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This seems appropriate. So far the game is... eh, I'm happy to take your word for it about the map design and the dragon lines seem like a neat mechanic, but the plot is underwhelming and even the dialogue lacks the snap of the previous game. I know people aren't big on Awakening's story either, but it was sure as hell a step up from, well, this.
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# ¿ Feb 16, 2017 07:26 |
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# ¿ Apr 29, 2024 02:57 |
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Feh. Isn't even wearing a pot on her head. She's no Donnel, that's for sure.
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# ¿ Feb 23, 2017 02:56 |
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Spatula City posted:I would appreciate it if Zola DIDN'T betray Corrin, but the game writing is clearly not good enough for that to be the case. Of course the creepy enemy dude is going to inevitably betray them. but, ugh, it's so obnoxiously telegraphed. Not to mention, if he wasn't going to betray Corinn, he'd be a unit in battle by now. Game mechanics give it away as much as anything. bad writers, bad bad writers. Sir? Sir, what are you doing? Please stop that, it's really weirding me out. Shhh, shhh. We're bonding.
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# ¿ Mar 4, 2017 20:06 |
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So if you have a female Corrin, can you shack up with Kaden and produce a horrifying fox-dragon crossbreed? Because honestly that's always my first instinct whenever I have the option to pair off characters in a game like this.
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# ¿ Mar 6, 2017 01:37 |
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But can you make an atrocity in the eyes of Man & God if you marry him?! This is important dammit! Artist's rendition of Kaden and (F)Corrin's spawn: (I drew him with a bow because he(?) would obviously be the strongest class, an archer.)
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# ¿ Mar 6, 2017 01:48 |
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Mrs. Corrin's Mom's great weakness was her love of slash fiction.
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# ¿ Mar 19, 2017 00:32 |
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It doesn't make up for everything else Fates does wrong, but not gonna lie: that is a perfect PSKill for Owain and it delights me they included it.
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# ¿ Mar 22, 2017 03:15 |
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CptWedgie posted:Finding it a little weird that a child character's on the "keep" list, all considered. I mean, the excuse for their presence is ridiculously awkward (in fact it may or may not be the most awkward thing in the game), and this forum doesn't seem very forgiving of that. Have I mentioned the DeepRealms are dumb. because they dumb
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# ¿ Apr 6, 2017 00:05 |
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^^^^^^^^ Say what you want about the archetype, but Elise has a real good face for reacting to a lot of these plot developments/supports.
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# ¿ Apr 7, 2017 01:38 |
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The chapter title card was right, 'surprise' is a completely accurate description of my reaction.
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# ¿ Apr 12, 2017 03:59 |
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My understanding is that Conquest is the story of a young woman who sides with her gigantic rear end in a top hat of a father despite all the stupid, spiteful bullshit he does. Therefore Cordelia is the most appropriate name possible.
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# ¿ Apr 18, 2017 14:56 |
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Welp. You know, I don't think of Fire Emblem stories as being standouts the way people talk about FFT or Ogre Battle, but by and large they work. This... doesn't. It keeps reaching for unearned pathos and falling on its face, to say nothing of the weirdly lifeless dialogue. If I had to pick my least favorite part, it would go to the Rainbow Sage and his 'the true power was within you all along' bullshit. (That apparently also applies to Garon of all people--did he look within and go "wow, I never realized I can be waaaay more evil than I already am, thanks Rainbow Sage"?) Though I'll concede the last few maps seemed pretty good. Using the Dragon Veins against you is a good way of raising the stakes. Rangpur fucked around with this message at 21:20 on Apr 18, 2017 |
# ¿ Apr 18, 2017 21:17 |
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Siding with Nohr--really, this entire scene--would have worked a lot better if they had bothered to build any ambiguity into the story. Maybe all of Hoshido's evidence is circumstantial; maybe you overhear Yukimura saying he cared more about Corrin's power than reuniting the family; maybe Garon introduced Corrin to his older siblings as the child of a mistress instead of demanding they pretend he's their flesh and blood instead of a kidnapping victim. Hell, maybe Corrin is just a loving hostage raised by the enemy kingdom--a thing with plenty of historical precedent--who ends up siding with the only family they've ever known. Instead they ignore all those possibilities, and many more besides for: Corrin, my long lost sibling, kidnapped in your infancy by the enemy! Thank goodness we have a family portrait, a record of your birth, a handprint you left in wet mortar when you were a baby, and a signed confession by Garon's cradle-robbing henchman to prove what we say is true! No, this can't be true! Nohr-fam, did you know this all along? Yeahhhh sorry about that. We were gonna tell you but Camilla got real attached, and you know... Seems legit. Let's go ask dad if I can have a fern in the bleak fortress I've lived my entire life. Rangpur fucked around with this message at 20:55 on Apr 20, 2017 |
# ¿ Apr 20, 2017 20:53 |
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Things that would make Conquest marginally less dumb, number 394: "I'm surprised Nohrian nobles went out of their way to save us, what with your decades of unceasing aggression, and my willingness to let Elise suffer and die." "Yeah tbh most of that's coming from King Garon and a couple of huge assholes working directly underneath him. You were a dick, but none of my adopted siblings or I want to see Hoshido wiped off the map." "Are you seriously claiming everything horrible that's happened over the past 15 years can be laid at the feel of Garon and, like, six other dudes?" "Five, now. But yes. ...Say, you wanna know where Hans is gonna be making camp next week?" I know trying to rework a story and make it less dumb with the benefit of hindsight is one of THE stereotypical nerd time-wasters, but good God everything about this game's writing is just so sloppy and half-assed it feels like amateur rewrites actually stand a chance of improving it.
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# ¿ May 12, 2017 22:04 |
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In the sense that it will have a lot less Hoshidans within it, yes. Technically murderously correct, the best kind of correct.
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# ¿ Jun 2, 2017 02:27 |
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Tae posted:Little princess... The sad truth is that justice is an illusion. A child's fairy tale. There is no light path that always leads to good, nor dark path that leads to evil. To believe that—to see the world in black and white—is missing half the picture. I suppose if you're way into Fire Emblem's gameplay the maps are all that matter, but this plot reached the point where it would've actively impeded my enjoyment a while ago and it's done nothing to improve my opinion since.
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# ¿ Jun 5, 2017 01:16 |
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Endorph posted:mid 90s working design sucked my poo poo It does sorta beg the question, though: is there a way of interpreting this dialogue that would make the plot hold up better? Seriously asking this time.
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# ¿ Jun 5, 2017 03:01 |
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"We've waited long enough." Truer words were never spoken.
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# ¿ Jun 10, 2017 18:47 |
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At this point you ought to just throw together the most ridiculous-looking Corrin(e) the character-creator will let you generate. Whatever the other merits of the game, there's no dignity to the story worth preserving.
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# ¿ Jun 15, 2017 16:39 |
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Birthright Corrin(e)'s main problem is that he or she is trapped in the most generic 'us good, them bad' scenario possible. The fact that they're permitted to kill the enemy because Hoshido is the righteous kingdom is an interesting but almost certainly unintended theme, and it's the only wrinkle in the story.
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# ¿ Jun 16, 2017 12:30 |
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This reads like badly wedged in DLC developed a year after the game shipped. Except that it was apparently planned as the canonical truth-behind-the-scenes from the very beginning. Which makes the whole thing doubly baffling. Somehow the writing manages to keep lurching in surprising directions without ever elevating the plot at all. What really sticks out to me is that they introduced this whole invisible, unreachable kingdom which is nonetheless completely unrelated to your invisible unreachable castle, and the invisible, unreachable pocket dimensions where everyone raises their kids. The level of disconnect is downright surreal.
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# ¿ Jun 17, 2017 22:28 |
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You're right about the 'defies logic' bit. Anything more than that bespeaks a faith in the writers they've done nothing to deserve. I'd be happy to be proven wrong, but I'm not optimistic.
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# ¿ Jun 17, 2017 22:52 |
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Endorph posted:It actually wasn't. The original drafts Kobayashi sent in didn't have anything at all about valla or mycastle or water demons. That's part of why Azura has like two separate backstories, one that kinda makes sense and one that doesn't have anything to do with anything.
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# ¿ Jun 18, 2017 03:25 |
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Why not play on non-perma death mode? I mean, I know why people don't do that, I just think that's a poor decision when you're dealing with a tedious bullshit gimmick like this map.
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# ¿ Jun 23, 2017 18:29 |
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Leo Leo don't ride your heavily armored warhorse across hardwood flooring you rear end, who taught you your manners?
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# ¿ Jun 24, 2017 06:03 |
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Tae posted:Vote's over. Camilla and Takumi are the fill-ins.
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# ¿ Jun 30, 2017 23:23 |
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I missed that part
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# ¿ Jun 30, 2017 23:27 |
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chiasaur11 posted:He spends too much time running from real fights. On the other hand he does have a major sweet tooth...
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# ¿ Jul 1, 2017 21:59 |
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...why did Yukimura threaten to blow up Hinoka's bedroom?
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# ¿ Jul 12, 2017 02:59 |
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Huh. Peri made an unexpectedly appropriate choice of mother for this guy.
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# ¿ Jul 24, 2017 22:13 |
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What does 'stripped' even mean in this context? You don't really get armor in Fire Emblem games. Does she just steal whatever they don't have equipped at the moment?
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# ¿ Jul 27, 2017 21:54 |
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It does, yes. I'm further bemused they left that in but not the face-poking minigame.
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# ¿ Jul 27, 2017 22:00 |
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Kay Kessler posted:There's only one person worthy enough to be the queen of Hoshido, and that's Mozu.
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# ¿ Jul 27, 2017 23:42 |
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Once again, feckless goon voting results in and oddly appropriate choice of mothers. ...Is what I would say if Shiro's 'confusion about his bloodline' had to do with his readiness to govern instead of confusion over which country his dad actually runs. This is a very silly game.
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# ¿ Jul 28, 2017 02:16 |
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Well now it makes sense why everyone was so keen to make Nyx the mother! Also love that Hayato knew his daughter was getting into dark magic (in a world where dark magic is a real thing that exists, with observable and typically disastrous consequences) and just went "Eh, this'll probably work itself out." Then left Rhajat to her own devices for the next 5 or 6 years. The way Fates presents the Deeprealm makes the entire 1st generation less likeable by turning them all into comically terrible parents.
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# ¿ Aug 6, 2017 02:20 |
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# ¿ Apr 29, 2024 02:57 |
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TOP 10 ANIME BETRAYALS
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# ¿ Aug 28, 2017 01:42 |