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Zore posted:Real talk, there are a lot of things across all the reviews that give me a lot of pause. Like 1 item/unit seems like a really weird choice. Or fixed accuracy for spells. Or terrain with +60 goddamn avoid. Female units lacking tier 3 classes. The fatigue system. The maps. 1-5 range bows. Doesn't Faye have tier 3 or even tier 4 classes? From what I understand most of the female characters are just mages pegasus knights or pre-premotes and the former 2 don't have as many class changes. Even for like male mages.
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# ¿ May 16, 2017 22:25 |
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# ¿ Apr 29, 2024 18:46 |
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cheetah7071 posted:The male classes are: Ah got it. Guess I never put together that the exclusive classes were all 2 tier or 3 tier. On that topic though, I know mage and cleric are pretty unique classes since they learn new spells and such at certain levels does Pegasus Knight have anything similarly unique to it since it's also 2 tiers, or is it just that it's the only class that can fly and that's pretty darn useful.
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# ¿ May 16, 2017 22:56 |
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Endorph posted:The closest thing is a free dlc item that lets you turn anyone into a villager, where they naturally can then promote into any class. I didn't mess with it but I could see a couple characters doing decently in different classes, like Boey as a physical class. My plan for an entirely mage army gets more plausible by the minute.
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# ¿ May 17, 2017 02:43 |
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Endorph posted:i dont think you understand that you're going to have like fourteen mages by the end of the game anyway. there is no secret trick to having an all-mage army, that's just fire emblem gaiden. I heard you can deploy your entire army for most maps, so an item which can turn the non-mages of the army into mages sounds very useful to me.
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# ¿ May 17, 2017 02:51 |
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I wish everyone luck in trying to kiss all the boys and/or girls in this game.
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# ¿ May 17, 2017 06:47 |
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Endorph posted:this game's writing has some slight quibbles (there's some go nowhere sideplots, a couple of characters are pretty dull, for some reason every single character in the game has some kind of unrequited love) but it's it's a hell of a lot better than fates, and more focused and streamlined than awakening. helps that the TL is the best of the three. Has the English script been leaked then? I remember hearing a few of the supports have started showing up online, but is enough of the full script out there to be talking about overall translation quality.
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# ¿ May 18, 2017 05:02 |
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Tae posted:The entire game is online already. Huh, thought that was only the Japanese version. Glad to hear the translation is good though.
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# ¿ May 18, 2017 05:06 |
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I'm mad that Australians need to wait another day.
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# ¿ May 19, 2017 02:33 |
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RME posted:my units really love to crit when i try and setup kills Anyway, I got this game today and played through Act 1. It's good and I like it a lot! Act 1 kinda feels like just a prologue, but it was fun and I like most of the new mechanics. Also, all the characters are cool and get base conversations. Many even get to exist in cutscenes and the story so that's really good and great! Honestly, the story's felt pretty decent so far as well beyond how silly it feels for Alm to just be invited to become rebel leader. Only problem is how the maps either feel super open or utterly claustrophobic. Also, the Lightning Sword is maybe too good. But there were points in the game where I think I might not have really been able to get through without a second unit that targets Res. And I can't be too mad at it because it is making my favourite dude Gray even cooler, even if his attack stat is almost catching up to it's base.
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# ¿ May 20, 2017 14:49 |
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Zombie dragons are scary.
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# ¿ May 21, 2017 00:20 |
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Is Boey just real bad or am I getting a case of the ol' bad RNG.
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# ¿ May 21, 2017 00:31 |
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Endorph posted:he's got pretty terrible speed and a low speed base. he does give hit in all his supports though. pretty much the only way to make good use of him is to feed him the speed well at the start of celica's route. Well alas, that chance has passed. Though he's really been the only character not pulling his weight across both parties. Which is pretty solid honestly.
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# ¿ May 21, 2017 00:36 |
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Tae posted:Boey is good by virtue of being a mage. Ignoring terrain and hitting from 3 range is always better than sword user #4. If Saber keeps hitting his speed and strength growths I don't think this is true.
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# ¿ May 21, 2017 00:37 |
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Tae posted:But they're happy as hell when they get a 2 statter? I don't get it. Because 1 stat is below the norm but 2 or above is good! Also about Saber, it's weird to say he's supposed to tank considering mine has not hit a single defence growth but has been getting strength and speed nearly every level. What a powerful and handsome man.
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# ¿ May 21, 2017 00:55 |
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Pastrymancy posted:What's the difference between using the wheel and restarting? Some characters get passive bonuses from being near each other but they don't have a support and don't get support points. Lukas and Clair are like that. Same with Alm and all his villager pals outside of Faye.
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# ¿ May 21, 2017 01:15 |
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Nissin Cup Nudist posted:I've been getting a lot of Shadow Dragon-esque level ups lately. Is it bad luck or are growth rates that bad? Growth rates are low and a level of just attack or speed is honestly pretty drat sweet. Alm and Celica are the main exceptions.
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# ¿ May 21, 2017 01:35 |
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Cake Attack posted:tell that to my celica who's only gotten 1 and 2 stat levels
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# ¿ May 21, 2017 01:38 |
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Enemies having anti-flier skills is great because they prioritise fliers over other units with much less defence, and so Faye can just tank them all day while squishier units avoid hits from like 5 squares away.
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# ¿ May 21, 2017 04:57 |
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Endorph posted:also one neat feature that most people iwll probably miss is the death post-battle lines. basically if you let a unit die a unit related to them will comment on it after the battle. Dang. That's rough. Also unrelated to that, gently caress THIS DESERT!!!!
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# ¿ May 21, 2017 07:52 |
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hopeandjoy posted:I feel like this desert is worse than other FE deserts. It is worse, by like a lot.
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# ¿ May 21, 2017 13:28 |
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Agean90 posted:I think its because faye literally baths in the blood of alms foes. Well Mathilda does the same for Clive and nobody calls her creepy! Mathilda and Clive have some really good supports.
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# ¿ May 21, 2017 22:23 |
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Endorph posted:mathilda is my favorite fe character now She has more than 1 support!? Also she hasn't turned out insanely good for me. Pretty good and the high base res is real nice, but not fantastic. W.T. Fits posted:It might be that. Faye's creepiness is because she's legitimately super polite and kind most of the time, and then she's also got that complete obsession on Alm. So I can't imagine she'd actually hurt anyone over him. Even in her Silque supports she basically tries to let her down gently about being friends.
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# ¿ May 21, 2017 22:33 |
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Endorph posted:'turnout?' give her the ridersbane and she onerounds 80% of chapter 3, who needs growths or defense I gave Ridersbane to Clair.
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# ¿ May 21, 2017 22:37 |
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marshmallow creep posted:Missed opportunity to make one of the pegs gay for Celica. Would it be Catria again?
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# ¿ May 21, 2017 23:48 |
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Is it just me or are the Celica route maps far and away harder than Alm's? Or are my experiences coloured by that drat desert and the constant Cantors.
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# ¿ May 22, 2017 00:12 |
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mandatory lesbian posted:celica had a map with like 9 witches and then an entire other inner section, that map kicked my rear end I ain't even in chapter 4 yet, but some of Celica's act 3 maps were rough.
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# ¿ May 22, 2017 00:17 |
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Zore posted:Celica gets better units than Alm as a rule which helps. The Whitewings absolutely all clown on Clair, she gets multiple good mages, Genny gets a summon super early to abuse the AI. I am definitely not getting as good a use out of the Whitewings as others seem to be. They're good but not spectacular. Also, I gave Forsythe a Shield so now he takes no damage from non-mages and Python fills the important Sniper role of standing 4 squares away and htting mages before they do anything.
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# ¿ May 22, 2017 00:27 |
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Silver Falcon posted:Watch out for the random map skirmishes. If one of them moves onto the same square as you, you get immediately kicked into a battle, it starts on Enemy Phase, and you have no chance to change your formation! It might not have the hp to do an attack.
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# ¿ May 22, 2017 01:13 |
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Endorph posted:supports are kinda tacked on but there are some good bits to them, like leon's. I'd say around half are good, and the others at worst are just kinda there. Good Supports: Both of Gray's Both of Leon's Celica/Mae Clive/Mathilda Genny/Sonya Luthier/Delthea Forsyth/Python And probably some of the others I've forgotten or haven't seen yet. Tae posted:Eh, supports themselves seem that way but between base conversations, banter during battle, and general way more cutscene time, they are equal for me. I'm really happy base conversations are back but I do think it's super weird how they're kinda random, and it can cause some issues with other parts of the writing. Like, Gray gets a conversation about speaking to Clair that doesn't really fit after his and Clair's B rank and some other small instances like that, but it's pretty minor though. Hopefully they keep the system and refine it for future games.
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# ¿ May 22, 2017 03:06 |
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Zore posted:There are good supports, but honestly they're almost all super short and don't reveal anything new about the character. Faye's are all 'I sure am incredibly obsessed with Alm' stretched out over both her supports and the majority of her base conversations. Or the Whitewings which are literally all 'hey, here's our dynamic' stretched out. I kinda like Faye and Silque's. The first two ranks are basically the same but there sorta seems to be a point to it, and in the A rank Faye barely even talks about Alm! It's no Kliff/Tobin.
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# ¿ May 22, 2017 03:29 |
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theshim posted:guys Gray and Mae are fantastic You're right.
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# ¿ May 22, 2017 06:06 |
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Endorph posted:my favorite animation is how some units dodge and counter in one smooth motion. The dodges might be the best animation in the game. They're super smooth. Also, wow. The Nuibaba map took a very long time.
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# ¿ May 22, 2017 07:45 |
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She kidnapped all the Peddlers!!! I thought they were just supposed to appear later in Alm's route or something.
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# ¿ May 22, 2017 07:48 |
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Terper posted:Warp + Double Lion + Rescue I didn't have anyone with rescue so I slowly sniped all the mages to death until I felt safe enough to have Gray run in and kill Nuibaba. And then I learnt Medusa's damage is also halved by the Dread Fighter passive and I realised I probably could have sent him in much earlier.
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# ¿ May 22, 2017 13:56 |
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I like the everyone deploys thing because it's forcing me to find niches for units who are underperforming or outclassed and it's actually pretty fun.
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# ¿ May 23, 2017 00:59 |
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I still find use for Knights in delaying pushes from physical units or summoned terrors so the rest of the army could deal with more important things. They don't deal any damage but they don't take any either so they do a fine job at keeping enemies at bay.
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# ¿ May 23, 2017 01:21 |
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W.T. Fits posted:Given that I was basically only doing chip damage to it throughout most of the fight, I get the impression that you're not supposed to try and take on the necrodragon at the sea shrine the moment you have a clear path to it. If Celica is level 5 she gets a super effective spell that deals like 30 damage to it, and it's not too hard for her to have it by then. Genny gets Invoke around the same level too which trivialises it pretty decently as well.
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# ¿ May 23, 2017 05:16 |
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I would never not deploy any of my Echoes friends.
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# ¿ May 23, 2017 06:50 |
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To be an extra archer and archers are good.
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# ¿ May 23, 2017 08:35 |
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# ¿ Apr 29, 2024 18:46 |
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They're the only units that counter 3 range mages and assassinate bothersome cantors (not all of them but enough).
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# ¿ May 23, 2017 08:43 |