2017 11:35 |
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Invisible Sun is at the printer's! I should probably start learning how to write a FATAL & Friends. why did I kickstart that loving thing those two hundred dollars could have bought many peanuts
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# ¿ Oct 14, 2017 01:25 |
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# ¿ May 1, 2024 14:25 |
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Loomer posted:That whole Empyrea thing... When I play in fantasy settings, I tend to homebrew them with really different assumptions to the standard fantasy. Why on earth would I view this campaign to get us all in the same universe as a good thing? This is just speculation, but I feel like what's attractive to people about that scenario/stuff like Living Greyhawk is the concept that your PCs could become influential figures for an entire game line, not just at your table -- that, if you're "good enough" at roleplaying, your PC could be the next Elminster or Mordenkainen, or at least be recognized as "the dude who slayed Orthrax the Burninator and saved Thatchedroofcottagedale." Basically, people really want other people to care about their roleplaying characters, and the best way to make people care is to enshrine them as setting fixtures.
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# ¿ Oct 14, 2017 01:43 |