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gradenko_2000 posted:I was already familiar with RuneQuest's idea of "you increase the skill whenever you fail to use it" as a means of incentivizing people to use low-level skills, but drat, letting people gain skill points that they can spend on skills besides the one that they used is a brilliant next step. It's a great system with a couple of glitches (most notably, it incentivizes players and parties to make a lot of extraneous skill checks and sub-optimal attempts in order to maximize the number of tick marks, which leads to things like the "weapon caddy" effect). RQ also had (like a lot of early RPGs) extensive rules for spending money and time on training to improve skills. RQ Classic Reprint Rulebook posted:To learn a skill by experience, a character must use it
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# ¿ Jan 2, 2018 16:27 |
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# ¿ May 12, 2024 02:05 |
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Leraika posted:buy a pound of dice and
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# ¿ Jan 5, 2018 21:46 |
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gradenko_2000 posted:The Truenamer problem is when the DC to do a thing rises faster than you can possibly match with your modifiers, leading to a situation where the thing eventually becomes impossible to do.
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# ¿ Jan 11, 2018 18:48 |
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Antivehicular posted:Shadowrun PCs rocking a filofax is hilarious, incidentally. It's substantially outside the intended tone, but I would totally play a decker who's mastered the obsolete arts of the mid-20th-century office.
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# ¿ Jan 12, 2018 19:54 |
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Flavivirus posted:Here's the tweet in question:
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# ¿ Jan 22, 2018 21:40 |
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Halloween Jack posted:Isn't Diplomacy basically designed to make you horrible?
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# ¿ Jan 22, 2018 21:49 |
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Kwyndig posted:Not that shortly, TSR didn't kick it until the late 90s and Dragonquest's last edition was in '89, https://boardgamegeek.com/boardgame/1543/dragon-quest FMguru fucked around with this message at 23:24 on Jan 22, 2018 |
# ¿ Jan 22, 2018 23:22 |
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sexpig by night posted:I always like the '(x) tanked (y) ON PURPOSE' conspiracies because they're so clearly always from a place of someone just learning about the handful of times that actually happened and assuming it must be a common business move done in smoky back rooms rather than just thinking 'maybe this guy was dumb and did bad moves'.
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# ¿ Jan 24, 2018 18:55 |
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gradenko_2000 posted:https://twitter.com/mikemearls/status/955558545872662528
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# ¿ Jan 24, 2018 20:13 |
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The real gatekeepers are the people who selfishly refuse to do the work of our marketing department for free.
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# ¿ Jan 24, 2018 20:23 |
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Alien Rope Burn posted:Aberrant had some neat ideas in trying to do "superhumans, not superheroes" in the way the world changed and pop culture and that. Buuut it also had some of the worst rules White Wolf ever did where most options were trap options, the lethality was ridiculous, and there was an overbearing metaplot featuring a struggle between godlike characters far, far above the PCs. Adventure! was the best of the three because it was one book (no metaplot), the ST system actually works at the pulp power level, and they introduced some interesting and innovative narrative mechanics (which caused endless meltdowns on RPGnet when it came out).
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# ¿ Feb 1, 2018 17:01 |
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unseenlibrarian posted:There was basically just one guy who broke his brain against the idea that any sort of dramatic editing where you spend a point to say "Oh this thing was here all along" could belong in a real game or be used to emulate scenarios on screen in pulpy movies. "BUT INDIANA JONES DOESN'T SPEND INSPIRATION TO DO THAT" stuff.
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# ¿ Feb 1, 2018 18:21 |
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LongDarkNight posted:Watch Julie Taymor's Titus.
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# ¿ Feb 14, 2018 21:54 |
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There's HarnManor, but that tops out at the size of a large monastery or landed estate.
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# ¿ Feb 21, 2018 01:12 |
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thefakenews posted:For the fourth time
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# ¿ Feb 23, 2018 02:49 |
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gradenko_2000 posted:So guys when the party meets at a tavern, how much do you tip the bartender?
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# ¿ Feb 23, 2018 03:14 |
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Serf posted:the FFG star wars system is bad, and genesys is even worse
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# ¿ Mar 2, 2018 16:55 |
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Blockhouse posted:it's the time of the year where I hunt down an rpg setting book and read it. I'm open to suggestions before I reach into my girlfriend's pathfinder books and just read about the not-byzantines or something. (or The Guide To Glorantha )
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# ¿ Mar 3, 2018 09:43 |
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Hostile V posted:System Mastery once compared WotC to a rounding error in Hasbro's ledgers and that's still pretty accurate.
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# ¿ Mar 7, 2018 23:01 |
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dwarf74 posted:So we don't have grogs.txt anymore, and this definitely isn't Industry, so I give you um ... this.
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# ¿ Apr 2, 2018 21:10 |
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The tapping out of wells of grog was the big problem for g.txt, as it became a mixture of 1) minute-by-minute coverage of what industry chuds were up to and 2) yet another person being quoted making a point that had been already made in the thread a zillion times before. When what passes for new material became yet another nine year old amazon review of the 4E PHB calling it not actually D&D but tabletop WoW, it's probably time to bring the curtain down on the whole project. I do kind of miss having a place where we can clown on terrible people and web boards and companies, but the various chat/industry threads seem to have that covered pretty well when the need arises.
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# ¿ Apr 4, 2018 16:36 |
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Alien Rope Burn posted:There was a local game store owner that didn't reduce the price on back stock, and even after the store closed he'd show up at local cons with the same old stock in booths. And he had a lot of stuff he hadn't been able to sell, like a bunch of copies of Battlefleet Gothic that was a required purchase as a GW retailer, or a stack of World of Synnibarr he'd gotten somewhere and tried to push on folks. I don't know if he made just enough money doing that at cons, or if he was just stubborn, but I think eventually he ended up getting this stock bought by another local store before moving elsewhere.
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# ¿ Apr 12, 2018 17:17 |
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canyoneer posted:Exactly. I go to a really well run local store that is pretty merciless when it comes to products that aren't performing well. He's turned his observations into a book ($10 electronic/$25 dead tree): http://gameplaywright.net/books/friendly-local-game-store/
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# ¿ Apr 12, 2018 23:28 |
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dwarf74 posted:Loving the new thread title. It reminds me I have to go through my library and cross out all the fnords.
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# ¿ Apr 16, 2018 15:45 |
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It's going to be like that Simpsons episode where Lisa gets a personal caricature down by an artist at a festival. Artist: [making small talk] So girly, you like roller skate'n? Lisa: No. Artist: Yeahhhhh, everybody loves roller skate'n! And hands Lisa a picture of her on roller skates.
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# ¿ Apr 20, 2018 13:48 |
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Xiahou Dun posted:Is that from the OP of grogs.txt? https://forums.somethingawful.com/showthread.php?threadid=3098558
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# ¿ Apr 20, 2018 16:24 |
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His stuff is so dull. Nicely presented, and there's a lot of it, but every time I try to read something of his I can feel my imagination withering and shutting down. He's really good at building a name/brand for himself and cultivating a dedicated audience and giving them what they want, and I appreciate his willingness to explore the high end of the RPG marketplace, but the appeal of his actual work is utterly lost on me.
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# ¿ Apr 20, 2018 19:04 |
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Kemper Boyd posted:That game is absolutely amazing and should get far more love than it gets. Someone should write it up for F&F. The spinoff games (Gaean Reach and Skullduggery) are also excellent. It's Laws's best system design, IMHO.
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# ¿ Apr 20, 2018 20:26 |
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It took him 7 years to realize that the D20 engine might not be the best fit for a gonzo wild-west kung fu game. My goodness, just imagine how long would it have taken if he wasn't such a grizzled, seasoned, veteran game design professional.
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# ¿ May 1, 2018 23:30 |
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There's an upcoming Deadpool limited comic series coming out soon, and its cover design may be relevant to the interests of this thread:
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# ¿ May 2, 2018 15:21 |
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dwarf74 posted:Oh god the Paranoia cover is perfect.
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# ¿ May 2, 2018 16:42 |
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Kibner posted:For this dumb WW derail, please spare the general population and post in the White Wolf thread : https://forums.somethingawful.com/showthread.php?threadid=3712435&pagenumber=540&perpage=40
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# ¿ May 3, 2018 17:43 |
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dwarf74 posted:Those are all still better than Beek Gwenders, Fonkin Hoddypeak, and Fage the Kexy
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# ¿ May 3, 2018 22:40 |
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Denver-area gaming convention just got shut down because of too much violent behavior. http://www.nerdandtie.com/2018/05/12/dark-carnival-games-con-cancelled-mid-event-due-to-safety-concerns/ Oh, did I forget to mention that it was Juggalo-themed and staffed and organized? Well, it was.
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# ¿ May 13, 2018 06:48 |
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The first product for the 7th Sea product line was the (huge, successful for a time) CCG - which was all about pirates and buried treasures and press gangs and belaying pins and running out the guns and preparing to repel boarders and bosun's mates and pieces of eight. You moved your (multi-masted, square-rigged) ships around the various seas and accomplished objectives and literally every piece of artwork, flavor text, ad copy, and rule indicated that this was a fantastic version of the European Age of Sail. There wasn't a single hint of ancient Chinese river piracy, apart from a couple of references to the distant not-China of the setting (Cathay). When the RPG came out shortly afterwards, it had almost no pirates (the emphasis was on Musketeer-style swashbuckling) and worse, there was no reason for the setting (one big blobby continent, no equivalent to the New World or Mediterranean) to ever develop anything more sophisticated that simple shore-hugging junks or dhows, people were baffled, and Wick's "it's actually about Chinese river piracy, duh" comment was his response to their bafflement. That Old Tree posted:Was his Martin Luther-nailing-a-critique-to-the-Church-door weird rant about D&D3 before or after What's That Smell? was met with a thunderous "meh"? Or was it mostly unrelated? I can't remember and I couldn't begin to Google the original "essay."
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# ¿ May 31, 2018 06:53 |
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Here's Wick's existential scream against D20 and Ryan Dancey: https://pastebin.com/R7b1HgyT
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# ¿ May 31, 2018 07:17 |
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sexpig by night posted:I like 7th Sea and L5R a lot, including the new 7th Sea but I can't defend Wick in any way other than 'he's pretty good about getting his promised products out and communicating well on KS'.
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# ¿ May 31, 2018 20:21 |
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Halloween Jack posted:Wick's entire thing, as a GM, is impossible obstacles and bullshit traps.
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# ¿ Jun 5, 2018 21:00 |
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Lemon-Lime posted:A lot of this hobby in general is obsessed with making the PCs fragile and near-useless for no fathomable reason.
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# ¿ Jun 6, 2018 00:32 |
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# ¿ May 12, 2024 02:05 |
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Ratoslov posted:Also, any bridge or patch of mud. And I seem to recall hearing they were heavy enough that they'd destroy any paved road you drove them on. They look cool, but were basically useless, which is a common theme with the Nazis.
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# ¿ Jun 6, 2018 14:59 |