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SRM posted:It's all tallboys by the pool on this special summer Badcast! Can confirm Dan smells like cocoa butter and booty.
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# ¿ Jun 27, 2017 00:53 |
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# ¿ May 15, 2024 05:21 |
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Felime posted:Ouch, Huzzah's pretty out of the way for me (To the tune of an hour and a half, though my usual store (Games and Stuff in glen burnie) is 50-60 minutes away since I live in Southern Maryland. I could make it over, but not really a regular thing. Dream Wizards seems a bit more managable a drive. Of course, there are probably more NOVA goonhams than Southern Maryland ones. Sup fellow Southern MD Goonham! I live in Waldorf. The Sex Cannon can attest that I am not a murderer. The GW Store is no longer called GW; it's a "Warhammer" store run by one guy named Kevin who happens to be really nice and is trying his damndest to get a community up and running. Currently the store is mostly full of painters. It's clean, reasonably accessible, and Kevin is actually a pretty decent guy. It's worth the drive if you want to get out of your house. How the hell are you getting to G&S in less than an hour? Also Orks are amazing.
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# ¿ Jun 27, 2017 03:24 |
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Felime posted:It's mostly that I live closer to Annapolis than you do. About the same distance to Bowie, though. Sounds good to me. High Tide Games is equally far from me but is definitely more grungy than Bowie.
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# ¿ Jun 27, 2017 04:37 |
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JBP posted:God drat it I want to blow the gently caress out of everything with battle cannons, thanks for nothing 8th edition. Yeah they're just not good against much of anything. They aren't reliable and don't do much damage when they do hit.
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# ¿ Jun 27, 2017 05:36 |
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The problem is that there's no difference between weapons that used a large or small blast template. I would change it to 3d3 to represent the increased blast area compared to the smaller weapons. Alternatively they could have created a "Blast" weapon type where you get up to a set number of shots depending on the number of models in the target unit. So a "Blast 6" weapon would roll up six dice if the unit has six models. Or you could have it be one shot per X models. So a "Blast 3" would get one shot for every three models in the target unit.
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# ¿ Jun 27, 2017 16:25 |
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TheChirurgeon posted:I don't want to make promises or anything This just means the penises will be 5% larger than average.
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# ¿ Jun 27, 2017 16:37 |
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ANAmal.net posted:Games and/or Stuff is a solid store, but I'm good with hosting since I won't have to go anywhere and also we can get trashed. July 15th, then? Once we have an invite list together I can PM people the address, but like I said, north of Baltimore, just off of of 795. A table would be a good thing to bring along, if you have one - I have a 4x6 and a 4x8, and I can borrow enough terrain from ShadowDaesh to populate a third, but I don't have enough actual literal tables. Worst-case I'll just buy a folding table, I guess. I endorse visiting other people's houses. I might be able to offer my place in the future. Also according to Amazon at some point in the past I purchased a folding table that I could bring, I would just need to get a top for it. Which I might just make for myself because I need a 4x6 space since my 5x5 table is weird.
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# ¿ Jun 27, 2017 17:24 |
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Received an Ork Warboss on Bike. Had a busted part. Called FW requesting a replacement for the part. A second Warboss is now being shipped to me. I love Forgeworld.
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# ¿ Jun 28, 2017 17:02 |
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Ignite Memories posted:can i have the broken one Nope. Biker warbosses are amazing in 8th and I need as many as I can fit.
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# ¿ Jun 28, 2017 18:09 |
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I suspect eBay will continue to be a great place for cheap Primaris and Deathguard, especially if the cheaper starter sets have other stuff.
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# ¿ Jun 28, 2017 22:46 |
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The Marines Malevolent should fit right in with this kindler, gentler Imperium 2.0.
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# ¿ Jun 29, 2017 18:20 |
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Ork Warboss on BIke w/ Power Klaw W7, 4A, 14" Move 4 S12 attacks hitting on 3+, -3 AP, d3 damage plus 2 attacks at S4, -1 AP, 1 damage 111 Points Zhadsnark da Ripper W8, 5A, 15" Move 5 S12 attacks hitting on 2+, -4 AP, d3 damage Automatically Advances 6" 110 Points Good job Forgeworld.
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# ¿ Jun 29, 2017 23:19 |
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Floppychop posted:This isn't as bad as some of the other stuff they messed up. Zhadsnark gets 5 attacks that hit on a 2+ with a better AP. So on average he's doing 4.2 hits while the Warboss (who, again, costs more) is only doing 2.7. And then Zhadsnark does more against armor. I haven't read the rest to see what's worse, but it's still pretty bad. Also the Big Mek in the list includes the rules for a KFF but doesn't actually have one.
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# ¿ Jun 29, 2017 23:33 |
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The Kingfish posted:I'm gonna wear my stink face whenever anyone asks if they can bring FW poo poo. OTOH if it's a tournament I abso-loving-lutely will be taking the better biker warboss.
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# ¿ Jun 29, 2017 23:33 |
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Floppychop posted:Your forgetting the two squig attacks. On average 1.6 will hit. Granted they don't wound as easily. Yes, on average 1.6 will hit. So you're getting a net of 4.3 hits. For the same amount of points. It's an obvious error and they should address it. And while I agree that you can do some crazy things with shooting, you also have to pay for that. Two kombi-skorchas is 38 points, and while that's a lot of damage that the model can do it's also (IMO) a lot of points.
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# ¿ Jun 30, 2017 00:23 |
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Lord_Hambrose posted:It is well known that anyone who uses ForgeWorld models is a degenerate madman. Can confirm. Plan on building Ork Biker Warboss. Am madman.
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# ¿ Jun 30, 2017 01:22 |
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goose willis posted:Which one of you nerds is responsible for this I guess my gaming buddies aren't so bad.
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# ¿ Jun 30, 2017 05:46 |
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The Sex Cannon posted:Have fun charging my demolishers, Beer4thBeerGod's ork boyz. Battlewagons and pile-in moves are my friend.
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# ¿ Jul 1, 2017 01:37 |
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WhiteOutMouse posted:I have a tourney today, 1k points, one "Patrol" detachment only. Mission will be secure and control (the old one objective each, auto tie). You can get up to one bonus command point for being fully painted or fully WYSIWYG. That's a great spreadsheet.
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# ¿ Jul 1, 2017 12:31 |
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Good news! We're all having fun the right way!
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# ¿ Jul 1, 2017 14:52 |
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Miles O'Brian posted:This spreadsheet is extremely rad and is very 40k to me. Very reminiscent of the roster sheets in the 3rd ed rulebook Seriously. WOM would you mind sharing it?
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# ¿ Jul 1, 2017 21:03 |
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goose willis posted:What would be a good model from the entire 40k range that can be painted up very ornately and given things like gold foil decorating it? Something decorated like a religious icon, basically. I'm thinking a highly-revered dreadnought or something like that. Land Raider Excelsior, but it's only available on eBay unless you're in the UK.
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# ¿ Jul 1, 2017 21:05 |
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WhiteWolf123 posted:Got another game of 8th edition in today. Flyers are definitely a challenge. I think Stormboyz might be helpful.
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# ¿ Jul 2, 2017 06:38 |
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Raphus C posted:Stormboyz are a steal. They are stupidly quick and I am thinking about replacing Boyz with them. Only problem is I need more models and they are expensive. Yeah it's a challenge. Personally I think that the only reason to have regular Boyz is because you're filling out a troop slot. My army has a unit of 30 Shoota Boyz that I keep around because they're painted, but I wonder if I really need them versus something that's more mobile. Pendent posted:Speaking as someone who leaned really heavily on a pair of Stormtalons against an Ork army, melee just doesn't cut it against flyers. My opponent was able to get a good charge off with his Stormboyz but only knocked a few wounds off my flyer which proceeded to fall back and shoot him to pieces from a safe distance. Good information. How many Stormboyz did he have? Do you think that there is anything viable for Ork players who want to take on flyers? Dakkajets came to mind but 18 S6 shots hitting on a 5+ is only 2 wounds. Maybe defenses?
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# ¿ Jul 2, 2017 13:31 |
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OhDearGodNo posted:Where does everyone go for scenery? I'm looking for more things like the SW:A mechanical stuff and city/industrial and less of the Gothic look. Hex Platformer is cheap and fun.
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# ¿ Jul 2, 2017 13:59 |
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OhDearGodNo posted:I e been looking at Pegasus. The chemical plant one is fantastic, only the scale is a little small. I love Pegasus and highly recommend them.
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# ¿ Jul 2, 2017 16:54 |
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Pendent posted:Let me preface this by saying I don't know the Ork codex as well as I probably need to given that they seem like a perfectly viable army these days. I also had some issues during this particular game with my opponent not being clear with me on how things were armed or even what he took- on turn three he deepstruck a unit of Kommandos or something that I wasn't even aware were a part of his list since they were sitting with the rest of his models on a completely different table. I digress. 15 Stormboyz is only 120 points, so I wouldn't be surprised if they didn't do much. This edition seems to be all about getting massive squads. For example 30 Boyz and a PK Nob will cost 265 points and assuming none die before charging they will have 116 S4 attacks and another 4 S10, AP -3, D3 damage attacks.
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# ¿ Jul 2, 2017 18:09 |
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WhiteWolf123 posted:Q. The Ork Battlewagon’s Mobile Fortress ability says the Yeah. Kind of sucks but it makes sense. Not sure if Lootas and shooting BWs are worth the points.
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# ¿ Jul 2, 2017 20:02 |
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Cooked Auto posted:At least the Demolisher cannon change seems nice. What did they change?
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# ¿ Jul 2, 2017 20:06 |
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goose willis posted:Are all the details gonna be preserved on the model itself or am I gonna see some softening going on? I've never seen any problems with Simple Green.
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# ¿ Jul 2, 2017 21:40 |
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chutche2 posted:I think you can only run an understrength unit once. Like the rule is that if you don't have enough models to fill out a full unit you can do it; if you have enough models that you can make a bunch of 1-model units then you'd have to combine them into a unit. Yup. "One unit of that type." So as an Ork player I can get two extra Troop units by having a single Boy and a single Grot. Imperium can do all sorts of stupid stuff.
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# ¿ Jul 3, 2017 02:12 |
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Got another game in with The Sex Cannon. Even Yarrick cannot withstand the might of the Ork onslaught.
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# ¿ Jul 4, 2017 00:19 |
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So I have a philosophical question for you guys. I put together a list that I thought was both fluffy and pretty powerful, and at least based on the four games that I've played it's decidedly un-fun for my opponent: 2x Warboss Bikers w/ Klaws 1x Weirdboy w/ Da Jump 3x 20 Slugga Boyz w/ PK Nob 1x 30 Shoota Boyz w/ PK Nob & 3 Big Shootas 3x Battlewagons w/ Big Shoota, Deff Rolla, 'Ard Case The problem is that they get in my opponent's face at turn 2 at the latest, and often turn 1 with the 30 boyz teleporting in. Anything designed to shoot tends to get locked up in close combat, and then by turn 2 the battlewagons hit and start to really mess things up. While it's not as obviously gimmicky as a flyer spam or that razorwing flock army, it's been pretty rough on my friends. So I'm curious; what's your philosophy regarding lists like this? Is it not casual enough? Would I be better off trying something else (I did buy a bunch of Primaris) and then holding off on the Orks? It's not like my opponents are rude about it or anything. We're all learning the game and just want to have fun. But it's clear they're not enjoying themselves and I'd rather they did. So what's your philosophy on stuff like this?
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# ¿ Jul 4, 2017 16:28 |
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WhiteWolf123 posted:Because they go in Battlewagons... The funny thing is that with the teleporting I would probably be better off making the unit of 30 slugga boyz instead of shoota boyz, but those are the models I have. Ork shooting is really uninspiring.
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# ¿ Jul 4, 2017 17:31 |
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Pendent posted:Flyers are really, really good against horde armies. A couple Stormtalons will do some seriously heavy lifting against Orks in particular. Yeah I think flyers might really be a solid option. Orks REALLY struggle to take them on since their shooting is poor and there are only a few units (Stormboyz and Deffkotpas) that can engage them in assault.
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# ¿ Jul 4, 2017 18:05 |
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The Sex Cannon posted:So I'm the guy who had no fun against this list. Beer4TheBeerGod is a super nice dude and I, for one, am totally ok with him taking this list. I played with what I wanted to play with and so did he. Some things: I will say I have never been more motivated to pain than after playing your army. I genuinely feel bad that you end up facing a partially painted horde. On the plus side I think I've locked down a good approach for painting yellow for my Marines Malevolent so I should be able to get a Bigmar force running quickly.
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# ¿ Jul 5, 2017 13:39 |
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Safety Factor posted:As far as I'm aware, it's only the Inceptors. At least for marines, that is. I can't imagine why charging with them would be a good idea, unless it's against units that can barely fight back.
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# ¿ Jul 6, 2017 04:24 |
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So Primaris players, how are they working out? Any tips or recommendations for someone interested in Bigmars?
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# ¿ Jul 6, 2017 19:43 |
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LingcodKilla posted:They look awesome. Everything else is secondary. This is true, and as soon as it stops loving raining I plan on getting my first dudes done as Marines Malevolent. I just figured it would be interesting to get some feedback on what works and what doesn't.
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# ¿ Jul 6, 2017 19:53 |
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# ¿ May 15, 2024 05:21 |
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The Bee posted:I'm a bit iffy on the Easy to Build prices. Your average squad of tacticals is $4/model, and they aren't monopose and come with way more weapon options. For simple kits like this, I feel like $10 would've been the real ideal. Hell, that'd put these 6 Poxwalkers about on par with the current 5-man Cultist set pricewise, and put the other models more in scale with what you could expect from basic troop pricing. The models in First Strike add up to $60 not including the other stuff, plus buying the models direct from GW produces a $15 ceiling, so I would expect them to be dirt cheap on eBay.
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# ¿ Jul 6, 2017 20:59 |