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Oxygen Deficiency posted:I'm pretty sure this is to prevent people from starting the GATE and then just leaving as soon as it starts. EDIT: Also holy crap, removing elemental materia might make materia transmutation pretty drat profitable, assuming everything else works the same way (and other materia prices don't go bonkers). Before there were 24 materia types; you wouldn't get back any of the 5 types you put in, so you had a pool of 19 to select from. Let's say you only counted crafting/gathering materia as the useful outcomes, this means you had a 6/19 shot at getting something good basically. Now, instead there are only 18 types so you have a 6/13 chance. Martman fucked around with this message at 15:56 on Jan 26, 2018 |
# ¿ Jan 26, 2018 15:45 |
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# ¿ May 19, 2024 15:47 |
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Rosalind posted:While we're talking about inventory changes, is there a reason why the Currencies tab doesn't include all the random trial/raid/beast tribe-specific currencies you receive?
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# ¿ Jan 26, 2018 20:41 |
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Has anyone ever had someone offer to do a craft as charity and then fail the craft and lose all the materials? I have that horrible fear whenever I help people out with this stuff, even when I know 100% I can craft it.
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# ¿ Feb 1, 2018 02:09 |
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Jose Valasquez posted:The nerds are still crunching numbers
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# ¿ Feb 6, 2018 06:12 |
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My idea for Tornado Kick: Using it grants the Monk a special 4th stack of Greased Lightning for some period of time. This stack can't be refreshed, and you lose all of them when it runs out. Basically it would feel like a badass version of "unlocking your true potential" kinda thing where you push the limits and are then tired out afterwards, and would give more leeway in terms of using it before a boss goes invulnerable.
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# ¿ Feb 9, 2018 03:44 |
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Limit Break must be a hacker, I see him sneaking into other group's parses all the time.
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# ¿ Feb 13, 2018 05:15 |
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Archyduke posted:I've been in several parties with Hank Hill and by god do they commit to the bit.
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# ¿ Feb 13, 2018 06:57 |
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Truga posted:So how do goons here handle abandonment in o7s? My group keeps getting hosed because one or both guys get hit with it fairly often, despite positioning exactly the same every time.
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# ¿ Feb 13, 2018 12:40 |
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Hobgoblin2099 posted:Why is O5S so easy? I did a blind party and we saw to enrage in a few pulls. At the same time, though, o5s is actually super annoying and I wouldn't be surprised if I never manage a great individual run of it DPS-wise because everyone just fucks around and I always stop paying attention and die to some bullshit.
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# ¿ Feb 15, 2018 08:59 |
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Mordiceius posted:I've been working on that loving otter in the Ruby Sea for what feels like forever. gently caress that guy.
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# ¿ Mar 6, 2018 23:56 |
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vOv posted:I do like that a WHM could solo Twintania in like 3.55 just by letting her enrage and then healing through it. Probably doable by any healer job now.
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# ¿ Mar 7, 2018 16:48 |
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This may sound alarmist, but I think this honestly the worst of all the Diadem-esque releases yet. This Content Is Really Bad. I rushed to level 5 only to find that my next point of interest would be at level loving 13, and sure some people will respond "hey what's the rush? just play it casually." But there's nothing to do except rush. You can farm efficiently, or inefficiently if you want, but whether you do that for 20 minutes at a time or 2 hours at a time there is literally nothing else interesting happening. Just get a group, find an isolated area, and pull the same type of mob, one at a time, 30 times in a row. Then do it again. Or farm solo, and do the same thing, but get a little less xp per hour. Martman fucked around with this message at 15:57 on Mar 13, 2018 |
# ¿ Mar 13, 2018 15:55 |
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DizzyBum posted:I wonder how the FFXI apologists are responding to this.
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# ¿ Mar 13, 2018 15:58 |
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It's like someone saying they prefer playing Cookie Clicker by doing nothing but clicking the cookie, never buying any upgrades. What do you even say to that?
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# ¿ Mar 13, 2018 16:06 |
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Countblanc posted:its 2018 man, dont do this poo poo I just feel like it makes it look a lot worse if you assume it's a completely random jab.
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# ¿ Mar 13, 2018 17:18 |
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A 50S RAYGUN posted:what are the 10x and 20x chain bonuses? increased drop rates? As far as I know lockboxes only come from Notorious Monsters, but it's possible things change as you get to higher levels.
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# ¿ Mar 13, 2018 17:26 |
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Nodosaur posted:Can't you only get 360 gear by doing savage or upgrading ryumaku gear?
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# ¿ Mar 13, 2018 17:35 |
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Rainuwastaken posted:At this point I'm not sure what they could do to save Eureka, outside of replacing almost all of the monsters. Nobody likes to fight trash, so just swap out each grouping of enemies for a big beefy boss with actual mechanics. Why not have a big chameleon enemy that changes elements as the fight goes on, forcing you to rotate tanks? What about some kind of sorcerer that attacks with various elements, or a robot that puts elemental landmines that need to be cleared by someone in the right spec or else they blow up on everyone nearby?
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# ¿ Mar 13, 2018 20:38 |
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Mordiceius posted:Eureka is intended to best be played in a group of 4-8 of a relatively standard party composition. I know this is from some Reddit thread, so just imagine I'm saying it to them through you.
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# ¿ Mar 14, 2018 00:18 |
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EDIT: Whoops beaten to the punch on the Feast cyber bullying tragedy. Except uh, there is a slight chance some bamboozling has happened.
Martman fucked around with this message at 09:55 on Mar 19, 2018 |
# ¿ Mar 19, 2018 09:51 |
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Partied with an elemental level 11 dude riding his mount around in Eureka. Yup.
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# ¿ Mar 21, 2018 13:19 |
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Today I had a PotD run end at floor 189 because of a healer who had no idea how to heal or do anything that didn't get us horribly killed. Then I cleared God Kefka after about 70 total minutes of progression by silently joining a clear party PF and pretending I knew what I was doing. This game, man.
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# ¿ Apr 18, 2018 05:16 |
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Thundarr posted:I'd ask how it didn't become apparent long before then, but before like floor 175 healing is nearly optional in PotD.
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# ¿ Apr 18, 2018 21:45 |
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I dunno, I had zero empathy for Evil Space Pope but I thought confronting him was both awesome and perfect Final Fantasy ridiculousness.
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# ¿ Apr 19, 2018 06:15 |
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Kitfox88 posted:Wish it'd said anywhere that I can only get the choco barding for the first rank 10 skill tree I pick. Would have saved me a bunch of allied seals and I'd have had whm instead of drg
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# ¿ May 1, 2018 22:39 |
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That just means he didn't get chained up, right? At this point I would blame literally everyone equally for that, it really doesn't matter who grabs the chains.
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# ¿ May 11, 2018 21:19 |
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Lol at the change to PotD. Now you exchange your aetherpool points in smaller increments!!...long after the weapons you can get from it are basically entirely irrelevant and no one cares anymore. That buff to Main Scenario roulette rewards is kinda nice, but they really need to buff the experience bonus for me to be willing to bother.
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# ¿ May 18, 2018 20:31 |
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Mordiceius posted:Prae already gives over half a level of experience in in the 60s.
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# ¿ May 18, 2018 20:52 |
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Watching Japanese players while having Chrome auto-translate the Twitch chat is amazing. JP peeps are talking about the method of Awakening Titan, where you have to arrange three puddles so he's standing in one of them, and they're starting to mess with the English speakers with funny ways of describing it. So a bunch of english speakers are confused by the "tea bubble stew" method and other silliness.
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# ¿ Jun 6, 2018 07:45 |
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Hobgoblin2099 posted:Guys, help. I actually want to play Eureka Pagos.
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# ¿ Jun 12, 2018 01:16 |
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Being able to spam the final, boosted xp set of floors sounds amazing. They should change PotD to let people start at 91 also.
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# ¿ Jul 3, 2018 19:47 |
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jalapeno_dude posted:(Edit: they may both be describing the same set of experiments, don't care enough to look beyond the abstract.)
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# ¿ Jul 22, 2018 00:04 |
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Schneider Heim posted:So Curious George is the Warrior trainer, I gather? it's spelled Gorge
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# ¿ Jul 25, 2018 07:57 |
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Holy poo poo, I finally finished leveling my chocobo companion (named Pazuzu, of course) to rank 20. Definitely do it, guys, it's totally worth it! it's a big dumb pointless waste of time
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# ¿ Aug 28, 2018 20:35 |
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Saint Freak posted:And I assume your racing chocobo is rank 300 then? Or if not you better get to work!
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# ¿ Aug 28, 2018 22:17 |
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Yeah when casual players are finding casual content too difficult that most certainly is the case. Pagos isnt hard to understand. Its meant to be a slog and if you cant stomach it then you dont deserve the reward, simple as that. it literally only takes 1 lockout a day for a couple of weeks to get the weapon. Its really not that difficult.
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# ¿ Sep 14, 2018 02:24 |
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It's entirely possible that they would have been way worse off without that dude playing DRK. Maybe he couldn't get in the zone enough with other classes, and maybe their team chemistry was too reliant on him operating in that way.
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# ¿ Sep 18, 2018 01:02 |
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As much as I knew Pagos would suck going in, I had no idea that being a Triple Triad collector would magnify its badness so hard. I ended up having to kill Louhi 18 times to get his card, ie 15 more than you would ever have to in order to completely finish a Pagos relic. And the card from doing Bunny FATEs could have been way, way worse, I think I lucked out. But either way... I'm finally done with that poo poo. Never again. Martman fucked around with this message at 08:14 on Oct 24, 2018 |
# ¿ Oct 24, 2018 08:11 |
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Lol yes, that one I got really early, which I guess was also pretty lucky.
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# ¿ Oct 24, 2018 10:08 |
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# ¿ May 19, 2024 15:47 |
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Thundarr posted:The feels when DDoS and general lag has screwed you out of a clear all week, you find somebody with gold parses to fill in on Monday night while you're racing server maintenance, and then when all is said and done their parse comes back as a 9/100. (I only mean this half-jokingly)
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# ¿ Nov 6, 2018 04:38 |