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Gray gray blue gray
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# ¿ Apr 25, 2017 20:59 |
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# ¿ Apr 29, 2024 17:42 |
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Spudd posted:But Genji sucks and *fart noises to infinity* I mean Genji does suck, he just might also be a strong hero.
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# ¿ Apr 26, 2017 02:46 |
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Dugong posted:Hey Blizzard the bundles sound cool but splitting them by role probably isn't going to solve the quick match assassin fest There is nothing that can solve that.
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# ¿ Apr 26, 2017 07:42 |
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I have yet to play Hanamura. Is it still the worst map?
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# ¿ Apr 27, 2017 07:51 |
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Boz0r posted:Is the Probe dude any good/fun? I like playing Zagara, and it seems similar. Probius doesn't have much in common with Zagara beyond plopping junk on the map and pushing lanes, but their skills are very different. It can be fun if you like the shock combo, but is hard to get results with and has some lame talents. It can push a lane like crazy if left alone, though. I'd maybe say that in terms of play style it's more like Chromie with much shorter range, but nobody is really that similar to Probius.
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# ¿ Apr 27, 2017 19:54 |
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Macaluso posted:I would like to not play Towers of Doom for once please thank you I see you are not a fan of Good Maps.
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# ¿ Apr 28, 2017 03:40 |
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Macaluso posted:I actually love that map, it's just it's been almost exclusively that and some Hanamura thrown in the past several days My apologies for disparaging your excellent tastes then. Towers of doom is my favorite. Not too big and the map event is well paced with a valuable boss.
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# ¿ Apr 28, 2017 03:58 |
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To be fair, playing around Valeera is pretty unfun if you're not someone with an easy way to reveal her.
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# ¿ Apr 29, 2017 05:31 |
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Valeera was okay for a stealth character. I'm not personally a fan of the unrevealable mechanic and would have gone after that before hitting her damage, but eh. The real dumb stealth character who needs to be sent back to the drawing board is Nova since the only thing she really has is damage, and she needs more to her than just that.
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# ¿ Apr 30, 2017 07:58 |
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frakeaing HAMSTER DANCE posted:I played a lot of Nova in beta, and back then her deal was she could absolutely devastate individuals, but the tradeoff was that she had no laning ability and no ability to hold objectives. Did this change, because I constantly see pubby Novas trying to do both of those things. Well now she can't really take out inidividuals, so that just leaves the other two. Nova is not a well thought out character.
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# ¿ Apr 30, 2017 23:48 |
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Alarak is fun but boy howdy does he have some boring rear end talents.
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# ¿ May 1, 2017 06:41 |
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The way to play around stealth characters when strong detection isn't an option is typically more passive which is boring and lame and something games generally try to avoid. Plus the actual hard counters tend to render stealth characters nearly useless because of how much they sacrifice to have it (see Sombra and Nova). Basically it's debatable whether stealth is worthwhile as a mechanic in the first place, and it definitely needs more thought when it is added than it is typically given. chumbler fucked around with this message at 17:39 on May 1, 2017 |
# ¿ May 1, 2017 17:32 |
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We all signed the acknowledgment that mobas are the worst genre when we started. Also yeah, QM saves 10 minutes of drafting time with the guy who's tilted after the first pick. chumbler fucked around with this message at 20:09 on May 1, 2017 |
# ¿ May 1, 2017 20:06 |
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AttackBacon posted:Honestly this (with my slight edit). I think a large part of the appeal of these games is how they distill down basic game tropes. Every game I can execute a different "power fantasy", with the standard rpg progression loop compressed down to about half an hour. I get to make build choices, progress my character, and optimize my own gameplay. It's just an inconvenient fact that I have to do it in the framework of a 5v5 competitive game instead of something like a hero defense. Why no one has executed a proper PvE mode in these games is an absolute mystery to me and I suspect it would be wildly popular. The few data points I have seen in LoL and HotS have the vsAi game modes being extremely populated, even if you adjust for leveling bots. Warcraft 3 back in the day had tons of (usually bad) rpg maps that were more or less like that. I can't think of any games that have tried to do that besides like Left 4 Dead, though. As you say, it certainly seems like there'd be a market for FARTS mechanics in that sort of format.
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# ¿ May 1, 2017 21:18 |
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Some of the non-crossover skins are alright, but I still wish there were franchise crossover skins for every hero. They've generally been good, though I think Novazon's ults still don't fit the theme.
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# ¿ May 1, 2017 23:44 |
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There are already too many pandas.
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# ¿ May 2, 2017 00:08 |
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Honestly I don't know wow lore past part of wrath. I just assumed the leader of the pandas would be another panda.
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# ¿ May 2, 2017 01:13 |
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My Gimmick Name posted:Last Stand for Dawn of War was pretty dang popular. From what I understand it was a small PvE moba. I totally forgot about that, but yeah that was a decent example. I think the way around having a pve version that is more or less solved would be having characters with a lot more build variety and an AI director of some sort to introduce some unpredictability. You wouldn't want to do just a circular arena or lane defense with the same waves every time. I'd see it more as a 30 minute dungeon crawl type of thing with a very accelerated leveling curve, and the boss being something like Cho'Gall or a team of heroes. So basically just co-op speed Diablo.
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# ¿ May 2, 2017 02:46 |
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Someone tell me how to Alarak. I enjoy playing him, but I have trouble getting any results from him. Like he seems like he can sort of be treated like Thrall maybe, but I can't find that right mix.
chumbler fucked around with this message at 04:12 on May 2, 2017 |
# ¿ May 2, 2017 04:08 |
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Bloody Pom posted:Tried Nova a few times and I can definitely understand the dislike, she just doesn't contribute anything and she can't even gank well. To be fair, this is accurate to most video game snipers.
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# ¿ May 3, 2017 03:11 |
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What did Andariel do? I remember a poison fan and a single target poison that hurt. Also there's no way they'd make Andariel without a major redesign. Cydaea I think was on the list, though. Adria from the D3 expansion also had a cool body horrorish design, and Urzael as an artillery mage would be cool and release more Diablo characters is my point here.
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# ¿ May 3, 2017 20:55 |
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Zaodai posted:And a charge that one shots you. And someone on the enemy team dies immediately when everyone loads in.
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# ¿ May 3, 2017 21:59 |
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Be careful with Valla, as saying she has a glass jaw would be insulting to glass. I want to say she's like third lowest health in the game not counting Murky/TLV.
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# ¿ May 4, 2017 01:49 |
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Insert name here posted:Buying and playing Sgt. Hammer when my most played hero is Raynor at 7 games back in HotS1.0 was probably not the wisest move to starting off but man it's all worth it when you get that perfect siege positioning and timing to finish like 3 or 4 enemy heroes as they try to escape If you find Hammer satisfying, get Chromie instead of Probius. Nothing better than landing the long range snipes.
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# ¿ May 4, 2017 05:53 |
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Samuro pro tip: Don't pop your clones out against Sonya. I know it's tempting to smash all your buttons, but don't do it. Don't also then blame the Jaina who could've killed her if you weren't there.
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# ¿ May 4, 2017 06:18 |
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BrianBoitano posted:I like that Uther guy haha I hit with a hammer Blizzard please make a skin for Hammer that fires Uthers.
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# ¿ May 5, 2017 01:18 |
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I was playing Morales last night and found myself wishing she had some sort of pushing or sieging ability, like a talent to make her grenade leave a gas trail or something. I recall someone said she's on the update list, so I'm hoping they diversify her a bit more rather than just better defensive stuff. Just something to feel like you have a little more control over the match. Also I need to pick the bus more. It's fun when it works, and the other ult often gets wasted anyway. chumbler fucked around with this message at 19:44 on May 5, 2017 |
# ¿ May 5, 2017 19:36 |
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Why are we limited to 3 loadout slots? I say, knowing the answer is that this is Blizzard "We think more than 9 deck slots would be too confusing" Entertainment.
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# ¿ May 6, 2017 23:03 |
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Kyrosiris posted:I just want a random option. Let me randomize a skin and mount and spray. But then you have no guarantee of color coordination, and that is not acceptable.
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# ¿ May 7, 2017 02:37 |
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Reverend Dr posted:but there is just something about a MOBA that makes a lot of people just do dumb poo poo when they should know better. For example, playing a moba.
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# ¿ May 7, 2017 03:15 |
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CDW posted:Yeah, and this definitely seems like what Blizzard is pushing as well. Mortal strike debuff as a way to counter healing is always the worst fix to it.
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# ¿ May 7, 2017 06:21 |
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Healers: Not even once.
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# ¿ May 7, 2017 15:51 |
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Yeah the "Nobody plays support because they want MLG pro kda" argument is usually not true. Nobody wants to play support because it means losing a ton of ability to influence the outcome of the game due to how narrowly supports are typically made.
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# ¿ May 7, 2017 17:17 |
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Coolness Averted posted:I like the idea of different support characters having different niches, which for some is "strong heals and damage mitigation, but little other contribution" The whole "Make them all Tyrande or Tassadar" school of thought would make me stop playing support. I'll also admit I never play Morales unless I'm in enough of a stack that I know I'm not going to be soloing a lane. When we say they don't influence the game it is meant in a very direct sense. Obviously healing influences a fight, but it's not really control in any way. There is very little a Morales can do to directly affect what is happening in the game like clearing minion waves or mercs, and she contributes near zero damage or ability to reveal (outside of a talent). That being said, Morales is basically the worst case example for this and was a dumb idea, which they seem to recognize. The rest of the supports aren't in her position, and the double or triple support team is a somewhat unrelated issue. Long story short, dedicated or close to it healers are always a bad idea and should never be added to games.
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# ¿ May 7, 2017 20:29 |
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Basically forcing Varian to go tank is kind of a lovely fix as well. Best solution might be to nerf tank Varian.
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# ¿ May 7, 2017 23:47 |
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D.Va looks cool and it would be cool if they ported at least big shot to Overwatch. That being said, on paper big shot looks like the weaker of the two since it seems like you'd spend more time in the mech, but maybe it'll have high damage, who knows.
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# ¿ May 8, 2017 21:03 |
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exquisite tea posted:Just a few games screwing around with D.Va but Bunny Hop is really good and combined with her D-Matrix talents that increase duration + give it a slowing effect she is basically impossible to retreat from. I've been trying to think of times you wouldn't want bunny hop and about all I've got is big shot might be better for mines, hanamura, and maaaaybe spider queen. Big mobile aoe slow and damage is just too valuable compared to faster mech cooldown, unless big shot's damage is really high.
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# ¿ May 9, 2017 02:14 |
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Elysium posted:Still want Sgt. Hammer skin that is just her walking around the battlefield with a Bazooka. Siege is she sets it on the ground like a mortar launcher. W is she swings the Bazooka, Z is she jumps on it and rockets away. This is very good and now I want it too. Or give her marine or marauder armor or something.
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# ¿ May 10, 2017 00:00 |
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Varian can eat a thousand dicks.
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# ¿ May 13, 2017 05:40 |
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# ¿ Apr 29, 2024 17:42 |
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Gustav posted:I'll be real surprised if next map isn't another Overwatch map, but goddamn Naxx map would be awesome. Come to think of it, is there even a strictly WC3 themed map? It'll be CTF on Warsong Gulch.
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# ¿ May 13, 2017 23:07 |