Love that loving thread title.
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# ¿ Feb 22, 2018 20:08 |
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# ¿ May 11, 2024 20:17 |
Ionizing radiation is good for the soul
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# ¿ Feb 23, 2018 18:30 |
Is the combine fleet button gone or am I stupid? I'm drag and dropping fleets together rn
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# ¿ Feb 23, 2018 18:36 |
I bought fifteen cruisers from the nomads in 2243 more than tripling my fleet power. Also I am only paying one naval capacity per CR, barely any upkeep and they seem to not take part in the fleet manager thing. Is this intended?
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# ¿ Feb 24, 2018 05:03 |
Setting primitives policy to hunting doesn't appear to actually give food. It shows 6 food on the tile but it doesn't collect it.
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# ¿ Feb 24, 2018 19:13 |
Is the AI food implosion thing fixed in any beta patch or mod I could download. Clicking around and I noticed about 1/3 of the dudes in the galaxy are forevereally starving and loving it.
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# ¿ Mar 19, 2018 01:07 |
AtomikKrab posted:I am trying to figure out how to murder corvette spam without using corvettes. Use corvettes.
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# ¿ Mar 22, 2018 04:35 |
Dropbear posted:Are federations just completely broken? I just formed my first one, and the only other member (so far) keeps spamming me to declare war on someone I def. don't want to. I decline.. and he instantly asks again, forever, until my relations are infinitely in the negative and they leave. If you were trying to get two guys who hate eachother to join a federation with you it's probably not going to work. Just pick one and kill the other. That said the way fleet manager interacts with Federations is terrible (namely it doesn't) but I'd expect the "diplo update" that includes to the space UN to also include some love for federations. Though they are a bit annoying sometimes I find that the current incarnation is better than any previous one. Before, you were inevitably hamstrung by your fedmates as Idiot 3 System Rump State On The Galactic Rim vetoed all of your war declarations/attempts to include new members. Nuclearmonkee fucked around with this message at 20:04 on Apr 2, 2018 |
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# ¿ Apr 2, 2018 19:56 |
Yeah the platforms/stations need more survivability later. Gimme something like a planetary shield module that fits on it for -75% damage received and make the last starbase tier have significantly more HP
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# ¿ Apr 4, 2018 21:28 |
There should be a deskeletonization purge mode.
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# ¿ Apr 6, 2018 16:27 |
ConfusedUs posted:Maybe they're going to roman numerals instead of stars? You wouldn't believe how many times I've seen people get confused because they don't realize that Big Star = Rank 5 If they go with roman numerals we will get to instead experience the surprising number of people who never learned how to read roman numerals in grade school.
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# ¿ Apr 16, 2018 17:27 |
I don't even look at the amount of research I just give them sensors and research agreement and add energy on top until they say yes. Gimme my influence.
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# ¿ Apr 16, 2018 18:32 |
Splicer posted:Gallant uses emitters against Morrigi always be goofus morrigi who rolled emitters was the only thing that could stop "zuul garbage scow fleet with purple lasers in every slot" early on. You'd just end up with large expanding fields of debris as they spawned in and died instantly to lightning.
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# ¿ May 2, 2018 19:26 |
ConfusedUs posted:I'm playing as Passive Aggressive Psychic Pacifist Turtle People right now. The rules are simple: Why would you take it when you can just bubble all their planets until you control the required percentage of habitable planets to win? Who needs a claim when you can just delete their side?
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# ¿ May 8, 2018 21:06 |
ConfusedUs posted:I forgot about the bubble. That's turtle as gently caress so it fits.
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# ¿ May 8, 2018 21:14 |
Psychotic Weasel posted:They may not have had the chance to flee, if migration was banned under in their former 'main' empire there would be no way for them to get to you (also check your own migration and refugee policies to make sure they're compatable). And unlike Displacement purge which encourages them to get out the actual extermination purge may not have left enough time to get anyone out before they got turned into hamburger. Some of them should be able to independently acquire means to emigrate even if it's banned imo. I am literally exterminating a species I don't think they'd care too much about following my prohibitions against finding whatever flying scrap heap they can find and attempting to flee by whatever means necessary.
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# ¿ May 10, 2018 21:04 |
DatonKallandor posted:It was apparently one of the ideas they had during the 2.0 rework. Mining bases and poo poo would just get built automatically and for free by the starbase, since every system is guaranteed to have one anyway. Even if I still have to pay for them, being able to right click a system or planet with resources and tell the station to build a mine with some little local construction drones would be nice.
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# ¿ May 10, 2018 21:10 |
Death to tiles
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# ¿ May 19, 2018 21:27 |
I just want to be able to build worlds into enormous overpopulated megacities which are fed and supported by my other systems. If I'm allowed to do that then I'll be happy. When you have an entire planet to work with and future technology the population limit should be astronomical. Limiting the number of mines and farms is fine but it has always felt wrong to have the nexus of your empire pretty much stop developing once you fill the tiles aside from the occasional upgrade. Megacities are a pretty standard trope. Oh and the micro. I run multiple mods to automate upgrading and improve sector AI but the planet micro still gets pretty bad as the game progresses. Nuclearmonkee fucked around with this message at 20:48 on May 21, 2018 |
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# ¿ May 21, 2018 20:41 |
thesurlyspringKAA posted:How the bel do I stand a chance against the contingency as a robot hive mind? And the war in heaven hasn’t even ended despite these new robofleets overpowering everyone else Did you do the signal special project? You are pretty hosed if you don't. If you did then it should be fine. They seem to die easiest to direct hull damage weapons. Take the perk for bonuses vs crises if you need it and try to kill the hub(s) near you.
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# ¿ May 21, 2018 21:43 |
Relevant Tangent posted:Stellaris 2: These Space Butterfly's are Brutal I wonder if the most common player selected govt with cuties is fanatic purifier?
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# ¿ May 21, 2018 22:13 |
The new tech that lets you teleport science ships around owns. I don't have to manually fiddle with switching leaders to different ships anymore!
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# ¿ May 23, 2018 23:24 |
I have a save that crashes every time i try to do stuff involving merging troop transports and also at random hopefully this will fix it.
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# ¿ May 29, 2018 19:12 |
Southpaugh posted:I've started this game multiple times but have yet to live through any kinds of wars or crises, I always end up getting ground to paste. Is there a (good) quick start guide or anything online? The entire objective of the early game is to make the red gem number go up basically. If you have resources you can afford things like fleets and stations to not die.
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# ¿ May 29, 2018 19:28 |
You can sell food so it feels less bad to have a lot of it now. Cold or dry is still better but I pick planet pref mostly on theme.
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# ¿ Jun 1, 2018 01:59 |
Let me build organic ships that are like 50% food as a civic. Meat ships from meat planet plz. https://youtu.be/ZP7K9SycELA
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# ¿ Jun 1, 2018 03:02 |
I just wish there was a button that said "auto upgrade and if there's not enough energy to do it then remove a shield and replace it with armor." The ratio can change a lot earlier depending on tech rolls for systems vs reactor upgrades.
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# ¿ Jun 1, 2018 22:18 |
I always put afterburners on everything. Gotta go fast
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# ¿ Jun 18, 2018 18:45 |
Shoot lightning guns at them and disruptors.
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# ¿ Jun 22, 2018 17:35 |
I don't like playing robots because of the robot micro that is required to minmax your robots/tiles. Especially since the sector AI goes absolutely insane with any planet you give them and scrambles them while ignoring all of their bonuses, even if you've fully queued the construction of robots and placed them how you wanted.
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# ¿ Jun 28, 2018 00:15 |
Ice Fist posted:So a guy I just clobbered in a war snuck a fleet through my territory while the open borders treaty was still in effect and murdered the curator station in my borders. TURMP. You should always do this as exterminators/devouring swarm/fanatic purifiers. Aethernet posted:Badboi civics getting open borders after a war might be dumb. Probably. The current implementation is pretty funny though.
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# ¿ Jun 29, 2018 16:01 |
How do you all get so many megastructures. Do you play on larger maps? I rarely get more than repaired ones plus habs and gates. I'd rather build more fleets and declare more wars. Payoff is so slow on stuff like Dyson spheres. Also I have decided my favorite flavor of war crime committer is devouring swarm. Dat early ramp up is without peer.
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# ¿ Jul 2, 2018 03:18 |
Aethernet posted:https://twitter.com/Martin_Anward/status/1014849498437349376?s=19
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# ¿ Jul 6, 2018 00:10 |
Nightgull posted:Those things arent unique to xenophile. This is why Xenophile is trash. You don't get anything from it that you wouldn't get otherwise if you had just taken some other non-shithead ethics. Migration is slow and bad and the border friction reduction doesn't matter pretty much at all. If you want more pops with different climate preferences, doing it via migration treaties and waiting is slow as gently caress. Far far better/faster to go take some pops from someone who hates you anyways. If you are a Good Guy type of nation looking for allies you will probably get it from mutual rivalry and shared threat modifiers vs a hated enemy before you get it from the border friction bonus. And once this happens you will get those migration treaties same as any Xenophile. Egalitarian is the most important Good Guy multicultural empire ethic and is rather strong in its own right. Hopefully the Xenophile diplo bonus will actually matter once the space UN or whatever is around.
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# ¿ Jul 11, 2018 21:52 |
OwlFancier posted:The best bit about xenophile is really the diplomacy buff, because it allows you to make friends with everyone a lot easier. Maybe my maps bias towards shithead empires since I have so many saved ones but I usually only have 1 or 2 empires nearby that would even conceive of being friendly. There's so many reasons for people to hate you or at least not like you terribly much. If they are a badboy civ, xenophobe, have an opposing ethic, or are a hegemonic imperialist they are not going to want to be friends with you to the point of getting pacts going unless there's some other neighbors that you can hate together (if ever).
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# ¿ Jul 11, 2018 22:43 |
Jazerus posted:this isn't true since migration isn't slow and bad if you're a xenophile, see You have to own a planet that the pops will move to which requires having a gaia honeypot, robotic colonization, or a bunch of hab bonus which takes tech. Then you have to have a migration treaty with someone who has a full planet and then wait for the migration to happen, which gives you one pop at a time. OR you could just send a bunch of hicks with guns to some neighbor's first colony and round up a whole bunch of them in one go in 2210. Xenophile should let you build colony ships using the pops of people who you have migration treaties with even if they don't currently live in your borders. Could just make it a diplomacy tradition or something. Nuclearmonkee fucked around with this message at 23:03 on Jul 11, 2018 |
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# ¿ Jul 11, 2018 22:57 |
GunnerJ posted:https://twitter.com/Martin_Anward/status/1017432328250028033 Rainbow space wood and rock candy required to make ships now!
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# ¿ Jul 13, 2018 00:17 |
Senor Dog posted:Yes. Every way in fact
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# ¿ Jul 17, 2018 18:02 |
binge crotching posted:Build more gateways Yeah once you get to the mid game and it becomes cumbersome to traverse your increasingly unwieldy empire, you should totally try to turtle up with stations to augment your defense and get gateways ASAP if you can't take all of your neighbors at the same time.
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# ¿ Jul 17, 2018 22:56 |
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# ¿ May 11, 2024 20:17 |
WhiskeyJuvenile posted:Razorbeak Wood is a city name too And I thought I was a smac nerd wow you guys have an encyclopedic knowledge of this poo poo lol
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# ¿ Jul 25, 2018 23:30 |