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I just picked this game up and uh I'm hitting a brick wall
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# ¿ Oct 5, 2019 20:41 |
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# ¿ May 13, 2024 22:37 |
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Lockback posted:Don't use the default loadouts. Specialize your mechs. I am still pretty new but I use a scout, a Melee/short range guy (SRMs, small laser), Long Range (30 LRMs, LL) and then either a Mid-Range guy or another Long-Range mech. You should also load up on armor, but default they don't have nearly enough. Oh ok
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# ¿ Oct 6, 2019 02:17 |
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Southpaugh posted:yeah but the shadowhawk itself is great, just strip out the starting weapons and give it equipment for whatever role you want it to take. I got two spare ones and room for another mech. Any suggestions for a loadout?
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# ¿ Oct 10, 2019 18:28 |
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Sombrerotron posted:What kind of sadistic maniac would deny a Grasshopper the glory of a full complement of MLs and SLs discharging all at once in a brilliant multi-coloured display of extreme disco death
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# ¿ Oct 11, 2019 00:14 |
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Conspiratiorist posted:And the correct role for it is brawler with SRM16+Mlas+Slas I tried this with some jump jets and it's
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# ¿ Oct 12, 2019 21:16 |
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I beat the campaign now what?
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# ¿ Oct 13, 2019 15:35 |
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So is the current sale good or wait on the DLC?
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# ¿ Oct 18, 2019 01:59 |
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Started career mode with a firestarter and killed an early catapult k2 that overheated close enough for me to it
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# ¿ Oct 19, 2019 20:00 |
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Excuse me there are harvester mechs what the gently caress?
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# ¿ Oct 20, 2019 03:23 |
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Archonex posted:Yup. And gladiator mechs. And straight up Olympic ice skating mechs. And Olympic baseball playing mechs. And giant robot dance contests too. And honestly it's just kinda ridiculous even before you realize the medal that the winners get is to scale with the mechs. So theoretically within the setting you could have a bunch of Mechwarriors striding into battle with literal olympic bling draped across their chest. Oh no
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# ¿ Oct 20, 2019 05:34 |
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Yeah sure put an Orion in a one and a half skull mission
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# ¿ Oct 20, 2019 15:16 |
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The raven flashpoint is fantastically moody
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# ¿ Oct 25, 2019 13:07 |
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I'm trying to install mods and I'm confused
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# ¿ Oct 26, 2019 15:41 |
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PoptartsNinja posted:3025 is a bad era? Yeah but then why not go for some of the marginally heavier medium mechs like the vindicator or blackjack? Just get two of those instead of putting a pilot in a death trap.
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# ¿ Oct 26, 2019 17:20 |
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RBA Starblade posted:I hope you can import your ancestral king crab to the sequel Finally decker's descendants can die horribly as well.
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# ¿ Oct 27, 2019 03:08 |
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Give me a game in the first succession war
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# ¿ Oct 27, 2019 23:45 |
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Jesus christ I loving hate srm carriers man it would own if we got to have some along next game
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# ¿ Oct 28, 2019 12:06 |
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Has there ever been a battletech game with controllable aerospace fighters? That would be cool to have like two available with you imo
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# ¿ Oct 28, 2019 14:36 |
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I guess from what I read that they are mostly used as bombers right?
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# ¿ Oct 28, 2019 14:59 |
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Like from what I can tell space forces are like aerospace fighters---> patrol ships/static defenses----> dropships and then a handful of warships in the inner sphere. Also people are literally incapable of keeping defenses working so drop ships can just raid mostly unopposed for reasons. Am I correct?
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# ¿ Oct 28, 2019 15:04 |
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Taerkar posted:Most planets in the Inner Sphere are rather thinly developed so unless they have aerospace fighters stationed there (which are rarer than mechs) any hostile dropship can land far enough away from any target with relative impunity. If they're really ballsy they can drop close to the target and rely upon the dropship's weapons/payload to keep them safe.
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# ¿ Oct 28, 2019 15:36 |
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Taerkar posted:They did, but they are of course LosTech. A few planets still have some remnants of SDS in place, but they're few and far between. *sitting around with gigantic walking tanks to have punch battles with* Whoa man putting like a bunch of big lrms in space is way too complicated
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# ¿ Oct 28, 2019 16:01 |
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I mean it's obvious that comstar has fitted shock collars on the heads of the great houses to prevent them from using their resources wisely on things like "prepared layered defenses" or "tactics".
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# ¿ Oct 28, 2019 16:05 |
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RBA Starblade posted:How do I fix my ancestral pair of legs with a machine gun on it *extremely inbred 31st century noble voice* Defense in depth isn't real I insist as I crashland my lovely union dropship right into the wall of an enemy base.
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# ¿ Oct 28, 2019 16:25 |
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sean10mm posted:Nothing in Battletech can survive any scrutiny at all beyond "giant robots smashing each other rules." Haha what
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# ¿ Oct 28, 2019 16:33 |
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TasogareNoKagi posted:First Foundation actively continued basic research and developing technologies after the fall of civilization. Everything I read about comstar suggests you could make a very topical game or movie about it and it would probably win some awards if you played around with it enough.
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# ¿ Oct 28, 2019 16:45 |
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Radio Free Kobold posted:An actual technical. Like, AC/2 or Medium Laser or Rocket Launcher, on a truck. A few years ago on /tg/ someone did the math and ran a few battles and it turns out 100 tons of lovely technical will reliably beat 100 tons of Atlas in a fight. Haha link
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# ¿ Oct 28, 2019 17:36 |
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Radio Free Kobold posted:I don't have a link for you, but I can probably bullshit this out. Assume Bulldog/Pitbull 2-ton trucks (w/ just over 1 ton cargo capacity each). No armor, 1x medium laser in the back forming a "turret". Let's assume a Locust (1x Md.Las, 2x MG, 20 tons), assume one hit will kill a truck, and ignore accuracy (or, rather, assume that both the truckswarm and the locust are equally evasive and equally accurate). So we have 10x Trucks (each w/ 1x Md.Las) vs 1x Locust, which can kill three trucks a round. 3rd millennium challenge is real and strong
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# ¿ Oct 28, 2019 18:27 |
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Pattonesque posted:the Davion equivalent of Paul Van Riper was assassinated by ComStar 10 years before retirement hosed up but 100% true. Headcanon is now that comstar kills innovative commanders who don't go merc because the mechwarrior and ransom industry is too big to fail.
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# ¿ Oct 28, 2019 18:32 |
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Bubbacub posted:They have to implement infantry in BT2 because elementals are such an iconic part of the Clan invasion. So hopefully it's less bullshit flanking by magic spawning mechs, and more ambushes by infantry hidden in woods and buildings. It'd be nice to have some risk associated with parking your bulwark units in forest tiles, and also have more of a role for MGs, flamers, and pulse lasers. I would absolutely love to tool around with like a company of drugged up periphery lunatics with rocket launchers to grief a bunch of Steiner heavy Lance's who can't be bothered to look down once in a while.
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# ¿ Oct 28, 2019 18:54 |
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And Tyler Too! posted:PGI is an astoundingly incompetent developer. I hope they sell the Mechwarrior rights to a company who knows what they hell they're doing.
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# ¿ Oct 28, 2019 20:18 |
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Got a hunchback 4p thinking about setting up a laser death rave group.
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# ¿ Oct 28, 2019 22:09 |
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Mmm haha here comes a grasshopper too
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# ¿ Oct 29, 2019 03:39 |
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And Tyler Too! posted:It's not any ordinary Highlander, it's a SLDF-era Highlander! It's completely disgusting lmao
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# ¿ Oct 29, 2019 13:22 |
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Doc Walrus posted:I'm pretty early in a Career and right now my lance has three firestarters in it, one of which has six medium lasers I loving love the firestarter
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# ¿ Oct 29, 2019 14:33 |
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What do I do with a thunderbolt?
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# ¿ Oct 30, 2019 04:02 |
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I got the 5SS
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# ¿ Oct 30, 2019 11:37 |
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Just realized I basically made a full MLas lance
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# ¿ Oct 30, 2019 11:38 |
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Lmao at the fight club event
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# ¿ Oct 30, 2019 11:45 |
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# ¿ May 13, 2024 22:37 |
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In all honesty I do like the interstellar murder mystery machine aspect of doing a bunch of flashpoints at once
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# ¿ Oct 30, 2019 11:51 |