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Moriatti posted:What's a good PVP game, either an "RPG" focused on PVP or a board game that lets you have a high degree of customization over your chracters?
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# ¿ Dec 13, 2017 19:54 |
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# ¿ May 14, 2024 09:31 |
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Legendary Encounters: Predator is a kind of co-op PvP deckbuilder, but all the customisation occurs in game. If you like it you can grab the Alien version which doesn't have PvP built in, but you can mix and match it with the Predators game to have a bunch of Predators beating each other up while competing to kill the Queen on Hadley's Hope.
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# ¿ Dec 13, 2017 20:02 |
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Moriatti posted:In-game is fine. How is it as a deckbuilder? I have a lot of Legendary so I didnt pick this one up.
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# ¿ Dec 13, 2017 20:40 |
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ImpactVector posted:I think Alien being co-op alleviates some (but not all) of the issues with a market row deckbuilder. You can still get a market flooded with cards no one can afford, but at least you can coordinate your buys with the other players. I'll describe the PvP bit though: Like Alien, there's a bunch of bad things slowly making their way down The Wilds. You spend attack (or recruit, if traps) to kill them, as per Alien (for honour!). However, some of the purchasable cards have the Duel keyword, which lets you spend your attack to attack other Predators instead (once per Duel card, must spend attack equal to the Predator's Defence). If a Predator dies then the current round plays out, then everyone still alive gets one more turn, then the dead predator blows up while everyone runs away. If a Predator killed them their murderer gets their avatar card to add to their honour stash. The game can also end by killing The Ultimate Prey, which is the main characters of the two films. You also get a full Alien-style setup of cards for playing the films co-op from the Human point of view. Splicer fucked around with this message at 21:44 on Dec 13, 2017 |
# ¿ Dec 13, 2017 21:39 |
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I liked DM of the Rings.
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# ¿ Dec 18, 2017 09:09 |
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Halloween Jack posted:Yeah, STR as D&D defines it is actually this very weird specific facet of overall strength that doesn't correspond to how muscles work in real life. It wasn't a conspiracy against fighters, either, it was just an accident brought about by cargo-culting D&D's mechanics. In old-school D&D, STR is important for melee fighting, lifting and carrying heavy things, and forcing doors open. That makes it really valuable in the context of D&D and not so much in a ton of other games in different genres.
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# ¿ Dec 18, 2017 09:18 |
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Yawgmoth posted:It's because I can walk/jog for 10 miles no problem but that does not affect my ability to lift a pallet of paper bags. Halloween Jack posted:I'm not equally talented at dancing, boxing, fencing, shooting, driving, tumbling, lockpicking, and pickpocketing, yet there's this thing called DEX in many roleplaying game that
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# ¿ Dec 18, 2017 18:03 |
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DalaranJ posted:Now humans are back, and better than ever!
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# ¿ Dec 20, 2017 09:45 |
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Cassa posted:Sounds cool, but what's with the adversity to a grid?
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# ¿ Dec 20, 2017 15:22 |
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LuiCypher posted:-The roll is modified by how similar/different alignments are. Assuming by "the game" you mean 5e: 1) remove charisma from the game 2) merge str and con while we're here 3) have the player describe their action 4) they roll stat, prof, or stat + prof (or no stat + expertise if better), based on how well they tie it into the existing scene. Paying the tiniest bit of attention gets stat or prof, whichever is better. Actually addressing relevant parts of the scene gets advantage. Having a background or skill relevant to the scene or NPC and integrating it into the description gets stat + prof or no stat + expertise. Default stat for interactions is brawn because people trust healthy looking people Splicer fucked around with this message at 22:59 on Dec 20, 2017 |
# ¿ Dec 20, 2017 22:57 |
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ProfessorCirno posted:"There’s boring, there’s bad, and then there’s “Bright,” a movie so profoundly awful that Republicans will probably try to pass it into law over Christmas break."
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# ¿ Dec 22, 2017 19:22 |
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Jimbozig posted:Hey, since we were talking about reskinning, I'd like some ideas for a certain thing - the damage buff. In fantasy games, the cleric casts a spell to make you stronger so you hit harder and do more damage. How does that translate to a game where you are shooting bullets at enemies? How can a buffing class buff an ally's damage and have it "make sense"? "Flushed out" -> Target mob is driven into a less advantageous position, dealing additional damage. "Get your head in the game" -> Target character gets their head in the game, dealing additional damage. "A grenade" -> Target character gains a grenade, dealing additional damage
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# ¿ Dec 22, 2017 19:30 |
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Bedlamdan posted:The disconnect between Bright's critic score and audience score is super fascinating for me. I'm presuming a lot of the positive audience reactions are due to "Orcs and elves in the modern day? What an original concept!"
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# ¿ Dec 23, 2017 21:38 |
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Bedlamdan posted:The joke is that it actually is, because the concept is never explored all that much outside of Shadowrun and normies don't give a gently caress about rpg settings. Geostorm, now that's a good bad film from this year. Splicer fucked around with this message at 14:30 on Dec 24, 2017 |
# ¿ Dec 24, 2017 14:24 |
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Moriatti posted:What's a good PVP game, either an "RPG" focused on PVP or a board game that lets you have a high degree of customization over your chracters?
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# ¿ Dec 27, 2017 21:26 |
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Plutonis posted:The real tragedy is that while there is actually a lot of systems that let you be a cool longbowman or even a crossbowman on foot there are few ones that let you be the true terror of the battlefield: The Steppe Horse Archer Of course, playing an archer on a horse means you're not playing a wizard on a horse, and being on a horse is incompatible with being in a dungeon, but if you were playing Steppes Sans Sorcerers it would be pleasantly functional!
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# ¿ Dec 27, 2017 21:36 |
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dwarf74 posted:1. Races are relatively lightweight, similar to 4e but even moreso. They give starting stats (there's 4) and a single racial power. Stats are only slightly adjusted from there. Since the resolution is 2d10 I think every + is probably more important than it is in 4e. Max is +3 for any stat at the start. Is there mechanical fail forward support outside the individual powers, in or out of combat?
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# ¿ Dec 29, 2017 09:47 |
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dwarf74 posted:I submitted feedback about exactly this last night. You get 5 increases over 10 levels. The obvious best choice will always be your attack stat. I am hoping I missed something. Do monster defences etc. seem formula-scaled or a winging it situation?
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# ¿ Dec 29, 2017 15:31 |
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Hypnobeard posted:Ability scores are just a modifier. Race gives you a base, you distribute one of two arrays on the base. Splicer fucked around with this message at 15:47 on Dec 29, 2017 |
# ¿ Dec 29, 2017 15:39 |
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Thanks to you both btw
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# ¿ Dec 29, 2017 15:40 |
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Hypnobeard posted:Did a quick skim of this. Monsters have a Danger Level (DL) which takes from 1-10 just like player level. Theoretically, DL = character level for challenge purposes, so 1 DL 4 monster is a reasonable fight for a level 4 character or a significant challenge for four 1st level characters. No idea whether this actually works in play. dwarf74 posted:They are the modifiers. Splicer posted:Thanks to you both btw
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# ¿ Dec 29, 2017 16:18 |
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whydirt posted:Trying to cheese the game by only using the ranked highest path all the time seems more like a player issue than a mechanics issue. Are the paths from a list? If so, how much of the fluff on her sheet is common to every A Warrior's Heart? Do you get more points as you level? Is there a cap? It looks like you can go 2/2/1 in theory, but that feels like a trap option. Splicer fucked around with this message at 21:09 on Dec 29, 2017 |
# ¿ Dec 29, 2017 21:07 |
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dwarf74 posted:I don't think it's possible, tbh, if there's no specific list to pick from.
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# ¿ Dec 29, 2017 23:25 |
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# ¿ May 14, 2024 09:31 |
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Nickoten posted:Didn't 13th Age's system let you decide how much of the total bonus they'd get to apply, based on how on-point it was? That seems like an easy solution.
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# ¿ Dec 31, 2017 16:51 |