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sigher
Apr 22, 2008

My guiding Moonlight...



The update didn't fix the backer clothes and Jason, lame.

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sigher
Apr 22, 2008

My guiding Moonlight...



A. Beaverhausen posted:

The patch notes are on this page and they addressed that.

Thanks, mom.

sigher
Apr 22, 2008

My guiding Moonlight...



I wonder how long it's going to take to fix this Database issue considering they're doing that poo poo manually, account by account. Just wipe the slate clean at this point.

sigher
Apr 22, 2008

My guiding Moonlight...



Part 6 loving owns as is the best in the series though Part 1 is classic and it has a good twist but it's pretty slow.

Jason Goes to Hell has some of the coolest deaths in the whole series.

sigher
Apr 22, 2008

My guiding Moonlight...



Lasher posted:

Know what would have made it fine in my eyes? If it were Kane Hodder in full Jason gear throughout the whole film. Like that bit where the possessed doctor looks in a mirror and the reflection is Jason? That, but reversed. Everyone else is casual about this lumbering horror walking around because only WE are in on the secret.

But seeing random dudes acting like Jason just didn't work for me at all.

Yeah, it's a real shame because the film doesn't feel like a Friday the 13th film because of it. The voodoo thing felt out of place too but the deaths make it a fun watch.

sigher
Apr 22, 2008

My guiding Moonlight...



...! posted:

What does the walkie do and how do I use it?

It'll basically transmit your voice to anyone else with a walkie regardless of distance once you start voice chatting. That's it, just pick it up and talk across the map.

sigher
Apr 22, 2008

My guiding Moonlight...



A GLISTENING HODOR posted:

Downside: Jason can hear you when he's in sense range

Does it increase the range he can hear you? Because he can hear you if he's close enough anyway but I haven't noticed any difference if someone has a walkie.

sigher
Apr 22, 2008

My guiding Moonlight...



So am I correct in assuming that there's the possibility for "unwinnable" states for the counselors, i.e. there's no way to escape unless you survive the full 20 minutes (which is too long and they should make it 10 or 15)? My group and I spent nearly half the match once just looking to the keys for a car and there was literally nothing. There also seems to be times where the prop for the boat is gone or none of us have seen the CB Radio or phone, or even the fuse to fix it.

Is this a thing? I hope that I'm wrong but the game gets kinda frustrating when completing your objective comes down to luck. I don't mind a good Jason wiping everyone out because he's good, but I don't like when a Jason wins just by the fact that 20 minutes is too long for him to hunt everyone down and it's easy as piss because certain items are nowhere to be found.

Unless all of those times some rear end in a top hat had it and just died in the woods with it.

sigher
Apr 22, 2008

My guiding Moonlight...



Coolguye posted:

Ten out of ten. The parts you need can be uncomfortably far from their destination but they are never simply absent.

Are you sure? What about the case for 2 cars, are there two of everything to get both working?

Two things I think should change:

1. There needs to be a limit on how fast Jason can recover when it comes to the QTE's, I'm pretty fast at mashing the key and Jason's basically already getting himself up off the ground as soon as he hits the ground, even when I play Jason it's ridiculous and makes shooting him kinda pointless. Someone shot me, immediately got into a car to start it up and I was able to recover from the shot and pull him out of the window before the engine started, it was dumb.

2. Jason should have a cooldown on his grab, it's too easy to constantly go for grabs and considering it's almost always a guaranteed kill there's no reason to do melee attacks since it's always the worse option. There should also be a long-rear end cooldown if he does manage to kill via a grab move.

sigher
Apr 22, 2008

My guiding Moonlight...



I think all perks are universal for the counselors.

sigher
Apr 22, 2008

My guiding Moonlight...



Someone showed me the infinite stamina glitch and they better patch this poo poo quick before everyone catches wind of it because Jason's kinda SOL unless he's really good at Shift Grabbing.

sigher
Apr 22, 2008

My guiding Moonlight...



poptart_fairy posted:

Why does the thread talk up Chad so much? Is it just the goofy face or is there something about him I'm missing.

Sounds like goons like memeing things up.

There's no perks that let you start with a pocket knife is there? I feel like that should be a thing or maybe have a perk that gives you a random pocket item (keys/first aid/pocket knife/firecrackers) at the start of the match. It would negate those times where Jason morphs instantly next to you and grabs your rear end at the very beginning of the match. I've seen this happen or had it happen many times and being that we all mostly play in a group they just have to sit it out and that poo poo sucks.

sigher
Apr 22, 2008

My guiding Moonlight...



Oh, and for the infinite stamina glitch:

- Have a Melee weapon (any will do I think) and go into combat stance (C).
- Hold sprint (Shift) and don't let go.
- Press crouch (Ctrl) to duck.

You'll blaze around the map at your sprinting speed (Maybe a little slower?) while crouched down as long as you keep the sprint key held, it looks hilarious as well. The only way for Jason to get you is a perfect Shift Grab.

sigher
Apr 22, 2008

My guiding Moonlight...



BillBear posted:

The boat is honestly the worst escape route, I'll rather wait out the night than use it because you are 100% screwed with how fast some Jasons are in the water.

And that's without morph. There's also the fact you can't see Jason underwater and that when he whacks the boat, you both fall out and are super vulnerable in the water where you can't fight back in any way and could be miles away from land. It's bad.

You can see Jason underwater, he shows up as a dim red light but it's hard to see. At full tilt I believe the boat outruns most Jasons in the water though.

sigher
Apr 22, 2008

My guiding Moonlight...



A GLISTENING HODOR posted:

Ultimate Chad move



If there was only a way in this day and age where we could capture direct footage from games...

sigher
Apr 22, 2008

My guiding Moonlight...



A GLISTENING HODOR posted:

Yes, I could do the 18 steps to go from a PS4 to the forums, or just 2 steps to use imgur.

Sorry the simple photo of 2 sets of keys isn't as laborious and ultra HD as you seem to need it to be.

lol


Snatch Duster posted:

It's the ultimate Cha though. Showing off his picture quality of his mobile phone, which is the latest model.

This is a good response.

Also people are buying the Tom Savini Jason skin on eBay for hundreds of dollars, Christ.

sigher
Apr 22, 2008

My guiding Moonlight...



The rollback broke the game for both me and my girlfriend, the game just completely locks up when trying to connect to the servers now.

sigher
Apr 22, 2008

My guiding Moonlight...



Lastdancer posted:

OK so, if you rolled back and it freezes up, I have found a fix.
Go to Users\<username>\AppData\Local\SummerCamp\Saved and just put the SaveGames folder somewhere... else, and then start the game. I am assuming it's pulling the save data again from the servers so you might lose some progress but it is better than nothing.

Thanks, this worked.

I can't believe how terrible these devs are at getting anything to work. They nailed the gameplay perfectly and hosed up everything else about the experience.

sigher
Apr 22, 2008

My guiding Moonlight...



Maybe they should make you unlock all achievements to get the Savini skin so everyone can get it, just make it a pain in the rear end for the giant babies that are crying about it. :getin:

sigher
Apr 22, 2008

My guiding Moonlight...



Snatch Duster posted:

Steam achievement manager

Yeah but the devs could crack down on that pretty easily if they wanted to. I'm surprised they're cracking down on the people that buy and sell the skins.

sigher
Apr 22, 2008

My guiding Moonlight...



Jetamo posted:

What about if pleb-access to the Savini Jason was time limited, and only available on one of the three following options;

Every Friday
Every week that a Friday the 13th is on
Every Friday the 13th

Seems gimmicky and not-constantly-on enough to not ruin the ~backer-exclusivity~ of the variant.

This owns too.

I also hope they implement mutators and poo poo the really changes the game up, all weapons are shotguns, no first aid sprays, a ton of fog on the map (or any fog at all).

sigher
Apr 22, 2008

My guiding Moonlight...



I hope they add Pamela Voorhees later, make her fast but weak, allow her to use weapons around camp to murder the counselors and give her grab kills that revolve around her stabbing people to death. Also start her in her Jeep so she can run people over and in turn, the counselors can use it to escape but maybe knock her down once to make her drop her keys.

sigher
Apr 22, 2008

My guiding Moonlight...



Fosson posted:

Would be awesome if they removed the opening cinematic and added Pamela and maybe even Roy. Give them some different mechanics like you mentioned and keep people guessing on how the round is going to go.

Perhaps Pamela while being weaker and actually killable would have a passive stalk so the music doesn't hit until she attacks

I think they should keep the opening cinematic, shorten it but never show which Jason it is and leave it ambiguous. I also think they should add Roy as well.

Leaving the intro ambiguous is more in line with the films and it would heighten the tension because now you don't know which Jason it is so you don't know how they're going to approach things or what they're capable of until they're really close. It'd also be fun running into people or having someone jump into your cabin screaming which Jason it is.

I also think that the cop mechanic should be changed: make it so that two players spawn back as the cops and drive into the camp allowing them to save anyone left but they can't leave unless they have one other person. Also make them fat and bad at sprinting so it's not just like Tommy Jarvis. Cops getting killed is a staple in horror films and you don't get that in the game, plus it would give Jason more people to kill and keep players who died/escaped early on more to do if they're not picked in the Tommy Jarvis roll and keep more players involved in the game for longer. There's a ton of down time if you get off'd quickly and that sucks.

sigher
Apr 22, 2008

My guiding Moonlight...



Megaman's Jockstrap posted:

This is a great idea. Here's an idea: their stamina doesn't recharge unless they eat from a box of donuts at their cop car. This way they basically have to hang around the car to be effective and also Jason can spawn in while they are eating a donut and loving murder them in classic 80s horror fashion. This also means the counselors can jack their ride/one cop can abandon another. The donut eating animation should be nice and long so it creates a lot of great opportunities to gently caress them over.

Also make it so that if one dies the other has permanent fear because that's a thing too, the cops never grow a pair in horror films, they see their partner die and poo poo themselves because now they're alone and realize they're up against some poo poo that they can't handle. Give them a 9mm with a 7~ clips and it takes mostly all of them to even stun Jason so you get the classic "walking towards you while I take the bullets like a champ" thing.

Oh, and here's a good idea: stunning Jason in anyway should reset the cooldown on his loving abilities because too many times you stun him, run away and he just shifts right next to you. There's times when it's almost pointless to even fight back because he's just going to be on your rear end right away once he gets up.

sigher
Apr 22, 2008

My guiding Moonlight...



joylessdivision posted:

This all sounds great. I'd actually like a bit more variety in the opening cinematic. I don't mind the "Everyone just hanging out around the campfire" bit, and the cries of "CHIP NO!" as the dude gets murdered were the highlight of the last batch of games I played, but considering Packaneck (I think?) has that big rear end house right there in the opening, why not set the opening in there and have poor Chip get tossed through a window.

That brings the idea someone else had earlier when they talked about how the window toss in the movies is typically just a jump scare (although he does toss a couple people out windows in a few of the movies. Part 7 I think for sure, and there's the debate about the dog in 4) and would really spice up the opening cinematic.

Adding Pamela and Roy would make for an interesting change up in gameplay, and since we're spitballing stuff we'd like to see, why not add kid Tommy. Sure, you can call Tommy in, but sometimes, for some reason, you get tiny Feldman in his little yellow raincoat running around trying to help. Hell, you could even give him the machete death sequence as a new way to kill Jason.

Also I want Uber Jason and more maps really bad. Give me a "Manhattan (Vancouver)" alley/street map or the boat from part 8, the ship from Jason X. Really a little more flavor with the maps would be really nice.

Yoooo, that's a good idea. Or what about another intro where they're all inside a cabin and the door opens and shows chip who stumbles in and falls down revealing a machete in his back causing everyone to run?

I think kid Tommy could add to the gameplay but I doubt they want to have Jason murder a child in the game.

sigher
Apr 22, 2008

My guiding Moonlight...



Donnerberg posted:

I found a cassette tape in a drawer. I suppose it must be a Pamela tape. I'll upload it later if it isn't already on youtube. Seems they have tapes 1 and 2 there.

It was tape 1.

The drop rate on these must be ridiculously low. I've played like all day every day since release.

Oh that's pretty sweet, I didn't even know these dropped in game. I thought they were tied to achievements.

sigher
Apr 22, 2008

My guiding Moonlight...




This is immensely boring and I love these guys.

sigher
Apr 22, 2008

My guiding Moonlight...



Doctor_Acula posted:

It's weird that PC has dedicated servers, but consoles don't.

I just had 2 rounds in a row on...I think it was Packanack...where one or two people would swim out to specific a rock in the lake. It lets you get close enough to it to get out of the water as a counselor, but Jason stays underwater so you can't do any killmoves on them. Dudes must have thought they were so clever.

It only took me 2 practice throws to get my knife arc down. I let everyone else escape.

Don't be a goober, play the loving game.

That owns, if his hustle works then gently caress it. I managed to survive once because the water extends really really drat far on Camp Crystal Lake and I was one of the last three with no escape in sight, neither car had been worked on and no cops were called. I floated out there for 8 or so minutes and Jason never had a clue. It owned.

sigher
Apr 22, 2008

My guiding Moonlight...



Doctor_Acula posted:

That's different. You were hiding. They were specifically abusing game map geometry.

No one wants to watch them teabag a rock for 13 minutes, just for an extra 200 xp. Take the L and let's all move on.

I wouldn't mind, as long as it gets fixed.

sigher
Apr 22, 2008

My guiding Moonlight...



404notfound posted:

I still feel like shift-grabbing is a little too cheesy and against the spirit of the game. Jason might pop out from behind a corner suddenly, but he doesn't materialize out of thin air with his hand already around your neck.

Yeah, Shift-grabbing I'm pretty sure is 95% of Jason kills, which is a little lovely because it's way too easy. I'm not a fan of playing Jason so I hardly ever do, but when I do I kill most of the counselors and I'm pretty much just phoning it in the whole time.

Jason's grab let's you do an auto kill almost instantly sometimes and it feels cheap, costs him nothing and is seemingly random. They should change it so that Jason can get an instant kill but it's a lame one where he uses up a throwing knife in the process to stab the counselor and it should net him a lot less points. The other kills should take longer to be able to execute giving the counselor time to QTE out of the grab but they're free for Jason to pull off.

The QTE element should also be based around stamina: Mashing E allows you to fill the bar up as fast as you can, at the cost of stamina, once your stamina wears out it will only fill up at a set limit. This way it comes down to Jason wearing out the counselor's stamina rather than having his grab kills be instant and free, as you chase someone they're going to use up Stamina to run, but if you grab them they're going to use up more to break free of your grasp, Jason would slowly whittle away stamina so you're basically dead in the water without it and then his grab kill would be earned since you wouldn't be able to mash out of his grip in time.

sigher
Apr 22, 2008

My guiding Moonlight...



A GLISTENING HODOR posted:

The god awful remake tried to imply he was innocent but I forgot if the twist was he was guilty because I forgot most of that piece of poo poo.

HTH

He's a child molester/rapist in the remake for sure, the main character finds his lair and finds a bunch of polaroids of her being abused by him if I remember correctly.

sigher
Apr 22, 2008

My guiding Moonlight...



Jason being able to constantly stomp out the car is bad and dumb.

sigher
Apr 22, 2008

My guiding Moonlight...



Burkion posted:

The first girl is one of a pair of twins in the fourth movie, and the second is a mickey mouse shirt wearing girl from the second movie, whose clothes are all like, three sizes too small. I'm pretty sure she gets out alive too.

Nope, she dies. At the end of the film when the final girl finds Jason's shack and the sweater booty girl's body is next to Jason's Mommy Shrine.

sigher
Apr 22, 2008

My guiding Moonlight...



Drunken Baker posted:

What gets me is people moaning that they die too fast and have to sit there watching other people for 20 minutes when I've escaped as a counsellor real fast a few times and... Do they complain then as well?

Nope because you've actually accomplished your goal and succeeded, so watching the rest of the game play out is fine. Unless the game is being drawn out by an inept Jason or a guy that's under a bed for half the game.

The one thing that sucks for me coming back as Jarvis after a quick escape, because that means one of the vehicles is gone and escape as Jarvis probably isn't going to happen.

sigher
Apr 22, 2008

My guiding Moonlight...



WoodrowSkillson posted:

Why is that a problem? Your job now as Tommy is to help the others escape and to be an annoyance to Jason.

lol, gently caress everyone else, I got mine.

sigher
Apr 22, 2008

My guiding Moonlight...



A GLISTENING HODOR posted:

The punchline, of course, being that Roger Ebert got his start in porn and Russ Meyer films and from the beginning of his career until his death he always wrote about actresses in a heavy-breathing, slimy way.

The man is a titan of film criticism and deserved his accolades, but his opinion on slasher horror films being "exploitative trash" would give Freud fans a lifetime of poo poo to unpack.

:aaa:

sigher
Apr 22, 2008

My guiding Moonlight...



Jason should have unique kills based on the weapons that counselors are holding when they get grabbed, I wouldn't mind seeing someone swallow their own flare.

sigher
Apr 22, 2008

My guiding Moonlight...



A GLISTENING HODOR posted:

Suck on my Savini Jason, PC Gaming ASSTURD Race.

:smug::smugdog::smug::smugdog::smug::smugdog::smug::smugdog::smug::smugdog::smug::smugdog::smug::smugdog::smug::smugdog::smug::smugdog::smug::smugdog:

What?

sigher
Apr 22, 2008

My guiding Moonlight...



Knifegrab posted:

Do you still have to stay to the very end of the game to get all the xp?

Yes, you get a 500xp "finish match" bonus but anything else you earn stays with you if you quick early.

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sigher
Apr 22, 2008

My guiding Moonlight...



Tinfoil Papercut posted:

I've really embraced the no-animation door smashing. I think non-spear Jasons can actually bust down doors faster than Savini, who has a bonus to destruction.

Savini Jason only takes 3 Smashes on a door to take out it, the others take 6 except the Jason with the fireaxe I believe. So no.

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